Category Archives: Command Scenario
Commonwealth Collision, the second Command Live scenario I authored, is out. It’s available on Matrix and Steam.
Knowing fighter squadron sizes is useful for new scenario builders. Though not perfect in every single case, a good rule of thumb for a fighter squadron deployed at an air base in Command is 10-24 aircraft. The low-end is for an underequipped or battered unit, the high-end is for a USAF squadron at full paper […]
The Silent Service DLC for Command, full of submarine-centric scenarios, has now been released. It’s available on Matrix and Steam.
Most of the time, picking the location for Command scenario is not very difficult for me. But not all. I was making a scenario where the player takes control of a group of coup plotters controlling a limited force. The scenario itself stalled out for a variety of reasons , but the story of its […]
Black Gold Blitz, the Command LIVE scenario I authored, is now released. It’s available on Matrix and Steam. When I first got Command, being led to it by Baloogan’s videos, or even when I first started writing at Baloogan Campaign, I would never have thought that I’d end up making an official DLC scenario. But […]
The creation of fictional nations for the sake of training exercises is not a new thing. For my Command exercise scenarios, I have gone one step further from simple “REDFOR” and made several fictional countries, with interesting results. Suffolkistan From: SEAL Submarine Exercise. Suffolkistan is a fictional designation for the real area of Suffolk County, […]
I’ve looked at my community-submitted scenarios and took a look at who the sides opposing the player were. They were pretty-diverse. Albania Airstrike (Albania) Yellow Sea Patrol (China) The Migrant War (Oman) Chilean Chevauchee (Peru) Ancient Armies, Modern Weapons (Ptolemaic Kingdom) Great Asian War: Southwestern Front (Vietnam/Cambodia) Regaining Honor (US) A Day At Red Flag […]