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Patches

Here is a list of all the public patches for Command!

v1.07 Release Candidate 1 (Build 673) (02/16/2015)

”Patch

Command v.1.07 Release Candidate 1 (Build 673)
=====================================================

Download:
MIRROR #1
MIRROR #2

To install: Simply unzip/extract on your current Command installation folder (typically this is ‘C:\Matrix Games\Command – Modern Air Naval Operations’ or similar). Answer “yes” to any overwrite requests.

NOTE: This is an unofficial, pre-release build. Please make sure to backup/rename your current Command.exe file if you need to revert to your current version. Use at your own risk.

v1.07 Release Notes (changes since v1.06/B624)
—————————————————-

MAJOR NEW FEATURES
===============================

* Weapon Release Authorization (WRA). See here: http://www.warfaresims.com/?p=3598

* Mission Editor 2.0 . See here: http://www.warfaresims.com/?p=3653

* Scenario Attachments (aka auto-bundling). See here: http://www.warfaresims.com/?p=3710


USER INTERFACE IMPROVEMENTS

================================

Updated functionality
———————-
– Ignore plotted course when attacking: moved to doctrine
– Hold Fire turned into doctrine setting and merged with Engage Unknown to become Weapon Control Setting (WCS)
– Added menu item to window for configuring Quick Turnaround for airborne aircraft
– Added menu item to window for setting fuel and airborne time for airborne aircraft

Doctrine changes
———————-
– Doctrine tab in Doctrine window re-done
– EMCON tab in Doctrine window updated
– Added Weapon Release Authorization (WRA) tab to Doctrine window
– Ctrl + Shift + F9 opens side-wide Doctrine window

Air Ops (F6) window
———————-
– Added ‘Assign to mission’ button to allow the player to assign aircraft to missions
– Added ‘Doctrine’ button to update various setting for aircraft whilst still on the ground
– Added context (right mouse-click) menu

Boat Ops (F7) window
———————-
– Window redone, added ‘Abort launch’ button and synched looks and functionality with AirOps
– Added ‘Assign to mission’ button to allow the player to assign boats to missions
– Added ‘Doctrine’ button to update various setting for boats whilst still in dock/davit
– Added context (right mouse-click) menu

Land range for weapons
———————-
– Added ‘Land range’ for weapons, to separate surface and land gunnery ranges for large-caliber guns. For example, surface range for the 16 inch guns on the Iowa class is 12nm (fire control limitations), while land range is 21nm (max ballistic range).
– Added ‘Land Weapons’ range rings. Harpoon anti-ship missiles and Tomahawk TLAMs now have separate range rings.
– Range rings take into account nuclear weapons release doctrine, showing the TLAM-N and TLAM-C ranges depending on whether nuclear release has been granted or not.

Weapon Allocation (‘Attack Target’) window
———————————————-
The Weapon Allocation window has been re-designed. One of the most noticeable changes is the ability to multi-select targets and assign salvos to all with one mouse click. This functionality uses the Weapon Release Authorization (WRA) table to automatically create fire missions with pre-defined weapon quantities. It should be noted that assigning salvos this way does not take into account shooter limitations or automatic fire range limitations. Pressing the ‘Assign Salvo’ button multiple times will add additional salvo quantities of weapons.

Another significant change is that the number weapons fired or already impacted as part of the ongoing salvo are displayed alongside yet-to-fire (assigned) weapons. This means the player gets a much better overview of what targets are currently under fire and the weapons involved.

The updated window also allows the player to add and remove shooting units and targets. In theory, this means that the player only needs to open the window once per scenario, and add/remove units and targets as needed. Destroyed units and targets are automatically cleared from the list.

Finally, the player can now resize the window, and it will also auto-update when the player runs the simulator. The player can also de-allocate large quantities of weapons with one mouse click.

Mission Editor
—————–
* The “Area Editor” component (used on mission editor etc.) has a new button: “Highlight + center on selected”. If one or more reference points are currently selected, clicking this button highlights them and brings the map camera to their geographic center. This is useful, for example, for quickly seeing and moving around the reference points that comprise a patrol area.

Contact management
———————
* New UI feature: You can now filter-out a selected contact (“Filter-out” command on the contact context/right-click menu). Filtered-out contacts are shown ghosted and no information on their movement vector, sensor & weapon range symbols and AoU is presented on the map. This can be useful if you have a lot of contacts of no interest (e.g neutrals) on the map and want to eliminate the clutter they create. [Inspired by the gazillion whales on “Opening Moves”]. You can cancel a contact’s filter-out status the same way.

You can temporarily override a contact’s filtered-out status by hovering the mouse cursor over it. This allows filtering-out multiple contacts to reduce map clutter, and then checking them individually “at a glance” to determine if they’re worth reseting their filter-out.

Misc
———
* The DB viewer now lists additional information for mounts & weapons (compatible directors, autonomous, local control possible etc.)

SIMULATION IMPROVEMENTS
===============================

* Thoroughly revised mechanics for the endgame of AAW weapons against aircraft:

a) Speed is life: Most AAW weapons are optimized for engaging highly-subsonic (500-600 kts) targets since this is by far the most common flight regime in the jet age. Target aircraft at higher speed are proportionally more difficult to engage both for guns and guided weapons. The degradation depends on the maximum target speed of the AAW weapon (listed on the DB viewer); for example a SAM with a 1500-kts max target speed will be severely degraded against a 1200-knot target while a missile with a 5000-kt max target speed will barely notice the difference. This makes high-speed aircraft like the SR-71 and MiG-25R (and UAVs like the D-21 and Tu-123) very tough targets even if the intercept geometry is achieved, which is consistent with RL reports.

This also means that an aircraft evading a missile (and having its speed reduced as a result of the manouver) will, for at least a few seconds, have reduced ability to dodge subsequent attacks until it accelerates again to higher speed. This means that oft-quoted real combat examples like the “Kosovo Slammer Dodger” (the Serbian MiG-29 that evaded 3 AMRAAMs before finally succumbing to the fourth, probably because it was close to stall speed by then) are actually now reproducible in the sim. So ripple-fire those AAMs/SAMs!

b) The evasion bonus must now be earned: Until now all aircraft got their full evasion bonus (as long as they detected the incoming weapon) regardless of their actual geometry at the time of impact. This allowed players to “cheat” by disabling auto-evasion on an aircraft, heading stright down their target (or enemy shooter) and still get the full evasion modifier. Now however, the projected impact angle is critical: High-deflection (“crossing target”) impacts maximize the agility effect, while head-on (less so) and tail-on (severely more so) impacts significantly reduce the actual evasion modifier (with further variations for forward-oblique and rear-oblique geometries). So now it often comes down to “beam or die”, as in known RL engagements.

* AAW missiles attacking small-or-larger size ships/facilities disable their proximity (airburst) fuzes and rely on direct impact instead. Primary damage delivery is through impact kinetic energy.

* Sub battery recharge rate has been significantly increased. Also now the recharge rate is maximum when creeping, and reduces as throttle setting increases.

AI & DOCTRINE / ROE IMPROVEMENTS
===================================
* Doctrine for landed aircraft use new inheritance rules for Air Ops Tempo and Quick Turnaround, so that aircraft will use the Air Ops Tempo and Quick Turnaround setting of the base they’re currently staying unless explicitly set on the aircraft themselves or their mission: Unit – mission – host – host’s mission – host’s group – side

* New ‘Weapon Control Status’ (WCS) replaces ‘Fire at unidentified contact’ doctrine and the Hold Fire functionality for units. The WCS settings are:
— WEAPONS FREE – fire at any contact not positively identified as friendly
— WEAPONS TIGHT – fire only at contacts positively identified as hostile
— WEAPONS HOLD – do not fire except in self defence (manual only)

* Airborne aircraft assigned to strike mission via right-click menu or Unit -> Assign To Mission will have flightplans automatically generated for them.


DATA IMPROVEMENTS

=======================

* Includes rebuilt & updated versions of all official scenarios.

* Includes the latest versions of the DB3000 & CWDB.
Fixed/Added:
————————-

– 0008476: Landed aircraft need to inherit Air Ops Tempo and Quick Turnaround via Host Unit / Group / Mission
– 0008596: DB3k; EF2000 Long Range Loadout strange
– 0004362: Ability to control fire rates and engagement parameters with GUI suggestions
– 0000148: Setting weapon assigment for the weapon itself.
– 0006535: Issue with 2 SAMs allocated to every Vampire routine
– 0006536: Possible solution for weapons over allocation
– 0001512: How can I avoid having the AI shoot SA-5s at *EVERYTHING*?
– 0000143: Missiles fired from several mounts at one target?
– 0002244: Attack in ‘salvos’ rather than ’rounds’
– 0007062: MiG-29 not engaging target under constant fire by SA-2/3/5
– 0007692: Harpoons from Mk13 fire first two weapons in 4 seconds (wrong) then 8 sec (correct)
– 0005070: Two-on-one weapon allocation issue (wack for SARH weapons)
– 0006037: Weapons Allocation Logic: AI overallocating
– 0002097: Reserve targets (Re: Shooting Sparrows and Phoenixes simultaneously)
– 0004154: Are these OODA loop limitations reasonable?
– 0007860: OODA loop starts too late?
– 0007897: [536] WAD? OODA loop does not countdown for neutrals
– 0000567: Sub to Ship Torpedo Weapon allocation too high
– 0003712: AI Overkill
– 0008644: 0008643: CWDB; Make sure commercial VC-10 isn’t set as a tanker
– 0008605: CWDB: Small radar issue with CVN 65
– 0008604: CWDB: UK F-4’s
– 0008676: CWDB Update: Icon off for CA 124. Check ship type
– 0006416: Doctrine and ROE Window cropped at 125 dpi
– 0007835: ASuW missions using Auto Planner sets wrong alt
– 0008453: Separate range/Pok/CEP stats for surface and land targets (Iowa guns, etc)
– 0004792: OODA should start counting when unit detects target
– 0008649: [620] Strange Ship Group Behavior at Support Mission Waypoint
– 0000507: Smarter weapon allocation for ship to ship combat
– 0005600: Attack Doctorine Improvement suggestion- Better evaluation of best weapon
– 0002110: Overkill, 16 RBS 15 vs one enemy corvette.
– 0003829: Alloc of Large Missile vs.Tiny Ship problem (SS-N-19 vs Boghammar)
– 0002013: Stack missiles in time
– 0007537: UI Suggestion 3: Assigning aircraft missions
– 0006428: “Ignore plotted course when attacking” and “Hold fire” as side doctrines, not particular options
– 0006281: Height finder radars don’t scan and don’t have white range rings
– 0008414: Database Viewer: Luanch depths of underwater weapons
– 0008230: Precise Emitter ID should say Specific Emitter ID
– 0007881: Configure OOM safety measures
– 0008097: Closing windows cause main form to minimize
– 0008293: UI Improvement: Unit Status – Exposing EMCON etc
– 0005292: Beta Testers would like more weapons control
– 0003688: Use correct terms: Weapon Control Status (WCS) [not ROE] – 0004609: ROE Dialog- Default settings and ok buttons.
– 0008301: Weapon range circles should take nuke doctrine into account
– 0005575: Suggestion for simplified EMCON handling
– 0008683: CloneModifiedUnit should use MemoryStream rather than FileStream
– 0008710: Enemy can see range rings for loadouts
– 0001938: SBR: Set fuel quantity (low pri)
– 0002986: Surface units able to counter fire against torpedos
– 0003966: Be able to lock weapons on or allocate a weapons system on a target
– 0005602: ARH missiles often go after or assigned to the same target
– 0005520: [421] Airborne weapons dont show in allocation
– 0005343: ‘Deallocate all’ option in weapon alloc window
– 0004752: Weapon Alloc Window: Weapon Allocated To Selected Target subwindow is empty
– 0004542: Testers would like the abilty to turn weapons on or off
– 0006342: Multiple airgroups attacking the same AAW target
– 0006244: More detailed opportunity fire model and weapons’s allocation logic: F-16 attacks AAA site instead
– 0005802: Weapon alloc: ability to de-allocate all (1000 gun shells) with one click
– 0005776: Weapon alloc: un-committed quantities of weapons are not being counted down as they are allocated.
– 0007666: Weapons Allocation Dialog: Suitable Weapons list
– 0007459: HF sensors do not search
– 0007438: CWIS vs GBU-10 point-defence calcs
– 0007321: Possible CIWS engagement problem
– 0007315: Manual alloc window allows over-allocation
– 0006823: [B490] (LOW PRIORITY) Weapon allocation window is not resizable
– 0006748: Land vs surface gunnery ranges
– 0006465: [481] Time delays in weapons dialog should count down
– 0008615: [618] Weapon logic message seems to be trap in an infinite loop
– 0008595: [B617] Minor Issue – SS-N-4 missle stops in flight
– 0008227: HF’s are not giving height information
– 0007673: B538 – Bearing only launch – can allocated pods etc although they don’t fire- Dialog glitch
– 0008708: Unable to launch helos
– 0008675: [B623] ASW aircraft wont drop torps after two deleted
– 0008750: [624] Crash during Import Import
– 0008691: Freeze/Crash in 623
– 0008757: [624] Scenario Crash
– 0008756: [624]Consistent Game Crash
– 0008758: [624] Shamal Game Crash
– 0008759: [624] Crash
– 0008404: Add ‘deselect all ref points’ hotkey (Ctrl+End) and menu item
– 0008790: Audio causing Out of memory errors
– 0008782: WRA and Default First Contact Scenarios: WCS set to engage unknown contacts
– 0008780: Spelling issue
– 0006475: Brass Drum issues
– 0008791: How to select / find a specific RP
– 0008327: Refererence Point de-selection hotkey
– 0008505: Speed and Alt Dialog checkbox issues
– 0008786: [624/628] Unit proficiency not affecting min altitude
– 0008715: [625] Under African Skies Crash
– 0006844: [493] depth charges and hedgehogs damaging firing ship
– 0000963: Ships should keep outside of blast damage from own shells
– 0008778: Should not be able to select ref point while plotting course
– 0006871: SBR: delete statement does not take ID# into account
– 0007083: Ship on patrol mission go after aircraft
– 0004922: Fighters intercepting ballistic missiles
– 0003034: Surface Ships Manuever to Intercept Targets They Cannot Possibly Intercept
– FIXED: Weapon has ‘weapon button’
– 0008779: Helicopter with dipping sonar should deploy sonar when it has no orders and loiters
– FIXED: Torp showing out of range when within range
– FIXED: EMCON for groups resetting
– FIXED: Radar not detecting periscopes
– 0005225: Context menu (Right click) for contacts
– FIXED: Exclusion Zone Bug
– FIXED: Dipping Sonar in Forward Flight
– FIXED: ASW heli won’t attack
– 0007345: [514] Strike groups launched far apart. Takes some time for them to catch up
– 0008806: Manpads Issues (not calculating actual alt but always alt from sealevel and autodefenses)
– 0008808: Strange Asroc Issue
– 0008810: [1.06] Sea of Fire, ships not firing
– 0008802: Strike planner: Escort AC must take off before the main strike force
– FIXED: F-4 unable to auto-engage helicopter
– FIXED: Error message when manually allocating bombs
– 0001819: Need to have aircraft on CAP patrol operating in pairs
– 0007221: Strike Editor: Escorts Take off first?
– 0008714: [B624] Units unable to fid a suitable point inside patrol area
– 0008798: Goblin contact icon not within AoU
– 0008832: Lua and Regional and Language Options issue
– 0008868: Mission Patrol Throttle not updating
– 0008877: LCS unable to detect sub
– 0008899: Last emission was “Ready ago”
– 0008686: UnitX for all lua functions
– 0008695: [B623] Lua Unit Proficiency Not Working
– 0008861: Possible Lua/Event Editor issue
– 0008907: [LUA] Holdfire backwards compatibility
– 0005549: Mission Editor: Add ‘minimum group size’ for strike and patrol missions
– 0006612: Support Mission Speed Setting Issue
– 0008005: Escort Issues
– 0007475: [523] Escort behaviour in strike missions, seem to wander off
– 0007465: Patrol mission: need transit throttle setting option in addition to patrol zone speed
– 0007307: Ability to define altitude for ferry missions
– 0007271: [511] Strike Editor: Auto-Planner Oddities
– 0006877: [495]Patrol Mission Behavior- Default transit speed is slower than cruise
– 0008764: [Lua] Scoring / Messages / Scenario end
– 0008280: U-2 cannot complete mission due to bingo issues
– 0008882: Firing Parameters looking at height above sea level instead of actual
– 0008867: [General program infrastructure] Harriers landing on frigates
– 0008866: Wasting torpedoes on ambiguous contacts
– 0008863: BINGO -> Aircraft auto-ascends to max alt
– 0008862: Decoy priority error
– 0008892: Submarines surfacing
– 0008905: Suggestions for Mission Editor UI
– 0008912: Naval group disobeying nav point speed (stop) setting
– 0008924: Auto-evasion doctrine not inherited from Side to Unit
– 0008914: [Lua] Add/remove units to groups
– 0008913: Selection Bug
– 0008930: Use Lua to add imports
– 0008931: Unassign from Escort Status not saving. Big issue
– 0008935: Allow user to enter Escort response radius
– 0007474: [522] Mission Editor Dialog- Escort marking goofyness
– 0008920: Guns not damaging mounts/sensors/systems
– 0006388: Manpad minimum range is higher than helo lowest altitude
– 0006826: [Build 492] Unit on ASW mission attempts to engage unknown air contact
– 0007114: Dutch Van Speijk-class frigate
– 0007872: DB3k: TIF-25K Aerostat
– 0008026: DB3k; Seeal torpedo name might be wrong
– 0008269: DB3k: Ecuador 209 Sub updates
– 0008429: DB3k Update: Attack Helicopters Patrol their zones at 12k
– 0008416: DB3k; All Aussie P-3’s gone by 2019
– 0008297: DB3k: Ecuador 209 Submarine Update
– 0008444: [588] Rebasing right after launch
– 0008451: Zubr/Pomornik in PLAN service
– 0008494: Patrol Mission Transit Altiude Overide being ignored for eggress-Transit home
– 0008520: DB3k Update: 2695 Bangabandhu crotale goofed
– 0008538: [609] DHY-307 can’t designate for Hellfire
– 0008541: DB3k Update: Ru Aircraft Refueling capablities
– 0008558: [611] Different inner-group behavior when RTB with manual throttle
– 0008531: DB3k Fix: #69 – MRK Nanuchka IV [Pr.1234.2 Ovod] Surface to air arc wrong
– 0008754: DB3k: Brimstone II range update
– 0008601: DB3k; Malaysian Hawk 208 needs refueling capability and AIM-9M
– 0008642: Sub Strike : Wasp helo hunting at 12000 ft. (General patrol station altitude issue)
– 0008795: DB3k Update: Add ARL 158 Tacna (Ex. HNLMS Amsterdam)
– 0008883: DB3k: Add Ukrainian Army units
– 0008836: DB3k: Mark’s Peru Navy Adds
– 0008821: DB3k: Piloto Pardo is listed as “merchant
– 0008834: DB3k: Marks Peru AF Adds
– 0008945: DB3k Update: DF-15C warhead
– 0008946: Unmarking Escort: Change isn’t retained if you select another mission right after the change
– 0008950: SEAD Patrol: Aircraft assigned to SEAD Patrol Attacking Non Radar because opp fire switched to yes mission ROE
– 0008665: [B621] Towed array depth behaviour
– 0008294: UI Improvment: Visible indicator of what towed array is deployed
– 0004635: Inactive mission EMCON setting triggers before mission activates
– 0004959: Planes on strike missions should not strafe targets
– 0004968: Air Strikes and Strafing
– 0006990: Mission Activation and Doctrine Changes
– 0008045: Missions aren’t looking ar ready times when launching a/c
– 0008671: [623] Minor: newly set autodetectable unit doesnt trigger “New contact” message
– 0008667: [Lua] Add kill unit command
– 0008975: Update Unit-Attack menu with additional WCS settings
– 0008970: Docking Ops window display issue
– 0008980: Nuclear weapons not yielding a nuclear explosion vs. an aimpoint-type target
– 0008963: Major Perf Issues with this scenario
– 0008925: At time compression the unit status blinks
– 0008746: Laser (beam) weapons should be degraded / blocked by clouds & rain
– 0005142: Units not dropping their escort status when removed from a mission so take in on perpetually
– 0008019: SOSUS Too Good
– 0005413: Specificing alt in a AAW Patrol Mission
– 0007648: Unit Status display at 125%
– 0008797: Ensure LPI radars are indeed LPI
– 0008799: Add Periscope Search flag to P-3 radar etc
– 0007977: MPA cannot detect snorkeling sub
– 0008724: Both Add Unit and Database Viewer Launching if I add unit in center of screen
– 0008707: AN/APG-77 detected at 280nm by AN/ALR-69
– 0008831: Double Points for Ship Kill
– 0008995: Silly forming up
– 0009001: [243] Winchester ROE Logic Broke for Units not on missions (Plotted or Dialog ordered attacks)
– 0009003: ASuWPatrol Mission Ground- Winchester ROE set to NO by default
– 0008412: Nuclear subs should produce noise at 0 knots. They currently don’t
– 0005264: Die Roll text needs to go
– 0008987: Modify chaff effectiveness vs target size
– 0008888: NCTR NBLIST Issues
– 0008885: Documentation / Notification : Default flight size setting of 2 with one aircraft strikes.
– 0009004: DB3K: CBU-105’s need to be set to valid against Hard Mobile Targets so correct WRA displays
– 0007251: [510] Strike Editor: Attack flight profile forgotten at weapon release
– 0008621: Possible to plot a course for sonobouys
– 0009008: Get rid of remaining ‘default’ 40k ft altitude settings
– 0008943: Auto-planner needs to plot full route (incl path back to base, and targets)
– 0007802: Senseless use of afterburner during AAW Patrol
– 0008380: Refueling Issue: Plane still taking on fuel although unassigned
– 0008887: SEAD lead unit is heading to refuel while wingman heads to patrol zone
– 0008884: Serious Break: Half the units assigned to a SEAD Patrol Mission Refuel
– 0005036: EMCON settings are reset for unassigned units when doing a Deep Rebuild
– 0009024: Vanishing Durandals
– 0005749: Deleting a mission that an rtb’ing aircraft is assigned to will cause it to spin unless you hit rtb again
– 0005957: Aircrafts RTB in the wrong direction
– 0008321: Mission Editor Dialog: As targets are destroyed they should be dropped from the target lists in ME
– 0007583: [531]Incorrect sound effect
– 0006345: [480] Significant slow down
– 0008178: [B569]Cranking behaviour in stern chase
– 0008466: [B594] Aircraft ignore no-nav zone
– 0006824: Fighter Behaviour: Aircraft still turning away when firing last AIM-7
– 0009076: [Build 624]Repeatable crash when ordering helos to attack (F1 attack) ground units near airfield
– 0008213: Shore radar clutter calculater incorrectly
– 0008591: Unrep command causes ships to navigate across land
– 0008617: Bad Engaged Defensive loop
– 0007280: [511] LGB release Profile Change
– 0007490: [521] Dual loadout alt release issue
– 0009022: Tu-16s plot through no-nav zone
– 0009140: Too many a/c shoot in self-defence
– 0009128: Iron Bomb missions don’t seem to be working at all
– 0009013: Turn altitude band logics
– 0009105: Mines explode without contact
– 0009148: Add Attachment Dialog: instant crash when pressing the Add Existing Button
– 0001144: Add weapon flag: Terminal counter-CIWS manouvering
– 0009143: Proficiency and damage control
– 0008000: Auto triggered mission when target is out of range
– 0008973: A Map Zoom Bug
– 0009074: [UI] Scenario becomes Unresponsive
– 0009118: Downtown: Add tankers
– 0008752: DB3k: Jan’s JF-17 Update
– 0008929: DB3k: Nuclear NoDong
– 0002951: DB3K: 1L222 Avtobaza ELINT & OECM System
– 0003262: DB3k Update: Add Indian L14 INS Ghorpad (1974)
– 0003411: DB3K: 1L222 Avtobaza ELINT + jammer
– 0003875: Russian helo updates
– 0008331: DB3k Update: MH-60M
– 0008316: MdCN / SCALP-Navale missile
– 0005419: JSOW minimum altitude is too low
– 0008332: DB3k: MH-60A Update
– 0008336: DB3k: MH-60L Updates
– 0008337: DB3k: MH-60A
– 0008654: Sea King Surge Times
– 0008613: Yaogan-24 satellite
– 0008599: DB3k; Add A-3 Skywarriors to DB3k
– 0008548: Chinese Satellite Information
– 0008692: Fresh info on Band-Stand radar
– 0008894: DB3k: Add A 195 Tide (Australia)
– 0009031: DB3k: Add Ukrainian 2S7 Pion artillery
– 0008979: Iranian BTR-60 + ZU-23-2 SPAAG
– 0008968: DB3K: Canadian Ground Units
– 0009039: Lightnings need non-AB flight profile
– 0009043: DB3k; Type 54/54A/56/52D VDS,/ECM/ESM/Sonar.Towed Decoy upgrade
– 0009052: DB3k: Bastion Systems missing Monolit radars
– 0008306: Would like the Strike Autoplanner works on planes in the air
– 0009185: WRA Issue – Heat Seeking missile fires from long range when only designated for self defense
– 0009202: Ship Mine Detection seems broken
– 0009190: Satellite Prediction Sort by Date goofed
– 0004906: Trigger: Posture change
– 0004997: Gun explosion on facilities are sometimes far off
– 0006434: Posture Event editor
– 0006460: [481] Diagnostic settings on by default
– 0006463: [481] Air Ops window refresh
– 0009172: [Sensors Modelling] Improve AESA modelling
– 0009224: Shift + D Causes Crash
– 0009220: Not able to drop a contact
– 0009259: Mission Editor Dialog: Profile setting not saving
– 0005847: DB3K Skywarriers post-1980: KA-3B, EKA-3B
– 0008228: Missing US radars
– 0008333: DB3k: MH-60K
– 0006373: Egyptian SA-3 Update
– 0008245: DB3k Update: Add Penguin to Turkish S-70B2 Seahawk
– 0008379: DB3k Update: Iranian F-4 Tanker War loadouts
– 0008700: DB3k; MIstral Missile Concerns
– 0008600: DB3k; UK JSF Paveway IV Loadout
– 0008533: France Orders Airbus A330 MRTT air-to-air refuelling aircraft (France 2018)
– 0008530: DB3k: Helmet Mounted Sites for F-16’s
– 0009116: DB3k: Italian F-35C’s can’t operate from Cavour->can’t land
– 0009084: DB3k: No local control with 16 inch guns
– 0009080: Orkan-class FACs get RBS-15 Mk3
– 0008719: Typhoon Mod (Proj. 941UM TK-208 Dmitri Donskoy)
– 0009234: DB3k Update: Add SBU-64 AASM/M (0/10000) Weapons Record
– 0009197: DB3k: 3 Runway Generics Airfield Units
– 0009175: DB3k Update: #2000 Lizard LGB Warhead Wrong
– 0009120: DB3K Jan’s NH90 Caïman Updates
– 0009119: DB3k: Jan’s AS.565 Panther Upgrades
– 0009235: DB3k Update: Add Hellfires for Tigers to Mistral Helicopter Magazine
– 0009252: DB3k Update: Need to update DeGaulle



Database additions include:

Add Satellite 80 Ofeq [SAR] Israel Generic 2008
Add Ship 2711 D 650 Aquitaine (FREMM ASW) France Navy 2016 SCALP EG
Add facility 2378 AvGas Bunker (3000k Liter Tank)
Add facility 2379 AvGas Bunker (1500k Liter Tank)
Add facility 2380 Armored Plt(Leopard 2A4M MBT x 4) Canadian Army 2010 x80, ex. Netherlands
Add facility 2381 Armored Plt(Leopard 2A6M MBT x 4) Canandian Army 2007
Add facility 2382 Motor Inf Plt (LAV-III Kodiak x4) 2002
Add facility 2383 Arty Bty (155mm/39 M777 Towed Howitzer x 6) Canada Army 2006
Add facility 2384 Inf Plt (Canadian Paratroopers) Canada Army
Add facility 2385 Inf Plt (Canadian Army) Canada Army
Add facility 2386 Motor Inf Plt (Lav III ICS Kodiak x 4) Canada Army 2009
Add facility 2387 SAM Sec (Blowpipe MANPADS x 4) Canada Army 1980-1989
Add facility 2388 SSM PLt (FGM-148 Javelin x 3) Canada Army 2010
Add faciltiy 2389 Mech Inf Plt (M113A2 APC x 4) Canada Army 1980
Add faciltiy 2390 Armored Plt(Leopard C1 MBT x4) Canada Army 1978
Add weapon 3077 KAB-1500Kr-Pr-TV/EO
Add loadout 19453 SU-30MKK, China 2002, KAB-1500Kr-Pr TV/E)
Add loadout 19461 MH-60L DAP, 1992 (AGM-114F Hellfire, Hydra Rockets)
Add loadout 19462 MH-60L DAP, 1995 (AGM-114H Hellfire, Hydra Rockets)
Add sensor 5331 China SJD-X [Unknown VDS] Type 54++, Type 056 ASW
Add sensor 5332 AAQ-29A FLIR CH-53E
Add Facility 2391 Art Bty(203mm/44 2A44 2S7 Pion 1975) Soviet Union 1975 1991
Add Facility 2932 Art Bty(203mm/44 2A44 2S7 Pion 1975) Russia 1992
Add Facility 2932 Art Bty(203mm/44 2A44 2S7 Pion 1975) Ukraine 1992
Add 2712 Ghorpad [Pr.773 Polocny C] India Navy 1974
Add 2713 Cheetah [Pr.773 Polocny D] India Navy 1985
Add facility 2934 Vehicle Avtobaza Kvant IL222 Mobile Jammer + Elint Russia
Add sensor 5333 Avtobaza [IL222] add sensor 5334 ELINT [Avtobaza] Add facility 2935 AAA Plt/2 (23mm ZSU-23-2 BTR-60 x 2) Iran Army
Add weapons 3080 China Acoustidc Decoy
Add ship 2714 Type 054A Jiangkai II [530 Xuzhuou] China Navy 2015 VDS Upgrade
Add ship 2715 AO 195 Supply [Tide Class] Australia Navy 1962-1984 ex Tide Austral
Add weapon 3081 25mm DRAGAR Burst [10 rounds] Add facility 2396 Mech Inf Plt (VBCI x IFV x 4) France Army
Add facility 2397 Arty Bty 155mm TRF-1 Towed Howitzer x 6) France Army 1989
Add facility 2398 Armored Plt (PT-76B x 3) Indonesia Army 1978-1995
Add facitly 2399 Armored Plt (Scorpion 90 Light Tank) Indonesia Army 1998
Add facility 2400 Armored Plt (Leopard 2A4 MBT x 3) Indonesia Army 2014
Add facily 2401 Arty Bty (155mm/52 Caesar Self-Propelled Howitzer) France Army 2008
Add loadout out 19465-19466 GBU-27 for F-15I
Add loadout 19467 GBU-27 for F-16 Block 30 Israel
Add loadout 19468 GBU-27 for F-16 Block 40 Israel
Add loadouts 19475-19476 for F-16 I 2009 Israel GBU-38
Add loadouts 19477-19478 for F-15I 2009 Israel GBU-38
Add facility 2402 Mech Inf Plt (Marder 1A3 IFV x 4) Indonesia Army 2014
Add facility 2403 Inf Plt (Indonesian Army) Indonesia Army 00
Add facility 2404 Inf Plt (Indonesian Marines) Indonesia Army 00
Add faciltiy 2405 Mech Inf Plt (BMP-3 IFV x 4) Indonesia Marines 2010 x50
Add facility 2406 Vehicle (BV206S x 2) Generic Generic 0 0
Add facility 2407 Motor Rifle Plt (Pindad APS-3 Anoa x 4) Indonesia Army 2010
Add facility 2408 Armored Plt (PT-90 Light Amphibious Tank x 3) Indonesia Marines 1996
Add facility 2409 Mech Inf Plt (AMX-10P IFV x 4) Indonesia Marine Corps
Add facility 2410 AMX-10-PAC-90 Indonesian Marines 1999
Add facility 2411 Arty Sec(RM-70 MLRS x 2) Indonesia Marine Corps 2003 few, in sections
Add weapons record 7547 SBU-64 AASM/M [Hammer, MK82, GPS] Add loadout 19488 Iranian F-4E Hydra 70mm
Add loadout 19489 Iranian F-4D Hydra 70mm
Add Facilty 2413 Single-Unit Airfield (3 x 4000m Runways) Generic, Invisible
Add Facilty 2414 Single-Unit Airfield (3 x 2601-3200 Runways) Generic, Invisible
Add Facility 2415 Single-Unit Airfield (3 x 3201-4000 Runways) Generic, Invisible
Add Facility 2416 Single-Unit Airfield (4 x 4000+) Generic, Invisible, Super Airport
Add aircraft 3887 AS.565MA Panther S2 2012-00
add loadout 19492 S-70-28 Turkey Penguin
Add weapons record 7548 GBU-49/B 60/60-Carrier
Add weapons record 7549 AREOS Recon Pod 4/4/60 Carrier
Add weapons record 7550 Paveway IV [mk82]60/60/60-Carrier
Add submarine 579 PLARB-941UM Dimitri Donskoy [Typhoon, Akula] Russia Navy 2012, x1 unit, Bulava Test

Final Request: For those of you that had the sound crash issue please turn your sounds back on if you’d like. We believe this patch resolves it.

v1.06 (Build 624) 

http://www.matrixgames.com/amazon/PDF/CommandPatchEBOOK.pdf

v1.05 (Build 570) (09/26/2014)

”Patch

You can download the patch by launcing the Command update tool, or by clicking here.

New features & improvements:

* Simulation Performance. Major portions of the core execution pipeline have been re-architected to optimize performance and scalability. The boost is most noticeable on “heavy” scenarios (not just in terms of number of units but also activity, e.g. numerous concurrent pathfinding processes, everybody jamming and scanning everybody etc.). Stability is also improved.

* Air Refueling fixes. You asked for smarter and more dependable refueling AI & mechanics, and we listened.
The list of tweaks & improvements is too long to list here, but three major changes stand out:
a) Crews are now context-aware in their logic of picking the most suitable tanker. Depending on what the aircraft is supposed to be doing (enroute to mission, returning, free-roaming, on patrol, on support circuit etc.) the optimal choice is often significantly different.
b) Tankers are now smart enough to avoid overbooking (and thus getting completely drained). They now reject refuelling requests that they estimate they will not be able to service.
c) Aircraft returning from a mission (e.g. strikers on the RTB leg) will opt to bypass available tankers and head straight for their home bases if possible. This lightens the load on available tanker assets and eliminates the need to manually change the “use refuel” doctrine mid-mission. If they do need to refuel on the return leg they do as before.

* NCTR (Non-Cooperative Target Recognition) for select radar systems has been added, enabling active type/class-identification of air targets. See here for introduction to the technology: http://en.wikipedia.org/wiki/Radar_MASINT#Non-Cooperative_Target_Recognition

NCTR as modelled in Command is broken into two techniques:
* JEM: Jet engine modulation (aka fan blade counting). This is simpler to process and more widespread but works only within a frontal arc of 15 degress offset from the target’s front (so that the fan blades are visible to the radar).
* NBILST: Narrow-beam Interleaved Search & Track (aka synthetic pseudo-imaging). This is far more demanding computationally and is possible only with phased-array radars, but can work regardless of target aspect.
Interestingly enough, even some quite old radar systems (like Square Pair on SA-5 batteries) have an NCTR ability. However, because of its manual/semi-automated nature (the operator literally looks on raw radar return modulation data on an oscilloscope) the classification time varies highly with operator proficiency. In modern systems the highly automated nature of the process (point the radar at the target and wait) means that crew skill is irrelevant.
When a target is classified using NCTR a relevant message is added to the message log.

* BVR cranking: Fighters launching BVR missiles now regularly attempt to “crank” (turn to the side while still tracking/painting as necessary, and throttle back) once they have taken all their shots. The purpose of the manouver is to reduce the rate of approach with the enemy and thus delay enemy countershots as much as possible.

* Damage repair rates (for sub-systems) have been increased and messages are now provided when a subsystem is repaired for a heavier to a lighter state of damage or fully restored.

When examining subsystems damage on a unit (Damage Control window), the different degrees of subsystem damage (light, medium, heavy) are represented by different colors (yellow, orange and orange-red). Destroyed systems retain the red color.

* Numerous fixes and tweaks to damage modelling including ARM impacts, cluster munitions, proximity blast damage, depth charge damage & duds etc.

* Includes the v418 versions of the DB3000 & CWDB databases with numerous fixes and additions.

Fixed/Added:
◦ – 0008123: ASW helo static after retrieving dipping sonar
◦ – 0008135: Strike Planner only works for 1 sortie all following strikes are straight on
◦ – 0007679: AS-9 Kyle hits ships but doesn’t cause any damage point loss
◦ – 0007089: HARM hits are not damaging targetted radar
◦ – 0007960: RBU-6000 “no armor penetration”
◦ – 0008102: CBU 87 doesn’t hit Inf platoon
◦ – 0007581: Build 521 TLAM-D Bug
◦ – 0007138: Himars/GMLRS accuracy against moving targets very poor
◦ – 0007487: [524] MLRS not killing tanks
◦ – 0008094: Aircraft launch torpedoes against KNOWN targets way too early
◦ – 0004520: Sverdlov armor issues
◦ – 0008117: AARGMs missing active emitters by large margin
◦ – 0007973: BVR cranking
◦ – 0007593: NCTR
◦ – 0008112: Asroc Shot short; Not landing in Torpedo sensor range of target
◦ – 0007862: Cluster Muntions Issues
◦ – 0008100: Weapons Damage model Issues Roundup
◦ – 0004935: Automatic fire vs Armor Issue
◦ – 0008107: 562- Delete Mission Crash
◦ – 0007245: MGs ineffective against Mobile targets
◦ – 0008119: 565: Intercept Mission Issue- Fighters launch due south well away from intercept target
◦ – 0008121: Strange post-crank behaviour
◦ – 0008051: CTD when deleting mission
◦ – 0005633: LOAD LAST RECORD BUTTON CRASH
◦ – 0008129: Exception received while command was running in background
◦ – 0008126: SARH Missiles seem to guide well outside their archs while aircraft is cranking
◦ – 0008127: SARH Amos shots really problematic with cranking
◦ – 0007778: Naval F-117 RCS too small?
◦ – 0007786: DB3k: 948 Elli-Kortaener Helo facilities issue
◦ – 0007787: DB3k: AV-8B Harrier II loadout 1565 issue
◦ – 0007781: DB3k: Need a 2015 Kusnetsov Magazine with Adders
◦ – 0007782: DB3k: DRPK Issues. Missing Najin and Nampo
◦ – 0007752: New J-7’s a number of African nations have
◦ – 0001891: Damage Status Window Refresh
◦ – 0003199: Damaged Sub rise to surface issue
◦ – 0003324: DB3K: Swiss Hawker Hunter
◦ – 0006619: AAW Mission Enhancement: Add A response area
◦ – 0004284: SCUD B-100 (Project-T)
◦ – 0006103: Add infantry weapons such as M72, RPG7, Milan, Javelin, etc
◦ – 0006364: DB3k Update: Add Irish Samual Becket class OPV
◦ – 0006508: DB3k Update: Add FLIRS to USGG aircraft
◦ – 0003758: DB3k Update: P31 Eithne Update (Ireland)
◦ – 0003760: DB3k Update: Add P21 Emer/Diedre (Ireland)
◦ – 0007061: Offensive ECM marked as DECM
◦ – 0007453: Mike’s tank and IFV’s to finish up list
◦ – 0006713: Cragside converted as USN/SOF mothership
◦ – 0007785: DB3k: AT-16 Scallion too slow
◦ – 0007679: AS-9 Kyle hits ships but doesn’t cause any damage point loss
◦ – 0007777: Super Frelons (Size Class: Lrg) should be able to take off from Clemenceau-class carriers
◦ – 0007842: Milas failing
◦ – 0007883: Add AN/PAQ-1 to Laser Maverick’s director list (and other LGBs)
◦ – 0007885: DB3k: HMS Ocean Upgrade 2014
◦ – 0007902: SLAMER-ATA cannot hit submarine
◦ – 0007829: Add CWDB Platform requests
◦ – 0007822: CWDB: DOB of Chinese Naval Aviation and initial aircraft
◦ – 0008053: DB3k: New LRASM data
◦ – 0007975: 1982-1990 FB-111 does not have the conventional loadouts
◦ – 0007942: Hound Dog missile issue…or not
◦ – 0008065: DB3k: UAE Baynunah fix
◦ – 0008064: DB3k: French Floreal Upgrades
◦ – 0008062: DB3k Update: Add AGM-88F
◦ – 0008099: Israeli Cobra helicopters out of service this year (2014)
◦ – 0008098: Seawolf and Ohio AN/BLQ-10(v3)(v4) aren’t detecting anything
◦ – 0008095: [DB Editor] Raptor pod sensor ranges
◦ – 0008093: DB3k: More flight deck space on San Antonio’s
◦ – 0008114: DB3k: New towed arrays for US navy DDG and CG
◦ – 0008118: A-6E Snakeeye loadout
◦ – 0008125: Soviet SEAD pretty useless if Viyuga can’t pick up NATO TPS-63/FPS-117 Radars
◦ – 0008133: DB3k: Add refueling flags to E-2D
◦ – 0008132: DB3k: Add Krypton KH-31A ASM loadout to Malaysian Flankers
◦ – 0007900: UGM-109E attacks on mobile units
◦ – 0008003: Sub snorkling with nearby contacts
◦ – 0008122: AS-6B ARM still not killing radars
◦ – 0008080: Magic depth charge
◦ – 0007411: [522] Depth Charge Malfunctions
◦ – 0007865: [554] Nuclear Depth Charges that miss should still explode and kill nearbye targets.
◦ – 0007986: [General program infrastructure] Crash after RAF Falkirk was destroyed
◦ – 0008044: Sub Transits too deep
◦ – 0008074: [B557] Exception
◦ – 0008038: Diesel bouncing up and down to recharge batteries
◦ – 0007241: [509] Land units assigned to Asuw Patrol Ground and Mixed dont’ move
◦ – 0007089: HARM hits are not damaging targetted radar
◦ – 0007046: HARM vs. Ships damage issue
◦ – 0006849: F/A-18F Cannot Refuel each other with Buddy store
◦ – 0007998: Aircraft refueling logic (SH-to-SH buddy)
◦ – 0007811: [553] Wooden Leg Refueling Issues
◦ – 0007901: Weird behaviour during in flight refueling
◦ – 0006980: [501] KA-6D tanker problem
◦ – 0003147: Countering “overbooking” in air refuelling
◦ – 0007602: [536] Units forget the RTB order after going defensive
◦ – 0006618: [486] Refueling Issues
◦ – 0006847: Refueling Case: Multiple Refueling Aircraft on station with RefuelingROE set to on = Crashed aircraft
◦ – 0007988: Aircraft refuses to refuel from nearest tanker
◦ – 0006772: Serious tanker doctrine issues – set scen/mission/group/unit default to false
◦ – 0008067: [Build 556] Exception Error
◦ – 0006454: [483] Support mission, 1 time loop and refueling logic
◦ – 0008069: Refueling: E-3 crashes as it can’t seem to link up with KC-135E
◦ – 0003072: Aircraft assigned to the same mission should go to the same tanker
◦ – 0004974: Aircraft running out of fuel and crashing. Not refueling
◦ – 0005517: When Group Refueling ROE is set, individuals aren’t inheriting it when the group breaks up to RTB
◦ – 0005253: Tankers RTB too late
◦ – 0008072: [557] Sub trying to attack sonobouy
◦ – 0008087: [Build 553] Refueling Sentry keeps hooking up
◦ – 0008086: [558 Refueling] Most Vipers want to keep refueling than return to patrol zone
◦ – 0007974: Need to add color depth check at startup
◦ – 0007880: Crash when using zones
◦ – 0007910: Freezes during tutorial after activation of No-Nav Zone
◦ – 0008088: Tanking fix broke 3rd rule
◦ – 0008058: Dipping Passive Sonar (Build 554)
◦ – 0008091: [560] Units in ferry missions stay with the tankers instead of follow the mission

v1.04 (Build 568) (09/06/2014)

”Patch

Download HERE.

This is a recommended update for all existing players.

You must first have Command v1.04 installed before applying this update.

To apply this update, simply unzip to your Command directory (incl. subfolders) and answer “yes” to any overwrite prompts.

