Tag Archives: History
June 6, 1944
Most of the time in decisive naval battles, both in real life and Command, the winner wins in a lopsided manner, with very few losses. The frequently deterministic nature of it means that once force is concentrated, the result is very clear. However, playing the still-excellent First Contact standalone scenarios included with Command, and remembering […]
Nothing exists in a cultural vacuum, and there were many things that led me to the path where I got Command and never looked back. But I think that three games in particular served as various stepping stones. Advance Wars: The Opening Act When I was but a child, I grabbed the games in the […]
Today is the anniversary of the Normandy landings. Probably the most famous Western Allied campaign of World War II. This picture illustrates the scale and effort of it, all the ships needed, and all the trucks needed.
Today, December 7, is the day that would live in infamy. The day of the Pearl Harbor attack. One of the greatest blunders in history. In exchange for the total loss of only two older battleships, the IJN solved the final piece of the puzzle for the US’s long-studied and long-gamed out war plan-how to […]
In light of my post on my fake countries, I might as well share some more real fake countries, and no, that is not an oxymoron. Here’s the second volume of my OPFOR manual collection. Alongside the Circle Trigon/Krasnovian/Donovian manuals in the first post (visible here), this contains several Commonwealth OPFORs. “Musorian” soldiers in the […]
Andrew Gordon’s The Rules Of The Game used to be my favorite history book of all time. Now, I view as history let down by bias. The large volume is still a magisterial history of the Battle of Jutland and the development of the Royal Navy in the 1800s. It covers the battle itself, and […]