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Desert Shield Simulations Part 3 and Conclusion

For the last part of Desert Shield simulations, I put the Iraqi attack aircraft against the most basic Coalition ground defenses. The experiment saw six Su-24s attacking a group of fuel tanks guarded by Vulcan and Stinger short-range defenses.

As unrealistic as this was, there were no fighters to cover the base. Instead, I wanted a “best-case” scenario for the Iraqis. The Fencers hit their targets but lost two of their number to the Stingers, representing unsustainable long-term attrition.

Next I added Patriot missiles, used for the original role of anti-aircraft warfare instead of the anti-missile work they were most known for. Whenever they had a clear idea of the targets, the Patriots essentially shut down any Iraqi bombing attempt by themselves. Even an attempt to launch anti-radar missiles at them was less than successful-because the Patriot shot down the few missiles too.

What does this indicate for air-to-ground operations? The first is a silver lining-that massed attacks on targets near the Kuwaiti border have a surprisingly good chance of getting through-of course, at a high cost. The dilemma of fly-high-and-miss or fly low and get shot down is extremely prevalent, and using one of their few PGM-capable platforms is putting even more stress on that already overworked fleet.

Once the Patriots arrive in theater, they add an even more dangerous weapon, doing for the air (assuming the F-15s haven’t done so already) what the arriving masses of Abrams tanks would do for the ground offensive-slam the door to Saudi Arabia and lock it.

Conclusion: Putting it all together

The experiments involved separate parts. rather than a gigantic whole. How could this unfold in the event of a real attack? Consider this ‘worst-case’ scenario. In support of the army’s push south, the air force bombs Saudi and American positions. Assume that (whatever the cost) the air superiority fighters distract the enemy, the bombers hit their targets, and they even manage to lob some Exocets.

What this means is getting a few ground attack sorties through in exchange for tremendous losses, and inflicting at most, a few hundred more casualties. As long as the Coalition doesn’t lose its nerve, the sea lines should be safe as long as they’re willing to pull a “Falklands” and keep the pressure up despite losses.

On land, there’s even more of a catch-22. The most lucrative targets (as opposed to troop formations that would either retreat or be overrun anyway) are deeper in Saudi Arabia. But going that far means running a gauntlet that isn’t there in the event of “easier” targets near the border. This is on top of well-known interservice rivalry issues that would make coordination between the Iraqi army and air force difficult.

As far as air and naval operations go, the absolute best the Iraqis can hope for is a “Jutland”-where they bloody their “captor”, but the cage is closed just as tight after the battle than before. (Also like Jutland, they would spin it as a propaganda victory in ignorance of strategic realities).

A blogging announcement

For me, Coiler, Baloogan Campaign has been an extraordinary blogging opportunity and an excellent experience. I’ve built on that experience and have thus started a new blog on my own.

Coiler’s Creative Corner will be a lot broader in terms of topics than my posts on this site, but given my interests, will undoubtedly feature Command and military-related topics. The blog is a new work in progress by someone who’s making a first effort at this-so expect to see a lot of theme changes as I try to change the look from “really bad” to “ok enough”.

This does not mean that I will be stopping posting on Baloogan Campaign, only that I will have a blog of my own in addition to the posts I make here.

Desert Shield Simulations Part 2

Part one

For the first set of naval trials, I put the USN in an awkward position. The Iraqis used a “tethered intercept” from an airbase near Basra, while the American F-14s launched from a carrier on the other side of the Strait of Hormuz. This situation was far from ideal, and reflected the highly justified reluctance to move the carriers into the closed Gulf itself. I used lighter loadouts for the F-14s, signifying a decision to trade maximum firepower for on-station time (after all, only two AIM-54s and three AIM-7 missiles are better than zero of each because your CAP had to run back to the carrier and the attack occurred in that off-guard moment)

A series of engagements occurred. I varied them in technical violation of proper “science”, because air combat is unpredictable, and I didn’t want to see two fleets of robotic random number generators fighting to complete attrition. The engagements using my handicapped settings (high proficiency for Iraq, and no manual designation of hostile for USN) ranged from a 2.1-1 kill/loss ratio in favor of the USN to a 1.6/1 ratio in favor of the Iraqis. The average was a 1.2/1 in favor of the US. Running a “generous case” (lower Iraqi proficiency and being more generous with BVR shots), gave me a 1.9-1 ratio in favor of the Americans.

The tactics used for the USN were poor too. No jammers, no forward-deployed “red crown” ships to lend their powerful sensors, and they did a too-close patrol with reinforcements from the carrier far away. With full hindsight, keeping the Tomcats back but using a prosecution area to perform their mission of fleet defense while minimizing the danger of just such a surprise bounce would be a far better strategy.