Fixed/Added:
—————-
– 0007960: RBU-6000 “no armor penetration”
– 0008102: CBU 87 doesn’t hit Inf platoon
– 0007581: Build 521 TLAM-D Bug
– 0007138: Himars/GMLRS accuracy against moving targets very poor
– 0007487: [524] MLRS not killing tanks
– 0008094: Aircraft launch torpedoes against KNOWN targets way too early
– 0004520: Sverdlov armor issues
– 0008117: AARGMs missing active emitters by large margin
– 0007973: BVR cranking
– 0007593: NCTR
– 0008112: Asroc Shot short; Not landing in Torpedo sensor range of target
– 0007862: Cluster Muntions Issues
– 0008100: Weapons Damage model Issues Roundup
– 0004935: Automatic fire vs Armor Issue
– 0008107: 562- Delete Mission Crash
– 0007245: MGs ineffective against Mobile targets
– 0008119: 565: Intercept Mission Issue- Fighters launch due south well away from intercept target
– 0008121: Strange post-crank behaviour
– 0008051: CTD when deleting mission
– 0005633: LOAD LAST RECORD BUTTON CRASH
– 0008129: Exception received while command was running in background
– 0008126: SARH Missiles seem to guide well outside their archs while aircraft is cranking
– 0008127: SARH Amos shots really problematic with cranking
– 0007778: Naval F-117 RCS too small?
– 0007786: DB3k: 948 Elli-Kortaener Helo facilities issue
– 0007787: DB3k: AV-8B Harrier II loadout 1565 issue
– 0007781: DB3k: Need a 2015 Kusnetsov Magazine with Adders
– 0007782: DB3k: DRPK Issues. Missing Najin and Nampo
– 0007752: New J-7’s a number of African nations have
– 0001891: Damage Status Window Refresh
– 0003199: Damaged Sub rise to surface issue
– 0003324: DB3K: Swiss Hawker Hunter
– 0006619: AAW Mission Enhancement: Add A response area
– 0004284: SCUD B-100 (Project-T)
– 0006103: Add infantry weapons such as M72, RPG7, Milan, Javelin, etc
– 0006364: DB3k Update: Add Irish Samual Becket class OPV
– 0006508: DB3k Update: Add FLIRS to USGG aircraft
– 0003758: DB3k Update: P31 Eithne Update (Ireland)
– 0003760: DB3k Update: Add P21 Emer/Diedre (Ireland)
– 0007061: Offensive ECM marked as DECM
– 0007453: Mike’s tank and IFV’s to finish up list
– 0006713: Cragside converted as USN/SOF mothership
– 0007785: DB3k: AT-16 Scallion too slow
– 0007679: AS-9 Kyle hits ships but doesn’t cause any damage point loss
– 0007777: Super Frelons (Size Class: Lrg) should be able to take off from Clemenceau-class carriers
– 0007842: Milas failing
– 0007883: Add AN/PAQ-1 to Laser Maverick’s director list (and other LGBs)
– 0007885: DB3k: HMS Ocean Upgrade 2014
– 0007902: SLAMER-ATA cannot hit submarine
– 0007829: Add CWDB Platform requests
– 0007822: CWDB: DOB of Chinese Naval Aviation and initial aircraft
– 0008053: DB3k: New LRASM data
– 0007975: 1982-1990 FB-111 does not have the conventional loadouts
– 0007942: Hound Dog missile issue…or not
– 0008065: DB3k: UAE Baynunah fix
– 0008064: DB3k: French Floreal Upgrades
– 0008062: DB3k Update: Add AGM-88F
– 0008099: Israeli Cobra helicopters out of service this year (2014)
– 0008098: Seawolf and Ohio AN/BLQ-10(v3)(v4) aren’t detecting anything
– 0008095: [DB Editor] Raptor pod sensor ranges
– 0008093: DB3k: More flight deck space on San Antonio’s
– 0008114: DB3k: New towed arrays for US navy DDG and CG
– 0008118: A-6E Snakeeye loadout
– 0008125: Soviet SEAD pretty useless if Viyuga can’t pick up NATO TPS-63/FPS-117 Radars
– 0008133: DB3k: Add refueling flags to E-2D
– 0008132: DB3k: Add Krypton KH-31A ASM loadout to Malaysian Flankers
– 0007900: UGM-109E attacks on mobile units
– 0008003: Sub snorkling with nearby contacts
– 0008122: AS-6B ARM still not killing radars
– 0008080: Magic depth charge
– 0007411: [522] Depth Charge Malfunctions
– 0007865: [554] Nuclear Depth Charges that miss should still explode and kill nearbye targets.
– 0007986: [General program infrastructure] Crash after RAF Falkirk was destroyed
– 0008044: Sub Transits too deep
– 0008074: [B557] Exception
– 0008038: Diesel bouncing up and down to recharge batteries
– 0007241: [509] Land units assigned to Asuw Patrol Ground and Mixed dont’ move
– 0007089: HARM hits are not damaging targetted radar
– 0007046: HARM vs. Ships damage issue

New features & improvements: 

* NCTR (Non-Cooperative Target Recognition) for select radar systems has been added, enabling active type/class-identification of air targets. See here for introduction to the technology: http://en.wikipedia.org/wiki/Radar_MASINT#Non-Cooperative_Target_Recognition

NCTR as modelled in Command is broken into two techniques:
* JEM: Jet engine modulation (aka fan blade counting). This is simpler to process and more widespread but works only within a frontal arc of 15 degress offset from the target’s front (so that the fan blades are visible to the radar).
* NBILST: Narrow-beam Interleaved Search & Track (aka synthetic pseudo-imaging). This is far more demanding computationally and is possible only with phased-array radars, but can work regardless of target aspect.
Interestingly enough, even some quite old radar systems (like Square Pair on SA-5 batteries) have an NCTR ability. However, because of its manual/semi-automated nature (the operator literally looks on raw radar return modulation data on an oscilloscope) the classification time varies highly with operator proficiency. In modern systems the highly automated nature of the process (point the radar at the target and wait) means that crew skill is irrelevant.
When a target is classified using NCTR a relevant message is added to the message log.

* BVR cranking: Fighters launching BVR missiles now regularly attempt to “crank” (turn to the side while still tracking/painting as necessary, and throttle back) once they have taken all their shots. The purpose of the manouver is to reduce the rate of approach with the enemy and thus delay enemy countershots as much as possible.

* Damage repair rates (for sub-systems) have been increased and messages are now provided when a subsystem is repaired for a heavier to a lighter state of damage or fully restored.

When examining subsystems damage on a unit (Damage Control window), the different degrees of subsystem damage (light, medium, heavy) are represented by different colors (yellow, orange and orange-red). Destroyed systems retain the red color.

* Numerous fixes and tweaks to damage modelling including ARM impacts, cluster munitions, proximity blast damage, depth charge damage & duds etc.

* Includes the v418 versions of the DB3000 & CWDB databases with numerous fixes and additions.

v1.04 (Build 562) (08/28/2014)

”Patch

This is a recommended update for all existing players.

Fixed:
———
– 0006849: F/A-18F Cannot Refuel each other with Buddy store
– 0007998: Aircraft refueling logic (SH-to-SH buddy)
– 0007811: [553] Wooden Leg Refueling Issues
– 0007901: Weird behaviour during in flight refueling
– 0006980: [501] KA-6D tanker problem
– 0003147: Countering “overbooking” in air refuelling
– 0007602: [536] Units forget the RTB order after going defensive
– 0006618: [486] Refueling Issues
– 0006847: Refueling Case: Multiple Refueling Aircraft on station with Refueling ROE set to on = Crashed aircraft
– 0007988: Aircraft refuses to refuel from nearest tanker
– 0006772: Serious tanker doctrine issues – set scen/mission/group/unit default to false
– 0008067: [Build 556] Exception Error
– 0006454: [483] Support mission, 1 time loop and refueling logic
– 0008069: Refueling: E-3 crashes as it can’t seem to link up with KC-135E
– 0003072: Aircraft assigned to the same mission should go to the same tanker
– 0004974: Aircraft running out of fuel and crashing. Not refueling
– 0005517: When Group Refueling ROE is set, individuals aren’t inheriting it when the group breaks up to RTB
– 0005253: Tankers RTB too late
– 0008072: [557] Sub trying to attack sonobouy
– 0008087: [Build 553] Refueling Sentry keeps hooking up
– 0008086: [558 Refueling] Most Vipers want to keep refueling than return to patrol zone
– 0007974: Need to add color depth check at startup
– 0007880: Crash when using zones
– 0007910: Freezes during tutorial after activation of No-Nav Zone
– 0008088: Tanking fix broke 3rd rule
– 0008058: Dipping Passive Sonar (Build 554)
– 0008091: [560] Units in ferry missions stay with the tankers instead of follow the mission

This update is defined by two significant improvements.

1) Speed. Major portions of the core execution pipeline have been re-architected to optimize performance and scalability. The boost is most noticeable on “heavy” scenarios (not just in terms of number of units but also activity, e.g. numerous concurrent pathfinding processes, everybody jamming and scanning everybody etc.). Stability is also improved.

2) Air Refueling fixes. You asked for smarter and more dependable refueling AI & mechanics, and we listened.
The list of tweaks & improvements is too long to list here, but three major changes stand out:
a) Crews are now context-aware in their logic of picking the most suitable tanker. Depending on what the aircraft is supposed to be doing (enroute to mission, returning, free-roaming, on patrol, on support circuit etc.) the optimal choice is often significantly different.
b) Tankers are now smart enough to avoid overbooking (and thus getting completely drained). They now reject refuelling requests that they estimate they will not be able to service.
c) Aircraft returning from a mission (e.g. strikers on the RTB leg) will opt to bypass available tankers and head straight for their home bases if possible. This lightens the load on available tanker assets and eliminates the need to manually change the “use refuel” doctrine mid-mission. If they do need to refuel on the return leg they do as before.

You can download the update HERE or HERE . You must first have Command v1.04 installed before applying this update.

v1.04 (Build 554) (07/09/2014)

”Patch

Grab the patch here.

GENERAL GAME IMPROVEMENTS
———————————————————
* Significant performance increase, particularly in heavy jamming situations.

USER INTERFACE IMPROVEMENTS
———————————————————–
* Turning off “BMNG” from the map-view options enables wireframe-only map, emulating the H3 map style. (The relief layer can still be overlayed as usual)

* Added “Quick Jump” top-level menu which lists all saved quick-jump slots. Clicking any of the slots jumps the camera to the specified location & altitude (ie. same as using 1…10 keys).

* Added double-click functionality:
– Plotting course (F3): double-click when placing the last waypoint when plotting a course to exit Plot Course mode.
– Using Distance/Bearing tool (Ctrl + D): double-click to exit Distance/Bearing tool.

* Added Ctrl + Mouse Click & Drag functionality:
– Create new Waypoint: Press and hold Ctrl key, select and drag existing waypoint.
– Create new Reference Point: Press and hold Ctrl key, select and drag existing reference point

* Numerous GUI updates & improvements

* The weapon page on the DB viewer now lists the guidance details for the displayed weapon.

* Most hotkeys now have a menu item. Three new menu categories added (‘View’, ‘Contact’ and ‘Quick Jump’).

* New window displaying all hotkeys: From the main menu, “Help” -> “Hotkeys”

* New hotkeys, including:
V – Switch unit/group view, for laptops without a numeric keypad
Ctrl+V – Toggle God’s Eye view
F11 – open Mission Editor
Ctrl+F11 – create new mission
Ctrl+F9 – unit/group Doctrine + EMCON
Ctrl+R – rename Reference Point (not sharing ‘R’ hotkey with Rename Unit)
Ctrl+Del – delete selected ref point(s)
Ctrl+Ins – add ref point
B – return to base
Ctrl+M – clear message log
A – Toggle Hold Fire for selected units (no AI attacks)
Ctrl+A – Toggle Hold Fire for all units on current side (no AI attacks)
I – Toggle Ignore plotted path when attacking for selected unit
Ctrl + I – Toggle Ignore plotted path when attacking for all units on current side
E – Drop Target(s)
Ctrl + E – Disengage (Drop all targets)
L – Hold Position for selected unit(s)
Ctrl + L – Hold Position for all units
Alt+S – Toggle sides (switch sides) in scenario editor
P – Drop contact(s)

* Ability to configure ghosted unit visibilty for groups. Go to ‘Map Settings’ -> ‘Show ghosted group members for…’ and select the desired setting. Default is None.

* Ability to configure plotted course visibility. Go to ‘Map Settings’ -> ‘Plotted Courses’ and select desired setting. Default is All.

* When the player attempts to load a scenario for which the corresponding DB is missing, the game informs him of this and aborts the load. (Fixes the silent error of this predicament).

* On the unit status window, the assigned mission description (if applicable) is now a hyperlink. Clicking it brings up the mission editor window and selects this mission. This streamlines the process of quickly checking up the mission details of the selected unit/group.

* Significant UI/map modification: Detected non-friendly unit groups (airbases, installations, naval bases, mobile groups etc.) are shown as group entities while in Group view.

As an example, this is a view of Kien An airbase in “Down Town” under v1.03 (both group- and unit-view): http://i.imgur.com/YoMqnEk.png

And this is the same base as presented in group-view under v1.04: http://i.imgur.com/VE1iVRt.png

The (detected) member units of the group appear as before (ie. individual contacts) in unit-view.

When selecting for attack etc., any orders given affect the member units of the group and not the group entity itself. So for example if the player selects an enemy airbase as the target for manual weapon allocation, the target list of allocation window lists all the detected facilities of said airbase.

SIMULATION IMPROVEMENTS
———————————————————–
* There are now 11 pre-defined cloud cover profiles. The mouse pointer has been updated with more information on the clouds so that the player can adjust operations accordingly. Some profiles have two layers of clouds which opens the door for some interesting scenarios. It is now possible to operate underneath clouds, over clouds, inside clouds, and visibility through cloud layers depends on cloud density. The profiles are:
– Thick fog 0-2k ft, solid cloud cover 7-36k ft
– Thin fog 0-2k ft, solid cloud cover 7-36k ft
– Solid middle clouds 7-16k ft, moderate high clouds 30-36k ft
– Moderate middle clouds 7-16k ft, light high clouds 27-30k ft
– Moderate high clouds 25-28k ft
– Moderate middle clouds 7-16k ft
– Moderate low clouds 2-7k ft
– Light high clouds 20-23k ft
– Light middle clouds 10-16k ft
– Light low clouds 5-7k ft
– Clear sky

* Offboard sonar sensors (e.g. towed arrays & VDS) not only have their powerplant own-noise modifiers halved, but also get a further reduction as per the existing thermal layer and deep sound channel modifiers on sound propagation. This makes these sensors even more potent, especially when they hang on the other side of the thermal layer than their carrier platforms.

AI & MISSION EDITOR IMPROVEMENTS
—————————————————————————-
* Significant addition to patrol missions: Prosecution Area.

Prosecution Areas (PAs) serve two purposes:

1) They act much like a forbidden zone in that contacts appearing within them are marked for interception, but they also _restrict_ the extent at which interceptions will happen. So if you want your fighters to e.g. be triggered only by bandits within 200nm of a protected HVU instead of “waking up” to contacts thousands of miles away, PAs are the solution.

2) They act as a “leash” for assets on a patrol; they effectively determine the extent to which the patrol assets can give chase to receding targets. If the bandit moves out of the PA, the defender is forbidden to follow (though it can still engage with weapons if feasible). This solves the problem of patrol assets over-extending themselves during interception, quite often falling victims to feints/traps.

PAs are supported in the UI by modifications to the Mission Editor UI, and are populated by reference points in the same way as existing patrol areas. They are empty by default, and in this case the AI behavior is the same as before (intercept bandits far away etc.), to facilitate existing scenarios.

Units that are assigned to a patrol with a prosecution area will target & engage only contacts that are within this area (or their patrol area). If they are not on patrol or their patrol does not have a prosecution area, the existing AI rules apply.
This makes it possible to create SAM ambushes (shoot at far less than max range), divide areas of responsibility for multiple patrol forces etc.

* Added sprint-and-drift behavior for units that are part of a surface or sub group (the most common case requiring this behavior). This behavior is enabled by going in the formation editor, selecting the desired unit, and ticking the checkbox “Sprint and Drift” on the formation editor toolbar.

WEAPONS MODELING IMPROVEMENTS
——————————————————————————

* The AI in ships & surfaced submarines can now engage incoming SAMs in ASM mode. (Player-issued attacks on SAMs are still deliberately ignored).

* The AI can now fire heavyweight torpedoes out to 8nm instead of 6nm. (This, BTW, proved in repeated tests to be the practical upper limit against targets who are reasonably alerted and attempt to evade. Any longer than that and more than often the target will outrun the weapon. This holds even for super-heavy torpedoes like the Type 65 series.)

* Significant improvements to ABM/ASAT intercept logic:
– Units with ABMs/ASATs target & begin tracking ballistic & orbital targets at much larger distances (to compensate for the very fast closure speed). This allows taking shots at the maximum intercept range.
– Additional pre-fire checks for mandatory datalinks. If a mandatory datalink connection cannot be established, the firing sequence is aborted rather than launching the weapon “blind”. (This is critical for ABMs but also benefits other weapon types with mandatory datalinks).

SCENARIO & DATA IMPROVEMENTS
——————————————————————–

* Includes updated versions of official scenarios.

* Includes the updated versions of the DB3000 & CWDB databases.

1980-2015+ database (DB3000) additions
——————————————–

Aircraft

A/F-117X Sea Hawk [1994 proposed A/F-X cancellation compensation] — United States (Navy), 1999, 40-75x Planned
A-29B Super Tucano [EMB-314] — Indonesia (Air Force), 2013, 16x
A-7D Corsair II [FLIR] — United States (Air National Guard), 1989, LANA Upgr
A-7K Corsair II [TA-7D, FLIR] — United States (Air Force), 1989, LANA Upgr
AH-64E Apache [Guardian] — Taiwan (Army), 2014, 30x
Avro RJ100 [Mod BAe 146-300] — Bahrain (Air Force), 2002, 3x, VIP
Avro RJ100 [Mod BAe 146-300] — Commercial (Commercial), 1989
Avro RJ70 [Mod BAe 146-100] — Commercial (Commercial), 1994
Avro RJ85 [Mod BAe 146-200] — Bahrain (Air Force), 1997, 1x + 1x VIP
Avro RJ85 [Mod BAe 146-200] — Commercial (Commercial), 1983
BAe 146-100 — Commercial (Commercial), 1983
BAe 146-100 Statesman CC.2 — United Kingdom (Royal Air Force), 1986
BAe 146-200 — Commercial (Commercial), 1984
BAe 146-300 — Commercial (Commercial), 1989
Boeing 747-CMCA [Cruise Missile Carrier Aircraft] — United States (Air Force), 1986
Boeing 747-CMCA [Cruise Missile Carrier Aircraft] — United States (Air Force), 1988
Boeing 757-200 — Commercial (Commercial), 1983
Boeing 757-200M — New Zealand (Air Force), 2004
Boeing 757-200PF — Commercial (Commercial), 1988
Boeing 757-200SF — Commercial (Commercial), 2002
Boeing 757-300 — Commercial (Commercial), 1999
C-101BB-02 Aviojet [T-36 Halcon] — Chile (Air Force), 1986, 12x, Aviojet, Toqui
C-101BB-03 Aviojet — Honduras (Air Force), 1988, 4x, Aviojet
C-101CC-02 Aviojet [A-36 Halcon II] — Chile (Air Force), 1988, 23x, Aviojet, Toqui II
C-101CC-04 Aviojet — Jordan (Air Force), 1988, 16x, Aviojet
C-130H Hercules — Morocco (Air Force), 1976, 12x
C-130H Hercules — New Zealand (Air Force), 1966
C-212-200 Aviocar — Venezuela (Navy), 1982, 2x + 2x, 2x losses by 1991
C-212-400 Aviocar — Venezuela (Navy), 1999, 3x
C-212PM Patrullero [Maritime Patroller] — Venezuela (Navy), 1986, 4x, 1x lost
C-212PM Patrullero [Maritime Patroller] — Venezuela (Navy), 2001, 3x
C-26A Metro III [SA227-AC] — Venezuela (Air Force), 1986, 1x
EC.725 Caracal [CH-36, Super Cougar] — Brazil (Navy), 2016, 16x (8x ASM-capable)
EC-130H [Baseline 1] Compass Call — United States (Air Force), 2011
F/A-18A Hornet — Australia (Air Force), 2012
F-117X Sea Hawk [1993 Carrier-Borne LO Concept] — United States (Navy), 1999, 255x Planned
F-15C Eagle [Baz-2000] — Israel (Air Force), 2009, AIM-120C-7
F-15D Eagle [Baz-2000] — Israel (Air Force), 2009, AIM-120C-7
F-15K Eagle — South Korea (Air Force), 2010
F-16C Blk 52 Falcon — Egypt (Air Force), 2015, 16x
F-16D Blk 52 Falcon — Egypt (Air Force), 2015, 4x
F-16I Falcon [Sufa] — Israel (Air Force), 2009, AIM-120C-7
F-16IQ Blk 52 Falcon — Iraq (Air Force), 2015
F-19A Ghostrider [Frisbee] — United States (Air Force), 1986, F-117
Hawk 129 LIFT — Bahrain (Air Force), 2007, 6x
Hkp-16 Blackhawk [UH-60M] — United States (Army), 2012, 15x
Il-78M Midas — China (Air Force), 2015, Il-76 Mod
JAS 39C Gripen — Sweden (Air Force), 2018, Batch 3, SDB
JAS 39D Gripen — Sweden (Air Force), 2018, Batch 3, SDB
JZ-8F Finback B — China (Air Force), 2007, PLAAF, IFR, Few
JZ-8F Finback B — China (Air Force), 2007, PLANAF, IFR, Few
KC-130H Hercules — Morocco (Air Force), 1983, 2x
KC-46A Pegasus — United States (Air Force), 2016, KC-767A
MC-130E Combat Talon I — United States (Air Force), 2003, BLU-82/B + GBU-43/B
MC-130H Combat Talon II — United States (Air Force), 2003, GBU-43/B
MH-47G Chinook — United States (Army), 2006, SpecOps
MH-60M Velcro Hawk — United States (Army), 2011
MH-60S Knighthawk — United States (Navy), 2015
Mi-35M Hind — Indonesia (Army), 2004, 8x
Mi-35M Hind — Iraq (Army), 2014
MiG-23BN Flogger H — Iraq (Air Force), 1976
MiG-29 Fulcrum A — Germany [FRG/Reunified] (Air Force), 1991-2002, 22x
Mirage F.1CR — France (Air Force), 2013-2013
MQ-9B Reaper UAV — United Kingdom (Royal Air Force), 2015
MQ-9B Reaper UAV — United States (Air Force), 2008
MV-22B Osprey — United States (Marine Corps), 2010
P-3K2 Orion — New Zealand (Navy), 2012
P-8A Poseidon [LSRS] — United States (Navy), 2014, Ex-MMA, Boeing 737-800
Q-5I Fantan — China (Air Force), 1997, PLAAF
Q-5IA Fantan — China (Air Force), 1997, PLAAF
RC-130H Hercules [EC-130H] — Morocco (Air Force), 1986, 2x, SLAR Pod
SA.341F2 Gazelle Canon — France (Army), 1973
SA.341F2 Gazelle Canon — France (Army), 1999
SA226-TC Metro II — Civilian (Civilian), 1975
SA226-TC Metro IIA — Civilian (Civilian), 1981
SA227-AC Metro III — Civilian (Civilian)
SA227-DC Metro 23 — Civilian (Civilian), Ex-Metro IV
SH-2G(NZ) Seasprite — New Zealand (Navy), 2015, 5x
Su-34 Fullback — Russia [1992-] (Air Force), 2015, Su-27IB
T.67M-260 Firefly — Bahrain (Air Force), 2003, 3x
T.67M-260 Firefly — Jordan (Air Force), 2003, 17x
T.67M-260 Firefly — United Kingdom (Royal Air Force), 1996-2010, 22x
Tu-154M Careless [Type I ELINT] — China (Air Force), 1997-1999
Tu-154M Careless [Type II ELINT / SLAR] — China (Air Force), 1999, 4x
UH-1H Huey — New Zealand (Air Force), 1971, Bell 205A-1
Y-8ELINT Cub [High New 8] — China (Navy), 2014, PLANAF, 2x
Y-8F-200W Cub — Venezuela (Air Force), 2013, 8x
Y-8T Cub [High New 3] — China (Navy), 2007, PLAAF, 3x, ACP
Y-8XZ Cub [High New 7] — China (Navy), 2006, PLAAF, 1x, PsyOps
Y-9 Cub — China (Air Force), 2013, PLAAF, Y-8 Replacement
Y-9 Cub [High New 10, KJ-500 Rotodome] — China (Air Force), 2016, PLAAF
Z-18 Super Frelon — China (Navy), 2014, PLANAF, Carrier-based transport
Z-18FQ Super Frelon — China (Navy), 2016, PLANAF, Carrier-based ASW

Ships

1 Uruguay [Mod Commandant Riviere] — Uruguay (Navy), 2009, 2x
111 Ras Al Gehis [Pr.266M Natya] — Libya (Navy), 1981, 12x
112 Ibn Al Hadrani [Pr.773 Polnocny C] — Libya (Navy), 1978-1999, 4x
132 Ibn Ouf — Libya (Navy), 1976, 2x
205 Al Katum [Pr.205ER Osa II] — Libya (Navy), 1977, 12x
211 Dat Assawari [Vosper Mk7] — Libya (Navy), 1981-1984
211 Dat Assawari [Vosper Mk7] — Libya (Navy), 1985-1992
621 [MDK Tsaplya , Pr.1206.1 Murena] — South Korea (Navy), 2007, 3x
A 110 Orangeleaf [Leaf class] — United Kingdom (Royal Navy), 1979-2016, 4x, Bayleaf, Oakleaf, Brambleleaf
A 136 Tidespring [MARS Tide class] — United Kingdom (Royal Navy), 2016, 4x
A 201 Orion — Sweden (Navy), 1985
A 265 Visborg — Sweden (Navy), 1999-2010, Flagship, Ex-M 03 Visborg
A 625 Alize — France (Navy), 2006
A 759 Dupuy de Lome — France (Navy), 2006
A 900 Mercuur — Netherlands (Navy), 1988
ADV Ocean Shield [Ocean Protector, Skandi Bergen OSV] — Australia (Navy), 2013
Al Burdi [Damen Stan Patrol 1605] — Libya (Navy), 2013, 4x
AO 195 Westralia [Leaf class] — Australia (Navy), 1990-2006, Ex-A 79 Appleleaf
AOE 425 Masyu — Japan (Navy), 2005
BG 31 Bukovina [Stenka Pr.205P Tarantul] — Ukraine [1992-] (Border Guard), 1992, 13x, 6x in service by 2013
Bohai Jinzhu [1300P/1800LM RoPax] — China (Navy), 2010, 6x, MPS Dual purpose
C-151 LCT — Turkey (Navy), 2012, 8x
CVN 68 Nimitz — United States (Navy), 2017
CVN 69 Dwight D. Eisenhower [Nimitz Class] — United States (Navy), 2017
CVN 70 Carl Vinson [Nimitz Class] — United States (Navy), 2017
CVN 71 Theodore Roosevelt [Nimitz Class] — United States (Navy), 2017
CVN 72 Abraham Lincoln [Nimitz Class] — United States (Navy), 2017
CVN 73 George Washington [Nimitz Class] — United States (Navy), 2017
CVN 74 John C. Stennis [Nimitz Class] — United States (Navy), 2017
CVN 75 Harry S Truman [Nimitz Class] — United States (Navy), 2017
CVN 76 Ronald Reagan [Nimitz Class] — United States (Navy), 2017
CVN 77 George Bush [Nimitz Class] — United States (Navy), 2017
F 01 Dat Assawari [Vosper Mk7] — Libya (Navy), 1973-1980
F 333 Bartolomeu Diaz [Karel Doorman] — Portugal (Navy), 2008, 2x, Joao Belo replacement
F 501 Lieutenant Colonel Errahmani [Descubierta] — Morocco (Navy), 1983, 1x
F 76 Jamaran [Moudge Class] — Iran (Navy), 2014, Ghader
F 77 Te Kaha [Anzac] — New Zealand (Navy), 2011
F 77 Te Kaha [Anzac] — New Zealand (Navy), 2015
FFG 01 Adelaide [Perry] — Australia (Navy), 2015
FFG 05 Melbourne [Adelaide Class, Perry] — Australia (Navy), 2015
FFH 150 Anzac — Australia (Navy), 2015
Generic Light CATOBAR Carrier — None (None), 25k tons, 2 cats, 2 elev, needs sensors, weapons and mags
Generic Medium CATOBAR Carrier — None (None), 40k tons, 2 cats, 3 elev, needs sensors, weapons and mags
HQ 11 Dinh Tien Hoang [SKR Gepard 3.9, Pr.1166.1E] — Vietnam [1975-] (Navy), 2011
HQ 261 [Svetlyak, Pr.1041.2] — Vietnam [1975-] (Navy), 2003
Large Life Raft [10m] — Civilian (Civilian)
LCS 1 Freedom — United States (Navy), 2017
LCS 2 Independence — United States (Navy), 2017
LHD 1 Wasp — United States (Navy), 2017
LHD 2 Essex [Wasp] — United States (Navy), 2017
LHD 8 Makin Island [Improved Wasp] — United States (Navy), 2017, Hybrid-Drive
Life Raft [5m] — Civilian (Civilian)
LPD 17 San Antonio — United States (Navy), 2017
LSD 41 Whidbey Island — United States (Navy), 2017
LSD 49 Harpers Ferry — United States (Navy), 2017
M 73 Koster [Upgraded Landsort Class] — Sweden (Navy), 2009, SeaFox Inspection ROV
MT Gorya [Pr.12660 Rubin] — Russia [1992-] (Navy), 1992, 1x + 1x
MT Gorya [Pr.12660 Rubin] — Soviet Union [-1991] (Naval Fleet [V-MF]), 1989-1991, 1x
N 125 Osman Gasi — Turkey (Navy), 2012, 4x LCVP. Upgraded
Nampo — North Korea (Navy), 2014, SS-N-25, New Design
P 1013 Azmat — Pakistan (Navy), 2013, 2x
P 18 Armatolos [Osprey 55 Class] — Morocco (Navy), 1990, 2x
P 224 Sina [Kaman Mod, La Combattante II] — Iran (Navy), 2014, Ghader
P 264 Archer [P.2000 Class] — United Kingdom (Royal Navy), 1985, 16x
P 284 Scimitar [Greyfox Class] — United Kingdom (Royal Navy), 1988, 2x
P 308 El Lahiq [Osprey 55 Class] — Morocco (Navy), 1988, 4x
P 313-1 Shahid Mehdavi [Thondor Type 021 Houdong] — Iran (Navy), 2014, Ex-Fath
P 318 Rais Bargach [OPV-64 Class] — Morocco (Navy), 1996, 5x
P 318 Rais Bargach [OPV-64 Class] — Morocco (Navy), 2000, 5x
P 341 Bir Anzaran [OPV-70 Class] — Morocco (Navy), 2012, 3x
P 44 Valle del Cauca [Reliance Class] — Colombia (Navy), 2003, Ex-WMEC Durable
P 520 Diana [Standard Vessel MkII] — Denmark (Navy), 2008, 1x RHIB
P 621 Samudura [Reliance Class] — Sri Lanka (Navy), 2004, Ex-WMEC Courageous
P 676 Flamant [OPV-54 Class] — France (Navy), 1997, 3x
P55 Wellington [Project Protector] — New Zealand (Navy), 2010, 2x
PC 1 Cyclone — United States (Navy), 2014, Griffin
PC 21 Guaiqueri [Avante 2200 Combatant] — Venezuela (Navy), 2011, 4x
PS 701 Fateh [Saettia Mk4/Modified Ubaldo Diciotti Class] — Iraq (Navy), 2009, 4x
RB-M 45601 [USCG Response Boat – Medium] — United States (Coast Guard), 2008, 57x planned
Sin Hung — North Korea (Navy), 1970, 63x
Sinpo — North Korea (Navy), 1970, 18x
T91 Los Frailes [Damen Stan Lander 5612] — Venezuela (Navy), 2012
T-AGM 23 Observation Island — United States (Navy), 1982-2014, Cobra Judy
T-AGM 25 Howard O. Lorenzen — United States (Navy), 2015, Cobra King
T-AK 323 TSgt. John. A Chapman — United States (Navy), 2005, 1x, Ex-Merlin
T-AK 4269 Capt. Steven L Bennett — United States (Navy), 1997, 1x Ex-TNT Express
T-AKR 10 Cape Island [C7-S-95A, Mercury] — United States (Navy), 1980, 4x
T-AKR 9960 Cape Race [Saudi Riyadh Class] — United States (Navy), 1993, 3x
Type XXX [851 Dongdiao] — China (Navy), 2001
Type XXX Bohai Emerald Bead [Commercial/Military RO/RO] — Commercial (Commercial), 2013
U 120 Skadovsk [Zhuk Pr.1400M Grif] — Ukraine [1992-] (Navy), 1997, 1x Navy, 19x Border Guards
U 130 Hetman Sahaydachniy [Krivak III Pr.1135.5 Nerei] — Ukraine [1992-] (Navy), 1993
U 205 Lutsk [Grisha V Pr.1124ME Albatros] — Ukraine [1992-] (Navy), 1994, 2x,
U 206 Vinnitsya [Grisha II Pr.1124P Albatros] — Ukraine [1992-] (Navy), 1994, 2x, 1x unit retired 2005
U 207 Uzgorod [Pauk I Pr.1241.2 Molniya-2] — Ukraine [1992-] (Navy), 1996, 2x Navy + 3x Border Guard
U 310 Zhovti Vodi [Natya I Pr.266M] — Ukraine [1992-] (Navy), 1997, 2x
U 330 Melitopol [Sonya Pr.1265] — Ukraine [1992-] (Navy), 1996, 2x
U 401 Kirovograd [Polnocny C Pr.773] — Ukraine [1992-] (Navy), 2002
U 402 Konstyantyn Olshanskyy [Ropucha I Pr.775] — Ukraine [1992-] (Navy), 1997
U 420 Donetsk [Pomornik Pr.1232.2 Zubr] — Ukraine [1992-] (Navy), 1993, 4x, 1x remaining by 2006
U 762 Rivne [Alligator Pr.1171 Tapir] — Ukraine [1992-] (Navy), 1997-2006
VTR Academician Pashin [Pr.23130] — Russia [1992-] (Navy), 2017
WMEC 39 Alex Haley — United States (Coast Guard), 2000, 1x,Ex-ATS 1 Edenton
WMEC 615 Reliance — United States (Coast Guard), 1979-1988
WMEC 615 Reliance — United States (Coast Guard), 1989

Submarines

MS-29 Yono — North Korea (Navy), 2008, 10x
PLARK-949AM Oscar III [Antey] — Russia [1992-] (Navy), 2018
S 102 Valiant — United Kingdom (Royal Navy), 1983
S 160 Tridente [Type 209PN] — Portugal (Navy), 2010, Mod Type 214
S 160 Tridente [Type 209PN] — Portugal (Navy), 2014, Mod Type 214, Sub-Harpoon
S 361 Cerbe [Type 214TN] — Turkey (Navy), 2016
S 46 Churchill — United Kingdom (Royal Navy), 1983
S 71 Chakra [PLARK-670 Charlie I] — India (Navy), 1988-1991, K-43, Leased
S 71 Chakra II [PLA-971M Akula II] — India (Navy), 2012, K-152 Nerpa, No 650mm TTs
SSGN 726 Ohio — United States (Navy), 2016
SSN 21 Seawolf — United States (Navy), 2016
SSN 23 Jimmy Carter [Seawolf Class] — United States (Navy), 2016, SpecOps
SSN 688 Los Angeles [Flight I, DDS] — United States (Navy), 2016
SSN 688 Los Angeles [Flight I] — United States (Navy), 2016
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1982
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1985
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1987
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1989
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1990
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1991
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1994
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1996
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1999
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2003
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2005
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2008
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2016
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1984
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1985
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1987
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1989
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1990
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1991
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1994
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1996
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1999
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2003
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2005
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2008
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2016
SSN 719 Providence [Los Angeles Class, Flight II, VLS] — United States (Navy), 2016
SSN 751 San Juan [Improved Los Angeles Class] — United States (Navy), 2016
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 1996
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 1999
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2003
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2005
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2008
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2016
SSN 774 Virginia [Flight I] — United States (Navy), 2016
SSN 778 New Hampshire [Virginia Class, Flight II] — United States (Navy), 2009
SSN 778 New Hampshire [Virginia Class, Flight II] — United States (Navy), 2016
SSN 784 North Dakota [Virginia Class, Flight III] — United States (Navy), 2014
SSN 784 North Dakota [Virginia Class, Flight III] — United States (Navy), 2016
SSN 792 <Yet-to-be-named> [Virginia Class, Flight IV] — United States (Navy), 2022
SSN 802 <Yet-to-be-named> [Virginia Class, Flight V, VPM] — United States (Navy), 2027
Unarmed Midget Submarine — Civilian (Civilian), 2000, Narco-Submarine

Satellites

COSMO-SkyMed — Italy (None), 2007, Photographical, 619-619km
Geoeye 1 — Civilian (Civilian), 2009, Photographical, 679-694km
Pleiades 1/1B — France (None), 2012, Photographical, 703-706km
SAR-Lupe — Germany [FRG/Reunified] (None), 2007, Photographical, 469-477km
TERRA SAR X / TANDEM X — Civilian (Civilian), 2001, Radar, 514-516km
Worldview 1 — Civilian (Civilian), 2008, Photographical, 496-502km
Worldview 2 — Civilian (Civilian), 2010, Photographical, 772-774km

Facilities

AAA Plt/2 (20mm/85 Hovet M163A2 x 2) — Israel (Army), 1983-2005
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Plt/2 (30mm M-1992 SPAAG x 2) — North Korea (Army), 1992, 2x pr Plt
AAA Plt/3 (23mm ZU-23-2 + SA-24 Grouse [ZOM-1-4] x 2) — Venezuela (Army), 2011, 3x pr Plt
AAA Plt/3 (23mm ZU-23-2 x 2) — Morocco (Army), 3x pr Plt
AAA Sec (25mm Type 87 x 2) — China (Army), 1989
Armored Plt (AMX-10RC x 3) — France (Army), 1981
Armored Plt (AMX-13/90 Light Tank x 3) — France (Army), 1970-1990
Armored Plt (CM-11 Brave Tiger MBT x 5) — Taiwan (Army), 1995
Armored Plt (ERC-90 F4 SAGAIE x 3) — France (Army), 1982
Armored Plt (K1 88 MBT x 4) — South Korea (Army), 1987
Armored Plt (K1A1 MBT x 4) — South Korea (Army), 1991
Armored Plt (M48A5 Patton MBT x 5) — Taiwan (Army), 1980
Armored Plt (M60A3TTS MBT x 5) — Taiwan (Army), 1995
Armored Plt (Scorpion 90 Light Tank x 3) — Generic (Army), 1988
Armored Plt (Type 10 Hitomaru MBT x 4) — Japan (Army), 2013
Armored Plt (ZTD-05 Amphibious Tank x 4) — China (Marines), 2010
Armored Plt (ZTL-09 AGS x 4) — China (Army), 2010
Armored Sec (FV101 Scorpion Light Tank x 2) — United Kingdom (Royal Army), 1973-1995
Arty Bty (122mm/36 Raad 1 Self-Propelled Howitzer x 6) — Iran (Army), 2003
Arty Bty (155mm/39 M109A6 Paladin Self-Propelled Howitzer x 6) — United States (Army), 2007
Arty Bty (155mm/39 M109A6 Paladin Self-Propelled Howitzer x 6) — United States (Army), 2013
Arty Bty (155mm/39 M777 Towed Howitzer x 6) — United States (Marine Corps), 2009
Arty Bty (155mm/39 M777 Towed Howitzer x 6) — United States (Marine Corps), 2013
Arty Bty (155mm/52 K-9 Thunder Self-Propelled Howitzer x 6) — South Korea (Army), 1991
Arty Bty (170mm M-1978 Koksan Self-Propelled Howitzer x 6) — North Korea (Army), 1978
Arty Bty (170mm M-1989 Koksan Self-Propelled Howitzer x 6) — North Korea (Army), 1989
Arty Bty (Fajr-3 MLRS x 6) — Iran (Army), 1997, Exported
Arty Bty (RT-2000 AMLRS) — Taiwan (Army), 2011, Thunderbolt-2000
Arty Bty (Sejil-60 MLRS x 6) — Iraq (Army), 1985
Arty Bty (SS-60 Astros II MLRS x 6) — Brazil (Army), 1985
Arty Bty (Type 89 MLRS x 6) — China (Army), 1995
Arty Bty/3 (155mm/52 FH-77BW L52 Archer Howitzer) — Sweden (Army), 2015, 3x pr Bty
Building (Embassy) — Generic (Generic)Building (Large Government Building) — Generic (Generic)
Building (Place of Worship) — Generic (Generic), Church, Mosque, Temple, Synagogue, Gurdwara, etc.
Building (Very Large Leadership Compound) — Generic (Generic)
Inf Coy (Generic) — Generic (Army)
Inf Plt (Generic) — Generic (Army)
Mech Inf Plt (BMR-600 APC x 4) — Spain (Army), 1978
Mech Inf Plt (Boragh APC x 3) — Iran (Army), 2000
Mech Inf Plt (Casspir APC x 4) — South Africa (Army), 1991
Mech Inf Plt (EE-11 Urutu APC x 4) — Brazil (Army), 1980, Widely Exported
Mech Inf Plt (Fahd 240 APC x 3) — Egypt (Army), 1986, Widely Exported
Mech Inf Plt (FV432 IFV x 4) — United Kingdom (Royal Army), 1962
Mech Inf Plt (FV510 Desert Warrior IFV x 4) — Kuwait (Army), 1995
Mech Inf Plt (FV510 Warrior IFV x 4) — United Kingdom (Royal Army), 1988
Mech Inf Plt (K200A1 KIFV APC x 4) — South Korea (Army), 1986
Mech Inf Plt (ZBL-09 Snow Leopard [HJ-73C] IFV x 4) — China (Army), 2010
Motor Rifle Plt (BTR-82A APC x 3) — Russia [1992-] (Army), 2010
Radar (59N6 Protivnik-GE) — Russia [1992-] (Army), 2000
Radar (AN/MPQ-49 FAAR) — Egypt (Army), 1989, Delivered 1993? Trackstar radar?
Radar (AN/MPQ-49 FAAR) — Morocco (Army), 1977
Radar (AN/TPQ-36A [NASAMS]) — United States (Army), 2005, On loan
Radar (AN/TPS-80 G/ATOR) — United States (Marine Corps), 2017
Radar (Back Net [P-80]) — Syria (Air Force)
Radar (Bar Lock A [P-37]) — Syria (Air Force)
Radar (Bill Board B [9S15M Obzor]) — Venezuela (Army), 2014, SA-23
Radar (China JY-11B) — Venezuela (Air Force), 2011, 3x
Radar (China JY-27 Wide Mat) — Syria (Air Force), 2007, 2x, Misidentified as JY-11B
Radar (China JYL-1) — Syria (Air Force), 1x, Misidentified as YLC-2V, Kafr Buhum
Radar (China Type 120 [JY-29/LSS-1 Mod]) — China (Air Force), 2010, HQ-9 / HQ-12 Low-Alt Aquisition
Radar (China Type 120 [JY-29/LSS-1 Mod]) — Syria (Air Force), 4x, Stand-alone Surveillance
Radar (Dog Ear [9S80]) — Syria (Army), SA-13
Radar (Flat Face B [P-19, Kasta 2E Upgrade]) — Syria (Army)
Radar (High Screen B [9S19M2 Imbir]) — Venezuela (Army), 2014, SA-23
Radar (JLENS Aerostat [VHF-Band]) — United States (Air Force), 2014, Paired with X-Band Aerostat
Radar (JLENS Aerostat [X-Band]) — United States (Air Force), 2014, Paired with VHF-Band Aerostat
Radar (JY-29 [LSS-1]) — China (Air Force)
Radar (Tall King A [P-14]) — Syria (Air Force)
Radar (Tin Shield B [5N59S/36D6]) — Syria (Air Force)
Radar (YLC-20 ELINT [Tamara/Vera Copy]) — China (Air Force), 2001, Emitter Location System
SAM Bn (SA-23 Gladiator [S-300VM / Antey-2500]) — Venezuela (Army), 2014, 4x Bn + High Screen B + Bill Board B
SAM Bn (SA-3c Goa [S-125M Pechora-2M]) — Syria (Air Force), 2011
SAM Bn (SA-3c Goa [S-125M Pechora-2M]) — Venezuela (Air Force), 2012
SAM Bty (I-HAWK [HAWK-XXI, HEOS]) — Morocco (Army), 2011, 8x Bty, Ex-Netherlands
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Germany [FRG/Reunified] (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Kuwait (Army), 2011, 6x Bty
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Netherlands (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — UAE (Army), 2011
SAM Bty (Patriot [PAC-2]) — Taiwan (Army), 2013, 8x Lnchr
SAM Plt (NASAMS) — United States (Air Force), 2005, 3x + AN/TPQ-36A + NTAS, 6x Bty
SAM Plt (SA-13 Gopher [9K35 Strela-10]) — Syria (Army), 2x Plt + Dog Ear pr Bty
SAM Plt (SA-17 Grizzly [9K317M Buk-M3]) — Russia [1992-] (Army), 2018, 3x Plt + Snow Drift + Chair Back B pr Bn, 4x Bn pr Regt
SAM Plt/2 (Chaparral x 2) — Egypt (Army), 1989, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 2009, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (NASAMS II) — United States (Air Force), 2010, 2x + 1x MSP-500 pr Plt, 3x pr Bty
SAM Sec (Machbet x 2) — Israel (Army), 1998, 2x pr Plt, +1 EL/M-2106
SAM Sec (Misagh-1 MANPADS) — Iran (Army), 2000, QW-1 Variant
SAM Sec (Misagh-2 MANPADS) — Iran (Army), 2007
SAM Sec (SA-7b Grail [9K32M Strela-2M] MANPADS x 3) — Morocco (Army)
Sensor (MSP-500 [NASAMS II]) — United States (Air Force), 2010
Sensor (NTAS FLIR/LR [NASAMS]) — United States (Air Force), 2005
SSM Bn (Ghader) — Iran (Navy), 2013
SSM Plt (AT-14 Spriggan [9N133 Kornet]) — Russia [1992-] (Army), 1995, 3x
SSM Plt (FGM-148 Javelin) — United States (Army), 1996, 3x, ATGM
SSM Plt (SSC-6 Switchblade [3K60 Bal-E]) — Russia [1992-] (Navy), 2009
SSM Plt (SSC-6 Switchblade [3K60 Bal-E]) — Venezuela (Navy), 2012, 2x Bn, 2x Plt pr Bn
SSM Plt (Toofan 2) — Iran (Army), 2000
Structure (Stadium) — Generic (Generic)
Structure (Walled Village) — Generic (Generic)
Vehicle (ASLAV-25 x 1) — Australia (Army), 1996
Vehicle (ASLAV-PC x 1) — Australia (Army), 2005
Vehicle (M1114GR [9M133 Kornet ATGM] x1) — Greece (Army), 2014
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) — Generic (Generic)
Vehicle (Truck, Gaz Tigr x 1) — Generic (Generic), 2004
Vehicle (Truck, VBL x 1) — France (Army), 1990
Vehicles (Pontoon Bridge Carriers x 4) — Generic (Generic), Bridging Unit

