TwitterFacebook

Category Archives: Command Scenario

My opponents

I’ve looked at my community-submitted scenarios and took a look at who the sides opposing the player were. They were pretty-diverse. Albania Airstrike (Albania) Yellow Sea Patrol (China) The Migrant War (Oman) Chilean Chevauchee (Peru) Ancient Armies, Modern Weapons (Ptolemaic Kingdom) Great Asian War: Southwestern Front (Vietnam/Cambodia) Regaining Honor (US) A Day At Red Flag […]

The Longest Battle Experiment

Sometimes, Command scen builders like to experiment. No stranger to pushing the limits, Gunner98 tried an extremely-long, Lua-filled epic called “Northern Fury 12.6-The Longest Battle“. It was trying out the game in a new way. Not in the sense of pushing the limits of conventional difficulty per se-this was not the wargaming equivalent of the […]

When You’re Dealt An Impossible Hand

The cargo function released as part of Chains of War has given me an idea for a highly dubious air and helicopter assault scenario, one that I’ve nicknamed “Operation Superstore Garden”. This plan involves putting almost every air-qualified NATO soldier into almost every transport, and then unleashing them in a drop near the [East] German/Polish […]

The CentFront Challenge

The CentFront of West Germany has long been recognized as the pivotal theater of the World War III that never was. However, it’s surprisingly underused in Command. The “_____ Fury” scenarios by Gunner98 focus elsewhere, and while there are some good scens focusing there, most of the WWIII missions in the community pack take place […]

Seventy Years of OPFOR

The Many OPFOR Nations The asymmetric OPFOR has been haunting the training grounds of the US Army for seventy years now, beginning shortly after World War II. Having an inherently dissimilar force is effective at training an army to face an opponent that looks, moves, and fights differently. OPFORs have run the gamut from overly […]

A Classic Command Scenario-Solomon Islands Incursion

One classic Command scenario which I’ve replayed from time to time is the community pack’s Solomon Islands Incursion. In it, Papua New Guinea sends its small navy out to conduct a raid in the titular archipelago. Several things about it appealed to me. The first was its effective simulation of a low-end force. The main […]

Ready… or not? On the availability of units.

Ready or not? When creating a new scenario one of the challenges is to decide not only which units should be included but also how many of them will actually be able to fight. So the question is: Ready or not? The German “Bericht zur materiellen Einsatzbereitschaft der Hauptwaffensysteme der Bundeswehr” (Report for the readiness […]