Running the sim, compared with the experiment over Saudi Arabia, shows the comparative advantage the USAF had at long-distance identification at the time over the US Navy. Yet even in the worst-case scenarios, the USN could withstand its losses far better than the Iraqis.

Next I moved on to anti-ship scenarios. For gameplay ease, ships patrolled off the coast of Kuwait, around fifty nautical miles out. Even against low-end vessels like the Perrys, iron bomb attacks were fruitless-six MiG-21s were sent out, and all six were shot down. An Exocet attack showed the hit on the USS Stark was no fluke, as the missiles could overwhelm even a ready Perry (which the Stark was not).

The first attempt to use land-based HY-2s to attack a Perry were unsuccessful, given their size and clunkiness compared to the lower-flying, stealthier, Exocet, but it was still a close and terrifying call. The second attempt was successful.

Those cases involved “historical” levels of Iraqi anti-shipping capability-even during the Tanker War, the Iraqi air strikes were frequently small and ill-conducted, and the only strike effort in the Gulf War involved two Mirages. I did use ahistorical coordination for repeated plane vs ship encounters. For attacking a Spruance destroyer, a hit was scored with Exocets with a four-Mirage unit, but two-Mirage ones were difficult.

Against a baseline Ticonderoga, I threw twenty-four Exocets from twelve Mirages at it. The missiles overwhelmed it from a short range. The same cruiser-with the benefit of an F-14 CAP and E-2 support-, suffered only one near-miss (that still damaged it). This showed that even against a prepared opponent, the Exocet threat was still dangerous-but it also showed the attrition factor-the F-14’s shot down five of the twelve participating in the attack, doing irreparable damage to one of Iraq’s few capable platforms. Furthermore, had there been another ship with the Ticonderoga or the CAP been slightly bigger, even the single leaker would not have made it.

Conclusions:

-The worst-case fears of coalition naval planners were justified. Although requiring ahistorically good coordination, the anti-shipping assets of Iraq did allow for a battle that would be more than a turkey shoot.

-However, General Horner’s worst-case prediction of the air war-that they could do some damage before being ground down, but would be crushed nonetheless, holds true as well for any encounter at sea.

-This is especially true considering that only the missile-carrying aircraft have any practical capability to attack at all.

-The USN’s comparative lack of target recognition compared to the Air Force at the time (which led to it only obtaining three claimed kills in the actual war) is apparent.

-Interdiction of sea lines by Iraq was not directly attempted in the experiment, but seems difficult if the Coalition puts a substantial barrier/blockade of ships and naval aircraft near Kuwait and is willing to risk them for the sake of defending its logistical assets unloading farther away (as they probably would in the event of a serious war).

Desert Shield Simulations Part 1

What if Saddam Hussein had attacked south into Saudi Arabia during the early phases of Desert Shield, as commentators on the Gulf War unanimously say was the only opportunity to do more serious damage?

Command is not the right choice to model ground combat to the necessary degree that would show the truly most important part (the ground war). However, it is capable of modelling the air and naval war. As Iraq’s naval capability was negligible, the air engagements are the most important. However, the attack would be a monumental struggle. Two massive factors stand over any hypothetical conflict. These are:

  • The US-led coalition quickly deployed advanced fighters en masse. F-15Cs were among the first fighters to reach the Arabian Peninsula, and they outclassed everything in Saddam’s arsenal, whether by a little (MiG-29, Mirage) or a lot (everything else). The crews had enjoyed a decade of lavish funding and more detailed training than ever before, so even if the crew proficiency for the Iraqis is handicapped upwards, they will be facing equally skilled opponents.
  • The Iraqi Air Force was simply not built for sustained air control and support of an advancing ground army. The majority of its platforms, even modern ones like MiG-29s, were short-ranged. The offensive actions undertaken by it during the Iran-Iraq War involved small, comparatively-piecemeal strikes against single targets. The only real long-range assets (Tu-16s and Tu-22s) were both small in number and vulnerable.

With this in mind, if I was playing Iraq in a hypothetical staff wargame of this, my choice could very well be to not use the air force offensively except in cases of desperation. The air force would remain more useful as a defensive force to guard the vital logistics from the inevitable massive attack. The short-range platforms can be used in their element, the army is supported to a greater degree than a few high-risk strike sorties can provide, and it can perform a useful role in spite of the high losses.

But I will be modelling offensive strikes by the IQAF in my study of it in Command. I intend to do a set of sims. The results will be expressed in Part 2.


The methodology is as follows.

  • For the purpose of efficient scenario creation, only the “necessary” assets will be made. This takes away from strict realism, but allows more battles to be created.
  • The Iraqis will have proficiency of “regular” with a few “veterans” and the occasional “ace” for the non-Mirage fighters, and “Veteran”/”Ace” for the Mirage F1s. The Coalition will be all over the place depending on nationality and context.
  • I hope to illustrate a “defensive” engagement of supply lines in Kuwait proper, an “offensive” strike against targets in Saudi Arabia, and attacks on Coalition ships.