Weapons

155mm/39 M982 Excalibur Ia-1 — 2007
155mm/39 M982 Excalibur Ia-2 Base Bleed — 2013
155mm/39 M982A1 Excalibur Ib Base Bleed — 2016
155mm/52 Bofors BONUS [2x Sensor Fuzed Munitions] 155mm/52 M982 Excalibur Ia-1 — 2007
155mm/52 M982 Excalibur Ia-2 Base Bleed — 2013
155mm/52 M982A1 Excalibur Ib Base Bleed — 2016
20mm M621 Burst [20 rnds] 30mm DEFA 554 Burst [25 rnds] — Aircraft
7.62mm GAU-17 MG Burst [50 rnds] AN/AAR-49 Navigation Pod [FLIR] — A-7D/K
AN/ALE-55 FOTD — 2013
Ariel Mk2 FOTRD
AT-14 Spriggan [9M133 Kornet] — 1995
BOZ-102EC Chaff/Flare + MAWS Pod — 2012, Enhanced Capability
Brite Cloud Active Expendable Decoy — Aircraft
China Type 200-4 [Durandal Copy] — 1997
China Type 200A LGB [Durandal Copy] — 2012
DF-25 [Conventional, CSS-5 Mod-3] FGM-148 Javelin — 1996
MIM-23P I-HAWK — I-HAWK XXI
Toofan 2 — 2000, BGM-71C Copy
RGM-109I Tomahawk Blk IV MMT [Multi-Mission] — 2015, ASuW Capable
UGM-109I Tomahawk Blk IV MMT [Multi-Mission] — 2015, TT, ASuW Capable
UGM-109I Tomahawk Blk IV MMT [Multi-Mission] — 2015, VLS, ASuW Capable

Sensor

AN/ASG-21 — B-52H
AN/ASG-15 — B-52G
AN/SPQ-XX Cobra King [S-Band] — 2014
AN/SPQ-XX Cobra King [X-Band] — 2014
AN/SPS-77(V)1 [Sea Giraffe AMB 3D] AN/TPS-80 G/ATOR
ASIP — U-2S, RQ-4
ASIP-1C — MQ-1
ASIP-2C — MQ-9
BRITE Star II [IR/EO/Laser] — Designator
BRITE Star II [IR/EO/Laser] — Rangefinder Only
China Type 120 [JY-29/LSS-1 Mod] — HQ-9 / HQ-12 Low-Alt Aquisition, LLQ120
Flat Face B [P-19, Kasta 2E Upgrade] — 1RL134, Danube
Generic Tail Gun Optical Sight — Anti-Air
JY-29 [LSS-1 Mod] MD-5 — B-52B
OLS-35 [IRST] OLS-35 [Laser Rangefinder] Skyward-G — Gripen-NG
WBR-2000 ES — LCS 1 Freedom
YLC-20 [Tamara/Vera Copy]

1950-1979 database (CWDB) additions
——————————————

Aircraft

A-26C Invader — Rebels (Air Force), 1950
A-26C Invader — United States (Civilian), 1950, CIA
A-26C Invader — United States (Civilian), 1957, Air America
A-4A (A4D-1) Skyhawk — United States (Marine Corps), 1956
A-4B (A4D-2) Skyhawk — United States (Marine Corps), 1956-1962
A-4B Skyhawk — United States (Marine Corps), 1963-1965
A-4B Skyhawk — United States (Marine Corps), 1966-1975
A-4C (A4D-2N) Skyhawk — United States (Marine Corps), 1960-1962
A-4C Skyhawk — United States (Marine Corps), 1963-1965
A-4C Skyhawk — United States (Marine Corps), 1966-1968
A-4C Skyhawk — United States (Marine Corps), 1968-1975
A-4E (A4D-5) Skyhawk — United States (Marine Corps), 1961-1962, 5x Hardpoints
A-4E Skyhawk — Indonesia (Air Force), 1979, Ex Israeli
A-4E Skyhawk — United States (Marine Corps), 1963-1966
A-4E Skyhawk — United States (Marine Corps), 1967-1975
A-4E Skyhawk — United States (Marine Corps), 1975
A-4F Skyhawk — United States (Marine Corps), 1975
A-4F Skyhawk — United States (Marine Corps), 1975
A-6A Intruder — United States (Marine Corps), 1963-1967
A-6A Intruder — United States (Marine Corps), 1967-1972
A-6A Intruder — United States (Marine Corps), 1972-1975
A-6B Intruder Wild Weasel — United States (Marine Corps), 1968
A-6C Intruder — United States (Marine Corps), 1970
A-6C Intruder — United States (Marine Corps), 1972
A-6E Intruder — United States (Marine Corps), 1972
A-7A Corsair II — United States (Marine Corps), 1968
A-7A Corsair II — United States (Marine Corps), 1972
A-7A Corsair II — United States (Marine Corps), 1975
A-7B Corsair II — United States (Marine Corps), 1969
A-7B Corsair II — United States (Marine Corps), 1972
A-7B Corsair II — United States (Marine Corps), 1975
A-7C Corsair II — United States (Marine Corps), 1970
A-7C Corsair II — United States (Marine Corps), 1972
A-7C Corsair II — United States (Marine Corps), 1975
A-7E Corsair II — United States (Marine Corps), 1970
A-7E Corsair II — United States (Marine Corps), 1972
A-7E Corsair II — United States (Marine Corps), 1975
AD-3N Skyraider — United States (Marine Corps), 1950
AD-3Q Skyraider — United States (Marine Corps), 1950
AD-4Q Skyraider — United States (Marine Corps), 1958-1962, EA-1F
AD-4W Skyraider — United States (Marine Corps), 1951, EA-1E
AD-5Q Skyraider — United States (Marine Corps), 1963-1970, EA-1F
AD-5W Skyraider — United States (Marine Corps), 1950-1962, EA-1E
AD-5W Skyraider — United States (Marine Corps), 1953-1962, EA-1E
AM-1 Mauler — United States (Marine Corps), 1948-1953
Auster AOP Mk.3 — Australia (Air Force), 1950
Auster AOP Mk.3 — Australia (Army), 1950
Auster AOP Mk.3 — Indonesia (Air Force)
Auster AOP Mk.3 — Netherlands (Air Force)
B-25D Mitchell — Rebels (Air Force)
B-25D Mitchell — United States (Civilian), 1950, CIA
B-25J-20 Mitchell — Rebels (Air Force)
B-25J-20 Mitchell — United States (Civilian), 1950, CIA
B-35 — United States (Air Force), 1950, [YB-35] B-49 — United States (Air Force), 1950, [YB-49] Bell 47 Sioux — United States (Civilian), Air America
Buccaneer S.2B — United Kingdom (Royal Air Force), 1973, BL.755
Buccaneer S.2C — United Kingdom (Royal Navy), 1973, BL.755
Buccaneer S.2D — United Kingdom (Royal Navy), 1973, BL.755
C-119B Flying Boxcar — United States (Civilian), Air America
C-123B Provider — United States (Civilian), Air America
C-130A Hercules — United States (Civilian), Air America
C-130E Hercules — United States (Civilian), Air America
C-130H Hercules — Morocco (Air Force), 1976, 12x
C-130H Hercules — New Zealand (Air Force), 1966
C-47 Dakota — United States (Civilian), 1958, Air America
CH-47A Chinook — Australia (Army), 1974
DC-4 — United States (Civilian), Air America
DC-6B — United States (Civilian), 1958, Air America
DHC-2 Beaver — United States (Civilian), Air America
DHC-4 Caribou — Malaysia (Air Force), 1965, 0
DHC-4 Caribou — United States (Civilian), 1965, Air America
F-100A Super Sabre — United States (Air National Guard), 1955-1967
F-100C Super Sabre — United States (Air National Guard), 1955-1964
F-100F Super Sabre — United States (Air National Guard), 1966
F-104G Starfighter [CF-104C] — Canada (Air Force), 1966
F2H-1 Banshee — United States (Marine Corps), 1949-1959
F2H-2 Banshee — United States (Marine Corps), 1949-1959
F2H-2N Banshee — United States (Marine Corps), 1952-1959
F2H-2P Banshee — United States (Marine Corps), 1949-1961
F2H-3 Banshee — United States (Marine Corps), 1954-1961
F2H-4 Banshee — United States (Marine Corps), 1955-1961
F-3B (F3H-2) Demon — United States (Marine Corps), 1957-1962
F-3C (F3H-2M) Demon — United States (Marine Corps), 1955-1962
F-4B Phantom II — United States (Marine Corps), 1962-1966
F-4B Phantom II — United States (Marine Corps), 1966-1969
F-4B Phantom II — United States (Marine Corps), 1969-1972
F-4B Phantom II — United States (Marine Corps), 1972
F4F-3 Wildcat — United States (Marine Corps), 1940-1945
F4F-4 Wildcat — United States (Marine Corps), 1940-1945
F-4J Phantom II — United States (Marine Corps), 1967-1969
F-4J Phantom II — United States (Marine Corps), 1969-1972
F-4J Phantom II — United States (Marine Corps), 1972-1974
F-4J Phantom II — United States (Marine Corps), 1974
F-4N Phantom II — United States (Marine Corps), 1974-1982
F-4S Phantom II — United States (Marine Corps), 1972
F-4S Phantom II — United States (Marine Corps), 1974
F-4S Phantom II — United States (Marine Corps), 1978-1986
F4U-4 Corsair — United States (Marine Corps), 1944
F4U-4B Corsair — United States (Marine Corps), 1944
F4U-5N Corsair — United States (Marine Corps), 1946
F4U-5P Corsair — United States (Marine Corps), 1948
F-51D Mustang — Rebels (Air Force)
F-51D Mustang — United States (Civilian), 1950, CIA
F-6A (F4D-1) Skyray — United States (Marine Corps), 1956-1964
F6F-5 Hellcat — United States (Marine Corps), 1944
F6F-5N Hellcat — United States (Marine Corps), 1944
F7F-1 Tigercat — United States (Marine Corps), 1944-1954
F7F-2N Tigercat — United States (Marine Corps), 1950-1954
F7U-3 Cutlass — United States (Marine Corps), 1951-1959
F7U-3M Cutlass — United States (Marine Corps), 1956-1959
F-84B Thunderjet — United States (Air National Guard), 1954-1971
F-8A (F8U-1) Crusader — United States (Marine Corps), 1957-1962
F-8B (F8U-1E) Crusader — United States (Marine Corps), 1957-1962
F-8B Crusader — United States (Marine Corps), 1963-1964, F8U-1E
F-8C (F8U-2) Crusader — United States (Marine Corps), 1959-1962
F-8C Crusader — United States (Marine Corps), 1963-1966, F8U-2
F-8D (F8U-2N) Crusader — United States (Marine Corps), 1959-1962
F-8D Crusader — United States (Marine Corps), 1963-1966, F8U-2N
F-8E (F8U-2NE) Crusader — United States (Marine Corps), 1962-1962
F-8E Crusader — United States (Marine Corps), 1963-1970, F8U-2NE
F8F-1 Bearcat — United States (Marine Corps), 1946-1955
F8F-1B Bearcat — United States (Marine Corps), 1946-1955
F8F-2N Bearcat — United States (Marine Corps), 1949-1955
F8F-2P Bearcat — United States (Marine Corps), 1949-1955
F-8H Crusader — United States (Marine Corps), 1968-1970
F-8H Crusader — United States (Marine Corps), 1970-1972
F-8H Crusader — United States (Marine Corps), 1972-1976
F-8J Crusader — United States (Marine Corps), 1968-1970
F-8J Crusader — United States (Marine Corps), 1970-1972
F-8J Crusader — United States (Marine Corps), 1972-1976
F9F-2B Panther — United States (Marine Corps), 1950-1958
F9F-2P Panther — United States (Marine Corps), 1950-1958
F9F-6 Cougar — United States (Marine Corps), 1953-1960
F-9J (F9F-8) Cougar — United States (Marine Corps), 1956-1962
F-9J Cougar — United States (Marine Corps), 1963-1966, F9F-8
FJ-1 Fury — United States (Marine Corps), 1947-1954
FJ-2 Fury — United States (Marine Corps), 1952-1957
FJ-3 Fury — United States (Marine Corps), 1953-1960
FJ-3M Fury — United States (Marine Corps), 1957-1962
FJ-4 (F-1E) Fury — United States (Marine Corps), 1955-1962
FJ-4 Fury — United States (Marine Corps), 1963-1964, F-1E
FJ-4B (AF-1E) Fury — United States (Marine Corps), 1956-1962
Hunter FGA.9 — Rhodesia (Air Force), 1962
KA-3B Skywarrior — United States (Marine Corps)
KA-6D Intruder — United States (Marine Corps), 1971-1994
KC-135A Stratotanker — United States (Air National Guard), 1966
KD-50 Superfortress — United States (Air National Guard), 1950-1954
MF-3B Demon — United States (Marine Corps), 1955-1962
P-47D Thunderbolt — United States (Air National Guard), 1947-1950
PBY-5 Catalina — United States (Civilian), 1953-1975, Air America
Pioneer CC.Mk.1 — Malaysia (Air Force)
QH-50C DASH — Japan (Navy), 1962-1967
QH-50D DASH — Japan (Navy), 1967
RA-3B (A3D-2P) Skywarrior — United States (Marine Corps), 1958-1962
RA-3B Skywarrior — United States (Marine Corps), 1963
RA-5C Vigilante — United States (Marine Corps), 1964-1979
RF-8A (F8U-1P) Crusader — United States (Marine Corps), 1957-1965
RF-8G Crusader — United States (Marine Corps), 1967-1986
RF-9F (F9F-6P) Cougar — United States (Marine Corps), 1953-1960
RF-9J (F9F-8P) Cougar — United States (Marine Corps), 1953-1962
RF-9J (F9F-8P) Cougar — United States (Marine Corps), 1963-1966
SA 313B Alouette II — Rhodesia (Army), 1971
SA.341F2 Gazelle Canon — France (Army), 1973
SA226-TC Metro II — Civilian (Civilian), 1975
SB2C-5 Helldiver — United States (Marine Corps), 1942-1950
Twin Pioneer CC.Mk.2 — Malaysia (Air Force)
UH-1H Huey — New Zealand (Air Force), 1971, Bell 205A-1

Ships

112 Ibn Al Hadrani [Pr.773 Polnocny C] — Libya (Navy), 1978-1999, 4x
132 Ibn Ouf — Libya (Navy), 1976, 2x
205 Al Katum [Pr.205ER Osa II] — Libya (Navy), 1977, 12x
A 110 Orangeleaf [Leaf class] — United Kingdom (Royal Navy), 1979-2016, 4x, Bayleaf, Oakleaf, Brambleleaf
A 705 Multatuli — Indonesia (Navy), 1961, Submarine Tender
A 903 Sambu — Indonesia (Navy), 1959, Fleet Oiler
A 904 Bunju — Indonesia (Navy), 1959, Fleet Oiler
A 921 Halmahera — Indonesia (Navy), 1957, Attack Personnel Transport Ship
A 922 Morotai — Indonesia (Navy), 1957, Attack Personnel Transport Ship
A 924 Nusa Telu — Indonesia (Navy), 1961, Attack Cargo Ship
A 925 Banggai — Indonesia (Navy), 1961, Attack Cargo Ship
A Thamrin — Indonesia (Navy), 1962, Submarine Tender
AK Liberty Class — Generic (Navy), 1942
BB Queen Elizabeth — United Kingdom (Royal Navy), 1945-1948, Reserve
BB Valiant — United Kingdom (Royal Navy), 1945-1948, Reserve
BB Warspite — United Kingdom (Royal Navy), 1945-1946, Reserve
C 606 Chateaurenault — France (Navy), 1948-1952
C 607 Guichen — France (Navy), 1948-1952
Chaho Class — North Korea (Navy), 1974, MTB
Commercial Supply Vessel [6,000t DWT] — Indonesia (Commercial), 1962, Converted to LCVP Transport
D 43 HMS Matapan — United Kingdom (Royal Navy), 1973-1978, Sonar Trials Ship
DD 825 Carpenter FRAM 1C — United States (Navy), 1964-1967, (1 Turret Version)
DD 825 Carpenter FRAM 1C — United States (Navy), 1967-1972, (1 Turret Version)
DD 825 Carpenter FRAM 1C — United States (Navy), 1972-1980, (1 Turret Version)
F 01 Dat Assawari [Vosper Mk7] — Libya (Navy), 1973-1980
F 24 Rahmat [Yarrow M Class] — Malaysia (Navy), 1972, Seacat
F Chevreuil Class — France (Navy), 1940
L 860 Telukkaturai Class — Indonesia (Navy), 1958
Large Life Raft [10m] — Civilian (Civilian)
LCI 467 Amahai — Indonesia (Navy), 1950
LCVP — Netherlands (Navy), Local Conversion to Gunboat
Life Raft [5m] — Civilian (Civilian)
M 1101 Conniston [Ton Class] — United Kingdom (Royal Navy), 1954, Sweeper
P 255 Banteng Class — Indonesia (Navy), 1949
P 310 Kraljevica Class — Indonesia (Navy), 1958
PP 01 HDML — Indonesia (Navy), 1950
R 02 Malta Class — United Kingdom (Royal Navy), 1957-1961
R 02 Malta Class — United Kingdom (Royal Navy), 1963-1967, GWS.21 Seacat
R 02 Malta Class — United Kingdom (Royal Navy), 1967-1973, GWS.22 Seacat
R 02 Malta Class — United Kingdom (Royal Navy), 1974-1978, GWS.24 Seacat
R 02 Malta Class — United Kingdom (Royal Navy), 1979, GWS.50 Seawolf
RVNS Ly Thuong Kiet — South Vietnam [-1975] (Navy), 1971-1975
RVNS Ngo Quyen — South Vietnam [-1975] (Navy), 1971-1975
RVNS Pham Ngu Lao — South Vietnam [-1975] (Navy), 1972-1975
RVNS Tran Binh Trong — South Vietnam [-1975] (Navy), 1971-1975
RVNS Trần Khánh Dý — South Vietnam [-1975] (Navy), 1971-1975
RVNS Tran Quang Khai — South Vietnam [-1975] (Navy), 1971-1975
RVNS Tran Quoc Toan — South Vietnam [-1975] (Navy), 1971-1975
Sinpo — North Korea (Navy), 1970, 18x
VT Uda [Pr.577] — Indonesia (Navy), 1963, Oiler
WMEC 615 Reliance — United States (Coast Guard), 1979-1988

Submarines

O 21 Class — Netherlands (Navy), 1950-1959, 59
O 21 Class — Netherlands (Navy), 1945-1950
British S class — United Kingdom (Royal Navy), 1948-1969
T Class — United Kingdom (Royal Navy), 1950-1955

Facilities

AAA Bty (100mm KS-19 x 4, Fire Can FCR) — Indonesia (Army)
AAA Bty (85mm M1939 x 4) — Indonesia (Army)
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Sec (12.7mm/50 Quad M55 x 2 Towed) — Generic (Army), 2x pr Bty
AAA Sec (40mm/70 Bofors SCR-517B x 2) — Netherlands (Army), 1971
AAA Sec (40mm/70 Bofors x 2) — Netherlands (Army), 1946
AAA Sec (40mm/70 Bofors x 2, FCE7 FCR) — United Kingdom (Royal Air Force), 1946
AAA Sec (40mm/70 Bofors x 2, FCE7 FCR) — United Kingdom (Royal Army), 1946-1982
Armed Police Sec — Generic (Civilian)
Armored Plt (AMX-13/90 Light Tank x 3) — France (Army), 1970-1990
Armored Plt (T-80 MBT x 3) — Soviet Union [-1991] (Red Army), 1979-1991
Armored Plt (T-80 MBT x 4) — Soviet Union [-1991] (Red Army), 1979-1991
Armored Sec (FV101 Scorpion Light Tank x 2) — United Kingdom (Royal Army), 1973-1995
Arty Bty (122mm D-74 Howitzer x 6) — Indonesia (Army), 1955
Arty Bty (152mm/48 2A36 Giatsint-B Towed Howitzer x 6) — Soviet Union [-1991] (Red Army), 1977-1991
Arty Bty (152mm/48 2A37 2S5 Giatsint-S Self-Propelled Howitzer x 6) — Soviet Union [-1991] (Red Army), 1977-1991
Arty Bty (155mm/39 M198 Towed Howitzer x 6) — United States (Army), 1979
Arty Bty (170mm M-1978 Koksan Self-Propelled Howitzer x 6) — North Korea (Army), 1978
Bunker (105mm) — Netherlands (Army)
CIA Agent — United States (Civilian)
Fire Base — United States (Army), Vietnam War (105mm Bty + M42A1 40mm Twin)
Fire Base — United States (Army), Vietnam War (155mm Bty + M42A1 40mm Twin)
Fire Base — United States (Marine Corps), Vietnam War (105mm Bty + M42A1 40mm Twin)
Fire Base — United States (Marine Corps), Vietnam War (155mm Bty + M42A1 40mm Twin)
Inf Plt (Australian SAS) — Australia (Army)
Inf Plt (British Army Gurkha’s) — United Kingdom (Royal Army)
Inf Plt (Marines) — Indonesia (Navy)
Inf Plt (Paratroopers) — Indonesia (Army)
Inf Plt (Rebels) — Indonesia (Army)
Inf Sec (SAS Recon) — Australia (Army) Inf Sec (SAS) — Australia (Army)
Mech Inf Plt (BMR-600 APC x 4) — Spain (Army), 1978
Mech Inf Plt (FV432 IFV x 4) — United Kingdom (Royal Army), 1962
Pill Box (7.62mm) — Generic (Generic)
Radar (AN/MPQ-49 FAAR) — Morocco (Army), 1977
Radar (Big Mesh [P-30]) — Indonesia (Air Force), 1961
Radar (Flat Face A [P-15]) — Soviet Union [-1991] (Air Defence Troops [PVO])
Radar (Flat Face A [P-15]) — Soviet Union [-1991] (Red Army)
Radar (HF-200 HF) — Indonesia (Air Force), 1962
Radar (PS-47/F) — Sweden (Air Force), 1965-1993, 9x
Radar (Token) — Soviet Union [-1991] (Air Defence Troops [PVO]), EW/GCI
Radar (Token) — Soviet Union [-1991] (Red Army), EW/GCI
Radar Nysa [A] — Indonesia (Air Force), 1961
Radar Nysa [B] — Indonesia (Air Force), 1961
Rail Bridge (150 Tons) — Generic (Generic)
Rail Bridge (60 Tons) — Generic (Generic)
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SSM Bn (SS-21a Scarab [9K79 Tochka] TEL) — Soviet Union [-1991] (Red Army), 1978-1991, Conventional
SSM Bn (SS-21a Scarab [9K79 Tochka] TEL) — Soviet Union [-1991] (Red Army), 1978-1991, Nuclear
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) — Generic (Generic)
Vehicles (Pontoon Bridge Carriers x 4) — Generic (Generic), Bridging Unit

Weapons

20mm M621 Burst [20 rnds] AN.602 hydrogen bomb — -Tsar Bomba
MBU-600 ASW Mortar Salvo [24 rnds] MIM-14B Nike Hercules [W-31 Mod 0 20 kt] Mk18 Mod 2 — 1944-60
Mk24 FIDO Torpedo — 1942-1948
Mk27 Mod 4 — 1946-1960
Mk28 — 1944-60
Mk34 Mod 1 Torpedo — 1948-1958
RBU-1 ASW Rocket Salvo [2 rnds] Si 270/533 Straight-Runner

Sensors

AN/ASG-15 — B-52G
AN/ASG-21 — B-52H
AN/MPQ-4A
Generic Tail Gun Optical Sight — Anti-Air
MD-5 — B-52B
Type 271P — 1943
Type 272 — 1941
Type IV Early Warning

Fixed/Added:
———————-
– 0003536: Fuel window does not close when A/C lands
– 0003909: “Manual” Checkbox on foreign contacts
– 0005194: Manual Speed checkbox sometimes remains in unit status dialog when you go to an enemy contact
– 0005001: EOIR Sensors Classifying Submarines
– 0004738: Time on Date/Time bar should say Zulu, not GMT?
– 0004702: SA-7 rear-aspect issue: missile will rarely fire
– 0006621: Goa in surface mode is running out of energy when fired on surface contact
– 0006596: Can hidden sonobouys not be selectable?
– 0006232: Submarine SAMs vs MPAs
– 0006163: Sub cannot shot SA-7 at Nimrod
– 0006088: Submarines on the surface can not be engaged by guns
– 0005748: Group display cut-off bug
– 0005534: SAM against ships always run out of energy before hitting
– 0005224: Plot Function Requests (double-click to end plotting)
– 0007404: Some serious UI (?) bug – when you select AI unit first..
– 0006750: Cloud deck altitude
– 0006639: Visibility issue- Weather penalties a bit harsh
– 0007419: SAMs can not engage SAMs in surface mode
– 0007416: Lock up-Freeze
– 0006545: Issue with Sosus not detecting stuff
– 0002893: Depth Charges and RBU’s- Should we use a CEP model with them?
– 0006752: Tough to get a sub to fire MANPAD at a plane
– 0006861: Waypoints: double click to stop entering waypoints
– 0007409: Lost two planes at takeoff
– 0001195: All keyboard shortcuts should be available by mouse somewhere in the screen
– 0001902: Copy, delete, move unit items should be included into the sceneditor’s menu
– 0005161: Unit status does not update when loading a new scenario
– 0004862: Deleted waypoints do not update Plot until pressing Play
– 0004742: Hotkeys should be displayed in the menu bar
– 0006340: Hold Position Setting not saved
– 0006786: When missiles see missiles.
– 0005240: Menu item for ‘track current unit’
– 0006324: Hold Position is not saved
– 0005507: UI is not updated when deleting a waypoint
– 0007456: Switch Unit/Group view on computers without numeric keypad (‘V’ hotkey?)
– 0007426: EC.665 Tiger helicopters can’t fire Hellfire IIs
– 0007406: Add GBU-43/B MOAB and BLU-82 Daisy Cutter loadout to US MC-130’s
– 0007430: Minor visual UI bug. Hiding/revealing unit attributes causes icon to disappear
– 0007170: MH-60S Gunship 2000 Loadouts
– 0007216: Add database validation check: Ships with elevators need to be Aviation Ship
– 0007464: SS-N-19 goes autonomous too quickly when target information ages
– 0007458: CG 11 Chicago 24 Aircraft Spots?
– 0007463: Australian Hornet upgrades (HUG2.x)
– 0003420: NORINCO-200 anti-runway bomb
– 0002754: Vietnamese Navy Ship Updates (Gepards, BPS Rename, Tarantul V, Svetlak)
– 0002932: YLC-20 land-based ELINT
– 0002888: Add USNS Howard O. Lorenzen.(T-AGM-25)
– 0003735: Add Bohai Emerald Bead 2012
– 0003607: Add Venezuelan SA-3
– 0004476: Add AN/TPS-80 G/ATOR
– 0004320: ASIP SIGINT sensor for U-2S, Global Hawk, Reaper
– 0004264: Type 200-4 “Sino-Durandal” and Type 200A anti-runway bombs
– 0005130: Add KC-46A
– 0005792: Tomahawk Block IV MMT
– 0005642: Option for turning on/off Group View under Map Settings
– 0006057: Soviet SAM updates
– 0005703: Syrian Radars
– 0006064: KJ-500 AWACS
– 0006265: JY-29/LSS-1 radar
– 0006356: RT-2000 MLRS (Taiwan)
– 0006072: Add ability to enable/disable showing ghosted group members when group is selected
– 0006199: Syrian air defence updates
– 0006230: Chinese C4I/ISR/EW aircraft checklist
– 0006494: Need to Implement Argon ST WBR-2000 ESM suite
– 0006833: Gepard3.9, Project 11661E(Vietnam)
– 0007140: DongDiao-class AGI
– 0007012: Gripen-NG new details – various adjustments needed
– 0007128: Pictures and details on Chinese AGI’s (Dongdiao class AGI )
– 0006989: Update MH-47G/MH-60M
– 0007157: Add US KC-46 Pegasus
– 0007209: Z-18 family
– 0007343: CV-22A decoy system and guns
– 0007262: P-8A LSRS/AAS variant
– 0007340: Virginia-class Blk V SSGN
– 0007339: Virginia-class Blk III SSN
– 0007266: Add 59N6E Protivnik GE 3D Surveillance Radar
– 0007386: Minor text fix for Japanese Eagles
– 0007377: Add SDB & GBU-49 to Swedish Gripens
– 0007366: SM-3 Block 1B deployed
– 0007344: MV-22B Update
– 0007400: B-52 Guns
– 0007397: Add Durandal loadout to Pakistani A-5 Fantans
– 0007432: Various New Zealand corrections and additions
– 0007427: USNS Howard O. Lorenzen (T-AGM 25)
– 0007423: Mike’s China Database Adds
– 0007445: B-52 tail gun corrections
– 0007447: Italian Tornado ECR MLU
– 0007434: Phoenix vs. Backfire
– 0007472: SOSUS Still an issue
– 0007495: Repeatable Captured Program crash
– 0007375: Decoys can’t be shot down
– 0007497: weapons have a PH of 0% against MALD
– 0006488: Jamming issue – AAM are fired blind and are wasted
– 0007042: Jamming issue – SAM firing with insufficient reflection against stealth target w/OECM
– 0006128: Air combat modelling: AIM-7P launched in heavy jamming environment and go blind, self destructing after 5 sec
– 0007486: Problem with imports (2 Large parking spaces don’t equal 1 very large)
– 0001573: Weapon ranges and numbers display for a task force/group
– 0007451: Must enable vs-missile modifiers for unguided weapons too
– 0007431: Command Crashes if dialog closed in middle of load autosave workflow
– 0007470: MIssion Editor Dialog: Loadout title and availabe weapons
– 0005726: Sprint and drift
– 0001959: Add quick key refcard HTML file as CHM to the sim
– 0003489: There’s no way to make relative reference points no longer relative to a unit.
– 0006539: Graphic glitch in Doctrine setting
– 0005454: ‘Hold Fire’ as side-wide option
– 0003622: Use of attack/sensor/logistics buttons/hotkeys after selecting multiple units including hostiles
– 0003837: New date and time not displayed until clock is started.
– 0003857: Weapon Alloc dialog does not always show all weapons
– 0004835: Should not be able to assign allied units to own missions
– 0004757: God View hotkey
– 0004743: No hotkeys for adding, moving and deleting ref points?
– 0004417: Rename function Gui inconsistency-reference points and units
– 0004083: Data area of Message Log Options box does not expand when box expanded.
– 0005332: * (keypad) key, to cycle display for databolcks, doesn’t work if game is paused.
– 0005312: Mission Editor Hotkey
– 0005281: Clear Message Log hotkey
– 0004864: Land units should not give the option to plot etc.
– 0005093: Rename waypoint should be Ctrl + R rather than just R
– 0005347: Feature request: Quick access, in-game shortcut list
– 0005350: User would like to set multiple aircraft’s homebase value in a couple clicks rather than just one
– 0005377: Camera altitude is not updated until a object is clicked
– 0005506: ‘Add’ & ‘Delete Reference Point’ hotkey
– 0005550: Right Side Information Dialog Issue
– 0005663: Ability to only show plotted course for selected unit
– 0005636: Hot Key List in Help Menu
– 0005586: Accidently giving sensor commands to a contact
– 0005584: Unit on patrrol mission trying to intercept unit outside its range
– 0005581: Move No-nav and exclusion zones to different drop down
– 0005565: On reload, group (leader) lacks tickmark (hold fire etc)
– 0006560: Clear log hot key
– 0006464: Mission Eidtor Refresh- Old info still in there at launch
– 0006462: Delete should only delete selected Reference Point. Not the last one you clicked
– 0006117: MPA aircraft assigned to ASW missions are dropping 1 sonobouy
– 0005918: Add links to DB viewer weapons entry from Weapons Dialog and Ship Forms
– 0005689: Looks like we have a 60 day maximum for scenarios
– 0006585: Helicopters are not dropping sonobuoys
– 0006740: Friendly side has access to other’s navpoint sensor/alt orders
– 0006741: Access to friendly ships’ dialogs
– 0007007: Do not highlight or unhighlight refpoints then drag-moving
– 0006900: Limit CAP investigation radius
– 0006743: You can move ships friendly to you’s waypoints around.
– 0006742: Allied Ship speed change
– 0007460: Remove relativity from selected Ref Point(s)
– 0007050: EA-6Bs forget jammer settings on load
– 0007457: Stuff not saving to file
– 0007449: Assorted UI issues
– 0007436: Display remaining distance in Unit Status fuel pane
– 0007461: Scenario Briefing – expand the multi-line textbox as the window expands
– 0007387: Quick shortcut key to cycle through sides (maybe s key)
– 0006705: If you select all units (multiple sides) and try and import then Command crashes
– 0007132: Command Process not terminating when application is closed
– 0007503: Raven 21 Repeatable Crash
– 0007511: Crash when opening edit menu
– 0007516: Red X crash
– 0007518: Bug if attempting copy or move on deleted unit
– 0007523: Infinite Loop When Aircraft Destroyed
– 0007514: Cannot use edit aircraft function with groups- options greyed on on drop down
– 0007288: Out of memory bug
– 0006853: No Pulse mode and recording with time compression doesn’t work
– 0007477: “Unit X Destroyed” message and popup kept firing
– 0005433: User able to manipulate friendly unit’s plot path
– 0005539: Aircraft Group Altitude Differentiation
– 0005779: Map declutter suggestions (view enemy installations as single installations)
– 0006843: Take off altitude initially very high then on next launch very low 24 meters
– 0007292: Support Mission: 2nd Launch Alt issue
– 0007442: ESM OTH capabilities
– 0007512: Add keyboard hotkeys in addition to numpad hotkeys
– 0007473: Make callsigns/unit names visible in unit status dialog
– 0007455: Add hotkeys
– 0007546: Visual ID’ing (by class only!) surfaced submarines
– 0007545: Enemy weapon range ring weirdness
– 0007543: AI’s use of carrier catapults and elevators during recovery cycles
– 0007539: Ship can’t visually identify surfaced subs
– 0007525: All catapults in use at landing
– 0007522: Some target types give strange suitable weapons (TGPs, ECM fuel tanks etc) – Editor Cleanup
– 0007548: Minor UI issue when renaming unit/ref points
– 0007549: Lock up on Impact
– 0007517: Error Message when opening mission editor
– 0007534: Error Message when opening mission editor
– 0007552: Repeatable Crash when selecting a unit, switching side and clicking Editor from the Command Menu
– 0007559: Exception Changjian Strike
– 0002311: Add South Korea Thaplya (Project 1206.1 Murena E) Hovercraft 2007
– 0006228: Add LT-2000 (Thunderbolt 2000) MRLS System (Taiwan)
– 0006578: Land based Rocket systems should be able to target ships
– 0006632: Add Reliance Class US Coast Guard Cutters
– 0006180: Saettia MK4, Diciotti Class Patrol Vessel
– 0007541: Vivid Sentry instant crash-repeatable
– 0007532: Add DPRK/Iraqi 170mm Koksans
– 0007553: Vietnamese Gepard’s are armed differently than Russian models
– 0007556: Error Message
– 0007558: Nixie launch issues
– 0007561: Multiselect no longer works
– 0007562: Repeatable Crash
– 0007538: Repeatable Crash in my Scenario
– 0007564: Manually plotted aircraft aren’t rtb’ing with a enough fuel to get back
– 0007557: P-3 and SH-60 do not take off for patrol mission (can launch manually though)
– 0007560: Bug visibility target
– 0007565: Cannot seem to change loadout on landed aircraft. Status stuck at readying
– 0007580: No response to manually entered speed
– 0007571: Bug just before missile engagement
– 0007570: Contradictory ready information in Air Ops dialog
– 0007569: Error message pop up
– 0007582: BOL launch not working for group leader
– 0006392: Baloogan’s Black Background- Perhaps add as an option?
– 0006579: Black background layer for Command
– 0007591: Unable to save imports
– 0007540: Trouble Deploying SDV
– 0007510: Improve submarine damage modelling
– 0007496: Inactive patrol mission still causes unit with plotted course to plot patrol course
– 0007493: Units assigned to Patrol Mission with 2 reference points are ping ponging back and forth
– 0006660: Strange Mk 48 Mod 1 DLZ Case
– 0006405: Building firing resolution: Maria y Victoria Torpedo Problem(s)
– 0007595: Units in a 2-RP patrol don´t asume patrolling status
– 0007310: Message log reverts to the main Window
– 0004961: Can’t pause the game if the message window is currently active/selected
– 0005346: Display Group/Unit mode in lower left corner
– 0006138: After using the Add Edit sides dialog the matrix menu is the active window
– 0007078: Wrong window is coming into the foreground
– 0007058: Closing the mission-editor-window
– 0006876: AI mission logic sends unarmed planes on mission
– 0006684: Game randomly + frequently switches to background
– 0007596: Error on missile right click
– 0007555: Aircraft Mission Status is Rapidly Changing
– 0007598: Crash Bug when re-targeting weapons after launch
– 0007179: adding multiple units in a row, unit list disappears if no name typed
– 0007314: Main Window Loosing Focus
– 0007485: Wingmen in groups using the Autoplanner continously switch between Tasked and Unassigned statuses
– 0007478: Message log gains focus -> no more keyboard inputs
– 0007606: Planes will load reserve ready and continue to fly missions
– 0007392: Carrier capable flag not in use pre-413 dbs
– 0007578: Player ordering manual attack on contact group: attack dialog should show all components
– 0007334: Group has new leader and new stations every load
– 0007515: Group lead changes not surviving save game
– 0007601: Mission Editor Dialog: Show current ready status of aircraft
– 0006409: Must improve ABM intercept guidance logic (missiles fired at impossible [off-angle] targets)
– 0006941: Need to improve ABM guidance algorithms
– 0006875: Arrow ABM intercepts going awry + Patriots going zig-zag
– 0007610: ES-3601 Picking up everything
– 0007616: If you open the speed and alt dialog and then switch to a different unit the dialog doesn’t update to match type
– 0007612: Open dialogs should not block hotkey input
– 0007722: Group/Unit View and the Mission Planner
– 0007745: Ability to set ‘Hold Position’ for all own-side units
– 0007744: Kite Screech and Vorenzh arcs
– 0007738: Feet and Meters Being displayed in Message Log
– 0005174: Platform display scrolling issue
– 0007730: If you select a land grouping (air base etc) in the mission editor the individual components aren’t displayed as targets in ME
– 0007717: Message Log: Deleting itself-truncating
– 0007736: Message Log frequent clearing
– 0007754: If no side is created hitting hotkeys crashes the game
– 0007761: Low 1% Pk with Phalanx Block IB
– 0007757: Launching the database viewer crashes the game.
– 0007765: Disengage (Ctrl+E) is not working for groups
– 0007767: Crash
– 0006979: Air independent propulsion bugs
– 0007770: AI should plot around known mines if on a mission
– 0006439: Torpedo homing depth
– 0007769: Launch as Group Crash
– 0007763: Torp attacks pretty weird
– 0007762: Unit status display on right of UI doesn’t always work
– 0007773: Grouped mobile units are instantly visible. Is autodetect on?
– 0007776: Command App not closing running the background
– 0002814: JLENS
– 0002891: M982 Excalibur guided 155mm round
– 0004490: Submarine torpedo firing arcs off
– 0003631: US Excalibur Artillery Rounds
– 0003146: INS Chakra (Akula II)
– 0003596: SAR-Lupe satellite
– 0006503: Add Portugeuse Navy
– 0006509: Valiant / Churchill class Harpoon capability
– 0006895: Mk46 and Mk48 max depths
– 0005429: European Satellite Updates
– 0007395: Academician Pashin (project 23130) Tanker
– 0007529: New North Korean ASW helo Frigates (maybe)
– 0007368: Generic Depth Charge range
– 0007659: DB3k Update: US National Guard A-7D Low Altitude Night Attack Upgrade 1989
– 0007689: A-50U Updates
– 0007683: Damaged Airbase reporting that it is overfilled when it actually isn’t
– 0007700: AL/ALQ-99 H pods in 1989 Issue
– 0007708: Seal Loadout for C-2A Greyhound
– 0007713: Add Swedish HMS Orion
– 0007714: Add Archer Artillery System
– 0007715: Add updated landsort minehunter (Sweden)
– 0007716: Add Swedish HKP 16 (Blackhawk)
– 0007740: RAF F-35B needs VTOL capability in db
– 0007733: Clemenceau needs more parking space
– 0007732: Update F-16I
– 0007729: Add A900 Mercuur class submarine support vessel
– 0007728: Add HDMS Diana (P520) Denmark
– 0007746: Remove level cruise flag & cruise alt from all torpedoes
– 0007760: Gulfstream G-IV
– 0007766: Loadout 2534 has 0 mine sonars Adjust to 1
– 0007759: Typo in aircraft #2871 CF-104C
– 0007775: Sort Edit aircraft dialog by year
– 0001085: Turkish rocket & SSM platforms
– 0001921: Taiwan Surface Navy Updates
– 0003581: Fajr-3 rocket
– 0003207: RAAD ATGM
– 0003598: Mine info
– 0004383: Check Yaogan 6 SAR satellite and make sure it works
– 0004607: TOW, AT-2, AT-5, AT-13, AT-14, Javelin ATGMs as add-on weapons for ground units
– 0005825: Mark Gellis Land Structure Requests
– 0005910: Venezuela database requests
– 0006367: Add Uruguayan Joao Belo Frigate
– 0007213: F-117 Hypothetical
– 0007677: Missing OECM pods for H-6G (3299)
– 0007032: Helipad bases/facilities need ammo dumps
– 0007743: Shaddock B can’t engage surface ships
– 0007734: Spanish submarines need default torpedo loadout set
– 0007680: Venezuelan platform requests
– 0007796: Interceptors chasing satellites
– FIXED: Aircraft were launching unguided stores once they took off
– FIXED: Clear Crash Save Raven 21
– FIXED: Command not terminating properly
– FIXED: Clear Crash Save Shamal
– FIXED: Editor crash
– FIXED: RUR-5A issue

v1.04 Release Candidate 6 (Build 553) (06/29/2014)

”Patch

COMMAND v1.04 RELEASE CANDIDATE 6 (BUILD 553)
————————————————————————

DOWNLOAD: https://drive.google.com/file/d/0B205vpZC1pGmc0ZYZk14MnRuZmc/edit?usp=sharing

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering “yes” to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 552.

