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Category Archives: Command Scenario

PING! The Silent Service DLC is out!

The Silent Service DLC for Command, full of submarine-centric scenarios, has now been released. It’s available on Matrix and Steam.

Finding A Place For an Unusual Scenario

Most of the time, picking the location for Command scenario is not very difficult for me. But not all. I was making a scenario where the player takes control of a group of coup plotters controlling a limited force. The scenario itself stalled out for a variety of reasons , but the story of its […]

Black Gold Blitz is Released

Black Gold Blitz, the Command LIVE scenario I authored, is now released. It’s available on Matrix and Steam. When I first got Command, being led to it by Baloogan’s videos, or even when I first started writing at Baloogan Campaign, I would never have thought that I’d end up making an official DLC scenario. But […]

Fake Nations

The creation of fictional nations for the sake of training exercises is not a new thing. For my Command exercise scenarios, I have gone one step further from simple “REDFOR” and made several fictional countries, with interesting results. Suffolkistan From: SEAL Submarine Exercise. Suffolkistan is a fictional designation for the real area of Suffolk County, […]

My opponents

I’ve looked at my community-submitted scenarios and took a look at who the sides opposing the player were. They were pretty-diverse. Albania Airstrike (Albania) Yellow Sea Patrol (China) The Migrant War (Oman) Chilean Chevauchee (Peru) Ancient Armies, Modern Weapons (Ptolemaic Kingdom) Great Asian War: Southwestern Front (Vietnam/Cambodia) Regaining Honor (US) A Day At Red Flag […]

The Longest Battle Experiment

Sometimes, Command scen builders like to experiment. No stranger to pushing the limits, Gunner98 tried an extremely-long, Lua-filled epic called “Northern Fury 12.6-The Longest Battle“. It was trying out the game in a new way. Not in the sense of pushing the limits of conventional difficulty per se-this was not the wargaming equivalent of the […]

When You’re Dealt An Impossible Hand

The cargo function released as part of Chains of War has given me an idea for a highly dubious air and helicopter assault scenario, one that I’ve nicknamed “Operation Superstore Garden”. This plan involves putting almost every air-qualified NATO soldier into almost every transport, and then unleashing them in a drop near the [East] German/Polish […]