Once enough trials have concluded, I’ll publish the results in a subsequent post. For now, I offer the first engagement.

A force of American F-15s, 25 in total, with most set to “Regular” were placed on an AAW patrol over Saudi Arabia. “Regular”/”Veteran” MiG-29s and “Veteran”/”Ace” Mirage F1s were set up on an automated intercept mission. This was a “pure” artificial mission (The Iraqi planes even took off from an airfield in Kuwait to eliminate any range issues) and had a huge confound in that the American planes had a patrol area that only stayed over Saudi Arabia.

The result of Trial 1 was a 1.7-1 kill/loss ratio.: 17 Mirages/MiG-29s lost, 10 F-15s lost.

-The Coalition still had a positive kill/loss ratio in spite of handicaps to the Iraqi side.

-This suggests (with all the necessary caveats that an artificial simulation brings) that early-war Iraqi incursions into Saudi airspace would result in contesting of the air for at most a few days at the cost of all of their capable platforms.

-As an aside, more AIM-7s were fired in the single-day engagement in than in the entire actual Gulf War.

Part two

Cold War Battleships – Platforms That Never Were

As the USSR began its forced-industrialization in the 1930s, warships were on the list. Stalin’s plans included a grand fleet of battleships. Command makes this historical footnote playable, and thus a look at the navy is worth it.

By the time of the revolution Russia’s navy was a shambles, wrecked in World War I and the earlier conflict with Japan. Losses in the civil war continued this miserable trend, and a much higher military priority was given to readying the land forces.

Yet the capital ship program continued. Even though Soviet industry could barely build cruisers, the battleships were still laid down. One extensive study on the program suggested that Stalin’s infamous deal with Germany was due in part to further the buildup since it had few other potential partners. (The Soviets even ordered two cruisers right from German yards, a fact made ironic by the recent fate of the Mistral amphibious ships they planned to acquire.)

In World War II, large warships would only be a waste of resources given that the war was decided on land. Stalin continued a now-anachronistic buildup after the war ended, but it progressed haltingly, and Khrushchev wasted little time in cancelling the Stalingrad battlecruisers and halting the purchase of Sverdlov gun cruisers.

The Soviet Navy would become the largest inherently asymmetric warfare force in the world, focusing on submarines, aircraft, and heavy missiles to conduct a sea denial mission rather than futilely trying to match the US in carriers.

Command contains the forces of the big-fleet. Stalingrad and Kronshtadt battlecruisers, October Revolution battleships (then you could have a real “hunt for Red October”), and several classes of carriers. There are also missile upgrades to salvage the big-gun ships.

The western powers already had their big fleets of battleships, however they would not be in service for most of the Cold War. Historically, the only long-standing ones were the Iowas. But the CWDB contains quite a few conversions of the Iowa, Alaska, and Vanguards into missile ships. In keeping with the naval doctrine, most of the conversions were “defensive” ships with SAMs to protect carriers and other high value units, opposed to the Soviet “offensive” ships with large ASMs to attack said units.

The most intriguing conversion is one that turned an Iowa into a heavy assault ship with the ability to deploy helicopters and landing craft. While still not the most practical (landing ships don’t want to go any closer than they have to, while battleship guns still have a limited range), the raw cheesiness of the ship gives it an appeal. There’s just something -interesting- about seeing 16 inch shells and attack helicopters roaring off the same ship.

(Also interesting are the nuclear missile monitors, but those would be made even more obsolete by SSBNs very quickly)

What could plausibly bring the western battleships back to life? That’s the biggest problem.

Battleships are huge and resource-intensive, and the missiles they carried could be (and were) fitted aboard cruiser hulls. For a US Navy still being overloaded by SAC during the time of the proposed upgrades, it made more sense to go with a ship that had a fifth less the displacement and half the crew. There is one military (as opposed to political pork for the shipyards) reason for the conversions, and that could be as a stopgap to get as many missile hulls into the navy as quickly as possible.

The circumstance can easily be determined-in a minor war, either jet bombers or early anti-shipping missiles score a powerful hit on a legacy ship, which triggers a panic that leads to the conversions. The luckier of them may see a bit of action in Vietnam or another Cold War crisis, but most will plausibly, once more cost-effective ships enter service, be sent to the scrapyards, having gone from hypothetical curiosities to historical curiosities.

Command 50% off!

Command: Modern Air/Naval Operations is currently 50% off on Steam and Matrix for this weekend only.

Over the last few weeks I’ve been making Command Tutorials for folks new to Command to get up to speed quickly.

 

Kushan Command Stream

One of my pals Kushan is going to be doing a Command stream this weekend,  Saturday 11 AM PST.

Link to stream: http://www.twitch.tv/Kushan04