RC6 RELEASE NOTES (changes since B552)
—————————————————————–

Fixed:
——–
– 0007796: Interceptors chasing satellites
– 0007793: Build 552 error when trying to manual control a/c
– 0007794: [552] Error Message Throttle/Altitude window
– 0007788: B552 – Value out of range when opening throttle window

* Additional performance tweaks

v1.04 Release Candidate 5 (Build 552) (06/28/2014)

”Patch

COMMAND v1.04 RELEASE CANDIDATE 5 (BUILD 552)
————————————————————————

DOWNLOAD:
MIRROR #1
MIRROR #2

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering “yes” to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 551.

RC5 RELEASE NOTES (changes since B551)
—————————————————————–
* A number of UI fixes
* Numerous performance tweaks

v1.04 Release Candidate 4 (Build 551) (06/26/2014)

”Patch

COMMAND v1.04 RELEASE CANDIDATE 4 (BUILD 551)
————————————————————————

DOWNLOAD:
MIRROR #1
MIRROR #2

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering “yes” to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 546.

RC4 RELEASE NOTES (changes since B546)
—————————————————————–

Fixed/Added:
————-
– 0007737: [B546] Slower Game Performance
– 0007697: [542] Gabriel II missiles never hit
– 0007722: Group/Unit View and the Mission Planner
– 0007745: Ability to set ‘Hold Position’ for all own-side units
– 0007744: Kite Screech and Vorenzh arcs
– 0007738: Feet and Meters Being displayed in Message Log
– 0005174: Platform display scrolling issue
– 0007730: If you select a land grouping (air base etc) in the mission editor the individual components aren’t displyayed as targets in ME
– 0007742: Consistant crash with scenario v1.04 RC3 B546
– 0007731: [B538] Scenario likely crashing because fighters are trying to intercept satellite
– 0007717: Message Log: Deleting itself-truncating
– 0007736: Message Log frequent clearing
– 0007721: [B545] System out of memory crash
– 0007754: If no side is created hitting hotkeys crashes the game
– 0007755: [B547] Out of memory crash
– 0007753: [547] Weapons Display disappeared
– 0007731: [B538] Scenario likely crashing because fighters are trying to intercept satellite
– 0007761: Low 1% Pk with Phalanx Block IB
– 0007756: [B548] Exception when clicking on aircraft
– 0007757: Launching the database viewer crashes the game.
– [FIXED B549] 548 Message log stops updating
– [FIXED B549] RUR-5A
– 0007765: Disengage (Ctrl+E) is not working for groups
– 0007767: [546] Crash – Operation Gurdun
– 0006979: Air independent propulsion bugs
– 0007770: AI should plot around known mines if on a mission
– 0007771: B538 – Hellos on mine clearing missio run out of fuel
– 0006439: [Weapons Modelling] Torpedo homing depth
– 0007769: Launch as Group Crash
– 0007763: [Weapons Modelling] [Build 549} Torp attacks pretty weird
– 0007762: Unit status display on right of UI doesn’t always work
– 0007773: Grouped mobile units are instantly visible. Is autodetect on?
– 0007776: Command App not closing running the background
– 0002814: DB3K: JLENS
– 0002891: DB3K: M982 Excalibur guided 155mm round
– 0004490: Submarine torpedo firing arcs off
– 0003631: US Excalibur Artillery Rounds
– 0003146: DB3K: INS Chakra (Akula II)
– 0003596: DB3K: SAR-Lupe satellite
– 0006503: DB3k: Add Portugeuse Navy
– 0006509: Valiant / Churchill class Harpoon capability
– 0006895: Mk46 and Mk48 max depths
– 0005429: European Satellite Updates
– 0007395: DB3k: “Academician Pashin” (project 23130) Tanker
– 0007529: DB3k: New North Korean ASW helo Frigates (maybe)
– 0007368: Generic Depth Charge range
– 0007659: DB3k Update: US National Guard A-7D Low Altitude Night Attack Upgrade 1989
– 0007671: Najin with SS-N-25 Mounts
– 0007689: A-50U Updates
– 0007683: Damaged Airbase reporting that it is overfilled when it actually isn’t
– 0007700: DB3k: AL/ALQ-99 H pods in 1989 Issue
– 0007705: DB3k: [542] Type 12l Leander main gun WEZ
– 0007708: DB3k: Seal Loadout for C-2A Greyhound
– 0007713: DB3k: Add Swedish HMS Orion
– 0007714: Add Archer Artillery System
– 0007715: DB3k: Add updated landsort minehunter (Sweden)
– 0007716: DB3k: Add Swedish HKP 16 (Blackhawk)
– 0007740: RAF F-35B needs VTOL capability in db
– 0007733: Clemenceau needs more parking space
– 0007732: Update F-16I
– 0007729: DB3k: Add A900 Mercuur class submarine support vessel
– 0007728: DB3k: Add HDMS Diana (P520) Denmark
– 0007746: Torpedoes: remove level cruise flag & cruise alt from all torpedoes
– 0007760: DB 3000 B416 #2956 Gulfstream G-IV
– 0007766: DB3k Update:Loadout 2534 has 0 mine sonars Adjust to 1
– 0007759: DBk3: Typo in aircraft #2871 CF-104C
– 0007775: Sort Edit aircraft dialog by year
– 0001085: Turkish rocket & SSM platforms
– 0007774: B546 Crash after Sub used up all AIP fuel
– 0001921: DB3k: Taiwan Surface Navy Updates
– 0003581: DB3K: Fajr-3 rocket
– 0003207: DB3K: RAAD ATGM
– 0003598: Mine info
– 0004383: Check Yaogan 6 SAR satellite and make sure it works
– 0004607: TOW, AT-2, AT-5, AT-13, AT-14, Javelin ATGMs as add-on weapons for ground units
– 0005825: Mark Gellis Land Structure Requests
– 0005910: Venezuela DB requests
– 0006367: Add Uruguayan Joao Belo Frigate
– 0007213: DB3k: F-117 Hypothetical
– 0007677: DB3k Update: Missing OECM pods for H-6G (3299)
– 0007032: CWDB: Helipad bases/facilities need ammo dumps
– 0007743: Shaddock B can’t engage surface ships
– 0007734: Spanish submarines need default torpedo loadout set
– 0007680: Venezuelan platform requests

* New hotkey: “L” for “Hold Position”.

* Significant UI/map modification: Detected non-friendly unit groups (airbases, installations, naval bases, mobile groups etc.) are shown as group entities while in Group view.

v1.04 Release Candidate 3 (Build 546) (06/19/2014)

”Patch

COMMAND v1.04 RELEASE CANDIDATE 3 (BUILD 546)
————————————————————————

DOWNLOAD:
MIRROR #1
MIRROR #2

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering “yes” to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 538.

RC3 RELEASE NOTES (changes since B538)
—————————————————————–

Fixed/Added:
————–
– 0007597: Range symbols of groups not merging with range symbols of single units
– 0007394: Range Symbols: If selected unit is selected and a group is selected you see all units rings
– 0007658: 539 another possible range ring issue
– 0002656: Strait of Gibraltar: Strange mining result
– 0001662: Formation editor’s interface is unintuitive
– 0001419: Wrong Tab order in the main game window
– 0003777: Upgrade scenario function- what does autosave mean exactly
– 0007643: ABMs don’t fire
– 0007650: A-6 Auto-Planner Weirdness
– 0004908: Bomb Alley Game Freeze- Sharing nav points
– 0007471: [441] HOBS IR missiles wont detect target > 40 degrees off bore?
– 0002717: Wierd Behavious with Postures
– 0002801: DB3K: Delilah loitering cruise missile
– 0003572: DB3K: F-16IQ
– 0003913: SWCC and Riverine Boats Missing
– 0006059: DB3k Update; Add FRG Mig-29
– 0006052: Implement a list of Vessels
– 0005755: RN Tide class (2014)
– 0005108: Message log wont clear
– 0007047: DB3k: Civilian Unit and Generic Inf Plt. and Co.
– 0006581: DB3k: Add Egyptian Block 52 Falcon (2014)
– 0006329: US Lockheed EC-130H Compass Call Jamming Weak
– 0006235: Add RN Tide Class and Leaf Class
– 0006667: Chinese C4ISR aircraft update
– 0007093: DB3k:: Add AN/ALE-55 Airborne decoy
– 0007117: Leaf-class tanker
– 0007446: Mirage F.1 GBU-12 twin rack
– 0007437: HQ-2 SAM not triggering DECM calcs
– 0007402: DB3k: Check Javelin Missile Propulsion
– 0007319: Hermes 900 drone jammer
– 0007274: 30mm GAU-8A/B must be APFSDS type
– 0007215: Hypothetical: F-19A Ghostrider
– 0007207: DB3k: Hypothetical request 747 CMCA variant
– 0007509: Gunny’s priority ships
– 0007508: Brimstone on UK MQ-9
– 0007507: TDK Type-214s will get Mk48 Mod 6 AT
– 0007504: Whales should have greater max depth
– 0007498: DB3k: MALD Range not correct
– 0007454: RWR & DECM upgrades for Russian aircraft
– 0007587: Adjust ITALD cruise altitude and/or climb/dive rate
– 0007586: Adjust PAK-FA stealth
– 0007568: CWDB: Issue with Sabre’s shooting back
– 0007567: DB3k: Air towed decoys
– 0007544: DB3k: US Block 2 RAM to IOC this year (2015)
– 0007617: DB3k Update: Brazilian Navy EC-725 Exocet loadout
– 0007615: Mike’s DLC: US Naval forces to 2018 standard (SAMS, Radars)
– 0007605: Seeker tech -gen fixes
– 0007604: Il-78 for PLAAF
– 0007600: SA-1 Radar seems unusually powerful
– 0007625: Cerberus (DECM pod) variant details
– 0007624: ALQ-131 & ALQ-184 version details
– 0007623: KKR-1T & SPS-141 details
– 0007622: DB3k: F-24 Hellcat Fixes
– 0007620: Buk-M3 (SA-17 upgrade)
– 0007619: Oscar-III class SSGN (2018)
– 0007618: L175 Khibiny RHAWS & jammer family
– 0007661: DB3k: Gorya-class minesweeper
– 0007651: [539] Error updating an scenario
– 0007649: Problems updating scenario to latest game version
– 0007645: SS-N-19 BOL causes crash
– 0007638: SS-N-12 / 19 isn’t using its DECM set
– 0007626: MiG-29K can’t take off (B538)
– 0007670: CZ detections seem broke
– 0007663: Sub-search only sonars should not detect ships
– 0007627: OTH and longwave radar detections must be imprecise
– 0007641: Martel mission issue
– 0007665: Re-adjust sonar nominal ranges
– 0007635: Order of Battle Mission/Task Tab doesn’t Select Units
– 0007681: Multiple ‘contact dropped’ messages
– 0005673: Sub torpedo tube reload issue (ROF issue)
– 0004492: Weapon ROF Issues
– 0006515: Single rail launcher rate of fire
– 0005938: Instant Reloads
– 0005814: Sea Darts being fired 4 in 4 seconds
– 0006038: THAAD reloads mounts near-instanttaneously
– 0007636: Canary’s Cage SAMs now walk on water
– 0007682: Message Log window
– 0006762: AIP Submarine Bug
– 0007675: Another 538 bug crash
– 0007690: Satellite search Radars should be active by default
– 0005696: [437] UNit from previous scenario showing up in Mission Editor
– 0006015: [Weapons Modelling] ROF Issue: Sub Deck Gun firing rates too high
– 0007611: IRBMs impacting air base do not always register destroyed aircraft -> crash in mission editor
– 0007688: AN/ALQ-126B not being used against SA-10
– 0007694: Sunken LHA’s aircraft
– 0007703: SA-N-7 Gadlfly Illumination Messages: No illumination modifier on subsequent missiles
– 0007704: B538 – SA-N-7 Gadfly – seaskimmer SAM

* When the player attempts to load a scenario for which the corresponding DB is missing, the game informs him of this and aborts the load. (Fixes the silent error of this predicament).

* On the unit status window, the assigned mission description (if applicable) is now a hyperlink. Clicking it brings up the mission editor window and selects this mission. This accelerates the process of quickly checking up the mission details of the selected unit/group.

* Numerous stability fixes.

* Includes the new versions of the DB3000 & CWDB databases.

v1.04 Release Candidate 2 (Build 538) (06/05/2014)

”Patch

COMMAND v1.04 RELEASE CANDIDATE 2 (BUILD 538)
————————————————————————
DOWNLOAD:
MIRROR #1
MIRROR #2

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering “yes” to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 536.

RC2 RELEASE NOTES (changes since B536)
—————————————————————–

Fixed/Added:
————-
– 0006138: After using the Add Edit sides dialog the matrix menu is the active window
– 0007078: Wrong window is coming into the foreground
– 0007058: Closing the mission-editor-window
– 0006876: AI mission logic sends unarmed planes on mission
– 0006684: Game randomly + frequently switches to background
– 0007596: Error on missile right click
– 0007555: Aircraft Mission Status is Rapidly Changing
– 0007598: Crash Bug when re-targeting weapons after launch
– 0007179: adding multiple units in a row, unit list disappears if no name typed
– 0007314: Main Window Loosing Focus
– 0007485: Wingmen in groups using the Autoplanner continously switch between Tasked and Unassigned statuses
– 0007478: Message log gains focus -> no more keyboard inputs
– 0007606: Planes will load reserve ready and continue to fly missions
– 0007392: Carrier capable flag not in use pre-413 dbs
– 0007578: Player ordering manual attack on contact group: attack dialog should show all components
– 0007334: Group has new leader and new stations every load
– 0007515: Group lead changes not surviving save game
– 0007601: Mission Editor Dialog: Show current ready status of aircraft
– 0006409: Must improve ABM intercept guidance logic (missiles fired at impossible [off-angle] targets)
– 0006941: Need to improve ABM guidance algorithms
– 0006875: Arrow ABM intercepts going awry + Patriots going zig-zag
– 0007610: ES-3601 Picking up everything
– 0007616: If you open the speed and alt dialog and then switch to a different unit the dialog doesn’t update to match type
– 0007612: Open dialogs should not block hotkey input

* Significant improvements to ABM intercept logic:
– Units with ABMs/ASATs target & begin tracking ballistic & orbital targets at much larger distances (to compensate for the very fast closure speed). This allows taking shots at the maximum intercept range.
– ABM shooters now understand when a potential shoot is not going to intercept an incoming ballistic missile/RV in time, i.e before splashdown, and hold fire in such case.
– Additional pre-fire checks for mandatory datalinks. If a mandatory datalink connection cannot be established, the firing sequence is aborted rather than launching the weapon “blind”. (This is critical for ABMs but also benefits other weapon types with mandatory datalinks).

* The weapon page on the DB viewer now lists the guidance details for the displayed weapon.

v1.04 Release Candidate 1 (Build 536) (05/30/2014)

”Patch

COMMAND v1.04 RELEASE CANDIDATE 1 (BUILD 536)
————————————————————————

DOWNLOAD:
MIRROR #1

The download is a self-extracting 7-zip file. Simply unpack to the Command installation directory, answering “yes” to any overwrite prompts.

This update can be applied to any existing version of the game, from v1.00 (Build 429) all the way to Build 521.

RC1 RELEASE NOTES (changes since B521)
—————————————————————–

GENERAL
———————–
* Significant performance increase, particularly in heavy jamming situations.

USER INTERFACE
————————————–
* Turning off “BMNG” from the map-view options enables wireframe-only map, emulating the H3 map style. (The relief layer can still be overlayed as usual)

* Added “Quick Jump” top-level menu which lists all saved quick-jump slots. Clicking any of the slots jumps the camera to the specified location & altitude (ie. same as using 1…10 keys).

* Added double-click functionality:
– Plotting course (F3): double-click when placing the last waypoint when plotting a course to exit Plot Course mode.
– Using Distance/Bearing tool (Ctrl + D): double-click to exit Distance/Bearing tool.

* Numerous GUI updates & improvements

* Most hotkeys now have a menu item. Three new menu categories added (‘View’, ‘Contact’ and ‘Quick Jump’).

* New window displaying all hotkeys: From the main menu, “Help” -> “Hotkeys”

* New hotkeys:
V – Switch unit/group view, for laptops without a numeric keypad
Ctrl+V – Toggle God’s Eye view
F11 – open Mission Editor
Ctrl+F11 – create new mission
Ctrl+F9 – unit/group Doctrine + EMCON
Ctrl+R – rename Reference Point (not sharing ‘R’ hotkey with Rename Unit)
Ctrl+Del – delete selected ref point(s)
Ctrl+Ins – add ref point
B – return to base
Ctrl+M – clear message log
A – Toggle Hold Fire for selected units (no AI attacks)
Ctrl+A – Toggle Hold Fire for all units on current side (no AI attacks)
I – Toggle Ignore plotted path when attacking for selected unit
Ctrl + I – Toggle Ignore plotted path when attacking for all units on current side
E – Drop Target(s)
Ctrl + E – Disengage (Drop all targets)
Alt+S – Toggle sides (switch sides) in scenario editor
P – Drop contact(s)

* Ability to configure ghosted unit visibilty for groups. Go to ‘Map Settings’ -> ‘Show ghosted group members for…’ and select the desired setting. Default is None.

* Ability to configure plotted course visibility. Go to ‘Map Settings’ -> ‘Plotted Courses’ and select desired setting. Default is All.

SIMULATION
—————————-
* There are now 11 pre-defined cloud cover profiles. The mouse pointer has been updated with more information on the clouds so that the player can adjust operations accordingly. Some profiles have two layers of clouds which opens the door for some interesting scenarios. It is now possible to operate underneath clouds, over clouds, inside clouds, and visibility through cloud layers depends on cloud density. The profiles are:
– Thick fog 0-2k ft, solid cloud cover 7-36k ft
– Thin fog 0-2k ft, solid cloud cover 7-36k ft
– Solid middle clouds 7-16k ft, moderate high clouds 30-36k ft
– Moderate middle clouds 7-16k ft, light high clouds 27-30k ft
– Moderate high clouds 25-28k ft
– Moderate middle clouds 7-16k ft
– Moderate low clouds 2-7k ft
– Light high clouds 20-23k ft
– Light middle clouds 10-16k ft
– Light low clouds 5-7k ft
– Clear sky

AI & MISSION EDITOR
————————————
* Significant addition to patrol missions: Prosecution Area.

Prosecution Areas (PAs) serve two purposes:

1) They act much like a forbidden zone in that contacts appearing within them are marked for interception, but they also _restrict_ the extent at which interceptions will happen. So if you want your fighters to e.g. be triggered only by bandits within 200nm of a protected HVU instead of “waking up” to contacts thousands of miles away, PAs are the solution.

2) They act as a “leash” for assets on a patrol; they effectively determine the extent to which the patrol assets can give chase to receding targets. If the bandit moves out of the PA, the defender is forbidden to follow (though it can still engage with weapons if feasible). This solves the problem of patrol assets over-extending themselves during interception, quite often falling victims to feints/traps.

PAs are supported in the UI by modifications to the Mission Editor UI, and are populated by reference points in the same way as existing patrol areas. They are empty by default, and in this case the AI behavior is the same as before (intercept bandits far away etc.), to facilitate existing scenarios.

Units that are assigned to a patrol with a prosecution area will target & engage only contacts that are within this area (or their patrol area). If they are not on patrol or their patrol does not have a prosecution area, the existing AI rules apply.
This makes it possible to create SAM ambushes (shoot at far less than max range), divide areas of responsibility for multiple patrol forces etc.

* Offboard sonar sensors (e.g. towed arrays & VDS) not only have their powerplant own-noise modifiers halved, but also get a further reduction as per the existing thermal layer and deep sound channel modifiers on sound propagation. This makes these sensors even more potent, especially when they hang on the other side of the thermal layer than their carrier platforms.

* Added sprint-and-drift behavior for units that are part of a surface or sub group (the most common case requiring this behavior). This behavior is enabled by going in the formation editor, selecting the desired unit, and ticking the checkbox “Sprint and Drift” on the formation editor toolbar.

WEAPONS MODELING
————————————

* The AI in ships & surfaced submarines can now engage incoming SAMs in ASM mode. (Player-issued attacks on SAMs are still deliberately ignored).

* The AI can now fire heavyweight torpedoes out to 8nm instead of 6nm.

SCENARIOS & DATA
——————————

* Includes updated versions of official scenarios.

* Includes the updated versions of the DB3000 & CWDB databases.

Fixed/Added:
———————-
– 0003536: Fuel window does not close when A/C lands
– 0003909: “Manual” Checkbox on foreign contacts
– 0005194: Manual Speed checkbox sometimes remains in unit status dialog when you go to an enemy contact
– 0005001: EOIR Sensors Classifying Submarines
– 0004738: Time on Date/Time bar should say Zulu, not GMT?
– 0004702: SA-7 rear-aspect issue: missile will rarely fire
– 0006621: Goa in surface mode is running out of energy when fired on surface contact
– 0006596: Can hidden sonobouys not be selectable?
– 0006232: Submarine SAMs vs MPAs
– 0006163: Sub cannot shot SA-7 at Nimrod
– 0006088: Submarines on the surface can not be engaged by guns
– 0005748: Group display cut-off bug
– 0005534: SAM against ships always run out of energy before hitting
– 0005224: Plot Function Requests (double-click to end plotting)
– 0007404: Some serious UI (?) bug – when you select AI unit first..
– 0006750: Cloud deck altitude
– 0006639: Visibility issue- Weather penalties a bit harsh
– 0007419: SAMs can not engage SAMs in surface mode
– 0007416: Lock up-Freeze
– 0006545: Issue with Sosus not detecting stuff
– 0002893: Depth Charges and RBU’s- Should we use a CEP model with them?
– 0006752: Tough to get a sub to fire MANPAD at a plane
– 0006861: Waypoints: double click to stop entering waypoints
– 0007409: Lost two planes at takeoff
– 0001195: All keyboard shortcuts should be available by mouse somewhere in the screen
– 0001902: Copy, delete, move unit items should be included into the sceneditor’s menu
– 0005161: Unit status does not update when loading a new scenario
– 0004862: Deleted waypoints do not update Plot until pressing Play
– 0004742: Hotkeys should be displayed in the menu bar
– 0006340: Hold Position Setting not saved
– 0006786: When missiles see missiles.
– 0005240: Menu item for ‘track current unit’
– 0006324: Hold Position is not saved
– 0005507: UI is not updated when deleting a waypoint
– 0007456: Switch Unit/Group view on computers without numeric keypad (‘V’ hotkey?)
– 0007426: Database Build 413: EC.665 Tiger helicopters can’t fire Hellfire IIs
– 0007406: Add GBU-43/B MOAB and BLU-82 Daisy Cutter loadout to US MC-130’s
– 0007430: Minor visual UI bug. Hiding/revealing unit attributes causes icon to disappear
– 0007170: MH-60S Gunship 2000 Loadouts
– 0007216: Add database validation check: Ships with elevators need to be Aviation Ship
– 0007464: SS-N-19 goes autonomous too quickly when target information ages
– 0007458: CG 11 Chicago 24 Aircraft Spots?
– 0007463: Australian Hornet upgrades (HUG2.x)
– 0003420: NORINCO-200 anti-runway bomb
– 0002754: Vietnamese Navy Ship Updates (Gepards, BPS Rename, Tarantul V, Svetlak)
– 0002932: YLC-20 land-based ELINT
– 0002888: Add USNS Howard O. Lorenzen.(T-AGM-25)
– 0003735: Add Bohai Emerald Bead 2012
– 0003607: Add Venezuelan SA-3
– 0004476: Add AN/TPS-80 G/ATOR
– 0004320: ASIP SIGINT sensor for U-2S, Global Hawk, Reaper
– 0004264: Type 200-4 “Sino-Durandal” and Type 200A anti-runway bombs
– 0005130: Add KC-46A
– 0005792: Tomahawk Block IV MMT
– 0005642: Option for turning on/off Group View under Map Settings
– 0006057: Soviet SAM updates
– 0005703: Syrian Radars
– 0006064: KJ-500 AWACS
– 0006265: JY-29/LSS-1 radar
– 0006356: RT-2000 MLRS (Taiwan)
– 0006072: Add ability to enable/disable showing ghosted group members when group is selected
– 0006199: Syrian air defence updates
– 0006230: Chinese C4I/ISR/EW aircraft checklist
– 0006494: Need to Implement Argon ST WBR-2000 ESM suite
– 0006833: Gepard3.9, Project 11661E(Vietnam)
– 0007140: DongDiao-class AGI
– 0007012: Gripen-NG new details – various adjustments needed
– 0007128: Pictures and details on Chinese AGI’s (Dongdiao class AGI )
– 0006989: Update MH-47G/MH-60M
– 0007157: Add US KC-46 Pegasus
– 0007209: Z-18 family
– 0007343: CV-22A decoy system and guns
– 0007262: P-8A LSRS/AAS variant
– 0007340: Virginia-class Blk V SSGN
– 0007339: Virginia-class Blk III SSN
– 0007266: Add 59N6E Protivnik GE 3D Surveillance Radar
– 0007386: Minor text fix for Japanese Eagles
– 0007377: Add SDB & GBU-49 to Swedish Gripens
– 0007366: SM-3 Block 1B deployed
– 0007344: MV-22B Update
– 0007400: B-52 Guns
– 0007397: Add Durandal loadout to Pakistani A-5 Fantans
– 0007432: Various New Zealand corrections and additions
– 0007427: USNS Howard O. Lorenzen (T-AGM 25)
– 0007423: Mike’s China Database Adds
– 0007445: B-52 tail gun corrections
– 0007447: Italian Tornado ECR MLU
– 0007434: Phoenix vs. Backfire
– 0007472: SOSUS Still an issue
– 0007495: Repeatable Captured Program crash
– 0007375: Decoys can’t be shot down
– 0007497: weapons have a PH of 0% against MALD
– 0006488: Jamming issue – AAM are fired blind and are wasted
– 0007042: Jamming issue – SAM firing with insufficient reflection against stealth target w/OECM
– 0006128: Air combat modelling: AIM-7P launched in heavy jamming environment and go blind, self destructing after 5 sec
– 0007486: Problem with imports (2 Large parking spaces don’t equal 1 very large)
– 0001573: Weapon ranges and numbers display for a task force/group
– 0007451: Must enable vs-missile modifiers for unguided weapons too
– 0007431: Command Crashes if dialog closed in middle of load autosave workflow
– 0007470: MIssion Editor Dialog: Loadout title and availabe weapons
– 0005726: Sprint and drift
– 0001959: Add quick key refcard HTML file as CHM to the sim
– 0003489: There’s no way to make relative reference points no longer relative to a unit.
– 0006539: Graphic glitch in Doctrine setting
– 0005454: ‘Hold Fire’ as side-wide option
– 0003622: Use of attack/sensor/logistics buttons/hotkeys after selecting multiple units including hostiles
– 0003837: New date and time not displayed until clock is started.
– 0003857: Weapon Alloc dialog does not always show all weapons
– 0004835: Should not be able to assign allied units to own missions
– 0004757: God View hotkey
– 0004743: No hotkeys for adding, moving and deleting ref points?
– 0004417: Rename function Gui inconsistency-reference points and units
– 0004083: Data area of Message Log Options box does not expand when box expanded.
– 0005332: * (keypad) key, to cycle display for databolcks, doesn’t work if game is paused.
– 0005312: Mission Editor Hotkey
– 0005281: Clear Message Log hotkey
– 0004864: Land units should not give the option to plot etc.
– 0005093: Rename waypoint should be Ctrl + R rather than just R
– 0005347: Feature request: Quick access, in-game shortcut list
– 0005350: User would like to set multiple aircraft’s homebase value in a couple clicks rather than just one
– 0005377: Camera altitude is not updated until a object is clicked
– 0005506: ‘Add’ & ‘Delete Reference Point’ hotkey
– 0005550: Right Side Information Dialog Issue
– 0005663: Ability to only show plotted course for selected unit
– 0005636: Hot Key List in Help Menu
– 0005586: Accidently giving sensor commands to a contact
– 0005584: Unit on patrrol mission trying to intercept unit outside its range
– 0005581: Move No-nav and exclusion zones to different drop down
– 0005565: On reload, group (leader) lacks tickmark (hold fire etc)
– 0006560: Clear log hot key
– 0006464: Mission Eidtor Refresh- Old info still in there at launch
– 0006462: Delete should only delete selected Reference Point. Not the last one you clicked
– 0006117: MPA aircraft assigned to ASW missions are dropping 1 sonobouy
– 0005918: Add links to DB viewer weapons entry from Weapons Dialog and Ship Forms
– 0005689: Looks like we have a 60 day maximum for scenarios
– 0006585: Helicopters are not dropping sonobuoys
– 0006740: Friendly side has access to other’s navpoint sensor/alt orders
– 0006741: Access to friendly ships’ dialogs
– 0007007: Do not highlight or unhighlight refpoints then drag-moving
– 0006900: Limit CAP investigation radius
– 0006743: You can move ships friendly to you’s waypoints around.
– 0006742: Allied Ship speed change
– 0007460: Remove relativity from selected Ref Point(s)
– 0007050: EA-6Bs forget jammer settings on load
– 0007457: Stuff not saving to file
– 0007449: Assorted UI issues
– 0007436: Display remaining distance in Unit Status fuel pane
– 0007461: Scenario Briefing – expand the multi-line textbox as the window expands
– 0007387: Quick shortcut key to cycle through sides (maybe s key)
– 0006705: If you select all units (multiple sides) and try and import then Command crashes
– 0007132: Command Process not terminating when application is closed
– 0007503: Raven 21 Repeatable Crash
– 0007511: Crash when opening edit menu
– 0007516: Red X crash
– 0007518: Bug if attempting copy or move on deleted unit
– 0007523: Infinite Loop When Aircraft Destroyed
– 0007514: Cannot use edit aircraft function with groups- options greyed on on drop down
– 0007288: Out of memory bug
– 0006853: No Pulse mode and recording with time compression doesn’t work
– 0007477: “Unit X Destroyed” message and popup kept firing
– 0005433: User able to manipulate friendly unit’s plot path
– 0005539: Aircraft Group Altitude Differentiation
– 0005779: Map declutter suggestions (view enemy installations as single installations)
– 0006843: Take off altitude initially very high then on next launch very low 24 meters
– 0007292: Support Mission: 2nd Launch Alt issue
– 0007442: ESM OTH capabilities
– 0007512: Add keyboard hotkeys in addition to numpad hotkeys
– 0007473: Make callsigns/unit names visible in unit status dialog
– 0007455: Add hotkeys
– 0007546: Visual ID’ing (by class only!) surfaced submarines
– 0007545: Enemy weapon range ring weirdness
– 0007543: AI’s use of carrier catapults and elevators during recovery cycles
– 0007539: Ship can’t visually identify surfaced subs
– 0007525: All catapults in use at landing
– 0007522: Some target types give strange suitable weapons (TGPs, ECM fuel tanks etc) – Editor Cleanup
– 0007548: Minor UI issue when renaming unit/ref points
– 0007549: Lock up on Impact
– 0007517: Error Message when opening mission editor
– 0007534: Error Message when opening mission editor
– 0007552: Repeatable Crash when selecting a unit, switching side and clicking Editor from the Command Menu
– 0007559: Exception Changjian Strike
– 0002311: Add South Korea Thaplya (Project 1206.1 Murena E) Hovercraft 2007
– 0006228: Add LT-2000 (Thunderbolt 2000) MRLS System (Taiwan)
– 0006578: Land based Rocket systems should be able to target ships
– 0006632: Add Reliance Class US Coast Guard Cutters
– 0006180: Saettia MK4, Diciotti Class Patrol Vessel
– 0007541: Vivid Sentry instant crash-repeatable
– 0007532: Add DPRK/Iraqi 170mm Koksans
– 0007553: Vietnamese Gepard’s are armed differently than Russian models
– 0007556: Error Message
– 0007558: Nixie launch issues
– 0007561: Multiselect no longer works
– 0007562: Repeatable Crash
– 0007538: Repeatable Crash in my Scenario
– 0007564: Manually plotted aircraft aren’t rtb’ing with a enough fuel to get back
– 0007557: P-3 and SH-60 do not take off for patrol mission (can launch manually though)
– 0007560: Bug visibility target
– 0007565: Cannot seem to change loadout on landed aircraft. Status stuck at readying
– 0007580: No response to manually entered speed
– 0007571: Bug just before missile engagement
– 0007570: Contradictory ready information in Air Ops dialog
– 0007569: Error message pop up
– 0007582: BOL launch not working for group leader
– 0006392: Baloogan’s Black Background- Perhaps add as an option?
– 0006579: Black background layer for Command
– 0007591: Unable to save imports
– 0007540: Trouble Deploying SDV
– 0007510: Improve submarine damage modelling
– 0007496: Inactive patrol mission still causes unit with plotted course to plot patrol course
– 0007493: Units assigned to Patrol Mission with 2 reference points are ping ponging back and forth
– 0006660: Strange Mk 48 Mod 1 DLZ Case
– 0006405: Building firing resolution: Maria y Victoria Torpedo Problem(s)
– 0007595: Units in a 2-RP patrol don´t asume patrolling status
– 0007310: Message log reverts to the main Window
– 0004961: Can’t pause the game if the message window is currently active/selected
– 0005346: Display Group/Unit mode in lower left corner
– 0007594: CTD in Build 521
– 0007551: [528] UI: Quick Jump Menu is listed in cronological order
– 0007492: [524]Extend the active emissions inside patrol area to prosecution area
– FIXED: Aircraft were launching unguided stores once they took off
– FIXED: Clear Crash Save Raven 21
– FIXED: Command not terminating properly
– FIXED: Clear Crash Save Shamal
– FIXED: Editor crash

1980-2015+ database (DB3000) additions
——————————————–

Aircraft

AH-64E Apache [Guardian] — Taiwan (Army), 2014, x30
Avro RJ100 [Mod BAe 146-300] — Bahrain (Air Force), 2002, 3x, VIP
Avro RJ100 [Mod BAe 146-300] — Commercial (Commercial), 1989
Avro RJ70 [Mod BAe 146-100] — Commercial (Commercial), 1994
Avro RJ85 [Mod BAe 146-200] — Bahrain (Air Force), 1997, 1x + 1x VIP
Avro RJ85 [Mod BAe 146-200] — Commercial (Commercial), 1983
BAe 146-100 — Commercial (Commercial), 1983
BAe 146-100 Statesman CC.2 — United Kingdom (Royal Air Force), 1986
BAe 146-200 — Commercial (Commercial), 1984
BAe 146-300 — Commercial (Commercial), 1989
Boeing 757-200 — Commercial (Commercial), 1983
Boeing 757-200M — New Zealand (Air Force), 2004
Boeing 757-200PF — Commercial (Commercial), 1988
Boeing 757-200SF — Commercial (Commercial), 2002
Boeing 757-300 — Commercial (Commercial), 1999
C-101BB-02 Aviojet [T-36 Halcon] — Chile (Air Force), 1986, 12x, Aviojet, Toqui
C-101BB-03 Aviojet — Honduras (Air Force), 1988, 4x, Aviojet
C-101CC-02 Aviojet [A-36 Halcon II] — Chile (Air Force), 1988, 23x, Aviojet, Toqui II
C-101CC-04 Aviojet — Jordan (Air Force), 1988, 16x, Aviojet
C-130H Hercules — Morocco (Air Force), 1976, 12x
C-130H Hercules — New Zealand (Air Force), 1966
F/A-18A Hornet — Australia (Air Force), 2012
F-15C Eagle [Baz-2000] — Israel (Air Force), 2009, AIM-120C-7
F-15D Eagle [Baz-2000] — Israel (Air Force), 2009, AIM-120C-7
F-15K Eagle — South Korea (Air Force), 2010
F-16I Falcon [Sufa] — Israel (Air Force), 2005, AIM-120C-7
Hawk 129 LIFT — Bahrain (Air Force), 2007, 6x
JAS 39C Gripen — Sweden (Air Force), 2018, Batch 3, SDB
JAS 39D Gripen — Sweden (Air Force), 2018, Batch 3, SDB
JZ-8F Finback B — China (Air Force), 2007, PLAAF, IFR, Few
JZ-8F Finback B — China (Air Force), 2007, PLANAF, IFR, Few
KC-130H Hercules — Morocco (Air Force), 1983, 2x
KC-46A Pegasus — United States (Air Force), 2016, KC-767A
MC-130E Combat Talon I — United States (Air Force), 2003, BLU-82/B + GBU-43/B
MC-130H Combat Talon II — United States (Air Force), 2003, GBU-43/B
MH-47G Chinook — United States (Army), 2006, SpecOps
MH-60M Velcro Hawk — United States (Army), 2011
MH-60S Knighthawk — United States (Navy), 2015
MQ-9B Reaper UAV — United States (Air Force), 2008
MV-22B Osprey — United States (Marine Corps), 2010
P-3K2 Orion — New Zealand (Navy), 2012
P-8A Poseidon [LSRS] — United States (Navy), 2014, Ex-MMA, Boeing 737-800
Q-5I Fantan — China (Air Force), 1997, PLAAF
Q-5IA Fantan — China (Air Force), 1997, PLAAF
RC-130H Hercules [EC-130H] — Morocco (Air Force), 1986, 2x, SLAR Pod
SA.341F2 Gazelle Canon — France (Army), 1973
SA.341F2 Gazelle Canon — France (Army), 1999
T.67M-260 Firefly — Bahrain (Air Force), 2003, 3x
T.67M-260 Firefly — Jordan (Air Force), 2003, 17x
T.67M-260 Firefly — United Kingdom (Royal Air Force), 1996-2010, 22x
Tu-154M Careless [Type I ELINT] — China (Air Force), 1997-1999
Tu-154M Careless [Type II ELINT / SLAR] — China (Air Force), 1999, 4x
UH-1H Huey — New Zealand (Air Force), 1971, Bell 205A-1
Y-8ELINT Cub [High New 8] — China (Navy), 2014, PLANAF, 2x
Y-8T Cub [High New 3] — China (Navy), 2007, PLAAF, 3x, ACP
Y-8XZ Cub [High New 7] — China (Navy), 2006, PLAAF, 1x, PsyOps
Y-9 Cub — China (Air Force), 2013, PLAAF, Y-8 Replacement
Y-9 Cub [High New 10, KJ-500 Rotodome] — China (Air Force), 2016, PLAAF
Z-18 Super Frelon — China (Navy), 2014, PLANAF, Carrier-based transport
Z-18FQ Super Frelon — China (Navy), 2016, PLANAF, Carrier-based ASW

Ships

621 [MDK Tsaplya, Pr.1206.1 Murena] — South Korea (Navy), 2007, x3
A 625 Alize — France (Navy), 2006
A 759 Dupuy de Lome — France (Navy), 2006
ADV Ocean Shield [Ocean Protector, Skandi Bergen OSV] — Australia (Navy), 2013
AOE 425 Masyu — Japan (Navy), 2005
BG 31 Bukovina [Stenka Pr.205P Tarantul] — Ukraine [1992-] (Border Guard), 1992, x13
Bohai Jinzhu [1300P/1800LM RoPax] — China (Navy), 2010, 6x, MPS Dual purpose
C-151 LCT — Turkey (Navy), 2012, x8
F 501 Lieutenant Colonel Errahmani [Descubierta] — Morocco (Navy), 1983, 1x
F 76 Jamaran [Moudge Class] — Iran (Navy), 2014, Ghader
HQ 11 Dinh Tien Hoang [SKR Gepard 3.9, Pr.1166.1E] — Vietnam [1975-] (Navy), 2011
HQ 261 [Svetlyak, Pr.1041.2] — Vietnam [1975-] (Navy), 2003
Large Life Raft [10m] — Civilian (Civilian)
Life Raft [5m] — Civilian (Civilian)
N 125 Osman Gasi — Turkey (Navy), 2012, 4x LCVP. Upgraded
P 1013 Azmat — Pakistan (Navy), 2013, x2
P 18 Armatolos [Osprey 55 Class] — Morocco (Navy), 1990, 2x
P 224 Sina [Kaman Mod, La Combattante II] — Iran (Navy), 2014, Ghader
P 308 El Lahiq [Osprey 55 Class] — Morocco (Navy), 1988, 4x
P 313-1 Shahid Mehdavi [Thondor Type 021 Houdong] — Iran (Navy), 2014, ex Fath
P 318 Rais Bargach [OPV-64 Class] — Morocco (Navy), 1996, 5x
P 318 Rais Bargach [OPV-64 Class] — Morocco (Navy), 2000, 5x
P 341 Bir Anzaran [OPV-70 Class] — Morocco (Navy), 2012, 3x
P 44 Valle del Cauca [Reliance Class] — Colombia (Navy), 2003, -ex WMEC Durable
P 621 Samudura [Reliance Class] — Sri Lanka (Navy), 2004, -ex WMEC Courageous
P 676 Flamant [OPV-54 Class] — France (Navy), 1997, x3
P55 Wellington [Project Protector] — New Zealand (Navy), 2010, 2x
PC 1 Cyclone — United States (Navy), 2014, Griffin
PC-21 Guaiqueri [POVZEE] — Venezuela (Navy), 2011, 4x
PS 701 Fateh [Saettia Mk4/Modified Ubaldo Diciotti Class] — Iraq (Navy), 2009, x4
RB-M 45601 [USCG Response Boat – Medium] — United States (Coast Guard), 2008, x57 planned
Sin Hung — North Korea (Navy), 1970, x63
Sinpo — North Korea (Navy), 1970, x18
T-AGM 23 Observation Island — United States (Navy), 1982-2014, Cobra Judy
T-AGM 25 Howard O. Lorenzen — United States (Navy), 2015, Cobra King
T-AK 323 TSgt. John. A Chapman — United States (Navy), 2005, x1 Ex Merlin
T-AK 4269 Capt. Steven L Bennett — United States (Navy), 1997, x1 Ex TNT Express
T-AKR 10 Cape Island [C7-S-95A, Mercury] — United States (Navy), 1980, 4x
T-AKR 9960 Cape Race [Saudi Riyadh Class] — United States (Navy), 1993, 3x
Type XXX [851 Dongdiao] — China (Navy), 2001
Type XXX Bohai Emerald Bead [Commercial/Military RO/RO] — Commercial (Commercial), 2013
U 120 Skadovsk [Zhuk Pr.1400M Grif] — Ukraine [1992-] (Navy), 1997, x1 Navy, x19 Border Guards
U 130 Hetman Sahaydachniy [Krivak III Pr.1135.5 Nerei] — Ukraine [1992-] (Navy), 1993
U 205 Lutsk [Grisha V Pr.1124ME Albatros] — Ukraine [1992-] (Navy), 1994, x2,
U 206 Vinnitsya [Grisha II Pr.1124P Albatros] — Ukraine [1992-] (Navy), 1994, x2
U 207 Uzgorod [Pauk I Pr.1241.2 Molniya-2] — Ukraine [1992-] (Navy), 1996, 2 Navy + 3 Border Guard
U 310 Zhovti Vodi [Natya I Pr.266M] — Ukraine [1992-] (Navy), 1997, x2
U 330 Melitopol [Sonya Pr.1265] — Ukraine [1992-] (Navy), 1996, x2
U 401 Kirovograd [Polnocny C Pr.773] — Ukraine [1992-] (Navy), 2002
U 402 Konstyantyn Olshanskyy [Ropucha I Pr.775] — Ukraine [1992-] (Navy), 1997
U 420 Donetsk [Pomornik Pr.1232.2 Zubr] — Ukraine [1992-] (Navy), 1993, x4, 1 Remaining by 2006
U 762 Rivne [Alligator Pr.1171 Tapir] — Ukraine [1992-] (Navy), 1997-2006
WMEC 39 Alex Haley — United States (Coast Guard), 2000, x1,ex ATS-1 Edenton
WMEC 615 Reliance [Reliance Class] — United States (Coast Guard), 1979-1988
WMEC 615 Reliance [Reliance Class] — United States (Coast Guard), 1989

Submarine

MS-29 Yono — North Korea (Navy), 2008, x10
SSGN 726 Ohio — United States (Navy), 2016
SSN 21 Seawolf — United States (Navy), 2016
SSN 23 Jimmy Carter [Seawolf Class] — United States (Navy), 2016, SpecOps
SSN 688 Los Angeles [Flight I, DDS] — United States (Navy), 2016
SSN 688 Los Angeles [Flight I] — United States (Navy), 2016
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1982
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1985
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1987
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1989
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1990
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1991
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1994
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1996
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 1999
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2003
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2005
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2008
SSN 700 Dallas [Los Angeles Class, Flight I] — United States (Navy), 2016
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1984
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1985
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1987
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1989
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1990
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1991
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1994
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1996
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 1999
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2003
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2005
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2008
SSN 716 Salt Lake City [Los Angeles Class, Flight I] — United States (Navy), 2016
SSN 719 Providence [Los Angeles Class, Flight II, VLS] — United States (Navy), 2016
SSN 751 San Juan [Improved Los Angeles Class] — United States (Navy), 2016
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 1996
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 1999
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2003
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2005
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2008
SSN 771 Columbia [Improved Los Angeles Class] — United States (Navy), 2016
SSN 774 Virginia [Flight I] — United States (Navy), 2016
SSN 778 New Hampshire [Virginia Class, Flight II] — United States (Navy), 2009
SSN 778 New Hampshire [Virginia Class, Flight II] — United States (Navy), 2016
SSN 784 North Dakota [Virginia Class, Flight III] — United States (Navy), 2014
SSN 784 North Dakota [Virginia Class, Flight III] — United States (Navy), 2016
SSN 792 [Virginia Class, Flight IV] — United States (Navy), 2022
SSN 802 [Virginia Class, Flight V, VPM] — United States (Navy), 2027
Unarmed Midget Submarine — Civilian (Civilian), 2000, Narco-Submarine

Facilities

AAA Plt/2 (20mm/85 Hovet M163A2 x 2) — Israel (Army), 1983-2005
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Plt/3 (23mm ZU-23-2 x 2) — Morocco (Army), 3x pr Plt
AAA Sec (25mm Type 87 x 2) — China (Army), 1989
Armored Plt (AMX-10RC x 3) — France (Army), 1981
Armored Plt (ERC-90 F4 SAGAIE x 3) — France (Army), 1982
Armored Plt (K1 88 MBT x 4) — South Korea (Army), 1987
Armored Plt (K1A1 MBT x 4) — South Korea (Army), 1991
Armored Plt (Type 10 Hitomaru MBT x 4) — Japan (Army), 2013
Armored Plt (ZTD-05 Amphibious Tank x 4) — China (Marines), 2010
Armored Plt (ZTL-09 AGS x 4) — China (Army), 2010
Arty Bty (122mm/36 Raad 1 Self-Propelled Howitzer x 6) — Iran (Army), 2003
Arty Bty (155mm/52 K-9 Thunder Self-Propelled Howitzer x 6) — South Korea (Army), 1991
Arty Bty (170mm M-1978 Koksan Self-Propelled Howitzer x 6) — North Korea (Army), 1978
Arty Bty (170mm M-1989 Koksan Self-Propelled Howitzer x 6) — North Korea (Army), 1989
Arty Bty (RT-2000 AMLRS) — Taiwan (Army), 2011, Thunderbolt-2000
Arty Bty (Sejil-60 MLRS x 6) — Iraq (Army), 1985
Arty Bty (SS-60 Astros II MLRS x 6) — Brazil (Army), 1985
Arty Bty (Type 89 MLRS x 6) — China (Army), 1995
Mech Inf Plt (BMR-600 APC x 4) — Spain (Army), 1978
Mech Inf Plt (Boragh APC x 3) — Iran (Army), 2000
Mech Inf Plt (EE-11 Urutu APC x 4) — Brazil (Army), 1980, Widely Exported
Mech Inf Plt (Fahd 240 APC x 3) — Egypt (Army), 1986, Widely Exported
Mech Inf Plt (FV432 IFV x 4) — United Kingdom (Royal Army), 1962
Mech Inf Plt (FV510 Desert Warrior IFV x 4) — Kuwait (Army), 1995
Mech Inf Plt (FV510 Warrior IFV x 4) — United Kingdom (Royal Army), 1988
Mech Inf Plt (K200A1 KIFV APC x 4) — South Korea (Army), 1986
Mech Inf Plt (ZBL-09 Snow Leopard [HJ-73C] IFV x 4) — China (Army), 2010
Motor Rifle Plt (BTR-82A APC x 3) — Russia [1992-] (Army), 2010
Radar (59N6 Protivnik-GE) — Russia [1992-] (Army), 2000
Radar (AN/MPQ-49 FAAR) — Egypt (Army), 1989, Delivered 1993? Trackstar radar?
Radar (AN/MPQ-49 FAAR) — Morocco (Army), 1977
Radar (AN/TPQ-36A [NASAMS]) — United States (Army), 2005, On loan
Radar (AN/TPS-80 G/ATOR) — United States (Marine Corps), 2017
Radar (Back Net [P-80]) — Syria (Air Force)
Radar (Bar Lock A [P-37]) — Syria (Air Force)
Radar (China JY-11B) — Venezuela (Air Force), 2011, 3x
Radar (China JY-27 Wide Mat) — Syria (Air Force), 2007, 2x, Misidentified as JY-11B
Radar (China JYL-1) — Syria (Air Force), 1x, Misidentified as YLC-2V, Kafr Buhum
Radar (China Type 120 [JY-29/LSS-1 Mod]) — China (Air Force), 2010, HQ-9 / HQ-12 Low-Alt Aquisition
Radar (China Type 120 [JY-29/LSS-1 Mod]) — Syria (Air Force), 4x, Stand-alone Surveillance
Radar (Dog Ear [9S80]) — Syria (Army), SA-13
Radar (Flat Face B [P-19, Kasta 2E Upgrade]) — Syria (Army)
Radar (JY-29 [LSS-1]) — China (Air Force)
Radar (Tall King A [P-14]) — Syria (Air Force)
Radar (Tin Shield B [5N59S/36D6]) — Syria (Air Force)
Radar (YLC-20 ELINT [Tamara/Vera Copy]) — China (Air Force), 2001, Emitter Location System
SAM Bn (SA-3c Goa [S-125M Pechora-2M]) — Syria (Air Force), 2011
SAM Bn (SA-3c Goa [S-125M Pechora-2M]) — Venezuela (Air Force), 2012
SAM Bty (I-HAWK [HAWK-XXI, HEOS]) — Morocco (Army), 2011, 8x Bty, Ex-Netherlands
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Germany [FRG/Reunified] (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Kuwait (Army), 2011, 6x Bty
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Netherlands (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — UAE (Army), 2011
SAM Bty (Patriot [PAC-2]) — Taiwan (Army), 2013, 8x Lnchr
SAM Plt (NASAMS) — United States (Air Force), 2005, 3x + AN/TPQ-36A + NTAS, 6x Bty
SAM Plt (SA-13 Gopher [9K35 Strela-10]) — Syria (Army), 2x Plt + Dog Ear pr Bty
SAM Plt/2 (Chaparral x 2) — Egypt (Army), 1989, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 2009, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (NASAMS II) — United States (Air Force), 2010, 2x + 1x MSP-500 pr Plt, 3x pr Bty
SAM Sec (Machbet x 2) — Israel (Army), 1998, 2x pr Plt, +1 EL/M-2106
SAM Sec (SA-7b Grail [9K32M Strela-2M] MANPADS x 3) — Morocco (Army)
Sensor (MSP-500 [NASAMS II]) — United States (Air Force), 2010
Sensor (NTAS FLIR/LR [NASAMS]) — United States (Air Force), 2005
SSM Bn (Ghader) — Iran (Navy), 2013
SSM Plt (AT-14 Spriggan [9N133 Kornet]) — Russia [1992-] (Army), 1995, 3x
SSM Plt (FGM-148 Javelin) — United States (Army), 1996, 3x, ATGM
SSM Plt (SSC-6 Switchblade [3K60 BAL-E]) — Russia [1992-] (Navy), 2009
SSM Plt (Toofan 2) — Iran (Army), 2000
Vehicle (M1114GR [9M133 Kornet ATGM] x1) — Greece (Army), 2014
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) — Generic (Generic)
Vehicle (Truck, Gaz Tigr x 1) — Generic (Generic), 2004
Vehicle (Truck, VBL x 1) — France (Army), 1990
Vehicles (Pontoon Bridge Carriers x 4) — Generic (Generic), Bridging Unit

Weapons

20mm M621 Burst [20 rnds] 30mm DEFA 554 Burst [25 rnds] — Aircraft
7.62mm GAU-17 MG Burst [50 rnds] AT-14 Spriggan [9M133 Kornet] — 1995
Brite Cloud Active Expendable Decoy — Aircraft
China Type 200-4 [Durandal Copy] — 1997
China Type 200A LGB [Durandal Copy] — 2012
DF-25 [Conventional, CSS-5 Mod-3] DF-25 RV [Conventional, CSS-5 Mod-3] FGM-148 Javelin — 1996
MIM-23P I-HAWK — I-HAWK XXI
RGM-109I Tomahawk Blk IV MMT [Multi-Mission] — 2015, ASuW Capable
Toofan 2 — 2000, BGM-71C Copy
UGM-109I Tomahawk Blk IV MMT [Multi-Mission] — 2015, TT, ASuW Capable
UGM-109I Tomahawk Blk IV MMT [Multi-Mission] — 2015, VLS, ASuW Capable

Sensor

AN/ASG-21 — B-52H
AN/ASG-15 — B-52G
AN/SPQ-XX Cobra King [S-Band] — 2014
AN/SPQ-XX Cobra King [X-Band] — 2014
AN/SPS-77(V)1 [Sea Giraffe AMB 3D] AN/TPS-80 G/ATOR
ASIP — U-2S, RQ-4
ASIP-1C — MQ-1
ASIP-2C — MQ-9
BRITE Star II [IR/EO/Laser] — Group, Designator
BRITE Star II [IR/EO/Laser] — Group, Rangefinder
China Type 120 [JY-29/LSS-1 Mod] — HQ-9 / HQ-12 Low-Alt Aquisition, LLQ120
Flat Face B [P-19, Kasta 2E Upgrade] — 1RL134, Danube
Generic Tail Gun Optical Sight — Anti-Air
JY-29 [LSS-1 Mod] MD-5 — B-52B
OLS-35 [IRST] OLS-35 [Laser Rangefinder] Skyward-G — Gripen-NG
WBR-2000 ES — LCS 1 Freedom
YLC-20 [Tamara/Vera Copy]

1950-1979 database (CWDB) additions
——————————————

Aircraft

A-26C Invader — Rebels (Air Force), 1950
A-26C Invader — United States (Civilian), 1950, CIA
A-26C Invader — United States (Civilian), 1957, Air America
A-4A (A4D-1) Skyhawk — United States (Marine Corps), 1956
A-4B (A4D-2) Skyhawk — United States (Marine Corps), 1956-1962
A-4B Skyhawk — United States (Marine Corps), 1963-1965
A-4B Skyhawk — United States (Marine Corps), 1966-1975
A-4C (A4D-2N) Skyhawk — United States (Marine Corps), 1960-1962
A-4C Skyhawk — United States (Marine Corps), 1963-1965
A-4C Skyhawk — United States (Marine Corps), 1966-1968
A-4C Skyhawk — United States (Marine Corps), 1968-1975
A-4E (A4D-5) Skyhawk — United States (Marine Corps), 1961-1962, 5x Hardpoints
A-4E Skyhawk — Indonesia (Air Force), 1979, Ex Israeli
A-4E Skyhawk — United States (Marine Corps), 1963-1966
A-4E Skyhawk — United States (Marine Corps), 1967-1975
A-4E Skyhawk — United States (Marine Corps), 1975
A-4F Skyhawk — United States (Marine Corps), 1975
A-4F Skyhawk — United States (Marine Corps), 1975
A-6A Intruder — United States (Marine Corps), 1963-1967
A-6A Intruder — United States (Marine Corps), 1967-1972
A-6A Intruder — United States (Marine Corps), 1972-1975
A-6B Intruder Wild Weasel — United States (Marine Corps), 1968
A-6C Intruder — United States (Marine Corps), 1970
A-6C Intruder — United States (Marine Corps), 1972
A-6E Intruder — United States (Marine Corps), 1972
A-7A Corsair II — United States (Marine Corps), 1968
A-7A Corsair II — United States (Marine Corps), 1972
A-7A Corsair II — United States (Marine Corps), 1975
A-7B Corsair II — United States (Marine Corps), 1969
A-7B Corsair II — United States (Marine Corps), 1972
A-7B Corsair II — United States (Marine Corps), 1975
A-7C Corsair II — United States (Marine Corps), 1970
A-7C Corsair II — United States (Marine Corps), 1972
A-7C Corsair II — United States (Marine Corps), 1975
A-7E Corsair II — United States (Marine Corps), 1970
A-7E Corsair II — United States (Marine Corps), 1972
A-7E Corsair II — United States (Marine Corps), 1975
AD-3N Skyraider — United States (Marine Corps), 1950
AD-3Q Skyraider — United States (Marine Corps), 1950
AD-4Q Skyraider — United States (Marine Corps), 1958-1962, EA-1F
AD-4W Skyraider — United States (Marine Corps), 1951, EA-1E
AD-5Q Skyraider — United States (Marine Corps), 1963-1970, EA-1F
AD-5W Skyraider — United States (Marine Corps), 1950-1962, EA-1E
AD-5W Skyraider — United States (Marine Corps), 1953-1962, EA-1E
AM-1 Mauler — United States (Marine Corps), 1948-1953
Auster AOP Mk.3 — Australia (Air Force), 1950
Auster AOP Mk.3 — Australia (Army), 1950
Auster AOP Mk.3 — Indonesia (Air Force)
Auster AOP Mk.3 — Netherlands (Air Force)
B-25D Mitchell — Rebels (Air Force)
B-25D Mitchell — United States (Civilian), 1950, CIA
B-25J-20 Mitchell — Rebels (Air Force)
B-25J-20 Mitchell — United States (Civilian), 1950, CIA
B-35 — United States (Air Force), 1950, [YB-35] B-49 — United States (Air Force), 1950, [YB-49] Bell 47 Sioux — United States (Civilian), Air America
C-119B Flying Boxcar — United States (Civilian), Air America
C-123B Provider — United States (Civilian), Air America
C-130A Hercules — United States (Civilian), Air America
C-130E Hercules — United States (Civilian), Air America
C-130H Hercules — Morocco (Air Force), 1976, 12x
C-130H Hercules — New Zealand (Air Force), 1966
C-47 Dakota — United States (Civilian), 1958, Air America
CH-47A Chinook — Australia (Army), 1974
DC-4 — United States (Civilian), Air America
DC-6B — United States (Civilian), 1958, Air America
DHC-2 Beaver — United States (Civilian), Air America
DHC-4 Caribou — Malaysia (Air Force), 1965, 0
DHC-4 Caribou — United States (Civilian), 1965, Air America
F-100A Super Sabre — United States (Air National Guard), 1955-1967
F-100C Super Sabre — United States (Air National Guard), 1955-1964
F-100F Super Sabre — United States (Air National Guard), 1966
F-104G Starfighter [CF-104C] — Canada (Air Force), 1966
F2H-1 Banshee — United States (Marine Corps), 1949-1959
F2H-2 Banshee — United States (Marine Corps), 1949-1959
F2H-2N Banshee — United States (Marine Corps), 1952-1959
F2H-2P Banshee — United States (Marine Corps), 1949-1961
F2H-3 Banshee — United States (Marine Corps), 1954-1961
F2H-4 Banshee — United States (Marine Corps), 1955-1961
F-3B (F3H-2) Demon — United States (Marine Corps), 1957-1962
F-3C (F3H-2M) Demon — United States (Marine Corps), 1955-1962
F-4B Phantom II — United States (Marine Corps), 1962-1966
F-4B Phantom II — United States (Marine Corps), 1966-1969
F-4B Phantom II — United States (Marine Corps), 1969-1972
F-4B Phantom II — United States (Marine Corps), 1972
F4F-3 Wildcat — United States (Marine Corps), 1940-1945
F4F-4 Wildcat — United States (Marine Corps), 1940-1945
F-4J Phantom II — United States (Marine Corps), 1967-1969
F-4J Phantom II — United States (Marine Corps), 1969-1972
F-4J Phantom II — United States (Marine Corps), 1972-1974
F-4J Phantom II — United States (Marine Corps), 1974
F-4N Phantom II — United States (Marine Corps), 1974-1982
F-4S Phantom II — United States (Marine Corps), 1972
F-4S Phantom II — United States (Marine Corps), 1974
F-4S Phantom II — United States (Marine Corps), 1978-1986
F4U-4 Corsair — United States (Marine Corps), 1944
F4U-4B Corsair — United States (Marine Corps), 1944
F4U-5N Corsair — United States (Marine Corps), 1946
F4U-5P Corsair — United States (Marine Corps), 1948
F-51D Mustang — Rebels (Air Force)
F-51D Mustang — United States (Civilian), 1950, CIA
F-6A (F4D-1) Skyray — United States (Marine Corps), 1956-1964
F6F-5 Hellcat — United States (Marine Corps), 1944
F6F-5N Hellcat — United States (Marine Corps), 1944
F7F-1 Tigercat — United States (Marine Corps), 1944-1954
F7F-2N Tigercat — United States (Marine Corps), 1950-1954
F7U-3 Cutlass — United States (Marine Corps), 1951-1959
F7U-3M Cutlass — United States (Marine Corps), 1956-1959
F-84B Thunderjet — United States (Air National Guard), 1954-1971
F-8A (F8U-1) Crusader — United States (Marine Corps), 1957-1962
F-8B (F8U-1E) Crusader — United States (Marine Corps), 1957-1962
F-8B Crusader — United States (Marine Corps), 1963-1964, F8U-1E
F-8C (F8U-2) Crusader — United States (Marine Corps), 1959-1962
F-8C Crusader — United States (Marine Corps), 1963-1966, F8U-2
F-8D (F8U-2N) Crusader — United States (Marine Corps), 1959-1962
F-8D Crusader — United States (Marine Corps), 1963-1966, F8U-2N
F-8E (F8U-2NE) Crusader — United States (Marine Corps), 1962-1962
F-8E Crusader — United States (Marine Corps), 1963-1970, F8U-2NE
F8F-1 Bearcat — United States (Marine Corps), 1946-1955
F8F-1B Bearcat — United States (Marine Corps), 1946-1955
F8F-2N Bearcat — United States (Marine Corps), 1949-1955
F8F-2P Bearcat — United States (Marine Corps), 1949-1955
F-8H Crusader — United States (Marine Corps), 1968-1970
F-8H Crusader — United States (Marine Corps), 1970-1972
F-8H Crusader — United States (Marine Corps), 1972-1976
F-8J Crusader — United States (Marine Corps), 1968-1970
F-8J Crusader — United States (Marine Corps), 1970-1972
F-8J Crusader — United States (Marine Corps), 1972-1976
F9F-2B Panther — United States (Marine Corps), 1950-1958
F9F-2P Panther — United States (Marine Corps), 1950-1958
F9F-6 Cougar — United States (Marine Corps), 1953-1960
F-9J (F9F-8) Cougar — United States (Marine Corps), 1956-1962
F-9J Cougar — United States (Marine Corps), 1963-1966, F9F-8
FJ-1 Fury — United States (Marine Corps), 1947-1954
FJ-2 Fury — United States (Marine Corps), 1952-1957
FJ-3 Fury — United States (Marine Corps), 1953-1960
FJ-3M Fury — United States (Marine Corps), 1957-1962
FJ-4 (F-1E) Fury — United States (Marine Corps), 1955-1962
FJ-4 Fury — United States (Marine Corps), 1963-1964, F-1E
FJ-4B (AF-1E) Fury — United States (Marine Corps), 1956-1962
Hunter FGA.9 — Rhodesia (Air Force), 1962
KA-3B Skywarrior — United States (Marine Corps)
KA-6D Intruder — United States (Marine Corps), 1971-1994
KC-135A Stratotanker — United States (Air National Guard), 1966
KD-50 Superfortress — United States (Air National Guard), 1950-1954
MF-3B Demon — United States (Marine Corps), 1955-1962
P-47D Thunderbolt — United States (Air National Guard), 1947-1950
PBY-5 Catalina — United States (Civilian), 1953-1975, Air America
Pioneer CC.Mk.1 — Malaysia (Air Force)
QH-50C DASH — Japan (Navy), 1962-1967
QH-50D DASH — Japan (Navy), 1967
RA-3B (A3D-2P) Skywarrior — United States (Marine Corps), 1958-1962
RA-3B Skywarrior — United States (Marine Corps), 1963
RA-5C Vigilante — United States (Marine Corps), 1964-1979
RF-8A (F8U-1P) Crusader — United States (Marine Corps), 1957-1965
RF-8G Crusader — United States (Marine Corps), 1967-1986
RF-9F (F9F-6P) Cougar — United States (Marine Corps), 1953-1960
RF-9J (F9F-8P) Cougar — United States (Marine Corps), 1953-1962
RF-9J (F9F-8P) Cougar — United States (Marine Corps), 1963-1966
SA 313B Alouette II — Rhodesia (Army), 1971
SA.341F2 Gazelle Canon — France (Army), 1973
SB2C-5 Helldiver — United States (Marine Corps), 1942-1950
Twin Pioneer CC.Mk.2 — Malaysia (Air Force)
UH-1H Huey — New Zealand (Air Force), 1971, Bell 205A-1

Ships

A 705 Multatuli — Indonesia (Navy), 1961, Submarine Tender
A 903 Sambu — Indonesia (Navy), 1959, Fleet Oiler
A 904 Bunju — Indonesia (Navy), 1959, Fleet Oiler
A 921 Halmahera — Indonesia (Navy), 1957, Attack Personnel Transport Ship
A 922 Morotai — Indonesia (Navy), 1957, Attack Personnel Transport Ship
A 924 Nusa Telu — Indonesia (Navy), 1961, Attack Cargo Ship
A 925 Banggai — Indonesia (Navy), 1961, Attack Cargo Ship
A Thamrin — Indonesia (Navy), 1962, Submarine Tender
AK Liberty Class — Generic (Navy), 1942
BB Queen Elizabeth — United Kingdom (Royal Navy), 1945-1948, Reserve
BB Valiant — United Kingdom (Royal Navy), 1945-1948, Reserve
BB Warspite — United Kingdom (Royal Navy), 1945-1946, Reserve
C 606 Chateaurenault — France (Navy), 1948-1952
C 607 Guichen — France (Navy), 1948-1952
Chaho Class — North Korea (Navy), 1974, MTB
Commercial Supply Vessel [6,000t DWT] — Indonesia (Commercial), 1962, Converted to LCVP Transport
D 43 HMS Matapan — United Kingdom (Royal Navy), 1973-1978, Sonar Trials Ship
DD 825 Carpenter FRAM 1C — United States (Navy), 1964-1967, (1 Turret Version)
DD 825 Carpenter FRAM 1C — United States (Navy), 1967-1972, (1 Turret Version)
DD 825 Carpenter FRAM 1C — United States (Navy), 1972-1980, (1 Turret Version)
F Chevreuil Class — France (Navy), 1940
L 860 Telukkaturai Class — Indonesia (Navy), 1958
Large Life Raft [10m] — Civilian (Civilian)
LCI 467 Amahai — Indonesia (Navy), 1950
LCVP — Netherlands (Navy), Local Conversion to Gunboat
Life Raft [5m] — Civilian (Civilian)
P 255 Banteng Class — Indonesia (Navy), 1949
P 310 Kraljevica Class — Indonesia (Navy), 1958
PP 01 HDML — Indonesia (Navy), 1950
RVNS Ly Thuong Kiet — South Vietnam [-1975] (Navy), 1971-1975
RVNS Ngo Quyen — South Vietnam [-1975] (Navy), 1971-1975
RVNS Pham Ngu Lao — South Vietnam [-1975] (Navy), 1972-1975
RVNS Tran Binh Trong — South Vietnam [-1975] (Navy), 1971-1975
RVNS Trần Khánh Dý — South Vietnam [-1975] (Navy), 1971-1975
RVNS Tran Quang Khai — South Vietnam [-1975] (Navy), 1971-1975
RVNS Tran Quoc Toan — South Vietnam [-1975] (Navy), 1971-1975
VT Uda [Pr.577] — Indonesia (Navy), 1963, Oiler

Facilities

AAA Bty (100mm KS-19 x 4, Fire Can FCR) — Indonesia (Army)
AAA Bty (85mm M1939 x 4) — Indonesia (Army)
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Sec (12.7mm/50 Quad M55 x 2 Towed) — Generic (Army), 2x pr Bty
Armed Police Sec — Generic (Civilian)
Arty Bty (122mm D-74 Howitzer x 6) — Indonesia (Army), 1955
Bunker (105mm) — Netherlands (Army)
CIA Agent — United States (Civilian)
Fire Base — United States (Army), -Vietnam War (105mm Bty+M42A1 40mm Twin)
Fire Base — United States (Army), -Vietnam War (155mm Bty+M42A1 40mm Twin)
Fire Base — United States (Marine Corps), -Vietnam War (105mm Bty+M42A1 40mm Twin)
Fire Base — United States (Marine Corps), -Vietnam War (155mm Bty+M42A1 40mm Twin)
Inf Plt (Australian SAS) — Australia (Army)
Inf Plt (Paratroopers) — Indonesia (Army)
Inf Plt (Rebels) — Indonesia (Army)
Inf Sec (SAS Recon) — Australia (Army)
Inf Sec (SAS) — Australia (Army)
Mech Inf Plt (BMR-600 APC x 4) — Spain (Army), 1978
Radar (AN/MPQ-49 FAAR) — Morocco (Army), 1977
Radar (Big Mesh [P-30]) — Indonesia (Air Force), 1961
Radar (Flat Face A [P-15]) — Soviet Union [-1991] (Air Defence Troops [PVO])
Radar (Flat Face A [P-15]) — Soviet Union [-1991] (Red Army)
Radar (HF-200 HF) — Indonesia (Air Force), 1962
Radar (Token) — Soviet Union [-1991] (Air Defence Troops [PVO]), EW/GCI
Radar (Token) — Soviet Union [-1991] (Red Army), EW/GCI
Radar Nysa [A] — Indonesia (Air Force), 1961
Radar Nysa [B] — Indonesia (Air Force), 1961
Rail Bridge (150 Tons) — Generic (Generic)
Rail Bridge (60 Tons) — Generic (Generic)
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) — Generic (Generic)
Vehicles (Pontoon Bridge Carriers x 4) — Generic (Generic), Bridging Unit

Weapons

20mm M621 Burst [20 rnds] AN.602 hydrogen bomb — -Tsar Bomba
MBU-600 ASW Mortar Salvo [24 rnds] MIM-14B Nike Hercules — [W-31 Mod 0 20 kt] Mk24 FIDO Torpedo — 1942-1948
Mk27 Mod 4 — 1946-1960
Mk34 Mod 1 Torpedo — 1948-1958
RBU-1 ASW Rocket Salvo [2 rnds] Si 270/533 Straight-Runner

Sensors

AN/ASG-15 — B-52G
AN/ASG-21 — B-52H
AN/MPQ-4A
Generic Tail Gun Optical Sight — Anti-Air
MD-5 — B-52B
Type 271P — 1943
Type 272 — 1941
Type IV Early Warning

v1.03 (Build 521) (05/01/2014)

”Patch

Download: https://meocloud.pt/link/fb2bac7e-6c93-4c84-a9da-c48c3ea32899/UpdatePack_B521.exe/

This update can be applied to any existing install of Command.

Fixed/Added:
—————
– 0007391: [AI] F-16 radar arc issues
– 0006395: Tornado Radar a little skewed
– 0005106: [Matrix Beta Tester Input] Sensor arc is slightly skewed
– 0007380: [517] 135° facing arcs have a left most slice removed
– 0005333: [Matrix Beta Tester Input] [415] Bright white range rings, why? (bug?) Only for 1 unit
– 0007294: Merge Range Symbols – enhancement request
– 0006078: No radar range rings for submarines at periscope depth
– 0007382: GPS Weapons not attacking mobile but stationary targets again
– 0007346: [507]Game Slowdown
– 0007379: [519] Not seeing cav datablock with subs and ships
– 0003866: DB3k- Add North Korean Minisubs
– 0004947: Morocco platform requests
– 0005431: DB3k Update: Add Dupuy de Lome
– 0006002: DB3k Update: Add Taiwan AH-64E Helicopters (2014)
– 0006291: DB3k Requests: NZ Navy
– 0007261: M1114GR (Hummer w/ Kornet-E)
– 0007258: DB3k: Iranian Ghader ASM deployments (2012)
– 0007257: DB3k; Add French AGI Alize
– 0007208: DB3k: Add SSC-6 Bal-E
– 0007169: Add Griffin Missile Mounts to Cyclones
– 0006569: DB3k Update: ZTL-09 105mm support vehicle (AGS)
– 0007278: Make sure all F-35 B and C variants are carrier capable
– 0007372: #1467 – SS-N-22 Sunburn [P-80 Zubr, 200kT Nuclear] — 3M80 had conventional warhead
– 0007283: DB3k: Add 9M133 Kornet/AT-14 Spriggan
– 0007268: Subterranean Sunburn! (missiles travel below high ground) – Database error: max alt for engine is 1000ft
– 0007282: DB3k Update: Add FGM-148 Javelin (USMC ATGM)
– 0007378: DB3k: Patriot PAC-3 Adjustments
– 0007051: Repeatable deletion crash
– 0006648: [486] Render’s Exception Error

* The AI is now “OOB-aware” on ESM checks, ie. it knows which platform types participate into a scenario and takes this into account when attempting ESM classification/identification. As a rule, this produces much faster results (as the potential matches are much fewer). As before, the exact time varies with operator proficiency.

* Losses and expenditures are now listed in alphabetical order, to make it easier to search for specific unit types lost & weapons/stores expended.

* Includes the v413 version of the DB3000 database. Additions include:

Aircraft:
AH-64E Guardian — Taiwan (Army), 2014, x30
Avro RJ100 [Mod BAe 146-300] — Bahrain (Air Force), 2002, 3x, VIP
Avro RJ100 [Mod BAe 146-300] — Commercial (Commercial), 1989
Avro RJ70 [Mod BAe 146-100] — Commercial (Commercial), 1994
Avro RJ85 [Mod BAe 146-200] — Bahrain (Air Force), 1997, 1x + 1x VIP
Avro RJ85 [Mod BAe 146-200] — Commercial (Commercial), 1983
BAe 146-100 — Commercial (Commercial), 1983
BAe 146-100 Statesman CC.2 — United Kingdom (Air Force), 1986
BAe 146-200 — Commercial (Commercial), 1984
BAe 146-300 — Commercial (Commercial), 1989
C-101BB-02 Aviojet [T-36 Halcon] — Chile (Air Force), 1986, 12x, Aviojet, Toqui
C-101BB-03 Aviojet — Honduras (Air Force), 1988, 4x, Aviojet
C-101CC-02 Aviojet [A-36 Halcon II] — Chile (Air Force), 1988, 23x, Aviojet, Toqui II
C-101CC-04 Aviojet — Jordan (Air Force), 1988, 16x, Aviojet
C-130H Hercules — Morocco (Air Force), 1976, 12x
Hawk 129 LIFT — Bahrain (Air Force), 2007, 6x
KC-130H Hercules — Morocco (Air Force), 1983, 2x
P-3K2 Orion — New Zealand (Navy), 2012
RC-130H Hercules [EC-130H] — Morocco (Air Force), 1986, 2x, SLAR Pod
T.67M-260 Firefly — Bahrain (Air Force), 2003, 3x
T.67M-260 Firefly — Jordan (Air Force), 2003, 17x
T.67M-260 Firefly — United Kingdom (Air Force), 1996-2010, 22x

Ships:
A 625 Alize — France (Navy), 2006
A 759 Dupuy de Lome — France (Navy), 2006
F 501 Lieutenant Colonel Errahmani [Descubierta] — Morocco (Navy), 1983, 1x
F 76 Jamaran [Moudge Class] — Iran (Navy), 2014, Ghader
Large Life Raft [10m] — Civilian (Civilian)
Life Raft [5m] — Civilian (Civilian)
N 125 Osman Gasi — Turkey (Navy), 2012, 4x LCVP. Upgraded
P 18 Armatolos [Osprey 55 Class] — Morocco (Navy), 1990, 2x
P 224 Sina [Kaman Mod, La Combattante II] — Iran (Navy), 2014, Ghader
P 308 El Lahiq [Osprey 55 Class] — Morocco (Navy), 1988, 4x
P 313-1 Shahid Mehdavi [Thondor Type 021 Houdong] — Iran (Navy), 2014, -ex Fath
P 318 Rais Bargach [OPV-64 Class] — Morocco (Navy), 1996, 5x
P 318 Rais Bargach [OPV-64 Class] — Morocco (Navy), 2000, 5x
P 341 Bir Anzaran [OPV-70 Class] — Morocco (Navy), 2012, 3x
P55 Wellington [Project Protector] — New Zealand (Navy), 2010, 2x
PC 1 Cyclone — United States (Navy), 2014, Griffin

Submarines:
MS-29 Yono — North Korea (Navy), 2008, x10

Facilities:
AAA Plt/2 (20mm/85 Vulcan M163A1 x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 14x Bty
AAA Plt/2 (20mm/85 Vulcan M167 Towed x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49, 5x Bty
AAA Plt/3 (23mm ZU-23-2 x 2) — Morocco (Army), 3x pr Plt
Armored Plt (Type 10 Hitomaru MBT x 4) — Japan (Army), 2013
Armored Plt (ZTL-09 AGS x 4) — China (Army), 2010
Mech Inf Plt (ZBL-09 Snow Leopard [HJ-73C] IFV x 4) — China (Army), 2010
Motor Rifle Plt (BTR-82A APC x 3) — Russia [1992-] (Army), 2010
Radar (AN/MPQ-49 FAAR) — Egypt (Army), 1989, Delivered 1993? Trackstar radar?
Radar (AN/MPQ-49 FAAR) — Morocco (Army), 1977
SAM Bty (I-HAWK [HAWK-XXI, HEOS]) — Morocco (Army), 2011, 8x Bty, Ex-Netherlands
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Germany [DDR, -1990] (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Kuwait (Army), 2011, 6x Bty
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — Netherlands (Army), 2008
SAM Bty (Patriot [PAC-2 GEM+, PAC-3]) — UAE (Army), 2011
SAM Bty (Patriot [PAC-2]) — Taiwan (Army), 2013, 8x Lnchr
SAM Plt/2 (Chaparral x 2) — Egypt (Army), 1989, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 1977, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Plt/2 (Chaparral x 2) — Morocco (Army), 2009, 2x pr Plt, 3x Plt + 2x MPQ-49 pr Bty
SAM Sec (SA-7b Grail [9K32M Strela-2M] MANPADS x 3) — Morocco (Army)
SSM Bn (Ghader) — Iran (Navy), 2013
SSM Plt (AT-14 Spriggan [9N133 Kornet]) — Russia [1992-] (Army), 1995, 3x
SSM Plt (FGM-148 Javelin) — United States (Army), 1996, 3x, ATGM
SSM Plt (SSC-6 Switchblade [3K60 BAL-E]) — Russia [1992-] (Navy), 2009
Vehicle (M1114GR [9M133 Kornet ATGM] x1) — Greece (Army), 2014
Vehicle (Tank, Armoured Vehicle Launched Bridge x 1) — Generic (Generic), 1979
Vehicle (Truck, Gaz Tigr x 1) — Generic (Generic), 2004
Vehicles (Pontoon Bridge Carriers x 4) — Generic (Generic), Bridging Unit

Weapons:
MIM-23P I-HAWK — I-HAWK XXI
30mm DEFA 554 Burst [25 rnds] — Aircraft
AT-14 Spriggan [9M133 Kornet] — 1995
FGM-148 Javelin — 1996
25mm/75 DS-25M Burst [12 rnds]

v1.03 (Build 519) (04/26/2014)

”Patch

Download:
https://meocloud.pt/link/113ad219-8c36-4492-8ea2-b36c7a4366b0/UpdatePack_B519.exe
https://drive.google.com/file/d/0B205vpZC1pGmLTNVSkhBZ3lWY0U/edit?usp=sharing

(File is a self-extracting 7zip pack.)

This update resolves the most immediate issues reported since the release of Build 517, and also rolls up several fixes & improvements from past versions.

Fixed:
——–
– 0007347: SA-10 continues to guide after their radars have been hit by HARM
– 0007348: Fighters on Intercept mission do not RTB when Winchester
– 0005661: Group stats on weapons
– 0005821: [442] Issue with a/c taxi logic, dont wait long for avail rway
– 0006061: Can BOL launch Mk46 from Orion at 28k ft even when max alt says 1000ft
– 0007168: 508: Exception Error when adding weapons
– 0007146: Sidewinders appearing as BOL Capable and a negative value displayed
– 0006850: [494] No Pulse Mode- Sensor detection flickering going to give somebody a seizure and detection times weird
– 0007230: [B509] Crash on selection
– 0007204: Aircraft on Ferry Mission disappear back to home base
– 0007196: Ferry Mission oddity
– 0007180: [508] Magazine editor gives error unless clicking on magazine
– 0007174: [508]Magazine Error- Adding weapons to magazine
– 0007173: [508] Unlimited Munitions not working
– 0007243: [B510] Drag selecting submarine after selecting ship causes crash
– 0007240: Build 509 Flanker’s Selection Crash
– 0007233: [509]BASB’s Crash
– 0007239: [509]A Parodox’s Mouse Drag crash
– 0007353: Range circles in 517
– 0007352: [Build 517] Stealth Aircraft being detected
– 0007313: Sidewinder logic
– 0007290: [513] Helicopter disappears from ship when readied and play started
– 0007265: [510] Manual Allocation shows incompatible items
– 0007363: [B517] Air Ops and Ready aircraft windows missing data sometimes
– 0007361: [517]Sonobouys don’t appear to be working
– 0007360: Aircraft radar signature is not dispayed in DB Viewer
– 0007359: Aircraft without loadouts get a signature of 0.0 dBsm
– 0007358: Some of the new elements in AirOps/ReadyAC window floats when window is resized
– 0007357: [517] (map settings) Can not re-enable sensor/weapon range settings
– 0007364: [517] Ship attacking false submarine contact with RBU-6000 hits real sub 83+ nm away
– 0007374: [517] SAM’s failing at intercept. Losing target
– 0007298: F3 with several units incl satellites crashes sim
– 0007246: Flares should not be effective against hellfire or any laser guided weapons
– 0007301: Crash with emergency landing
– 0006009: Excessive missile firing

v1.03 (Build 517) (04/23/2014)

”Patch

Download:
Mirror #1: https://drive.google.com/file/d/0B205vpZC1pGmZTlRM190V2FwS0U/edit?usp=sharing
Mirror #2: http://1drv.ms/1procKO

This major update can be applied to any existing Command installation, from v1.00 all the way to Build 507.

FIXED / ADDED
===================
– 0002711: Unable to change aircraft loadouts, sim does not take into account already loaded ordnance
– 0002931: Ready AC Dialog: Command doesn’t calculate what weapons and pods are on an aircraft when calculating if a loadout is available.
– 0005104: When a plane with drop tanks are reloaded with a loadout without tanks, the tanks are put back into the magazine
– 0006099: Any kind of aircraft can land on aircraft carrier
– 0006071: Can cheat to make aircraft with 10hr ready time ok for takeoff in 30 min by switching loadout twice
– 0005736: Secondary weapons shortage blocks loadout being loaded
– 0005492: [426] Aircraft stuck “completing landing” -> runway access points blocked
– 0005320: Ready aircraft should automatically be moved to the flight deck of a carrier to reduce launch times
– 0005318: Re-arm aircraft when secondary weapons are out
– 0005204: Take-off times are faar too long
– 0006810: Loadouts: mark weapons as primary/secondary
– 0006776: [490]F-35s stuck in ready cycle
– 0006590: [Build 485]Aircraft gun and fuel tank components of loadouts being added to the wrong magazines
– 0006588: [485]Accidentally equipped different aircraft types with same loadout.
– 0006540: When aircraft land at an empty base and loadout change the pods aren’t appearing in the magazines
– 0006157: Spent gun ammo is not reloaded when planes retun to base
– 0006113: Aircraft stuck on Runway Entry Point
– 0007107: AIM-54 re-targetable in mid-air
– 0006986: Aircraft cannot take off from Runway Grade Taxiways. Just land
– 0006906: Planes don’t reload gun ammo and chaff/flare dispensers
– 0006893: Magazines button on right panel doesn’t appear for some units (Kashin DDG with no central mags, only mount mags)
– 0006845: B493 planes crash out of fuel when stuck in landing queue
– 0007144: [506] Lost 2 F-14s to “hovering” MiG-29
– 0007145: HARM targeting behaviour
– 0007077: Skunk contact report exception error
– 0006622: [486] Game Crash after game start
– 0006987: AEGIS CG launches SM-6 after scen load
– 0005835: Nuke power after unrep
– 0004991: There is no boats button in the Unit status menu for Ship groups, just individuals
– 0007163: Ability to Show All/Show Selected/Show None range rings
– 0003335: DB3k Update: Add Turking Landing Craft C-151
– 0005267: Quick view of remainig weapons for aircraft
– 0005435: In window Air Ops is a status for landing aircraft “Landing_PreTouchdown”
– 0004407: Opponent Facilities showing Unit Fuel info
– 0004084: CWDB+DB3K: RBU family
– 0003834: DB3k; Add Chinese Mobile AAA Guns
– 0005158: UI Info panel bug
– 0005708: No AG load without AMRAAMs
– 0005654: Dogfight issues: Planes go to dogfight mode and 350kt, and are unable to catch up with a fleeing target
– 0005554: F-8 Crusader ordered to afterburner but stays at 360kt when intercepting Bear
– 0005647: Nice suggestion to fill up space on Status display on right
– 0005725: Weapon info for Selected Unit on info panel
– 0006721: Phoenix engagements
– 0005712: Easily accessible information on weapons available in a group
– 0006806: DB3k: Add DF-25 (China 2010)
– 0006964: [B500] Interceptors won’t speed up
– 0006927: [Build 498] Units breaking SARH lock to RTB due to Winchester
– 0006953: [Build 500] Still many Sparrow’s going blind due to F-4 overstating a potential intercept
– 0007048: DB3k: Few more Vehicles for Mark
– 0006899: [497] Freeze
– 0007085: DB3k: F-4J Loadout Issues
– 0007118: Update aircraft carrier parking spaces
– 0007084: CWDB: Aircraft loadout updates
– 0007130: DB3k: Cruise Alt of RUM-139 Asroc
– 0007155: A/RGM-176 needs illuminator in illuminator list
– 0007151: RN unit database errors (Type 1022 radar range & Sea Dart capabilities)
– 0007150: Sea Dart ADIMP: Did not have datalink nor autopilot, and no multi-targeting capabilities
– 0007141: Wasp class etc must be ‘AviationShip’ type
– 0007134: DB3k: Add to aircraft GBU-28C weapon to F-15 Aircraft
– 0007161: DB3k Update: Chinee MRL artillery system
– 0007164: Windows _sometimes_ forget their previous size and location
– 0007162: Unit Status: should display number of weapons remaining for single units/groups
– 0007171: MQ-8C Sensor Loadouts
– 0007183: DB3k: uper Etendard (#2850) GBU-49/B GPS/LGB Loadout isssue
– 0007184: DB3k: Add Buddy Store Loadout to Rafale M
– 0007189: SA.341F gun
– 0007199: [508] CWDB SA-5 missile bug
– 0007205: DB3k Update: Sea Giraffe lacks surface search capability so LCS 2 is blind
– 0001640: Weapon and aircraft profiles
– 0004243: Striking mobile targets that aren’t moving with weapons that are only legal against immobile targets.
– 0005773: JDAM and non moving Mobile Targets
– 0007154: JDAM vs SA-10 site
– 0005255: Filter scenario list by size and complexity
– 0007202: Problem with weapon activation point in explicit BOL attack
– 0007185: [508] F-35C cant take off from CVN 78
– 0007218: Strike Editor Issue: Wayponts aren’t turning into diamonds when selected.
– 0007232: [509] Flanker’s 509 Crash
– 0007225: Strike Editor: Apache Armed Mirage 2k Strange Flight
– 0007231: [509] Air strike mission wingmen no realeasing weapons
– 0007220: Strike Editor: Only flight leader obeying winchester ROE
– 0007223: Strike Editor: GBU armed aircraft don’t RTB together
– 0007222: 508/509 weapon magazine error
– 0007217: [509] Load Scenario Name Sort off
– 0007254: Towed array not detecting an active sonar
– 0007235: [509]Strike Editor: Air Strike mission wingmen no joining after take off
– 0007285: [511] Lag/Crash Report
– 0007284: [B507] Missile height error
– 0007149: Improve SAM Pok degradation – particularly vs small, fast targets (missiles)
– 0007270: Using Opportunity fire with this set up cause massive slowdown
– 0007276: Crash on right-click on facility
– 0006477: No Sound
– 0007287: [B511] Load Scenario window (Dimitris)
– 0004954: Whole Side Goes Offensive ECM Active (Dimitris)
– 0007071: B501 error report (Dimitris)
– 0007236: Build [509] range symbols possible bug
– 0007322: Pause the autosave when the game is paused
– 0007291: [513] Missile Impact Crash
– 0007324: [511] Aircrafts with “winchester” status do not obey throttle overrides
– 0007341: [514] Planes got themselves in a closed loop when going for refueling
– 0007203: Shift key stops working to multi-select
– 0007342: Not possible to transform Contact to ActiveUnit
-[FIXED B515] Build [509] range symbols possible bug
-[FIXED B515] [514] Reversed Map Settings
-[FIXED B515] [513] Excpetion when setting EMCON in the right-click unit
-[FIXED B515] [B513] Lock up
-[FIXED B515] [511 Bug] Chumonchin Chan Scenario.
-[FIXED B515] [B513] RMB error

AIR OPS
==================

* New significant AI/AirOps feature: Automatic generation of flight plan for strike missions.
While taking off, the strike group lead (or individual aircraft, if not in a group) plots a reasonable flight profile for the airstrike, consisting of initial form-up (marshal) point, IP, split-point (where aircraft actually commence their attack runs), rejoin point and return. The throttle & altitude presets for each point are provided by the loadout mission profile. The ingress (IP -> split) and egress (target -> rejoin) legs of the flight plan are deliberately placed in offset from the base-to-target axis in order to make the ingress & egress paths unpredictable.
The player can modify any of these points in order to customize the strike plan.

* New strike mission option (checkbox on mission editor): “Use auto-planner”. When checked, the aircraft assigned to a strike mission will use the new flight planner functionality (off-axis ingress & egress, profile-driven throttle/altitude etc.). When disabled, the aircraft will use the conventional “down the throat” approach.
This option allows authors of both existing & new scenarios to selectively make use of the new functionality without having to re-test all their work for possible problems. (It is also handy for those situations where a “straight axis” attack profile is preferred.)

* Runways can now handle more than one aircraft at a time. Tactical combat aircraft that are one ‘size class’ smaller than the runway can take off and land in pairs, granted they are of the same type and it is daylight. Landing aircraft (single or pairs) will attempt to land at 2.5 minute intervals, and launch at ca 30 second intervals granted the base infrastructure can support such a high pace of operations.

* Runway-grade taxiways will not be used for take-off unless these can handle larger aircraft than the runway, i.e. runway-grade taxiways will only be used in emergencies when the runway has been cratered/destroyed.

* On carriers, readied planes will now be automatically moved to the flight deck to speed up launching of Alpha strikes, granted there is enough space to host them there. As the deck is being emptied during launch cycles, more ready planes are moved from hangar to flight deck. Elevators can move two planes at a time, regardless of type & size. The Air Ops window has been updated with information about where a readied aircraft is parked, allowing the player to quickly scramble F-14s from the flight deck rather than from the hangar.

* When rebuilding a scenario with the latest database, the simulator will automatically re-shuffle the aircraft and move those that are ready in less than 60 minutes to the flight deck. Ditto when readying an aircraft in the scenario editor and selecting ‘Ready Immediately’. It may be worth noting that the simulator is not topping up the deck completely, it is keeping some free space on the deck for the recovery cycles since landing aircraft may have to park there in case all elevators are busy.

* Aircraft are automatically prioritized in the landing queue and the aircraft with the least endurance gets to land first. The simulator will also hold back all aircraft in the take-off queue until all aircraft in the landing queue or on approach are clear of the runway – and will even kick aircraft back to the hangar (on carriers) or move them away from runway access points to give returning aircraft space to manoeuver back to their parking spots. Aircraft also have a ‘critical fuel’ mode to help out just in case the AI isn’t able to get all the flight planning details right.

AIRCRAFT READYING / LOADOUT SELECTION
============================================

* The Ready Aircraft window will now take into account weapons already mounted on the aircraft when calculating the number of available loadouts. This is especially important when all targeting pods or ECM pods on a base are already mounted on aircraft.

* The user can also select to load aircraft with only mandatory weapons, i.e. without (self-defence) weapons such as Sparrows and AMRAAMs. Typically, air-to-ground loadouts with 4x AAMs on default will allow the aircraft to fly with just 2x AAMs, and loadouts with 2x AAMs will allow the aircraft to fly without any AAMs. The optional weapons are marked as such in the loadout selection window, and loadouts loaded without optional weapons are marked “Mandatory Weapons Only”. Air-to-air loadouts don’t have optional weapons since there are usually several separate loadouts with different missile configurations.

* When returning to base the simulator will automatically skip the optional weapons if these are not available in the base’s or carrier’s magazine, and only load mandatory weapons. If not enough mandatory weapons are available, the simulator will change the loadout ‘Reserve’. and unassign from missions. The aircraft will remember the ‘mandatory weapons only’ setting and not attempt to reload any optional weapons in the future, leaving those weapons to the fighter aircraft.

* Lastly, the loadout selection window has a new ‘Ready Immediately – Ignore Magazines’ option in the scenario editor. This allows readying of the selected aircraft immediately, without drawing weapons from the magazines. I.e. outfit the aircraft without filling the aviation magazines first.

SENSOR MODELLING
===================

* When calculating an aircraft’s radar cross-section (RCS), any external stores (weapons, sensor pods, fuel tanks) are now taken into account, increasing the total RCS. This is critical for stealth aircraft but also makes a difference for non-VLO assets, depending on the detecting sensor. (Hey Chad :-)

WEAPON MODELLING
===================

* Significant weapon mechanics addition: Extra modifiers for missiles engaging missiles (target speed & signature). Nominal PoK values for SAMs/AAMs are for reference target (B-52H) speed and radar & IR signatures. These are then compared with actual target speed & sensor signatures and appropriate modifiers applied. In most cases this results in significantly lower-than-nominal PoK, particularly against fast or low-signature targets (and even more for low-flying ones).

* Weapons that are nominally suitable only for fixed targets (e.g. JDAM) can now also be fired against mobile but stationary targets (e.g. mobile SAM battery on deployment).

USER INTERFACE
=================
* New map display option: Map symbols set. The choices are (a)NTDS + NATO APP-6 (current & default setting), and (b)Stylized. By default, the stylized set consists of Terry Courtney’s icon replacement set, but players can edit/replace each icon at will.

* On the “Options” window, the map display options have been moved to a separate tab.

* New: Weapons summary panel for selected unit/group. This lists the current weapons inventory for the unit/group selected. Each of the weapon lines is also a link to the relevant page on the DB viewer.

* New map display option: Show range symbols for all / selected unit / none. (This acts as a “master switch” for all range symbol varieties)

* Added “Order scenarios by…” filter on the “Load Scenario” window. The player can list scenarios by order of their filename, scenario date, difficulty and complexity. This should help new players easily pick out easy/simple scenarios to get started.

AI / DOCTRINE/ ROE
=====================

* The “ignore EMCON if I think I’m under attack” (a.k.a. “whole battlegroup lights up all radars, sonars and OECM if a contact appears threatening”) behavior is now doctrine-configurable. The default setting is “No”, but like every other doctrine/ROE setting it can be configured at the side, mission, group and individual unit level.
(Yes, there are certain circumstances where you want them to do exactly that, particularly for the computer-side.)

DATA
========

* Includes a large number of imports by Rudd (Russian Western MD AD+EW 2003-2013), Orca (China & Taiwan single-unit airbases), FlankerK (China SAMs) and blh42 (CONUS radars and SOCCs).

* Includes the v412 versions of the DB3000 & CWDB databases.

DB3000 additions:
Add Ship 2542 PC-21 Guaiqueri [POVZEE] Venezuela Navy 2011
Add weapon 2931 Toofan 2 2000,BGM-71C Copy
Add Facility 2201 SSM Plt (Toofan 2) Iran Army 2000
Add Submarine 520 Unarmed Midget Submarine Civilan 2000 Narco Submarine
Add Facility 2202 Mech Inf Plt (EE-11 Urutu APC x 4)
Add Faciity 2203 Mech Inf Plt (Fahd 240 APC x 3)Egypt Army 1986
Add Ship 2543 ADV Ocean Shield [Ocean Protector, Skandi Bergen OSV] -Australian Navy 2013
Add Weapon 2932 25mm Type 81 Burst [20 rounds] Land-Based AAA
Add Facility 2204 AAA Sec (25mm Type 87 x 2) China Army 1989
Add engine 2280 Azmat.
Add Facility 2205 Armored Plt (ZTD-05 Amphibious Tank x 4) Chinese Marines, 2010
Add Ship 2545 Bohai Jinzhu [1300P/1800LM RoPax] China Navy 2010 6x
Add Ship 2546 T-AK 323 TSgt. John A. Chapman United States Navy
Add weapon 2933 300mm SS-60 Rocket Astros
Add facility 2206 Arty Bty (SS-60 Astros II MLRS x 6) Brazil Army 1985
Add facility 2207 Sejil-60 MLRS x 6) Iraq Army 1985
Add facility 2208 Arty Bty (Type 89 MLRS x 6) China Army 1995
Add facilty 2209 AAA Plt/2 20mm/85 Hovet M163A Israel Army 1976
Add facility 2210 SAM SEC Machbet x 2 Israel Army 1998 2pr Plt+1 EL/M 2106
Add facility 2211 Mech Inf Plt (BMR-600 APC x 4) Spain Army 1978
Add weapon 2934 25mm STOP Burst [12rnds] Aselan
Add Ship C-151 LCT Turkey Navy 2012 4, +4

CWDB additions:

J 33 Venom NF.Mk51 — Sweden (Air Force), 1953-1960
J 34 Hunter F.50 — Sweden (Air Force), 1958
BB Valiant — United Kingdom (Royal Navy), 1945-1948, Reserve
BB Warspite — United Kingdom (Royal Navy), 1945-1946, Reserve
BB Queen Elizabeth — United Kingdom (Royal Navy), 1945-1948, Reserve
F Chevreuil Class — France (Navy), 1940
C 607 Guichen — France (Navy), 1948-1952
C 606 Chateaurenault — France (Navy), 1948-1952
D 43 HMS Matapan — United Kingdom (Royal Navy), 1973-1978, Sonar Trials Ship
Fire Base — United States (Army), -Vietnam War (105mm Bty+M42A1 40mm Twin)
Fire Base — United States (Marine Corps), -Vietnam War (155mm Bty+M42A1 40mm Twin)
Fire Base — United States (Army), -Vietnam War (155mm Bty+M42A1 40mm Twin)
Fire Base — United States (Marine Corps), -Vietnam War (105mm Bty+M42A1 40mm Twin)
Rail Bridge (60 Tons) — Generic (Generic)
Rail Bridge (150 Tons) — Generic (Generic)
Radar (Token) — Soviet Union [-1991] (Air Defence Troops [PVO]), EW/GCI
Radar (Token) — Soviet Union [-1991] (Red Army), EW/GCI
Radar (Flat Face A [P-15]) — Soviet Union [-1991] (Red Army)
Radar (Flat Face A [P-15]) — Soviet Union [-1991] (Air Defence Troops [PVO])

Amended Platforms:
Nuke loadouts added TO F-104G Starfighter [CF-104C] — Canada (Air Force), 1966
Nuke loadouts added TO CF-101B Voodoo — Canada (Air Force), 1965
Added Tsar Bomba 58MT Bomb Carried by Bison and Bear Aircraft
Nuke Warheads added to MIM-14 Nike Hercules
All ZPU AAA systems can now shoot at aircraft; same goes for all AAA Systems

v1.03 (Build 507) (04/01/2014)

”Patch

Download here: https://drive.google.com/file/d/0B205vpZC1pGmUkxpMUdqYWlsYUE/edit?usp=sharing

This update can be applied to any existing Command installation, from v1.00 all the way to v1.03.

Release Notes:

Fixed/Added:
—————–
– 0000602: Mk1 Eyeball sensor
– 0002779: Added weapons to torpedo tubes do not appear.
– 0003189: Weaponry pre-fire checks addition: TSARH illumination at intercept point
– 0003882: New weapon codes for torpedoes
– 0004489: Look at torpedo counter measure values or the message in the log
– 0005116: ESM seekers on multi-seeker missiles should probably not use ESM seeker in endgame calcs?
– 0005426: SAM and AW Bug Part II
– 0005845: Radar OTH code is not implemented
– 0005844: ESM OTH detection
– 0005626: The Case of the air to air tomahawks
– 0005555: Can re-direct AIM-120C-7 after radar has gone active
– 0006225: TVM guidance issues
– 0006165: RB 15 Mk3 will not impact on land target
– 0006154: Radar-guided ASMs should not use ESM seeker for target attack
– 0006153: Seeker activation range for multiple seekers
– 0006107: ESM detection issues: LCS vs FFG 7
– 0006070: SA-3 fired at 40k target when max alt if 33k ft
– 0006025: [461] Aster 15 Homes in on warship
– 0006548: Missile illumination issue in Cape Road
– 0006376: ]480]Cannot illuminate F-35, self destructing
– 0006337: B480 Sensor Line of Sight Issues and Missile Intercepts Off.
– 0006316: [480] Shoud thee Fullbacks be seeing the SA-3 Radars
– 0006592: [484]LGB homing in without Laser Guidance
– 0006567: [483] strange SM-2 behaviour
– 0006566: [483] Torpedo Hit Whiteout
– 0006842: AARGM seeking Fulcrum’s Slot Back
– 0006872: Fire Sparrow on ESM contact
– 0006879: SARH missiles through terrain
– 0006883: ‘Flickering’ Sonar sensor range
– 0006954: [Build 500] Ship ESM detection for non OTH seems pretty short {6nm)
– 0006963: [Build 500] Unit takes a gun shot at a uncertain target 30nm away
– 0006930: [498]EO Weapons suduced by flares
– 0006975: [B504] Buddy illumination for A-10A doesn’t seem to work.
– 0006977: SA-N-6 fired at ESM contact and goes blind
– 0006998: Redirect issues: AMRAAMs and HARMs
– 0007020: Laser-armed LCS makes sim crash
– 0007021: Exception in debugger – MapRender_Tactical
– 0006499: Load Problems Related to Sound???
– 0007011: [B504] Crash when turning on radars for a F-18F with SHARP Recon pod
– 0006978: SAMs go blind as target crossed 5nm
– 0006988: Must re-establish datalinks at start of pulse (AEGIS ship fires too many SM-6)
* FIXED: ASAT impact caused a crash.
– 0001012: Datalinks are shown only episodically
– 0005323: [416] Hijack guided missiles
– 0005580: HARMs can hit moving ships that have been passive for quite some time
– 0006351: Sam’s not accelerating fast enough
– 0006069: AIM-9 starts out BEHIND the firing unit
– 0005923: AS-9 Won’t fire on SEAD Patrol
– 0005731: SEAD flight will continue to launch Shrikes to SAM Batallions that have already had their sensors disabled.
– 0006993: DB3k Update: Buddy Fuel Tanks for A-6 and A-7, and normal fuel tank request
– 0006995: DB3k: Norwegian and Danish MLU updates
– 0006992: AIM-120C-7 to Israel:
– 0006870: DB3k: Ukrainian Navy
– 0006626: Sovremenny Bell Shoud ESM vs. E-3 Sentry (sensor needs more bands)
– 0007025: Make SA-2/4/5 anti-missile capable
– 0007024: RB 15 Mk3 needs INS/GPS navigation
– 0007018: DB3k: 1992 F-15C Loadout Request
– 0007016: DB3k: AC-130J Update
– 0007005: Add GBU-28/C and update GBU-57 warhead
– 0007026: DB3k Update: LCS Radars
– 0007029: All seekers incl torpedo seekers need 1 sec scan interval
– 0007030: Acoustic decoys need correct tech gens
– 0007034: Some ARMs are not working properly
– 0007053: First-pass HOJ (home on jam) model
– 0007045: Adjust max firing altitude for certain weapons
– 0007044: Various SEAD issues
– 0007039: DB3k: Add K9 Thunder Mobile Artillery System
– 0007035: SEAD patrol not working properly
– 0007072: MALD issue
– 0006910: [498] Crash with scenario attached.
– 0002658: DB3k:Add (T-AGM 23) USNS Observation Island
– 0005690: DB3k: Issue with Amatola ESM
– 0006738: DB3k Update: Out of service date for ship 1466
– 0006835: MM Guiseppe Garibaldi – Prewar cruiser converted to Terrier ship
– 0006624: DB3k: TP 611 Torpedoes search after firing unit Spica is sunk
– 0006909: Flamant-class patrol vessel
– 0006970: DB3k: A-12 ECM issue
– 0006971: DB3k: Ship #922 & #2198 issues
– 0006973: DB3k: Generic Mine [Moored, Contact Fuze] – 0006974: DB3k: F-35 Items
– 0007010: Oscar SSGN need datalink for SS-N-19, etc
– 0006997: RIM-161 SM-3 Blk IB should be ASAT capable
– 0006976: [B504] ICBMs freezing in mid air
– 0007100: [486] Redundand Crash + Down Town
– 0007122: [504] Lock up w/ larger scenarios
– 0007124: 504- Ed’s Crashes
– 0005559: [430] Units ignoring mission setting transit speed settting when assigned to a support mission
– 0001510: Fighters should turn to keep SARH targets within radar arc
– 0003774: Ships should be able to detect floating mines visually
– 0003784: Strike missions need proper AAW escort behaviors
– 0003995: Seafox I vehicles run out of fuel and not showing up in Mission Editor
– 0005180: Sub Launching TLAM at -388
– 0006949: Update TCD Foudre
– 0006928: DB3k Fix: DF-25 Unit has DF-16 Missiles
– 0006851: No Pulse and Time compression button
– 0006674: DB3k; Add AGM 129A loadout to B-52H 1991
– 0006531: Yugoslavian air force requests
– 0007112: DB3k: Do the V-880M and V-880E both have fully-active radar homing seekers?
– 0007094: DB3k: Mald Fuel Issue
– 0007129: CWDB Update:ID 1157 ZPU-1 x 4 not able to engage aircraft
– 0006952: CF-101 and CF-104 Nuke loadouts
– 0006951: USS Absecon (AVP-23) (1943 – 1949)
– 0006950: DD 825 Carpenter FRAM I Upgrade (#115-#759-#760)

Includes the current (v411) versions of the DB3000 & CWDB databases. Additions since v1.03 include:

Add Ship 2525 U 206 Vinnitsya [Grisha II PR. 1124P] Ukraine Navy 1994
Add Ship 2526 U 205 Lutsk [Grisha V PR.1124M]Ukraine Navy 1994
Add Ship 2527 U 207 Uzgorod [Pauk I PR.2141.2 Molniya 2] Ukraine Navy 1996
Add Ship 2528 U 310 Zhovti Vodi [Natya I Pr.266M] Ukraine Navy 1997
Add Ship 2529 U 120 Skadovsk [Zhuk Pr.1400 Grif] Ukraine Navy 1997 (1 Navy, 10 Border Guards)
Add Ship 2530 U 402 Konstyantyn Olshanskyy [Ropucha I Pr.775] 1997
Add Ship 2531 U 762 Ilyz Azarov [Alligator Pr.1171] Ukraine Navy 1997-2006
Add Ship 2532 U 401 Kirovograd [Polnocny C Pr.773] Ukraine Navy 2002
Add Ship 2533 U 130 Hetman Sahaydachniy [Krivak III Pr.1135.5 Nerei]-Ukraine Navy 1993.
Add Ship 2534 U 330 Melitopol [Sonya Pr. 1265] Ukraine Navy 1996 x2
Add Ship 2535 U 420 Donetsk [Pomornik Pr.1232.2 Zubr] Ukraine Navy 1993
Add Ship 2536 BG 31 Bukovian [Stenka Pr.205 Tarantul Ukraine Border Guard 1992 x13 6 in service by 2013
Add Ship 2537 T-AKR 10 Cape Island (C7-S-95A, Mercury) United States Navy 1980 x4
Add Ship 2538 T-AKR 9960 Cape Race (Saudi Riyadh Class)United States Navy 1993
Add Ship 2539 T-AK 4249 Capt. Steven L. Bennett United States Navy 1997 Ex. TNT Express
Add Ship 2540 T-AGM-23 Observation Island United States Navy 1982-2014 Cobra Judy ABM
Add Ship 2541 Flamant [OPV-54 Class] Francy Navy 1997 x3
Add Mount 2483 K1 88 Main Battle Tank South Korea, 1987
Add Facility 2194 Armored Plt (K1 88 MBT x 4) South Korea Army 1987
Add Mount 2484 K1A1 Main Battle Tank 1991, South Korea
Add Facility 2195 K1A1 MBT x 4 South Korea Army 1991
Add Mount 2485 155mm/52 K-9 Thunder 1991 South Korea
Add Facility 2196 Arty Bty (155mm/52 K-9 Thunder Self-Propelled Howitzer x 6) South Korea Army 1991
Modified facility 879 “Mech Infantry to Inf Platoon). Category Mobile Personnel.
Add mount 2486 K200 KIFV APC 1986
Add Facility 2197 Mech Inf Plt(K200A1 KIFV ACP x 4) South Korea Army 1986
Add Weapon 2923 105 BK MECA F2 L48 HE AMX-10RC
Add Weapon 2921 105 BK MECA F2 L48 APFSDS-T AMX-10RC
Add Weapon 2921 105 BK MECA F2 L48 HEAT AMX-10RC
Add mount 2487 AMX-10 RC 1981, France
Add facility 2198 Armored Plt (AMX-10RC x 3) France Army 1981
Add weapon 2924 90mm F4 HE ERC-90 Sagaie
Add weapons record 7191 90mm F4 HE–ERC 90 SAGAIE 20 20
Add mount 2488 ERC-90 F4 SAGAIE 1982 France
Add Facility 2199 Plt (ERC-90 F4 SAGAIE x 3) France Army 1982
Add mount 2489 (truck, VBL) Scout Car
Add facility 2200 Vehicle (Truck, VBL x 1) France Army 1990

v1.03 (Build 504) (03/21/2014)

”Patch

Download the update HERE

Command: Modern Air/Naval Operations v1.03 Release notes
----------------------------------------------------------------

* Major new simulation feature: Payload weight & drag affects the aircraft fuel consumption. You can test this easily by e.g. assigning two identical aircraft to a patrol, one heavily armed and one lightly loaded, and comparing their endurance & range figures. 

* Major new game option: No-pulse time mode (YES by default).
Enabling this option leads to two changes: 
* At any time acceleration setting, the map & UI do not refresh every second but every 0.1 sec. 
* The sim engine executes each turn not in "pulsing" mode (emulating Harpoon's presentation), but as fast as possible. 
The net result of these changes is that at time acceleration (particularly at high values, e.g. 1:30 or 1:60 sec) the map updates much more smoothly and the overall game speed is significantly improved.
To retain the "traditional", Harpoon-style pulsing map refresh set this option to NO.
This setting can be toggled on/off via three ways 
a) From the main menu bar: Game -> Options -> No-pulse time mode.
b) Drop-down selector "Time Mode", placed to the right of the existing "Time Compression" drop-down selector. 
c) Keyboard shortcut: Ctrl+Q . 

* Autosave now allows going farther "back in time": When an autosave is performed, the existing autosave file is renamed to autoscen_20, the existing (if any) autoscen_20 file is renamed to autoscen_40 etc. all the way to autoscen_100. This way, whenever there is a reported problem the dev team can go back up to 100 (RL) seconds to troubleshoot reported issues. This solves the "autosave after the fact" problem. 

* Engine throttle (cruise, full, flank etc.) is now taken into account when calculating the IR signature of aircraft, and thus its detection range by a sensor.

* New patrol option: Patrol Throttle (default is Loiter/Creep). Units that are following a patrol course inside their patrol area and have no other throttle override obey this throttle setting. This allows customizing patrol behavior for persistence (loiter), maximum area scan (cruise) or special cases that warrant full/flank throttle. 

* When an aircraft being re-equipped (at its base) ends up in Winchester status because one or more of the loadout's primary stores are missing, the outfitting is cancelled and the aircraft reverts to Reserve (clean) loadout. 
If this is happening interactively (ie. the player has manually ordered this re-equipment) then a notification pop-sup for this; otherwise the action is performed silently.

* Floating mines can now be detected by visual sensors (incl. eyeballs) on ships and aircraft who fly lower than 150m/450ft and slower than 200kts. Perfect-conditions detection range is 300 meters but actual detection range can be signficantly lower depending on lighting, weather etc. 

* Ctrl + left-Click and Move will create a new waypoint. Note that the player has to move the mouse 4 pixels for the new waypoint to be created, as per design. 

* Includes rebuilt & updated versions of all official scenarios. 

* Includes the latest versions of the DB3000 & CWDB.

* More fixes for startup issues. 

* Aircraft on ground attack whose attack profile altitude is lower than the minimum weapon release altitude will attempt to stay just over the latter (instead of bombing from max release altitude). This significantly improves bombing accuracy but can also make aircraft more vulnerable to air defences. 

* When you select a unit, its weapon range symbols (in addition to sensor symbols) are now also highlighted (thickened). 

* Includes all imports collected to date. 

* Includes Rudd's "Iran Project" and "Moscow inner SAM ring" imports.
* Includes a large number of imports by Rudd (Japan, Syria, Libya, Egypt, India, Algeria, Belarus, Vietnam and more.) 
* Includes new imports by Mike & Jakob (Sweden, UK, New Zealand and more.) 

* Tweaked the non-bingo RTB behavior for aircraft so that they return to base at full rather than cruise throttle. 

* You can now manually mark a contact as friendly ('F') or neutral ('N'). If the contact is subsequently detected with sensors capable of establishing its true side and/or posture, the manually-set posture is discarded. 

* Improved weather effects modelling: cloud cover now significantly disrupts EO/IR/laser sensors, depending on cloud thickness (difficult but doable in light/medium clouds, but good luck dropping LGBs from med/high altitude in typical CentFront weather). 

* Significant tweaks to "air boss" AI: 
a) When an aircraft is about to occupy a transit facility (e.g. elevator on ship) in order to get to the runway and take off, a check is first made if another aircraft is in the post-touchdown sequence. If that's the case, and if only one transit facility is available, the outgoing aircraft is held to wait so that the incoming one uses the transit facility to clear the runway. 
(This was added to rectify the problem of "the air boss is sending back to the hangar one or two aircraft from an entire outgoing group [in order to make the transit facility available to the ones that just landed] and therefore breaks group cohesion". So now an outgoing group may take longer to get out, but it get out whole.) 
b) Likewise, the air boss sends back aircraft to hangars more selectively (much more rarely).

Fixed/Added:
--------------------------  
- 0004834: Disabling "investigate outside patrol area" should clear auto-engagements outside area (for assigned units) 
- [FIXED B481] Question...clouds and GBU-16 Paveway II 
- [FIXED B481] 6 hrs to prepare an Harrier??? 
- [FIXED B481] BUG - JDAM W/ BLU-109 still not penetrating 
- [FIXED B481] [442] - Possible AGM 78 related bug. CTD fault following missile strike 
- 0006435: Event Editor: Points trigger not working 
- 0006321: Single Tomahawk destroys a SA-5 site 
- [FIXED B482] Add New Unit Problem
- [FIXED B482] Editor Bug?
- [FIXED B482] Single TLAM Took Out SA-5 Site
- [FIXED B482] Crash Report
- [FIXED B482] 451 - torpedo going under island
- [FIXED B482] 454 Error message when saving (finished) game
- [ADDED B482] Feature request: Range rings for selected unit highlighted
- [FIXED B482] Stuck at startup
- [ADDED B482] Feature Request: Range Symbols distinguished for selected unit 
- 0006435: Event Editor: Points trigger not working 
- 0005152: Reversing Checkboxes in Sensor Dialog 
- 0006293: DB3k: Commandante Class Patrol Ships 
- 0006357: S80 class changes 
- 0006355: ZSU-23-4M No Capability Against Cruise Missiles? 
- 0006372: DB3k Update; Boats for AU Amphibs 
- 0006182: Makassar Class Landing Platform Dock 
- 0006393: Indian SA-3 Site Configuration 
- 0001488: DB3K Update: Indonesian Makassar class LPD 
- 0006350: DB3k: Slight typo: #2743 MGM-6 Bottom Mine should be called the MDM-6 Bottom Mine. 
- 0005145: 2S25 Sprut airborne IFV 
- 0001967: Add USCB Bertholf 
- 0002285: DB3K Update: BTR-ZD SPAAG (Russia/USSR) 
- 0002637: DB3k: Add Italian MQ-9 Reaper 
- 0003543: DB3K; Add US Sentinel class coast guard cutters 
- 0006325: 120mm 2S9-S Nona-S warhead DP issue? 
- 0006051: DB3k: Implement Modern US Coast Guard Vessels 
- 0001822: DB3k: Soviet/Russian Artillery Formations 
- 0006081: Add Oil and Munition to German type 401/402/403 
- 0003865: DB3k Update: Chinese Artillery Info 
- 0003873: Add Iranian SU-25 (IRGC) 1992 
- 0006347: DB3k: Add Aussie C-27J Spartan 
- FIXED: Escort aircraft considered their mission over (and thus RTB'ed) if they happened to take off before at least one of the primary strikers took off first. 
- 0006314: Crash after firing (reloading) RB 17 
- 0006452: Not responding [B482] 
- 0006404: [480] Missile Calc Freeze 
- 0006394: [481] Repeatable CTD 
- 0006250: [475] Edit time tirgger crash 
- 0006349: [479]ROVs broken 
- 0006553: ctrl+S Crash 
- 0006552: [483] Scenario Crash Issue 
- 0005956: Spoonrest Picking up a B-2 at 159 miles 
- 0006447: B841 freeze (too many missiles in air?) 
- 0006437: [481] Aircraft RTB'ing from AAW Patrol Crash because the calc is too close 
- 0006556: [483] CAP runs out of fuel 
- 0006390: [481] Bad fuel calcs lead to crashing UAV 
- 0006478: [480] Air units disregarding "ignore plotted course" setting 
- 0006260: [476] Disappearing Unit Issue: Launching a mission with one ready ac and others not 
- 0006584: Helos ignore 1/3 rule (and use 2/3 instead) 
- 0005417: [417] Patrol mission - 1/3rd rule 
- 0006407: [481] Imports aren't working if you select groups 
- 0006572: ROVs launched from minehunters disappearing 
- [FIXED B485] [B481] RTB - Bingo fuel 
- [FIXED B485] CAP bingo test 
- [FIXED B486] more proper set-up fuel crash 
- 0006521: [483] No DTG or TTG for groups 
- 0006292: DB3k; Add Mexican Navy 
- 0006170: Gumdoksuri-class patrol vessel 
- 0006551: AGL reporting issue over the sea 
- 0005982: CWDB Civillian Aircraft (Yak-40,DHC-4,DHC-6,PA-31,DHC-2,Dove,CV-240,DC-6,DC-4/C-54,DC-8,Constellation,Viscount,Comet,An-2) 
- 0005757: Swedish radar PS-14/R & PH-133/R 
- 0006167: Yak-141 Freestyle 
- 0004528: HC-144A Ocean Sentry 
- 0004529: HC-130H & J 
- 0006646: Ukraine 6-rail SA-5 database entry 
- 0006652: DB3k Update: Ukrainian S-300PT sites have 12 TELs 
- 0006651: Ukrainian S-300PS sites have 8x TELs 
- 0004466: Error Message while changing weapons quantity in Weapons Dialog 
- 0005995: Ballistic missiles and satellites should display altitude in km 
- 0006402: Ships categorized as "Aviation ship" *MUST* have transit facilities 
- 0005891: Sensor problems on satellites 
- 0006586: Planes crash on Out of Fuel 
- 0006507: AS-4 yoyo's and turn 180 deg 
- 0006401: Reserve and Bingo Fuel logics 
- 0006080: Missiles overshoot far more often in low-fidelity mode 
- 0006073: Fuel burn rate isn't interpolated over altitude and speed 
- 0000489: Aircraft ranges need to be dependent on loadout weight 
- 0006221: SSM altitude issues 
- 0006273: Turnover code for aircraft on strike missions 
- 0006144: New Sub for determining decent turnover point 
- 0006108: A/G weapons should impact the ground, even when other weapons have destroyed the unit 
- 0005815: Database viewer crashes when viewing SSBN 616 Lafayette 
- 0006011: [461] Satelites designated as submarines in database viewer 
- 0005595: Database viewer: Display more information in db viewer 
- 0005662: Satellites in the DB Viewer are submarine types 
- 0006593: Missile-tracking sensors on Cobra Ball are missing the space-search capability 
- 0006222: Fuel reserve: 5% plus 20 min loiter at low altitude 
- 0006259: [476] RTB calcs a little off. Long patrols have aircraft that crash when landing pattern gets busy 
- 0006665: [Weapons Modelling] [486] Grumble SAM missile resolutions very strange 
- 0006597: [484] Ship Group won't change course 
- 0006617: [486] Patrol Missions not launching until all assigned aircraft are ready 
- 0006607: [485]ECM Pods not being added to mags when an AC lands 
- 0006623: [B485] Munitions use bug 
- 0006319: Aircrafts never lands 
- 0006616: Two Hercules will not land 
- 0006611: [486] Game Freeze 
- 0006521: [483] No DTG or TTG for groups 
- 0006292: DB3k; Add Mexican Navy 
- 0006170: Gumdoksuri-class patrol vessel 
- 0006551: AGL reporting issue over the sea 
- 0005982: CWDB Civillian Aircraft (Yak-40,DHC-4,DHC-6,PA-31,DHC-2,Dove,CV-240,DC-6,DC-4/C-54,DC-8,Constellation,Viscount,Comet,An-2) 
- 0005757: Swedish radar PS-14/R & PH-133/R 
- 0006167: Yak-141 Freestyle 
- 0004528: HC-144A Ocean Sentry 
- 0004529: HC-130H & J 
- 0006646: Ukraine 6-rail SA-5 database entry 
- 0006652: DB3k Update: Ukrainian S-300PT sites have 12 TELs 
- 0006651: Ukrainian S-300PS sites have 8x TELs 
- 0004466: Error Message while changing weapons quantity in Weapons Dialog 
- 0005995: Ballistic missiles and satellites should display altitude in km 
- 0006402: Ships categorized as "Aviation ship" *MUST* have transit facilities 
- 0005891: Sensor problems on satellites 
- 0006586: Planes crash on Out of Fuel 
- 0006507: AS-4 yoyo's and turn 180 deg 
- 0006401: Reserve and Bingo Fuel logics 
- 0006080: Missiles overshoot far more often in low-fidelity mode 
- 0006073: Fuel burn rate isn't interpolated over altitude and speed 
- 0000489: Aircraft ranges need to be dependent on loadout weight 
- 0006221: SSM altitude issues 
- 0006273: Turnover code for aircraft on strike missions 
- 0006144: New Sub for determining decent turnover point 
- 0006108: A/G weapons should impact the ground, even when other weapons have destroyed the unit 
- 0005815: Database viewer crashes when viewing SSBN 616 Lafayette 
- 0006011: [461] Satelites designated as submarines in database viewer 
- 0005595: Database viewer: Display more information in db viewer 
- 0005662: Satellites in the DB Viewer are submarine types 
- 0006593: Missile-tracking sensors on Cobra Ball are missing the space-search capability 
- 0006222: Fuel reserve: 5% plus 20 min loiter at low altitude 
- 0006259: [476] RTB calcs a little off. Long patrols have aircraft that crash when landing pattern gets busy 
- 0006665: [Weapons Modelling] [486] Grumble SAM missile resolutions very strange 
- 0006597: [484] Ship Group won't change course 
- 0006617: [486] Patrol Missions not launching until all assigned aircraft are ready 
- 0006607: [485]ECM Pods not being added to mags when an AC lands 
- 0006623: [B485] Munitions use bug 
- 0006319: Aircrafts never lands 
- 0006616: Two Hercules will not land 
- 0006611: [486] Game Freeze 
- [FIXED B488] Black screen 487 
- [FIXED B488] [B487] Can't load some scenarios 
- [FIXED B488] [487] Red Storm - Fill the Gap 
- 0003649: DB3K: Generic "Quadruple / Octuple FIM-92 launcher on M-113 / 4x4 vehicle" land unit 
- 0005317: Country list in DB Viewer should be alphabetical 
- 0006645: Skory Mods 
- 0006668: Mark hypothetical units in database editor 
- 0003263: DB3k: Add Indian M61 Pondicherry minesweepers (1978) 
- 0002936: DB3K + CWDB: M-56 towed gun 
- 0006386: Implement Yu-7 Torpedo 
- 0005684: Nuke Warhead issue.. W53 on Titan and B53 Free Fall Nuke 
- 0006473: [B469] HARM impacting from 7km altitude) 
- 0006723: [488] Crash during attack 
- 0006722: [488] Screen freezes, game goes on 
- 0006728: 488- Brass Drum Crash 
- 0006729: [B487 and B488] Cape Road and Nerve Hydra scenarios crash 
- 0006730: 488 Market Time Crash 
- 0006731: 488- Pyrpolitis 1/14 white curtain 488 
- 0006718: [488] Select a Sub and hit F2 and command can crash 
- 0002125: Payload weight/drag modifier 
- 0006664: CWDB: User would like the old HMAS Supply added to CWDB 
- 0005788: Database viewer doesn't show loadouts of planes if these don't have at least one loadout with a store attached 
- 0006698: [B487] Database viewer exception 
- 0005930: Database Viewer: Need to add mine equipment to ship and submarine forms 
- 0005988: DB Viewer should have DB name and version on window's title 
- 0005743: DB Viewer need to show kinematic range for torps at different speed settings 
- 0005882: DB Viewer: Ability to have indented photos 
- 0005869: DB Viewer: Precise Emitter ID is not shown anywhere 
- 0006629: DB3k Update: US Carriers and LHDs need ESSM 
- 0005469: DB3k Update: Halifax Frigate updates (2011-) 
- 0006603: [485] Issue with Laser Designation 
- 0006562: DB3k: Burkes that had phalanx removed had aft Phalanx block 1B's added aft by 2015 
- 0006171: Baynunah Class Corvettes 
- 0001589: Display most fuel-efficient altitude for each type of aircraft 
- 0006747: Minor SA-9 issue 
- 0003256: GBU-57 MOP 
- 0001218: Add MC-12W aircraft to DB3K 
- 0000843: New ISR platform: MC-12W 
- 0004235: Add GBU-53 SDB II 
- 0006719: [488 ]Database Ship Sort is goofed. The nationality filter gets reset 
- 0006775: RAF Shadow R1 
- 0006770: DB3k Update: Minor F-4G Wild Weasel incongruity. 
- 0006308: DB3k Update: Improved Murasame ESSM Loadout 
- 0006755: Israeli Gulfstream 550 in-service dates 
- 0006677: DB3k Update: UK Alarm Retired 
- 0006703: Greek F-16C 2001 should not carry mixed AIM-9L/M loads 
- 0006576: DB3k: Eurofighter Meteor Integration 
- 0006575: DB3k: German Frigate updates 
- 0006269: Spanish F/A-18 Taurus 
- 0005640: Spanish C-295 transport 
- 0005529: [427] Mine Clearance Helos being destroyed immediately 
- 0006736: [489] Rising Generic Mine destroying Sea Stallions 
- 0004746: Moving plotted path waypoint creates a new waypoint first time 
- 0001555: Create and delete waypoint between two existing ones 
- 0005099: CAP Refuel Behaviour: 1/3 rule causes replacement aircraft to take off when first aircraft go to tankers 
- 0006561: [483] Mirage F1.EQ6 not descending to shoot exocet 
- 0006243: [475]SARH Engagements- Aircraft RTB'ing before weapons hit breaking lock 
- 0006127: Fighter plane shoots AIM-7P and RTBs, turning around and loosing guidance for the missile 
- 0006659: Hornets on AAW mission RTB due to Winchester Priort to Sparrow missile hit resolution 
- 0006756: [490] Hornets will not engage harpoons or air to air 
- 0006467: Hellfire shouldn't be spoofed by Chaff 
- 0006559: [484] Fire control and deck gun accuracy 
- 0005876: Issues with SM-1MR firing on surface contact 
- 0006745: [B490] Harpoons can't seem to lock on ship in this scenario 
- 0006739: [489] Attack altitude of aircrafts preventing them from fire their weapons 
- 0006694: 486: SEAD Patrol Freeze 
- 0006793: [490] Tutorial Crash 
- 0006788: [491] Indian Ocean Brawl Freeze 
- 0006789: [491] Heavy vs. Light Test Freeze 
- 0006656: Command Crashes when satellites are added to missions 
- 0006717: [487]Left mouse click ready ac dialog crash 
- 0005705: Sensor Dialog Crash 
- 0006077: Sensors from pods do not show up anywhere 
- 0006784: Pods being deleted after flight 
- 0006696: [B487] Pod's vanishing via manipulation of loadouts in the Aircraft dialog 
- 0006604: [485] Error when detaching unit 
- 0006848: [Build 493] MCM Equipment Buttons shows up in Unit Info for Aircraft 
- 0006846: [493] Manuever to Refuel Freeze 
- 0006410: "Damage unit" trigger doesn't work with mobile ground units 
- 0006411: Mobile units don't fire if they are moving or have moved 
- 0006711: 95% PoK chaff 
- 0006857: [494] Repeatable SAM Engagement Game Freeze 
- 0006854: [494] No Pulse +Turning off High Fidelity Mode is Too Fast 
- 0002054: Club-K container version 
- 0003621: Shift-select units 
- 0002571: DB3K: J-10B fighter 
- 0004716: Odd ice 
- 0004215: CM-400AKG ASM & AShM 
- 0005129: Pakistani JF-17 stores & loadouts 
- 0002969: DB3K: YJ-83 loadout for JF-17 
- 0006456: [DB3k] Implement YJ-12 ASM 
- 0004608: Implement Zubr Hovercraft (China, Greece) 
- 0006229: Chinese missiles/PGMs checklist 
- 0006301: DB3k: Add KD-88/C-802KD Land attack missiile to JH-7A and H-6 loadouts 
- 0005833: Dong Hoi Crash 
- 0006805: DB3k; Adjust Viking B IOC to 1990 
- 0006678: AIM-152 details 
- 0005669: Hotkey list corrections 
- 0005836: [B442] Contact message endlessly repeated 
- 0006803: F/A-18B models, Pilatus PC-9 
- 0006801: Yak-141 loadouts & combat radius 
- 0006510: Queen Elizabeth CWIS 
- 0006399: [481] Tee-Up Crash 
- 0003553: Atlantique dumps its entire active sonobouy load on the first pass 
- 0005761: NAS Fallon flying in formation with F-14s 
- 0004774: Need at least 1 Chinese and 1 Russian/Soviet aircraft with a sea mine loadout 
- 0005027: Escort Behavior Really Bizarre 
- 0003053: F-35C Never landed and ran out of gas 
- 0006550: [483] Plane cicling above target and not RTB 
- 0004988: Accidently overwriting wrong scenario 
- 0005359: Lots of helo's circling over sub contact but none dropping because out of boresite limits 
- 0005268: 2-sec update on air-search radars cause ambiguity issues for AIM-7 
- 0006370: [480]Game "pauses" after opening 
- 0006583: Intercept Mission Logic: Max Range Parameter 
- 0006403: DB3k Update; US CG updates post 2010 
- 0006491: Bug report 480- V1.02: Randomly freezes 
- 0005467: DB3k Update: Spanish AF DB Requests 
- 0005894: B446 CWDB Freeze Minuteman IA and IB 
- 0006671: DB3k: AU Aircraft Requests 
- 0003339: Diesel Submarine unit dialog fuel status not complete. 
- 0006792: DB3k Update: J-16 ready time issue 
- 0006714: Axis WW2 Platforms 
- 0003369: Weapons List Does Not Scroll Smoothly 
- 0005760: Weather Dialog- Last three sliders don't work 
- 0006001: [459] CWDB Clicking on George Washington SSBN database entry crashes command 
- 0004277: Truncated text in the contact report dialog 
- 0006408: Crash while browsing CWDB 
- 0005862: Hunter F1 and F2 United Kingdom RAF 
- 0002242: Surface units engine reported destroyed but its still going 
- 0005389: OOM exception while saving scenario 
- 0003048: Error on Quit 
- 0000652: DB3k: DB Additions US Army Vessels 
- 0001823: DB3k: Soviet/Russian Naval Tank Formations 
- 0002308: DB3k Update: Add South Korean PKG-711 Yoon Youngha Class Missile Boats 
- 0001961: Add a key to make a contact neutral 
- 0004231: DB3k Update; Spanish Newport LST (L-41 Hernán Cortés) IOC 1994 
- 0003771: Create new side Window popping up behind Sides Dialog 
- 0002324: JSOW losing targets and attack others 
- 0003049: Editing ship loadouts awkward 
- 0002695: Crash on loading units 
- 0001206: Status Field For Groups: Will not display Engaged Offensive 
- 0001534: Firing on the Mirach Drone Traget is getting me a crash in editor 
- 0001490: On-screen message log font can be made more readable 
- 0001729: Surface vessels assigned to missions not moving with neutral side that has autodetected vessels. 
- 0001734: Mission status label is not cleared when a mission is deleted 
- 0001615: Side Postures: Visible one sided friendly 
- 0000999: Switching databases after sides have been added clears the internal list but not the Switch side submenu 
- 0004351: Add side dialog goofyness 
- 0005597: [B430] - Difficulty and Complexity level 
- 0006208: Hitting  in loadout selection window should select loadout and close window 
- 0003638: DB3K; Add Polish Lublin class amphib/minelayer 
- 0005229: Graphic Glitch in Unit info Pane 
- 0006041: Eurofigher Loadout Issue- Opher and GBU-16 release alt set to 82021 
- 0006343: DB3k Loadout Update: LT-2 LGB states attack altitude is 82021 m 
- 0006446: DB3k; Minor fix with Yak 28 Brewers 
- 0006384: CWDB Update Few more issues with F-105 loadouts 
- 0005057: DB3k Add DDH 183 Izumo 
- 0002444: Input on pilot skill modeling (from Hellfish) 
- 0002176: Sensors window does not resize to fit width and height of content 
- 0002129: Naval mine sensors (simple model) 
- 0002739: DB3K: New-generation Russian tactical airborne jammers 
- 0001979: Airbases have speed 400 kts 
- 0006217: Royal New Zealand Navy's L421 Canterbury 
- 0002011: Delayed Mission + Plotted Mission 
- 0001557: Missions are not cleared when a new test script is executed 
- 0006216: Royal Australian Navy's HMAS Sirius Replenishment Oiler 
- 0002029: Save/load the positions of secondary windows (Was: Dual or multi-monitor capability) 
- 0001627: Visual difference between moveable and immobile ref points 
- 0001590: Calculate and display some kind of "optimal" depth (or depths) based on sonar conditions 
- 0001580: Planes parked on open facilities should be destroyed by nuke blast 
- 0001559: Manual allocation line is plotted even if I bug out of (cancel) the manual allocation window 
- 0002975: Add new patrol type: Naval Blockade 
- 0002925: Ship replenishment- Does it make sense to nail that one now? 
- 0001162: Need "FIRE ONLY" and "SHOOT AND SCOOT" engagement options 
- 0001242: Recovery from errors and freezes 
- 0001369: Airbase is flying at 351 knots 
- 0001272: Aircraft fuel meter could show % remaining 
- 0001270: Air Ops - Air Facilities tab should have Launch & Ready buttons 
- 0000657: At-a-glance damage/status report for units 
- 0000768: Item not reported as destroyed in damage inspector log 
- 0000675: Include manmade canals in Map Model 
- 0000589: Adding inflatable decoys to DB3K 
- 0001267: Air Ops window should display group name 
- 0002997: DB3K: Y-8 ASW "High New 6" 
- 0003038: DB3K: Barak II / Barak 8 SAM 
- 0002409: DB3K: Add Pterodactyl UAS 
- 0002834: DB3K: New Y-8 "High New" variants and other PLAAF ISR aircraft 
- 0002556: DB3K: P-3C BMUP with APS-149 LSRS radar 
- 0002514: Assorted PLAN updates 
- 0004009: PC-12/U-28 PHOTINT & SOF-transport 
- 0003749: DB3K: Z-8 AEW 
- 0003889: DB3K Update: Add Chinese DF-16 Missile 
- 0003109: DB3K: Yu-6 torpedo 
- 0003308: DB3k: Add Khareef Class Corvettes 
- 0004032: DB3k: Israeli Saar 4.5 and 5 Radar Updates 
- 0005274: Nimrod Sonobuoy issues 
- 0005140: DB3k: Implement Yu-6 Heavy weight torpedo 
- 0005088: DF-12 SRBM 
- 0005786: Various db updates 
- 0005495: China updates 
- 0005298: Crash while creating window 
- 0006006: DB3k: Austrailan Canberra Mk20 bomber to the DB3000 database 
- 0005912: Khareef-class corvette 
- 0005999: [461] Posture Change Dialog Exception 
- 0006053: DB3k Update; SH-60J, SH-60K Missing Sonobouy loadouts 
- 0006010: DB3k: Add Russian Mig-29K 
- 0006239: Chinese UAV/UCAV checklist 
- 0006266: DB3k: Add Russian Carrier Aircraft: Mig-29K and Su-25 UTG 
- 0006290: DB3k Request: Sonobouy loadouts for Nimrod 
- 0006174: Khareef-class corvette 
- 0006338: Twin-rail PL-12 launchers on J-10A 
- 0006360: J-10A & J-10B Heavy A2A (BVR) loadout 
- 0006529: RF-8G Crusaders has guns, as far as i know, it should not. (running latest public DB) 
- 0006511: Z-19 "Sino-Longbow" 
- 0006352: DB3k and CWDB: Sea Kings need sonobouy loadouts 
- 0006457: DB3k Update; H6-M carries CJ-10k 
- 0006353: CWDB: Sea Kinds need sonobouys 
- 0006634: Add TB-16 TA to Sturgeon Class 
- 0006530: RAN A4G Skyhawks (A/C 1639 in the CWDB) used "buddy" refueling packs 
- 0006549: DB3k Issue: KA-28 Long endurance depth charge fuel calc issue 
- 0006534: EF-4C,RF-4C Copy over IFR Issues 
- 0006637: CWDB: Sturgeon Towed Sonar 
- 0006692: Ship Type Descriptions 
- 0006791: DB3k: Kusnetsov Parking Issues 
- 0006754: SR-72 Aurora 
- 0006811: Trible trouble in Dutch Navy CWDB 
- 0006817: Db3k: Add RF-111C (Australia 1980) 
- 0006818: DB3k: Add Japanese PS-1 MPA Flying Boat 
- 0006820: F-23 
- 0006800: DB3k Update: Ready times for EH-60C excessive- 20 hours 
- 0006838: Pacific class patrol boats 
- 0006839: Update F-35 weapon options 
- 0006841: DB3k Update" RDAF J-35XD Loadout Update 
- 0006720: CWDB] Mismatch between loadout description and weapons used 
- 0004479: B-52H gets Sniper Pod 
- 0004971: DB3k: RN starts receiving Merlin Mk.2/HM2 (2014) 
- 0006765: CWDB: Flower Class Correction 
- 0006757: CWDB Update; North Vietnamese AAA Gun can't engage aircraft 
- 0006369: [480] Crash during CIWS engagement 
- 0006114: Obscure Crash during Carribean Crisis 
- 0006727: Tanker and Helo tanking missions seem to crash command 
- 0006426: Strange terminal illumination behaviour APAR-MFR / ESSM 
- 0006903: Illumination radars/laser fail to illuminate targets for LGM 
- 0006902: Illumination radars/laser fail to illuminate targets for SARH missiles 
- 0006891: Need (0/10000) weapons record for KD-20 
- 0006500: Japanese F-4 Phantoms 
- 0006444: DB3k: Italian Navy fixes 
- 0006443: DB3k Update: Ground Master 400/406 series 
- 0006436: Su-34 loadout mods 
- 0006383: MALD range 
- 0006362: SAM Adjustment 
- 0006264: CV 90 AP ammo 
- 0006246: Russian BMEWS assets update 
- 0006512: N-001V Mech vs. APG-63 (R-27RE) 
- 0006532: DB3K Update: #135 F-4 Phantom II [Kurnass 2000] Fixes 
- 0006633: DB3k Update: Polish Radars 
- 0006890: KD-88 Can't hit land targets 
- 0006885: ISCB-1 mine cluster bomb 
- 0006869: SA-24 marked as rear-aspect 
- 0006867: DB3k: South African Aircraft Adds 
- 0006779: DB3k: Add RQ-21A Blackjack small UAV 
- 0006689: DB3k Update: Sonar on second block of Chinese Type 056 
- 0006681: S-13 rocket variants 
- 0006680: S-8 rocket variants 
- 0006183: F125 German Frigate 
- 0006058: SA-15 Tor M2 Upgrade 
- 0004266: Iskander update 
- 0004345: Soviet/Russian ground radars update 
- 0004510: Add HMS Carlskrona 
- 0005193: DB3k: Add Thai and South African Gripens 
- 0005437: Spanish Dedalo and Cobras 
- 0005524: 42S6 Morfey SR-SAM 
- 0006884: HADES CBU 
- 0005951: DB3k Update: AW159 Super Lynx 
- 0005716: Add Cypriot SA-11b and SA-15b 
- 0005659: Swedish HMS Belos, HMS Pelikanen 
- 0000923: Boeing ScanEagle 
- 0003241: DB3K: Tor M2 (SA-15D) 
- 0003589: DB3K: Voronezh-DM BMEWS radar 
- 0003447: DB3K: ISCB-1 cluster mine 
- 0003588: DB3K: Voronezh-VP BMEWS radar 
- 0002993: DB3K: Vostok-E EW/GCI radar 
- 0003620: Add tech gen to anti-mine sonars and hunt/sweep equipment 
- 0003697: DB3K: Chinese LCAC 
- 0003959: J 35F loadouts 
- 0004167: Sweden orders IRIS-T SLS 
- 0004204: IRIS-T SLS SAM 
- 0006209: Sat orbit problem
- 0006925: [Build 498] SAMS go blind and Command crashes about 50 percent of time
- 0000600: Afterburner in IR calcs (tukey2)
- 0006911: [498] Game crash during Indian Ocean Brawl
- 0006921: Sensors from pods are added twice
- 0006787: [491]Minehunting got weird
- 0006936: [499] Command Freeze
- 0006946: Crash and 'SAM hanging in air' with simple scenario with S-400 vs A/C
- 0006948: Crash when running SARH scenario at high time acceleration
- 0006944: During Sea Eagle Raid Soviet SAM's go blind and hang in place
- 0006945: Crash: SA-20a firing against AARGM
- 0006924: [Build 498] Salvo SARH Launches and strange lock breaking behavior
- 0006935: [499] If targets move out of radar arc SARH missiles do not go blind
- 0006926: [498] ABM intercept Crash
- 0002736: DB3K: MiG-31BM
- 0002921: DB3K: AA-12 users
- 0002935: DB3K + CWDB: LPD-20 mobile radar
- 0002991: DB3K: Pak, UAE & Saudi Erieye AEW
- 0003166: Karel Doorman class MLU
- 0003065: DB3K: Indian Su-30MKI "Mk2"
- 0003036: DB3K: Indian EMB-145 AEW
- 0002971: DB3K: SPN-40/SPN-40M2 / 1RL238 High Power Ku-Band Radar Jammer
- 0002970: DB3K: SPN-30 "Paint Box" High Power X-Band Radar Jammer
- 0002944: DB3K: A-50U
- 0003686: F-14B doesn't RTB after bombs expended but hovers around targets lazing one
- 0003751: DB3k: Add Japanese AH-1S Cobra (1984-current)
- 0003798: USN Super Hornet short-term upgrades
- 0003650: DB3K: LCF SMART-L to be modified for BMD
- 0003514: DB3K: MQ-8C
- 0004051: DB3K + CWDB: RBK family
- 0004144: DB3K Update: Add Indonesian Todak Class PB (Nav V) 2000
- 0004146: Add Indonesia SU-30MK2 2013
- 0004180: DB3k- MQ-8B Firescout Radar Payload
- 0004230: DB3k Update; Spanish Mirage F.1M out of service this year
- 0004227: DB3k Update: Thai 421 Naresuan Frigate Update Details (2014)
- 0004200: DB3k: Add Algerian SU-30MKA (2010)
- 0004848: Add Australian MH-60R (2014)
- 0004316: IRST Update for Hornets, Eagles
- 0004317: Ecuador AF Updates- Adds and out of service dates
- 0004785: Add missing Chinese units
- 0005380: A B-25J bomber runs out of fuel in 30 min
- 0005122: DB3k: Add INS Vikrant (2018)
- 0004940: Jean Bart radar update
- 0004932: Cassard/Jean Bart Upgrade 2012
- 0005430: Miscellaneous French AF Updates
- 0005702: Italian Carrier Updates
- 0005796: Duelist Feedback
- 0005567: Scenarios need weather/temp set (was: Trapped Under the Ice Scenario temperature is weird)
- 0005564: [430] Helicopter can launched from ship but can not land.
- 0006257: DB3k: Mine Missing from Mine Loadout
- 0005817: Algerian Su-30s etc
- 0006172: Type 26 Global Combat Ship
- 0006181: Go Jun Bong Class LST
- 0006354: [Cold War Database] CWDB: Essex LPH Conversions Speed Issue
- 0006328: #567 B-52H 1991 AGM-129A has no AGM-129s listed as stores
- 0006272: Duelists unit name changes
- 0006258: [476] ZBD 04 has 373 weapons check it out
- 0006263: DB3k: Chinese Type 071 LPD Needs Well Deck
- 0006382: DB3k Update: Tejas Mk 1 loadouts
- 0006385: DB3k: Engine issue with Falcon 20 and 50
- 0006389: SU-7's still have issues..maybe:)
- 0006359: Add Countries to DB3k DB
- 0006735: NATF
- 0006497: Asw exersise scen: biologics at periscope depth
- 0006679: Tomcat 21
- 0006485: ADM-160 MALD bug
- 0006442: [381]DB3k Update:Israeli F-15D Upgrades
- 0006822: A-12 Avenger II
- 0006821: MiG-35 Flashback (MiG 1.42 MFI)
- 0006761: Ulyanovsk carrier
- 0006758: DB3k: South Korean Loadout updates
- 0006749: S-300 vs ballistic missile
- 0006746: Unit fuel bar qty issue
- 0006737: DB3k Russian Radars can't detect Scuds
- 0006901: Minor Meteor items
- 0006894: DB3k: B-2A MOP loadout not working
- 0006882: DB3k: AU Updates and Fixes
- 0006862: S-100 Camcopter for Italy
- 0006855: Updated Scenarios for 1.03
- 0006932: Rear IR signatures for glide bombs & missing RCS modifiers for stealthy missiles
- 0006907: DB3k [B498] MALDs running out of fuel
- 0006918: Vostok E issues- Need to give the facility a type
- 0006905: U-boat details
- 0006934: [498] Harm Hits don't seem that effective against Spoon Rest Radars
- 0002151: Malaysian Su-30MKMs can buddy-refuel other AC
- 0002240: DB3k: Add S-70B Singapore
- 0002241: DB3k Update: Add Singapore's Vastergotland/Archer Class Submarines
- 0006937: [499] Minehunting still strange
- 0006897: [496] All my F-4G's instantly RTB after take off
- 0006966: [501] Surface minesweepers always destroyed while sweeping
- 0006967: SS-N-14 Silex (dual-role) does not detonate unitary warhead when impacting ships
- 0006968: B501 (2) SA-N-12 vs helicopter at 2k ft & 18nm: no illumination

Unlisted CWDB additions: 

Aichi D3A2 Val -- Japan (Navy), 1940 
Aichi E13A Jake -- Japan (Navy), 1941 
F4F-3 Wildcat -- United States (Navy), 1940-1945 
F4F-4 Wildcat -- United States (Navy), 1940-1945 
F6F-5 Hellcat -- United States (Navy), 1944 
F6F-5N Hellcat -- United States (Navy), 1944 
Mitsubishi A5M4 Claude -- Japan (Navy), 1945 
Mitsubishi A5M4 Claude -- Indonesia (Air Force), 1945 
Mitsubishi A6M2 Type 0 Zero -- Indonesia (Air Force), 1945 
Mitsubishi A6M2 Type 0 Zero -- Japan (Navy), 1945 
Mitsubishi G3M2 Model 21 Nell -- Japan (Air Force), 1945 
Mitsubishi G4M1, Model 11 Nell -- Japan (Air Force), 1945 
Mitsubishi J2M Raiden -- Japan (Air Force), 1945 
Mitsubishi J2M Raiden -- Indonesia (Air Force), 1945 
Nakajima B5N2 Kate -- Japan (Navy), 1941 
Nakajima B6N Jill -- Japan (Navy), 1943 
Nakajima Ki-43-IIIb Oscar -- Japan (Air Force), 1945 
Nakajima Ki-43-IIIb Oscar -- Indonesia (Air Force), 1945 
Nakajima Ki-44-IIc Tojo -- Japan (Air Force), 1945 
Nakajima Ki-44-IIc Tojo -- Indonesia (Air Force), 1945 
P-38L Lightning -- United States (Air Force), 1941-1949 
SB2C-5 Helldiver -- United States (Navy), 1942-1950 
SBD-5 Dauntless -- United States (Navy), 1941-1945 
SBD-5 Dauntless -- United States (Marine Corps), 1941-1945 
TBD-1 Devastator -- United States (Navy), 1943-1959 
TBF-1 Avenger -- United States (Navy), 1942 
F 802 Johan Maurits van Nassau -- Netherlands (Navy), 1942-1959 
F 804 Van Kinsbergen -- Netherlands (Navy), 1950-1955 
CVA-7 Hornet -- United States (Navy), 1942, (1942 Configuration) 
CVA-6 Enterprise -- United States (Navy), 1942, (1942 Configuration) 
CVA-5 Yorktown -- United States (Navy), 1942, (1942 Configuration) 
IJN Fubuki Class -- Japan (Navy), 1928-1945, (1943 Refit) 
IJN Asashio Class -- Japan (Navy), 1939-1947, (1943 Refit) 
IJN Kagero Class -- Japan (Navy), 1939-1947, (1943 Refit) 
IJN Shiratsuyu Class -- Japan (Navy), 1937-1945, (1943 Refit) 
IJN Nagara Class -- Japan (Navy), 1942-1944, (1942 Refit) 
IJN Tone Class -- Japan (Navy), 1944-1953 
IJN Zuikaku -- Japan (Navy), 1941-1945 
IJN Shokaku -- Japan (Navy), 1941-1944 
IJN Soryu -- Japan (Navy), 1937-1942 
IJN Hiryu -- Japan (Navy), 1939-1942 
IJN Kagi -- Japan (Navy), 1935-1942, (1935 modernization) 
IJN Akagi -- Japan (Navy), 1938-1942, (1938 modernization) 
IJN Type D Class -- Japan (Navy), 1943-1987, Type D 
IJN Type C Class -- Japan (Navy), 1942-1980, Type C 
IJN Ukuru Class -- Japan (Navy), 1942-1964, Type B Modified 
IJN Etorofu Class -- Japan (Navy), 1943-1948, Type A 
IJN Shimushu class -- Japan (Navy), 1940-1948 
IJN Hosho -- Japan (Navy), 1922-1946 
Type XXI Class -- Generic (Navy), 1943, WWII U-Boat 
Type VIIC -- Generic (Navy), 1943, WWII U-Boat 
Type IXB -- Generic (Navy), 1943, WWII U-Boat 
F 127 Penelope [Type 12I Leander Batch 1] -- United Kingdom (Royal Navy), 1976, SeaWolf Trials Ship 
K 184 Flower Class -- Chile (Navy), 1946-1949 
PG 37 Casma Class [Flower Class] -- Chile (Navy), 1946 
F 390 Loch Class -- United Kingdom (Royal Navy), 1944-1953 

Amendments 

* ECM, ESM and OECM systems on all versions of B-66,EB-66 and RC-66 Destroyer aircraft updated. 
* Dutch Navy converted Destroyers to fast Frigates now have correct Pendant Numbers 
* F36 Whitby Class Carrier magazine – deleted 
* Tu-91 Boot all versions Loadouts and Sensors amended 

Unlisted DB3000 additions:

Aircraft: 
C-130J Hercules -- India (Air Force), 2013, x6 
C-17A Globemaster III -- India (Air Force), 2013, 10x 
E-737 Wedgetail -- Turkey (Air Force), 2014, 4x 
Su-30MK2 Flanker G -- Uganda (Air Force), 2013, x6 

Ships: 
124 [Pr.1241RE Tarantul I] -- Yemen (Navy), 1990, 2x, 1 discarded 1998 
126 [Hounan Class] -- Yemen (Navy), 1995, x3, 
2601 Sanaa [Marine Protector] -- Yemen (Coast Guard), 2011, 2x 
A 15 Cantabria -- Spain (Navy), 2010 
F 260 Alamgir [Perry Class] -- Pakistan (Navy), 2011 
F 495 Gediz [Perry] -- Turkey (Navy), 2014, ESSM, only 4 units upgraded 
M 11 Diana [Descubierta] -- Spain (Navy), 2000-2012, -Mine Command Ship, Gun Only 
M 31 Segura -- Spain (Navy), 1999, 2x Pluto Plus ROV 
M 41 Guadalete [Aggressive] -- Spain (Navy), 1971-2000, x4 
P 120 Amazonas -- Brazil (Navy), 2009, x3 
PG 01 [Mod Sparviero, 1-Go] -- Japan (Navy), 1993-2010, -PG 821 
RK Matka [Pr.206MR Vikhr] -- Russia [1992-] (Navy), 1992, 16x, 3 left by 2014 
RK Matka [Pr.206MR Vikhr] -- Soviet Union [-1991] (Naval Fleet [V-MF]), 1978-1991, 16x 
RK Matka Mod [Pr.206.6MR Vikhr Mod] -- Russia [1992-] (Navy), 1996, 1 test ship, R-44 
RK Osa II [Pr.205ER/U] -- Yemen (Navy), 1979, 8x, 5 lost in Yemeni Civil War 
T-AKR 112 Cape Texas [Lyra] -- United States (Navy), 1993, -x3 
T-AKR 5051 Cape Ducato [Tombarra Class] -- United States (Navy), 1985, -x5 
T-AKR 5066 Cape Hudson [Barber Tiaf Class] -- United States (Navy), 1995, x3 
T-AKR 9666 Cape Vincent [Taabo Italia] -- United States (Navy), 1994, x2 
U 150 Konotop [Pr.206MR Vikhr] -- Ukraine [1992-] (Navy), 1996, x5 
U 155 Prodniprovja [Pr.1241.1M Molniya] -- Ukraine [1992-] (Navy), 1997, 2x 

Facilities / Land units: 
Arty Bty (155mm/52 PzH 2000 Self-Propelled Howitzer x 6) -- Germany [FRG/Reunified] (Army), 1998 
Arty Bty (155mm/52 PzH 2000 Self-Propelled Howitzer x 6) -- Greece (Army), 2004 
Arty Bty (Jobaria MLRS x 1) -- UAE (Army), 2011, Few 
Mech Inf Sec (AAV-P7/A1 IFV x 3) -- United States (Marine Corps), 1972, Widely Exported, Amphibious 
Radar (AN/MPQ-64 Sentinel) -- Turkey (Army), 2000, 13x, I-Hawk and Stinger 
SAM Plt (SA-11 Gadfly [9K37 Buk-M1]) -- Egypt (Army), 2006, Few, 3x Plt + Snow Drift pr Bn, 4x Bn pr Regt 
SAM Plt (SA-15b Gauntlet [9K330 Tor-M1]) -- Egypt (Army), 2005, -few 
SAM Sec (Atligan x 2) -- Turkey (Army), 2000 
SSM Bn (DF-21C [CSS-5 Mod-3] TEL) -- Saudi Arabia (Air Force), 2008, Conventional 
SSM Bn (SS-1 Scud B [9K72 Elbrus] TEL) -- Egypt (Army) 
SSM Bn (SS-1 Scud B [9K72 Elbrus] TEL, Hwasong-6) -- Egypt (Army), 1994 
SSM Plt (SSC-3 Styx [4K51 Rubezh]) -- Egypt (Navy), 2005, 2x + Square Tie
Add facility 2104 Armored Plt (T80U MBT x 3) Russia 1992 
Add Mount 2426 T-80U Main Battle Tank- 1986 
Add facility 2103 T-80U MBTx 3 Soviet Union 1986 
Add facility 2105 Armored Plt T-80 MBT x 4 Soviet Union 1986 
Add facility 2106 Armored Plt T-80 MBTx 4 Russia 1992 
Add surface unit 2420 P 490 Commandante Cigala Fulgosi Italy 2002 
add unit 2421 590 Makassar Indonesia Navy 2004 (2 LCM). 
add unit 2422 LCM 6 Indonesia 1988 
add unit 2423 Hartland Point [Point Class, RO/RO 2700] United Kingdom Navy 2002 
add mount 2427 23mm ZU-23-2 [BTR-ZD]-- Mobile Land Based AAA 1978 
Add Unit 2107 AAA Plt/2 [23mm ZUS-23-2 BTR-ZD] Soviet Union 1978 
Add Unit 2108 AAA Plt/2 [23mm ZSU-23-2 BTR-ZD] Russia 1992 
Add weapon 2836 HJ-8E ATGM 1995, China, Ground Launched 
add weapons record 6982 HJ-8E ATGM-- 1995, China, Ground Launched 
Add Mount 2429 HJ-8E ATGM Team 
Add weapon 2837 HJ-73C Red Arrow ATGM, 1985 
add weapons record 6981 2837 HJ-73C Red Arrow ATGM 
add mount 2428 ZBD-05[HJ-73 ATGM]IFV China 2007 
Add Unit 2109 Mech Inf Plt (ZBD-05 [HJ-73] IF x 4] 2007 
Add Ship 2424 AO-52 Almirante Montt [Henry J. Kaiser, Mod Cimarron]-- Chile 2010 
Add Ship 2425 91 Sargento Aldea [L 9011 Foudre] Chile 2012 
Add unit 2110 SSM Plt (HJ-8E) China, Army 1996 
Add unit 2426 F21 Mahar Bandoola Generic Navy 2012 
Add mount 2430 2S25 Sprut-SD Airborne Tank Russia, 2007 
Add unit 2111 Armored Plt (2S25 Sprut-SD Airborne Tnak x 3) Russia 2007. Very few x 24 
Add air unit 3203 MQ-9B Reaper Italy 2011 
Add Mount 2431 Al Khalid [MBT-2000] Main Battle Tank 
Add land facility 2112 Armored Platoon (Al Khalid MBT x 3) Pakistan Army 2002. 
Modified unit 741 to be a Inf Plt (North Korea)- Got rid of the mech platoon designation. 
Add Mount 2432 VTT-323 M-1973 APC 
Add Unit 2113 Mech Inf Plt (VTT-323 [M-1973]) APC x 3) 1973 
Add Ship 2427 G 29 Garcia d'Avila [Sir Galahad] Brazil Navy 2008 
Add Ship 2428 G 25 Almirante Saboia [Sir Galahad] Brazil Navy 2009 
Add Ship 2429 G 28 Mattoso Maia [Newport] Brazil Navy 1994 
Add Ship 2430 WPC 1101 Bernard C. Webber 
Add Ship 2431 WMSL 750 Bertholf [Legend Class, National Security Cutter] United States, Coast Guard 2008 
Add mount 2433 M1128 Stryker MGS 2006 
Add Facility 2114 Armored Plt (M1128 Stryker MGS x 3)United States Army 2006. 
Add Ship 2432 P 141 Justo Sierra Mendez [Sierra, Holzinger 2000] Mexico Navy 1999 
Add Ship 2433 P 151 Durango Mexico Navy 2000 
Add Ship 2434 P 161 Oaxaca Mexico Navy 2003 
Add Ship 2435 A 411 Papaloapan [Newport] Mexico Navy 2001 
Add Ship 2436 301 Huracan [Saar 4.5, Helo Pad] Mexico Navy 2004 
Add Mount 2434 Ariete Main Battle Tank 
Add Facility 2115 Armored Plt (Ariete MBT x 4) Italy Army 1998 
Add Weapon 2838 9M55K5 300mm Rocket BM-30 DPICM Rocket 
Add Mount 2435 BM-30 Smerch MLRS 1988 
Add Unit 2116 Arty Bty BM-30 Smerch MLRS x 6 Soviet Union Red Army 1988 
Add Unit 2117 Arty Bty BM-30 Smerch MLRS x 6 Russia 1992 
Add Mount 2435 PHL03 2004 
Add Facility 2118 Arty Bty (PHL-03 MLRS x 6) China Army 2004 Smerch Copy 
Add Ship 2437 WPB 87301 Barracuda [Protector] United States Coast Guard 1998 
Add Air unit 3204 C-27J Spartan[G.222] Australia 2015 
Add Air unit 3205 Su-25K Frogfoot A Iran 1992, ex Iraqi x 7 IRGC

v1.03 Release Candidate 5 (Build 501) (03/09/2014)

”Patch

Build 501 – v1.03 Release Candidate 5
—————————————————————-

Download here: https://drive.google.com/file/d/0B205vpZC1pGmYlJKVE9QZm8zVkU/edit?usp=sharing

This can be applied to any existing Command installation.

Release Notes (changes since B500)

Fixed/Added:
—————–
– 0006937: [499] Minehunting still strange
– 0006897: [496] All my F-4G’s instantly RTB after take off
– 0002736: DB3K: MiG-31BM
– 0002921: DB3K: AA-12 users
– 0002935: DB3K + CWDB: LPD-20 mobile radar
– 0002991: DB3K: Pak, UAE & Saudi Erieye AEW
– 0003166: Karel Doorman class MLU
– 0003065: DB3K: Indian Su-30MKI “Mk2”
– 0003036: DB3K: Indian EMB-145 AEW
– 0002971: DB3K: SPN-40/SPN-40M2 / 1RL238 High Power Ku-Band Radar Jammer
– 0002970: DB3K: SPN-30 “Paint Box” High Power X-Band Radar Jammer
– 0002944: DB3K: A-50U
– 0003686: F-14B doesn’t RTB after bombs expended but hovers around targets lazing one
– 0003751: DB3k: Add Japanese AH-1S Cobra (1984-current)
– 0003798: USN Super Hornet short-term upgrades
– 0003650: DB3K: LCF SMART-L to be modified for BMD
– 0003514: DB3K: MQ-8C
– 0004051: DB3K + CWDB: RBK family
– 0004144: DB3K Update: Add Indonesian Todak Class PB (Nav V) 2000
– 0004146: Add Indonesia SU-30MK2 2013
– 0004180: DB3k- MQ-8B Firescout Radar Payload
– 0004230: DB3k Update; Spanish Mirage F.1M out of service this year
– 0004227: DB3k Update: Thai 421 Naresuan Frigate Update Details (2014)
– 0004200: DB3k: Add Algerian SU-30MKA (2010)
– 0004848: Add Australian MH-60R (2014)
– 0004316: IRST Update for Hornets, Eagles
– 0004317: Ecuador AF Updates- Adds and out of service dates
– 0004785: Add missing Chinese units
– 0005380: A B-25J bomber runs out of fuel in 30 min
– 0005122: DB3k: Add INS Vikrant (2018)
– 0004940: Jean Bart radar update
– 0004932: Cassard/Jean Bart Upgrade 2012
– 0005430: Miscellaneous French AF Updates
– 0005702: Italian Carrier Updates
– 0005796: Duelist Feedback
– 0005567: Scenarios need weather/temp set (was: Trapped Under the Ice Scenario temperature is weird)
– 0005564: [430] Helicopter can launched from ship but can not land.
– 0006257: DB3k: Mine Missing from Mine Loadout
– 0005817: Algerian Su-30s etc
– 0006172: Type 26 Global Combat Ship
– 0006181: Go Jun Bong Class LST
– 0006354: CWDB: Essex LPH Conversions Speed Issue
– 0006328: #567 B-52H 1991 AGM-129A has no AGM-129s listed as stores
– 0006272: Duelists unit name changes
– 0006258: [476] ZBD 04 has 373 weapons check it out
– 0006263: DB3k: Chinese Type 071 LPD Needs Well Deck
– 0006382: DB3k Update: Tejas Mk 1 loadouts
– 0006385: DB3k: Engine issue with Falcon 20 and 50
– 0006389: SU-7’s still have issues..maybe:)
– 0006359: Add Countries to DB3k DB
– 0006735: NATF
– 0006497: Asw exersise scen: biologics at periscope depth
– 0006679: Tomcat 21
– 0006485: ADM-160 MALD bug
– 0006442: [381]DB3k Update:Israeli F-15D Upgrades
– 0006822: A-12 Avenger II
– 0006821: MiG-35 Flashback (MiG 1.42 MFI)
– 0006761: Ulyanovsk carrier
– 0006758: DB3k: South Korean Loadout updates
– 0006749: S-300 vs ballistic missile
– 0006746: Unit fuel bar qty issue
– 0006737: DB3k Russian Radars can’t detect Scuds
– 0006901: Minor Meteor items
– 0006894: DB3k: B-2A MOP loadout not working
– 0006882: DB3k: AU Updates and Fixes
– 0006862: S-100 Camcopter for Italy
– 0006855: Updated Scenarios for 1.03
– 0006932: Rear IR signatures for glide bombs & missing RCS modifiers for stealthy missiles
– 0006907: DB3k [B498] MALDs running out of fuel
– 0006918: Vostok E issues- Need to give the facility a type
– 0006905: U-boat details
– 0006934: [498] Harm Hits don’t seem that effective against Spoon Rest Radars
– 0002151: Malaysian Su-30MKMs can buddy-refuel other AC
– 0002240: DB3k: Add S-70B Singapore
– 0002241: DB3k Update: Add Singapore’s Vastergotland/Archer Class Submarines

* Floating mines can now be detected by visual sensors (incl. eyeballs) on ships and aircraft who fly lower than 150m/450ft and slower than 200kts. Perfect-conditions detection range is 300 meters but actual detection range can be signficantly lower depending on lighting, weather etc.

* Includes updated & rebuilt versions of all official scenarios.

* Includes the v409 versions of the DB3000 & CWDB databases.

v1.03 Release Candidate 4 (Build 500) (03/07/2014)

”Patch

Build 500 – v1.03 Release Candidate 4
—————————————————————-

Download here: https://drive.google.com/file/d/0B205vpZC1pGmTFhKWjRDRVVDNjQ/edit?usp=sharing

This can be applied to any existing Command installation.

Release Notes (changes since B499)

Fixed:
——-
– 0006946: Crash and ‘SAM hanging in air’ with simple scenario with S-400 vs A/C
– 0006948: Crash when running SARH scenario at high time acceleration
– 0006944: During Sea Eagle Raid Soviet SAM’s go blind and hang in place
– 0006945: Crash: SA-20a firing against AARGM
– 0006924: [Build 498] Salvo SARH Launches and strange lock breaking behavior
– 0006935: [499] If targets move out of radar arc SARH missiles do not go blind
– 0006926: [498] ABM intercept Crash

v1.03 Release Candidate 3 (Build 499) (03/05/2014)

”Patch

Build 499 – v1.03 Release Candidate 3
——————————————————–

Download here: https://drive.google.com/file/d/0B205vpZC1pGmOHdFdjdRRlozdzQ/edit?usp=sharing

This can be applied to any existing Command installation.

Release Notes (changes since B498)

Fixed/Added:
—————
– 0006925: [Build 498] SAMS go blind and Command crashes about 50 percent of time
– 0000600: Afterburner in IR calcs
– 0006911: [498] Game crash during Indian Ocean Brawl
– 0006921: Sensors from pods are added twice
– 0006787: [491]Minehunting got weird

* Autosave now allows going farther “back in time”: When an autosave is performed, the existing autosave file is renamed to autoscen_20, the existing (if any) autoscen_20 file is renamed to autoscen_40 etc. all the way to autoscen_100. This way, whenever there is a reported problem the dev team can go back up to 100 (RL) seconds to troubleshoot reported issues. This solves the “autosave after the fact” problem.

* Engine throttle (cruise, full, flank etc.) is now taken into account when calculating the IR signature of aircraft, and thus its detection range by a sensor.

* As requested, the no-pulse mode can now be toggled on/off via two additional ways (other than Game -> Options etc.):
a) Drop-down selector “Map Update Mode”, placed to the right of the “Time Compression” drop-down selector.
b) Keyboard shortcut: Ctrl+Q .

* Includes all the latest AD imports by Rudd.

v1.03 Release Candidate 2 (Build 498) (03/02/2014)

”Patch

Build 498 – v1.03 Release Candidate 2
——————————————————–

Download here: https://drive.google.com/file/d/0B205vpZC1pGmb0JZMGVIYXlmbXc/edit?usp=sharing

This can be applied to any existing Command installation.

Release Notes (changes since B497)

Fixed/Added:
—————–
– 0006903: Illumination radars/laser fail to illuminate targets for LGM
– 0006902: Illumination radars/laser fail to illuminate targets for SARH missiles
– 0006891: Need (0/10000) weapons record for KD-20
– 0006500: Japanese F-4 Phantoms
– 0006444: DB3k: Italian Navy fixes
– 0006443: DB3k Update: Ground Master 400/406 series
– 0006436: Su-34 loadout mods
– 0006383: MALD range
– 0006362: SAM Adjustment
– 0006264: CV 90 AP ammo
– 0006246: Russian BMEWS assets update
– 0006512: N-001V Mech vs. APG-63 (R-27RE)
– 0006532: DB3K Update: #135 F-4 Phantom II [Kurnass 2000] Fixes
– 0006633: DB3k Update: Polish Radars
– 0006890: KD-88 Can’t hit land targets
– 0006885: ISCB-1 mine cluster bomb
– 0006869: SA-24 marked as rear-aspect
– 0006867: DB3k: South African Aircraft Adds
– 0006779: DB3k: Add RQ-21A Blackjack small UAV
– 0006689: DB3k Update: Sonar on second block of Chinese Type 056
– 0006681: S-13 rocket variants
– 0006680: S-8 rocket variants
– 0006183: F125 German Frigate
– 0006058: SA-15 Tor M2 Upgrade
– 0004266: Iskander update
– 0004345: Soviet/Russian ground radars update
– 0004510: Add HMS Carlskrona
– 0005193: DB3k: Add Thai and South African Gripens
– 0005437: Spanish Dedalo and Cobras
– 0005524: 42S6 Morfey SR-SAM
– 0006884: HADES CBU
– 0005951: DB3k Update: AW159 Super Lynx
– 0005716: Add Cypriot SA-11b and SA-15b
– 0005659: Swedish HMS Belos, HMS Pelikanen
– 0000923: Boeing ScanEagle
– 0003241: DB3K: Tor M2 (SA-15D)
– 0003589: DB3K: Voronezh-DM BMEWS radar
– 0003447: DB3K: ISCB-1 cluster mine
– 0003588: DB3K: Voronezh-VP BMEWS radar
– 0002993: DB3K: Vostok-E EW/GCI radar
– 0003620: Add tech gen to anti-mine sonars and hunt/sweep equipment
– 0003697: DB3K: Chinese LCAC
– 0003959: J 35F loadouts
– 0004167: Sweden orders IRIS-T SLS
– 0004204: IRIS-T SLS SAM
– 0006209: Sat orbit problem

* Includes the v408 versions of the DB3000 & CWDB databases.

* Includes rebuilt & updated versions of all official scenarios.

v1.03 Release Candidate 1 (Build 497) (02/28/2014)

”Patch

Build 497 – v1.03 Release Candidate 1
——————————————————–

Download here: https://drive.google.com/file/d/0B205vpZC1pGmenNDZDBscjNmaEk/edit?usp=sharing

This can be applied to any existing Command installation.

Release Notes (changes since B490)

* Major new simulation feature: Payload weight & drag affects the aircraft fuel consumption. You can test this easily by e.g. assigning two identical aircraft to a patrol, one heavily armed and one lightly loaded, and comparing their endurance & range figures.

* New major UI option: No-pulse map update (YES by default). To toggle: Game -> Game Options -> Check/uncheck “No-pulse map update”.

Enabling this option leads to two changes:
* At any time acceleration setting, the map & UI do not refresh every second but every 0.1 sec.
* The sim engine executes each turn not in “pulsing” mode (to emulate Harpoon’s presentation), but as fast as possible.

The net result of these changes is that at time acceleration (particularly at high values, e.g. 1:30 or 1:60 sec) the map updates much more smoothly and the overall game speed is significantly improved.

To retain the “traditional”, Harpoon-style pulsing map refresh set this option to OFF.

* Ctrl + left-Click and Move will create a new waypoint. Note that the player has to move the mouse 4 pixels for the new waypoint to be created, as per design.

* Includes the latest versions of the DB3000 & CWDB.

CWDB additions & changes include:

New Platforms

Aichi D3A2 Val — Japan (Navy), 1940
Aichi E13A Jake — Japan (Navy), 1941
F4F-3 Wildcat — United States (Navy), 1940-1945
F4F-4 Wildcat — United States (Navy), 1940-1945
F6F-5 Hellcat — United States (Navy), 1944
F6F-5N Hellcat — United States (Navy), 1944
Mitsubishi A5M4 Claude — Japan (Navy), 1945
Mitsubishi A5M4 Claude — Indonesia (Air Force), 1945
Mitsubishi A6M2 Type 0 Zero — Indonesia (Air Force), 1945
Mitsubishi A6M2 Type 0 Zero — Japan (Navy), 1945
Mitsubishi G3M2 Model 21 Nell — Japan (Air Force), 1945
Mitsubishi G4M1, Model 11 Nell — Japan (Air Force), 1945
Mitsubishi J2M Raiden — Japan (Air Force), 1945
Mitsubishi J2M Raiden — Indonesia (Air Force), 1945
Nakajima B5N2 Kate — Japan (Navy), 1941
Nakajima B6N Jill — Japan (Navy), 1943
Nakajima Ki-43-IIIb Oscar — Japan (Air Force), 1945
Nakajima Ki-43-IIIb Oscar — Indonesia (Air Force), 1945
Nakajima Ki-44-IIc Tojo — Japan (Air Force), 1945
Nakajima Ki-44-IIc Tojo — Indonesia (Air Force), 1945
P-38L Lightning — United States (Air Force), 1941-1949
SB2C-5 Helldiver — United States (Navy), 1942-1950
SBD-5 Dauntless — United States (Navy), 1941-1945
SBD-5 Dauntless — United States (Marine Corps), 1941-1945
TBD-1 Devastator — United States (Navy), 1943-1959
TBF-1 Avenger — United States (Navy), 1942
F 802 Johan Maurits van Nassau — Netherlands (Navy), 1942-1959
F 804 Van Kinsbergen — Netherlands (Navy), 1950-1955
CVA-7 Hornet — United States (Navy), 1942, (1942 Configuration)
CVA-6 Enterprise — United States (Navy), 1942, (1942 Configuration)
CVA-5 Yorktown — United States (Navy), 1942, (1942 Configuration)
IJN Fubuki Class — Japan (Navy), 1928-1945, (1943 Refit)
IJN Asashio Class — Japan (Navy), 1939-1947, (1943 Refit)
IJN Kagerō Class — Japan (Navy), 1939-1947, (1943 Refit)
IJN Shiratsuyu Class — Japan (Navy), 1937-1945, (1943 Refit)
IJN Nagara Class — Japan (Navy), 1942-1944, (1942 Refit)
IJN Tone Class — Japan (Navy), 1944-1953
IJN Zuikaku — Japan (Navy), 1941-1945
IJN Shōkaku — Japan (Navy), 1941-1944
IJN Sōryū — Japan (Navy), 1937-1942
IJN Hiryū — Japan (Navy), 1939-1942
IJN Kagi — Japan (Navy), 1935-1942, (1935 modernization)
IJN Akagi — Japan (Navy), 1938-1942, (1938 modernization)
IJN Type D Class — Japan (Navy), 1943-1987, Type D
IJN Type C Class — Japan (Navy), 1942-1980, Type C
IJN Ukuru Class — Japan (Navy), 1942-1964, Type B Modified
IJN Etorofu Class — Japan (Navy), 1943-1948, Type A
IJN Shimushu class — Japan (Navy), 1940-1948
IJN Hōshō — Japan (Navy), 1922-1946
Type XXI Class — Generic (Navy), 1943, WWII U-Boat
Type VIIC — Generic (Navy), 1943, WWII U-Boat
Type IXB — Generic (Navy), 1943, WWII U-Boat
F 127 Penelope [Type 12I Leander Batch 1] — United Kingdom (Royal Navy), 1976, SeaWolf Trials Ship
K 184 Flower Class — Chile (Navy), 1946-1949
PG 37 Casma Class [Flower Class] — Chile (Navy), 1946
F 390 Loch Class — United Kingdom (Royal Navy), 1944-1953

Amendments

ECM, ESM and OECM systems on all versions of B-66,EB-66 and RC-66 Destroyer aircraft updated.

Dutch Navy converted Destroyers to fast Frigates now have correct Pendant Numbers

F36 Whitby Class Carrier magazine – deleted

TU-91 Boot all versions Loadouts and Sensors amended

Fixed:
——————
– 0002125: Payload weight/drag modifier
– 0006664: CWDB: User would like the old HMAS Supply added to CWDB
– 0005788: Database viewer doesn’t show loadouts of planes if these don’t have at least one loadout with a store attached
– 0006698: [B487] Database viewer exception
– 0005930: Database Viewer: Need to add mine equipment to ship and submarine forms
– 0005988: DB Viewer should have DB name and version on window’s title
– 0005743: DB Viewer need to show kinematic range for torps at different speed settings
– 0005882: DB Viewer: Ability to have indented photos
– 0005869: DB Viewer: Precise Emitter ID is not shown anywhere
– 0006629: DB3k Update: US Carriers and LHDs need ESSM
– 0005469: DB3k Update: Halifax Frigate updates (2011-)
– 0006603: [485] Issue with Laser Designation
– 0006562: DB3k: Burkes that had phalanx removed had aft Phalanx block 1B’s added aft by 2015
– 0006171: Baynunah Class Corvettes
– 0001589: Display most fuel-efficient altitude for each type of aircraft
– 0006747: Minor SA-9 issue
– 0003256: GBU-57 MOP
– 0001218: Add MC-12W aircraft to DB3K
– 0000843: New ISR platform: MC-12W
– 0004235: Add GBU-53 SDB II
– 0006719: [488 ]Database Ship Sort is goofed. The nationality filter gets reset
– 0006775: RAF Shadow R1
– 0006770: DB3k Update: Minor F-4G Wild Weasel incongruity.
– 0006308: DB3k Update: Improved Murasame ESSM Loadout
– 0006755: Israeli Gulfstream 550 in-service dates
– 0006677: DB3k Update: UK Alarm Retired
– 0006703: Greek F-16C 2001 should not carry mixed AIM-9L/M loads
– 0006576: DB3k: Eurofighter Meteor Integration
– 0006575: DB3k: German Frigate updates
– 0006269: Spanish F/A-18 Taurus
– 0005640: Spanish C-295 transport
– 0005529: [427] Mine Clearance Helos being destroyed immediately
– 0006736: [489] Rising Generic Mine destroying Sea Stallions
– 0004746: Moving plotted path waypoint creates a new waypoint first time
– 0001555: Create and delete waypoint between two existing ones
– 0005099: CAP Refuel Behaviour: 1/3 rule causes replacement aircraft to take off when first aircraft go to tankers
– 0006561: [483] Mirage F1.EQ6 not descending to shoot exocet
– 0006243: [475]SARH Engagements- Aircraft RTB’ing before weapons hit breaking lock
– 0006127: Fighter plane shoots AIM-7P and RTBs, turning around and loosing guidance for the missile
– 0006659: Hornets on AAW mission RTB due to Winchester Priort to Sparrow missile hit resolution
– 0006756: [490] Hornets will not engage harpoons or air to air
– 0006467: Hellfire shouldn’t be spoofed by Chaff
– 0006559: [484] Fire control and deck gun accuracy
– 0005876: Issues with SM-1MR firing on surface contact
– 0006745: [B490] Harpoons can’t seem to lock on ship in this scenario
– 0006739: [489] Attack altitude of aircrafts preventing them from fire their weapons
– 0006694: 486: SEAD Patrol Freeze
– 0006793: [490] Tutorial Crash
– 0006788: [491] Indian Ocean Brawl Freeze
– 0006789: [491] Heavy vs. Light Test Freeze
– 0006656: Command Crashes when satellites are added to missions
– 0006717: [487]Left mouse click ready ac dialog crash
– 0005705: Sensor Dialog Crash
– 0006077: Sensors from pods do not show up anywhere
– 0006784: Pods being deleted after flight
– 0006696: [B487] Pod’s vanishing via manipulation of loadouts in the Aircraft dialog
– 0006604: [485] Error when detaching unit
– 0006848: [Build 493] MCM Equipment Buttons shows up in Unit Info for Aircraft
– 0006846: [493] Manuever to Refuel Freeze
– 0006410: “Damage unit” trigger doesn’t work with mobile ground units
– 0006411: Mobile units don’t fire if they are moving or have moved
– 0006711: 95% PoK chaff
– 0006857: [494] Repeatable SAM Engagement Game Freeze
– 0006854: [494] No Pulse +Turning off High Fidelity Mode is Too Fast
– 0002054: Club-K container version
– 0003621: Shift-select units
– 0002571: DB3K: J-10B fighter
– 0004716: Odd ice
– 0004215: CM-400AKG ASM & AShM
– 0005129: Pakistani JF-17 stores & loadouts
– 0002969: DB3K: YJ-83 loadout for JF-17
– 0006456: [DB3k] Implement YJ-12 ASM
– 0004608: Implement Zubr Hovercraft (China, Greece)
– 0006229: Chinese missiles/PGMs checklist
– 0006301: DB3k: Add KD-88/C-802KD Land attack missiile to JH-7A and H-6 loadouts
– 0005833: Dong Hoi Crash
– 0006805: DB3k; Adjust Viking B IOC to 1990
– 0006678: AIM-152 details
– 0005669: Hotkey list corrections
– 0005836: [B442] Contact message endlessly repeated
– 0006803: F/A-18B models, Pilatus PC-9
– 0006801: Yak-141 loadouts & combat radius
– 0006510: Queen Elizabeth CWIS
– 0006399: [481] Tee-Up Crash
– 0003553: Atlantique dumps its entire active sonobouy load on the first pass
– 0005761: NAS Fallon flying in formation with F-14s
– 0004774: Need at least 1 Chinese and 1 Russian/Soviet aircraft with a sea mine loadout
– 0005027: Escort Behavior Really Bizarre
– 0003053: F-35C Never landed and ran out of gas
– 0006550: [483] Plane cicling above target and not RTB
– 0004988: Accidently overwriting wrong scenario
– 0005359: Lots of helo’s circling over sub contact but none dropping because out of boresite limits
– 0005268: 2-sec update on air-search radars cause ambiguity issues for AIM-7
– 0006370: [480]Game “pauses” after opening
– 0006583: Intercept Mission Logic: Max Range Parameter
– 0006403: DB3k Update; US CG updates post 2010
– 0006491: Bug report 480- V1.02: Randomly freezes
– 0005467: DB3k Update: Spanish AF DB Requests
– 0005894: B446 CWDB Freeze Minuteman IA and IB
– 0006671: DB3k: AU Aircraft Requests
– 0003339: Diesel Submarine unit dialog fuel status not complete.
– 0006792: DB3k Update: J-16 ready time issue
– 0006714: Axis WW2 Platforms
– 0003369: Weapons List Does Not Scroll Smoothly
– 0005760: Weather Dialog- Last three sliders don’t work
– 0006001: [459] CWDB Clicking on George Washington SSBN database entry crashes command
– 0004277: Truncated text in the contact report dialog
– 0006408: Crash while browsing CWDB
– 0005862: Hunter F1 and F2 United Kingdom RAF
– 0002242: Surface units engine reported destroyed but its still going
– 0005389: OOM exception while saving scenario
– 0003048: Error on Quit
– 0000652: DB3k: DB Additions US Army Vessels
– 0001823: DB3k: Soviet/Russian Naval Tank Formations
– 0002308: DB3k Update: Add South Korean PKG-711 Yoon Youngha Class Missile Boats
– 0001961: Add a key to make a contact neutral
– 0004231: DB3k Update; Spanish Newport LST (L-41 Hernán Cortés) IOC 1994
– 0003771: Create new side Window popping up behind Sides Dialog
– 0002324: JSOW losing targets and attack others
– 0003049: Editing ship loadouts awkward
– 0002695: Crash on loading units
– 0001206: Status Field For Groups: Will not display Engaged Offensive
– 0001534: Firing on the Mirach Drone Traget is getting me a crash in editor
– 0001490: On-screen message log font can be made more readable
– 0001729: Surface vessels assigned to missions not moving with neutral side that has autodetected vessels.
– 0001734: Mission status label is not cleared when a mission is deleted
– 0001615: Side Postures: Visible one sided friendly
– 0000999: Switching databases after sides have been added clears the internal list but not the Switch side submenu
– 0004351: Add side dialog goofyness
– 0005597: [B430] – Difficulty and Complexity level
– 0006208: Hitting <Enter> in loadout selection window should select loadout and close window
– 0003638: DB3K; Add Polish Lublin class amphib/minelayer
– 0005229: Graphic Glitch in Unit info Pane
– 0006041: Eurofigher Loadout Issue- Opher and GBU-16 release alt set to 82021
– 0006343: DB3k Loadout Update: LT-2 LGB states attack altitude is 82021 m
– 0006446: DB3k; Minor fix with Yak 28 Brewers
– 0006384: CWDB Update Few more issues with F-105 loadouts
– 0005057: DB3k Add DDH 183 Izumo
– 0002444: Input on pilot skill modeling (from Hellfish)
– 0002176: Sensors window does not resize to fit width and height of content
– 0002129: Naval mine sensors (simple model)
– 0002739: DB3K: New-generation Russian tactical airborne jammers
– 0001979: Airbases have speed 400 kts
– 0006217: Royal New Zealand Navy’s L421 Canterbury
– 0002011: Delayed Mission + Plotted Mission
– 0001557: Missions are not cleared when a new test script is executed
– 0006216: Royal Australian Navy’s HMAS Sirius Replenishment Oiler
– 0002029: Save/load the positions of secondary windows (Was: Dual or multi-monitor capability)
– 0001627: Visual difference between moveable and immobile ref points
– 0001590: Calculate and display some kind of “optimal” depth (or depths) based on sonar conditions
– 0001580: Planes parked on open facilities should be destroyed by nuke blast
– 0001559: Manual allocation line is plotted even if I bug out of (cancel) the manual allocation window
– 0002975: Add new patrol type: Naval Blockade
– 0002925: Ship replenishment- Does it make sense to nail that one now?
– 0001162: Need “FIRE ONLY” and “SHOOT AND SCOOT” engagement options
– 0001242: Recovery from errors and freezes
– 0001369: Airbase is flying at 351 knots
– 0001272: Aircraft fuel meter could show % remaining
– 0001270: Air Ops – Air Facilities tab should have Launch & Ready buttons
– 0000657: At-a-glance damage/status report for units
– 0000768: Item not reported as destroyed in damage inspector log
– 0000675: Include manmade canals in Map Model
– 0000589: Adding inflatable decoys to DB3K
– 0001267: Air Ops window should display group name
– 0002997: DB3K: Y-8 ASW “High New 6”
– 0003038: DB3K: Barak II / Barak 8 SAM
– 0002409: DB3K: Add Pterodactyl UAS
– 0002834: DB3K: New Y-8 “High New” variants and other PLAAF ISR aircraft
– 0002556: DB3K: P-3C BMUP with APS-149 LSRS radar
– 0002514: Assorted PLAN updates
– 0004009: PC-12/U-28 PHOTINT & SOF-transport
– 0003749: DB3K: Z-8 AEW
– 0003889: DB3K Update: Add Chinese DF-16 Missile
– 0003109: DB3K: Yu-6 torpedo
– 0003308: DB3k: Add Khareef Class Corvettes
– 0004032: DB3k: Israeli Saar 4.5 and 5 Radar Updates
– 0005274: Nimrod Sonobuoy issues
– 0005140: DB3k: Implement Yu-6 Heavy weight torpedo
– 0005088: DF-12 SRBM
– 0005786: Various db updates
– 0005495: China updates
– 0005298: Crash while creating window
– 0006006: DB3k: Austrailan Canberra Mk20 bomber to the DB3000 database
– 0005912: Khareef-class corvette
– 0005999: [461] Posture Change Dialog Exception
– 0006053: DB3k Update; SH-60J, SH-60K Missing Sonobouy loadouts
– 0006010: DB3k: Add Russian Mig-29K
– 0006239: Chinese UAV/UCAV checklist
– 0006266: DB3k: Add Russian Carrier Aircraft: Mig-29K and Su-25 UTG
– 0006290: DB3k Request: Sonobouy loadouts for Nimrod
– 0006174: Khareef-class corvette
– 0006338: Twin-rail PL-12 launchers on J-10A
– 0006360: J-10A & J-10B Heavy A2A (BVR) loadout
– 0006529: RF-8G Crusaders has guns, as far as i know, it should not. (running latest public DB)
– 0006511: Z-19 “Sino-Longbow”
– 0006352: DB3k and CWDB: Sea Kings need sonobouy loadouts
– 0006457: DB3k Update; H6-M carries CJ-10k
– 0006353: CWDB: Sea Kinds need sonobouys
– 0006634: Add TB-16 TA to Sturgeon Class
– 0006530: RAN A4G Skyhawks (A/C 1639 in the CWDB) used “buddy” refueling packs
– 0006549: DB3k Issue: KA-28 Long endurance depth charge fuel calc issue
– 0006534: EF-4C,RF-4C Copy over IFR Issues
– 0006637: CWDB: Sturgeon Towed Sonar
– 0006692: Ship Type Descriptions
– 0006791: DB3k: Kusnetsov Parking Issues
– 0006754: SR-72 Aurora
– 0006811: Trible trouble in Dutch Navy CWDB
– 0006817: Db3k: Add RF-111C (Australia 1980)
– 0006818: DB3k: Add Japanese PS-1 MPA Flying Boat
– 0006820: F-23
– 0006800: DB3k Update: Ready times for EH-60C excessive- 20 hours
– 0006838: Pacific class patrol boats
– 0006839: Update F-35 weapon options
– 0006841: DB3k Update” RDAF J-35XD Loadout Update
– 0006720: CWDB] Mismatch between loadout description and weapons used
– 0004479: B-52H gets Sniper Pod
– 0004971: DB3k: RN starts receiving Merlin Mk.2/HM2 (2014)
– 0006765: CWDB: Flower Class Correction
– 0006757: CWDB Update; North Vietnamese AAA Gun can’t engage aircraft
– 0006369: [480] Crash during CIWS engagement
– 0006114: Obscure Crash during Carribean Crisis
– 0006727: Tanker and Helo tanking missions seem to crash command
– 0006426: Strange terminal illumination behaviour APAR-MFR / ESSM

 

v1.02 (Build 490) (02/09/2014)

”Patch

Download here: https://drive.google.com/file/d/0B205vpZC1pGmQmh6ZnlzbV9rRUE/edit?usp=sharing

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering “yes” to any overwrite prompts.

Changes since last public release (Build 486)

Fixed:
———
– 0006521: [483] No DTG or TTG for groups
– 0006292: DB3k; Add Mexican Navy
– 0006170: Gumdoksuri-class patrol vessel
– 0006551: AGL reporting issue over the sea
– 0005982: CWDB Civillian Aircraft (Yak-40,DHC-4,DHC-6,PA-31,DHC-2,Dove,CV-240,DC-6,DC-4/C-54,DC-8,Constellation,Viscount,Comet,An-2)
– 0005757: Swedish radar PS-14/R & PH-133/R
– 0006167: Yak-141 Freestyle
– 0004528: HC-144A Ocean Sentry
– 0004529: HC-130H & J
– 0006646: Ukraine 6-rail SA-5 database entry
– 0006652: DB3k Update: Ukrainian S-300PT sites have 12 TELs
– 0006651: Ukrainian S-300PS sites have 8x TELs
– 0004466: Error Message while changing weapons quantity in Weapons Dialog
– 0005995: Ballistic missiles and satellites should display altitude in km
– 0006402: Ships categorized as “Aviation ship” *MUST* have transit facilities
– 0005891: Sensor problems on satellites
– 0006586: Planes crash on Out of Fuel
– 0006507: AS-4 yoyo’s and turn 180 deg
– 0006401: Reserve and Bingo Fuel logics
– 0006080: Missiles overshoot far more often in low-fidelity mode
– 0006073: Fuel burn rate isn’t interpolated over altitude and speed
– 0000489: Aircraft ranges need to be dependent on loadout weight
– 0006221: SSM altitude issues
– 0006273: Turnover code for aircraft on strike missions
– 0006144: New Sub for determining decent turnover point
– 0006108: A/G weapons should impact the ground, even when other weapons have destroyed the unit
– 0005815: Database viewer crashes when viewing SSBN 616 Lafayette
– 0006011: [461] Satelites designated as submarines in database viewer
– 0005595: Database viewer: Display more information in db viewer
– 0005662: Satellites in the DB Viewer are submarine types
– 0006593: Missile-tracking sensors on Cobra Ball are missing the space-search capability
– 0006222: Fuel reserve: 5% plus 20 min loiter at low altitude
– 0006259: [476] RTB calcs a little off. Long patrols have aircraft that crash when landing pattern gets busy
– 0006665: [Weapons Modelling] [486] Grumble SAM missile resolutions very strange
– 0006597: [484] Ship Group won’t change course
– 0006617: [486] Patrol Missions not launching until all assigned aircraft are ready
– 0006607: [485]ECM Pods not being added to mags when an AC lands
– 0006623: [B485] Munitions use bug
– 0006319: Aircrafts never lands
– 0006616: Two Hercules will not land
– 0006611: [486] Game Freeze
– [FIXED B488] Black screen 487
– [FIXED B488] [B487] Can’t load some scenarios
– [FIXED B488] [487] Red Storm – Fill the Gap
– 0003649: DB3K: Generic “Quadruple / Octuple FIM-92 launcher on M-113 / 4×4 vehicle” land unit
– 0005317: Country list in DB Viewer should be alphabetical
– 0006645: Skory Mods
– 0006668: Mark hypothetical units in database editor
– 0003263: DB3k: Add Indian M61 Pondicherry minesweepers (1978)
– 0002936: DB3K + CWDB: M-56 towed gun
– 0006386: Implement Yu-7 Torpedo
– 0005684: Nuke Warhead issue.. W53 on Titan and B53 Free Fall Nuke
– 0006473: [B469] HARM impacting from 7km altitude)
– 0006723: [488] Crash during attack
– 0006722: [488] Screen freezes, game goes on
– 0006728: 488- Brass Drum Crash
– 0006729: [B487 and B488] Cape Road and Nerve Hydra scenarios crash
– 0006730: 488 Market Time Crash
– 0006731: 488- Pyrpolitis 1/14 white curtain 488
– 0006718: [488] Select a Sub and hit F2 and command can crash

* New patrol option: Patrol Throttle (default is Loiter/Creep). Units that are following a patrol course inside their patrol area and have no other throttle override obey this throttle setting. This allows customizing patrol behavior for persistence (loiter), maximum area scan (cruise) or special cases that warrant full/flank throttle.

* When an aircraft being re-equipped (at its base) ends up in Winchester status because one or more of the loadout’s primary stores are missing, the outfitting is cancelled and the aircraft reverts to Reserve (clean) loadout.
If this is happening interactively (ie. the player has manually ordered this re-equipment) then a notification pop-sup for this; otherwise the action is performed silently.

* Includes new imports by Mike & Jakob (Sweden, UK, New Zealand)

* Includes the v404 version of the CWDB and the v405 version of the DB3000. Additions include:

Aircraft:
C-130J Hercules — India (Air Force), 2013, x6
C-17A Globemaster III — India (Air Force), 2013, 10x
E-737 Wedgetail — Turkey (Air Force), 2014, 4x
Su-30MK2 Flanker G — Uganda (Air Force), 2013, x6

Ships:
124 [Pr.1241RE Tarantul I] — Yemen (Navy), 1990, 2x, 1 discarded 1998
126 [Hounan Class] — Yemen (Navy), 1995, x3,
2601 Sanaa [Marine Protector] — Yemen (Coast Guard), 2011, 2x
A 15 Cantabria — Spain (Navy), 2010
F 260 Alamgir [Perry Class] — Pakistan (Navy), 2011
F 495 Gediz [Perry] — Turkey (Navy), 2014, ESSM, only 4 units upgraded
M 11 Diana [Descubierta] — Spain (Navy), 2000-2012, -Mine Command Ship, Gun Only
M 31 Segura — Spain (Navy), 1999, 2x Pluto Plus ROV
M 41 Guadalete [Aggressive] — Spain (Navy), 1971-2000, x4
P 120 Amazonas — Brazil (Navy), 2009, x3
PG 01 [Mod Sparviero, 1-Go] — Japan (Navy), 1993-2010, -PG 821
RK Matka [Pr.206MR Vikhr] — Russia [1992-] (Navy), 1992, 16x, 3 left by 2014
RK Matka [Pr.206MR Vikhr] — Soviet Union [-1991] (Naval Fleet [V-MF]), 1978-1991, 16x
RK Matka Mod [Pr.206.6MR Vikhr Mod] — Russia [1992-] (Navy), 1996, 1 test ship, R-44
RK Osa II [Pr.205ER/U] — Yemen (Navy), 1979, 8x, 5 lost in Yemeni Civil War
T-AKR 112 Cape Texas [Lyra] — United States (Navy), 1993, -x3
T-AKR 5051 Cape Ducato [Tombarra Class] — United States (Navy), 1985, -x5
T-AKR 5066 Cape Hudson [Barber Tiaf Class] — United States (Navy), 1995, x3
T-AKR 9666 Cape Vincent [Taabo Italia] — United States (Navy), 1994, x2
U 150 Konotop [Pr.206MR Vikhr] — Ukraine [1992-] (Navy), 1996, x5
U 155 Prodniprovja [Pr.1241.1M Molniya] — Ukraine [1992-] (Navy), 1997, 2x

Facilities / Land units:
Arty Bty (155mm/52 PzH 2000 Self-Propelled Howitzer x 6) — Germany [FRG/Reunified] (Army), 1998
Arty Bty (155mm/52 PzH 2000 Self-Propelled Howitzer x 6) — Greece (Army), 2004
Arty Bty (Jobaria MLRS x 1) — UAE (Army), 2011, Few
Mech Inf Sec (AAV-P7/A1 IFV x 3) — United States (Marine Corps), 1972, Widely Exported, Amphibious
Radar (AN/MPQ-64 Sentinel) — Turkey (Army), 2000, 13x, I-Hawk and Stinger
SAM Plt (SA-11 Gadfly [9K37 Buk-M1]) — Egypt (Army), 2006, Few, 3x Plt + Snow Drift pr Bn, 4x Bn pr Regt
SAM Plt (SA-15b Gauntlet [9K330 Tor-M1]) — Egypt (Army), 2005, -few
SAM Sec (Atligan x 2) — Turkey (Army), 2000
SSM Bn (DF-21C [CSS-5 Mod-3] TEL) — Saudi Arabia (Air Force), 2008, Conventional
SSM Bn (SS-1 Scud B [9K72 Elbrus] TEL) — Egypt (Army)
SSM Bn (SS-1 Scud B [9K72 Elbrus] TEL, Hwasong-6) — Egypt (Army), 1994
SSM Plt (SSC-3 Styx [4K51 Rubezh]) — Egypt (Navy), 2005, 2x + Square Tie

v1.02 (Build 488) (02/05/2014)

”Patch

Download here 

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering “yes” to any overwrite prompts.

Changes since last public release (Build 486)

Fixed:
———
– 0006521: [483] No DTG or TTG for groups
– 0006292: DB3k; Add Mexican Navy
– 0006170: Gumdoksuri-class patrol vessel
– 0006551: AGL reporting issue over the sea
– 0005982: CWDB Civillian Aircraft (Yak-40,DHC-4,DHC-6,PA-31,DHC-2,Dove,CV-240,DC-6,DC-4/C-54,DC-8,Constellation,Viscount,Comet,An-2)
– 0005757: Swedish radar PS-14/R & PH-133/R
– 0006167: Yak-141 Freestyle
– 0004528: HC-144A Ocean Sentry
– 0004529: HC-130H & J
– 0006646: Ukraine 6-rail SA-5 database entry
– 0006652: DB3k Update: Ukrainian S-300PT sites have 12 TELs
– 0006651: Ukrainian S-300PS sites have 8x TELs
– 0004466: Error Message while changing weapons quantity in Weapons Dialog
– 0005995: Ballistic missiles and satellites should display altitude in km
– 0006402: Ships categorized as “Aviation ship” *MUST* have transit facilities
– 0005891: Sensor problems on satellites
– 0006586: Planes crash on Out of Fuel
– 0006507: AS-4 yoyo’s and turn 180 deg
– 0006401: Reserve and Bingo Fuel logics
– 0006080: Missiles overshoot far more often in low-fidelity mode
– 0006073: Fuel burn rate isn’t interpolated over altitude and speed
– 0000489: Aircraft ranges need to be dependent on loadout weight
– 0006221: SSM altitude issues
– 0006273: Turnover code for aircraft on strike missions
– 0006144: New Sub for determining decent turnover point
– 0006108: A/G weapons should impact the ground, even when other weapons have destroyed the unit
– 0005815: Database viewer crashes when viewing SSBN 616 Lafayette
– 0006011: [461] Satelites designated as submarines in database viewer
– 0005595: Database viewer: Display more information in db viewer
– 0005662: Satellites in the DB Viewer are submarine types
– 0006593: Missile-tracking sensors on Cobra Ball are missing the space-search capability
– 0006222: Fuel reserve: 5% plus 20 min loiter at low altitude
– 0006259: [476] RTB calcs a little off. Long patrols have aircraft that crash when landing pattern gets busy
– 0006665: [Weapons Modelling] [486] Grumble SAM missile resolutions very strange
– 0006597: [484] Ship Group won’t change course
– 0006617: [486] Patrol Missions not launching until all assigned aircraft are ready
– 0006607: [485]ECM Pods not being added to mags when an AC lands
– 0006623: [B485] Munitions use bug
– 0006319: Aircrafts never lands
– 0006616: Two Hercules will not land
– 0006611: [486] Game Freeze
– [FIXED B488] Black screen 487
– [FIXED B488] [B487] Can’t load some scenarios
– [FIXED B488] [487] Red Storm – Fill the Gap

* New patrol option: Patrol Throttle (default is Loiter/Creep). Units that are following a patrol course inside their patrol area and have no other throttle override obey this throttle setting. This allows customizing patrol behavior for persistence (loiter), maximum area scan (cruise) or special cases that warrant full/flank throttle.

* When an aircraft being re-equipped (at its base) ends up in Winchester status because one or more of the loadout’s primary stores are missing, the outfitting is cancelled and the aircraft reverts to Reserve (clean) loadout.
If this is happening interactively (ie. the player has manually ordered this re-equipment) then a notification pop-sup for this; otherwise the action is performed silently.

* Includes the v404 versions of the DB3000 & CWDB.

* Includes new imports by Mike & Jakob (Sweden, UK, New Zealand)

v1.02 (Build 486) (01/19/2014)

”Patch

Download here: https://drive.google.com/file/d/0B205vpZC1pGmUUR3S1FpdUtqcU0/edit?usp=sharing

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering “yes” to any overwrite prompts.

Changes since last public release (Build 484)

Fixed:
———
– 0006437: [481] Aircraft RTB’ing from AAW Patrol Crash because the calc is too close
– 0006556: [483] CAP runs out of fuel
– 0006390: [481] Bad fuel calcs lead to crashing UAV
– 0006478: [480] Air units disregarding “ignore plotted course” setting
– 0006260: [476] Disappearing Unit Issue: Launching a mission with one ready ac and others not
– 0006584: Helos ignore 1/3 rule (and use 2/3 instead)
– 0005417: [417] Patrol mission – 1/3rd rule
– 0006407: [481] Imports aren’t working if you select groups
– 0006572: ROVs launched from minehunters disappearing
– [FIXED B485] [B481] RTB – Bingo fuel
– [FIXED B485] CAP bingo test
– [FIXED B486] more proper set-up fuel crash

This release focuses primarily on resolving the ‘aircraft running out of fuel & crashing” problems that have appeared in the last public releases. Other fixes & improvements have also been included.

v1.02 (Build 484) (01/14/2014)

”Patch

Download here: https://drive.google.com/file/d/0B205vpZC1pGmazRBb2tleFd3QWs/edit?usp=sharing

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering “yes” to any overwrite prompts.

Fixed:
————
– 0006314: Crash after firing (reloading) RB 17
– 0006452: Not responding [B482] – 0006404: [480] Missile Calc Freeze
– 0006394: [481] Repeatable CTD
– 0006250: [475] Edit time tirgger crash
– 0006349: [479]ROVs broken
– 0006553: ctrl+S Crash
– 0006552: [483] Scenario Crash Issue
– 0005956: Spoonrest Picking up a B-2 at 159 miles
– 0006447: B841 freeze (too many missiles in air?)

* Includes a large number of imports by Rudd (Japan, Syria, Libya, Egypt, India, Algeria, Belarus, Vietnam)

v1.02 (Build 483) (01/6/2014)

”Patch

Download here: https://drive.google.com/file/d/0B205vpZC1pGmMmVzYTRydnVWODA/edit?usp=sharing

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering “yes” to any overwrite prompts.

Fixed:
——–
– 0006435: [Event Editor] Event Editor: Points trigger not working (Dimitris)
– 0006321: [AI] Single Tomahawk destroys a SA-5 site (Dimitris)
– [FIXED B482] Add New Unit Problem
– [FIXED B482] Editor Bug?
– [FIXED B482] Single TLAM Took Out SA-5 Site
– [FIXED B482] Crash Report
– [FIXED B482] 451 – torpedo going under island
– [FIXED B482] 454 Error message when saving (finished) game
– [ADDED B482] Feature request: Range rings for selected unit highlighted
– [FIXED B482] Stuck at startup
– [ADDED B482] Feature Request: Range Symbols distinguished for selected unit
– 0006435: Event Editor: Points trigger not working
– 0005152: Reversing Checkboxes in Sensor Dialog
– 0006293: DB3k: Commandante Class Patrol Ships
– 0006357: S80 class changes
– 0006355: ZSU-23-4M No Capability Against Cruise Missiles?
– 0006372: DB3k Update; Boats for AU Amphibs
– 0006182: Makassar Class Landing Platform Dock
– 0006393: Indian SA-3 Site Configuration
– 0001488: DB3K Update: Indonesian Makassar class LPD
– 0006350: DB3k: Slight typo: #2743 MGM-6 Bottom Mine should be called the MDM-6 Bottom Mine.
– 0005145: 2S25 Sprut airborne IFV
– 0001967: Add USCB Bertholf
– 0002285: DB3K Update: BTR-ZD SPAAG (Russia/USSR)
– 0002637: DB3k: Add Italian MQ-9 Reaper
– 0003543: DB3K; Add US Sentinel class coast guard cutters
– 0006325: 120mm 2S9-S Nona-S warhead DP issue?
– 0006051: DB3k: Implement Modern US Coast Guard Vessels
– 0001822: DB3k: Soviet/Russian Artillery Formations
– 0006081: Add Oil and Munition to German type 401/402/403
– 0003865: DB3k Update: Chinese Artillery Info
– 0003873: Add Iranian SU-25 (IRGC) 1992
– 0006347: DB3k: Add Aussie C-27J Spartan
– FIXED: Escort aircraft considered their mission over (and thus RTB’ed) if they happened to take off before at least one of the primary strikers took off first.

* More fixes for startup issues.

* Aircraft on ground attack whose attack profile altitude is lower than the minimum weapon release altitude will attempt to stay just over the latter (instead of bombing from max release altitude). This significantly improves bombing accuracy but can also make aircraft more vulnerable to air defences.

* When you select a unit, its weapon range symbols (in addition to sensor symbols) are now also highlighted (thickened).

* Includes all imports collected to date.

* Includes Rudd’s “Iran Project” and “Moscow inner SAM ring” imports.

* Includes the v403 version of the DB3000. Changes/additions include:
Add facility 2104 Armored Plt (T80U MBT x 3) Russia 1992
Add Mount 2426 T-80U Main Battle Tank- 1986
Add facility 2103 T-80U MBTx 3 Soviet Union 1986
Add facility 2105 Armored Plt T-80 MBT x 4 Soviet Union 1986
Add facility 2106 Armored Plt T-80 MBTx 4 Russia 1992
Add surface unit 2420 P 490 Commandante Cigala Fulgosi Italy 2002
add unit 2421 590 Makassar Indonesia Navy 2004 (2 LCM).
add unit 2422 LCM 6 Indonesia 1988
add unit 2423 Hartland Point [Point Class, RO/RO 2700] United Kingdom Navy 2002
add mount 2427 23mm ZU-23-2 [BTR-ZD]– Mobile Land Based AAA 1978
Add Unit 2107 AAA Plt/2 [23mm ZUS-23-2 BTR-ZD] Soviet Union 1978
Add Unit 2108 AAA Plt/2 [23mm ZSU-23-2 BTR-ZD] Russia 1992
Add weapon 2836 HJ-8E ATGM 1995, China, Ground Launched
add weapons record 6982 HJ-8E ATGM– 1995, China, Ground Launched
Add Mount 2429 HJ-8E ATGM Team
Add weapon 2837 HJ-73C Red Arrow ATGM, 1985
add weapons record 6981 2837 HJ-73C Red Arrow ATGM
add mount 2428 ZBD-05[HJ-73 ATGM]IFV China 2007
Add Unit 2109 Mech Inf Plt (ZBD-05 [HJ-73] IF x 4] 2007
Add Ship 2424 AO-52 Almirante Montt [Henry J. Kaiser, Mod Cimarron]– Chile 2010
Add Ship 2425 91 Sargento Aldea [L 9011 Foudre] Chile 2012
Add unit 2110 SSM Plt (HJ-8E) China, Army 1996
Add unit 2426 F21 Mahar Bandoola Generic Navy 2012
Add mount 2430 2S25 Sprut-SD Airborne Tank Russia, 2007
Add unit 2111 Armored Plt (2S25 Sprut-SD Airborne Tnak x 3) Russia 2007. Very few x 24
Add air unit 3203 MQ-9B Reaper Italy 2011
Add Mount 2431 Al Khalid [MBT-2000] Main Battle Tank
Add land facility 2112 Armored Platoon (Al Khalid MBT x 3) Pakistan Army 2002.
Modified unit 741 to be a Inf Plt (North Korea)- Got rid of the mech platoon designation.
Add Mount 2432 VTT-323 M-1973 APC
Add Unit 2113 Mech Inf Plt (VTT-323 [M-1973]) APC x 3) 1973
Add Ship 2427 G 29 Garcia d’Avila [Sir Galahad] Brazil Navy 2008
Add Ship 2428 G 25 Almirante Saboia [Sir Galahad] Brazil Navy 2009
Add Ship 2429 G 28 Mattoso Maia [Newport] Brazil Navy 1994
Add Ship 2430 WPC 1101 Bernard C. Webber
Add Ship 2431 WMSL 750 Bertholf [Legend Class, National Security Cutter] United States, Coast Guard 2008
Add mount 2433 M1128 Stryker MGS 2006
Add Facility 2114 Armored Plt (M1128 Stryker MGS x 3)United States Army 2006.
Add Ship 2432 P 141 Justo Sierra Mendez [Sierra, Holzinger 2000] Mexico Navy 1999
Add Ship 2433 P 151 Durango Mexico Navy 2000
Add Ship 2434 P 161 Oaxaca Mexico Navy 2003
Add Ship 2435 A 411 Papaloapan [Newport] Mexico Navy 2001
Add Ship 2436 301 Huracan [Saar 4.5, Helo Pad] Mexico Navy 2004
Add Mount 2434 Ariete Main Battle Tank
Add Facility 2115 Armored Plt (Ariete MBT x 4) Italy Army 1998
Add Weapon 2838 9M55K5 300mm Rocket BM-30 DPICM Rocket
Add Mount 2435 BM-30 Smerch MLRS 1988
Add Unit 2116 Arty Bty BM-30 Smerch MLRS x 6 Soviet Union Red Army 1988
Add Unit 2117 Arty Bty BM-30 Smerch MLRS x 6 Russia 1992
Add Mount 2435 PHL03 2004
Add Facility 2118 Arty Bty (PHL-03 MLRS x 6) China Army 2004 Smerch Copy
Add Ship 2437 WPB 87301 Barracuda [Protector] United States Coast Guard 1998
Add Air unit 3204 C-27J Spartan[G.222] Australia 2015
Add Air unit 3205 Su-25K Frogfoot A Iran 1992, ex Iraqi x 7 IRGC

v1.02 (Build 481) (12/29/2013)

”Patch

Download here: https://drive.google.com/file/d/0B205vpZC1pGmNmNCcU0yTUh3RFU/edit?usp=sharing

This update can be applied to any existing Command installation. Simply unzip the contents to the Command installation folder, answering “yes” to any overwrite prompts.

Fixed:
——-
– 0004834: Disabling “investigate outside patrol area” should clear auto-engagements outside area (for assigned units)
– [FIXED B481] Question…clouds and GBU-16 Paveway II
– [FIXED B481] 6 hrs to prepare an Harrier???
– [FIXED B481] BUG – JDAM W/ BLU-109 still not penetrating
– [FIXED B481] [442] – Possible AGM 78 related bug. CTD fault following missile strike

* Numerous tweaks to reduce the appearance of “Unable to create Direct3D device” errors on startup (working on a permanent solution for this).

* Tweaked the non-bingo RTB behavior for aircraft so that they return to base at full rather than cruise throttle.

* You can now manually mark a contact as friendly (‘F’) or neutral (‘N’). If the contact is subsequently detected with sensors capable of establishing its true side and/or posture, the manually-set posture is discarded.

* Improved weather effects modelling: cloud cover now significantly disrupts EO/IR/laser sensors, depending on cloud thickness (difficult but doable in light/medium clouds, but good luck dropping LGBs from med/high altitude in typical CentFront weather).

* Significant tweaks to “air boss” AI:

a) When an aircraft is about to occupy a transit facility (e.g. elevator on ship) in order to get to the runway and take off, a check is first made if another aircraft is in the post-touchdown sequence. If that’s the case, and if only one transit facility is available, the outgoing aircraft is held to wait so that the incoming one uses the transit facility to clear the runway.
(This was added to rectify the problem of “the air boss is sending back to the hangar one or two aircraft from an entire outgoing group [in order to make the transit facility available to the ones that just landed] and therefore breaks group cohesion”. So now an outgoing group may take longer to get out, but it get out whole.)

b) Likewise, the air boss sends back aircraft to hangars more selectively (much more rarely).

v1.02 (Build 480) (12/19/2013)

”Patch

V1.02 is now available for download Here or through your updaters. Below is the change list for this version.

GENERAL IMPROVEMENTS:
—————————————————

• Significant performance boost (both UI & simulation engine).

• Dramatically faster start-up.

• Includes updated versions of all official scenarios.

UI IMPROVEMENTS
————————————–

• Major new feature: You can set speed, altitude and sensor commands per waypoint.
• There are currently two ways to do this: Select the waypoint and either right-click on it to show available command, or press F2 and/or F9 to bring up the alt/speed and sensor windows respectively.
• Waypoint-specific command are applied to the unit once the unit reaches said waypoint.

• New major UI feature: Quick-jump slots. This allows the player to quickly & easily jump between locations/views of the battlefield without map zoom/pan delays.
• How they work:
• To store a slot: Select a unit/contact. Press Ctrl+[num], where [num] = 1…0 . The unit selection & camera altitude are now stored on slot No.[num] (and persisted per-side).
• To jump to a saved slot: Simply press [num]. If a slot with that index exists, the camera will move to the marked unit location & altitude.
• If you are using tracking-camera when saving a slot, this setting is also saved and enforced the next time you jump to this slot.

• New game option: Reference point visibility. Three settings are available: Normal (as currently), Small (half-size and grayed out), and Don’t Show. This significantly declutters the map in cases of dense ref-point concentrations.

• Significant improvements on the “Speed / Altitude” window (F2): Altitude presets for aircraft, similar to existing submarine depth presets, and ability to input precisely the desired speed & altitude/depth with arithmetic values in addition to the slider bars.

• UI addition: Mouse preview mode. When hovering over a non-selected unit/contact, the selection & datablock information for that unit is displayed slightly ghosted. This is useful for quick-look info (without having to display datablocks for all units) and particularly handy when targeting contacts.

• The map-cursor databox (a.k.a. Black Box of Data) can now be configured to appear beside the cursor (as currently), appear on the bottom of the map, or not appear at all. This is set by Game -> Game Options -> “Map Cursor Databox”, and is a global (not scenario/side-level), persisting setting.

• Added extra option on “Start Game” window: Resume from last Autosave. This makes it even easier (and more immediate) to continue a game session after a crash, freeze or other problem.

• Command now handles the 125% desktop font setting (increased DPI) much more gracefully, and adjusts the dimensions of the right-column panels to compensate. (We welcome feedback on any UI problem/mismatch we have missed.)

• You can now set the activation time for a mission through the mission editor.

• Delay-timed missions are displayed in the mission editor with a “[D]” prefix.

• You can now select a new home base for multiple-selected aircraft.

• You can now manually order a helicopter to hover and use its dipping sonar if it has one. The key combination is Shift+D.

• You can now edit aircraft names and delete specific aircraft directly through the Air-Ops window.

• Secondary windows now remember their last position and size (these are saved on the Command.ini file so they can be tweaked offline). So you can set up your desired “working environment” once and the windows will retain the customizations accross scenarios and game sessions. To reset the locations & sizes to their default values, click on the button “Reset positions of secondary windows” on the Game Options window.

• Secondary windows now correctly minimize/maximize together with the main game window, and they no longer visually block other program windows.

• Secondary windows can now be closed by pressing Esc, or their assigned function key (F2 etc.).

• The “Unassign” command (“U” key) has been added to the unit-context (aka right-click) menu.

• Added DB-hyperlinks to weapons on aircraft loadout selection window. Click on the weapon name and the DB-viewer will display the page for that weapon.

• Added DB-hyperlinks to the aircraft types in the air-ops window. Click on the aircraft type and the DB-viewer will display the page for that aircraft.

• Added DB-hyperlinks for weapons on the “Unit Weapons” window.

• The player can no longer select and drag-move the waypoints of non-datalinked weapons.

• Sound effects are now played on a single channel (HC97-style) instead of multiple parallel channels. This fixes the distortion & crackle problems when too many effects were played concurrently.

• New and improved sound effects for various gun calibers (incl. lasers), aircraft & helicopter take-offs, new contacts, alert (weapon contacts) etc.

• Background music is now available. This can be enabled/disabled through Game -> Game Options -> Sounds/Music. Players can add more soundtrack files (MP3) to be played randomly, by placing them on the \Sound\Music folder. The included track is the “official” Command soundtrack (the one from the promo trailer).

• Units listed on the mission editor and the air ops window now use natural sorting for the list order. So instead of this:
• Archer #1
• Archer #10
• Archer #11
• Archer #12
• Archer #2
• Archer #3
• Archer #4

• …you get this:
• Archer #1
• Archer #2
• Archer #3
• Archer #4
• […] • Archer #10
• Archer #11
• Archer #12

SIMULATION ENGINE IMPROVEMENTS:
——————————————————————-
• Refined acoustic reverberation modifiers for sonars. Now the sonar’s tech level (more modern sets are affected less) and operating frequency (lower-frequency sets suffer the most) also play a part in determining degradation due to reverberation from shallow water or under-ice conditions.

• Added new realism option: Unlimited Aircraft Weapons. When enabled, aircraft have unlimited loadout packs available even if their bases are not loaded with weapons at all. This is not recommended for realistic prolonged scenarios (it makes airpower too omnipotent) but can be useful for quick experimentation.

• Aircraft dropping sonobuoys are now constrained by the channel capacity of their sonobuoy datalinks. In most cases this means they will drop fewer sonobuoys per “string”. To compensate for this, the default minimum spacing between successive sonobuoys has been doubled.

AI/DOCTRINE/ROE IMPROVEMENTS:
—————————————————————-

• New major feature: Proficiency levels. (First-pass implementation, side-level only)

• Proficiency modifiers are applied on a side level (on the “Add/Edit Sides” window in ScenEdit mode) and can affect a wide number of factors. The available levels are Novice, Cadet, Regular, Veteran & Ace. Default proficiency level for each side is Regular.

• Aircraft turn rates and agility modifiers on missile evasion attempts are now affected by proficiency levels. The changes, as percentages of the original values, are as follows:
• Novice : 60% of nominal
• Cadet : 70% of nominal
• Regular : 80% of nominal
• Veteran : 100% of nominal
• Ace : 110% of nominal

• The weapon endgame messages have been updated to display the information of these modifiers.

• OODA values are affected by proficiency levels. Novice crews take twice the nominal OODA value to execute their targeting process while ace crews beat even the nominal best-case value
• (all other levels in-between).

• Strategic submarines now actively evade not only weapon contacts but also potential sub & surface threats in proximity.

• Aircraft now have different safety margins for the Bingo calculations depending on their type. “Force-multiplier” assets like tankers, AWACS, EW aircraft have higher, more conservative safety margins while more “expendable” assets like tactical fighters have lower, more aggressive margins.

• Any aircraft with less than 1500 lts of internal fuel remaining is considered to be in bingo status regardless of its proximity to its home base (this helps with bingo calcs very close to the base).

• Aircraft AI improvements. Group members now always stick with the leader on a manual plotted course even if they have strike targets assigned.

• New doctrine option: Use SAMs in anti-surface mode (or not).

• New patrol type: Sea Control. This type effectively combines the targeting criteria of the ASuW-Naval and ASW patrol. Units assigned to this patrol type will target anything on the sea surface and below it.

• New doctrine option: Engage targets of opportunity (default is NO). When enabled, a unit will target and engage any contact for which it has suitable weaponry (at range up to 2x of max suitable weapon range), regardless of its mission tasking.

• “Hold Position” command added to right-click menu for mobile ground units.

SCENARIO EDITOR IMPROVEMENTS:
——————————————————————-
• New event trigger: Unit Detected. Fires when a unit (flexibly filtered from side-wide down to specific unit) is detected by the specified side.

• New event-engine addition: Event Conditions.
• Conditions are managed and added to/removed from events just like triggers and actions. An event without conditions fires normally (probability check etc.). If conditions are present, all of them must be satisfied in order for the event to fire. (We intend to add the option to configure whether all conditions must be satisfied or at least one of them, for greater flexibility).

• Added first event condition: Side posture. (e.g. Side-A must consider Side-B as [friendly|neutral|unfriendly|hostile]). The condition also has an optional “NOT” operator (e.g. Side-A must not consider Side-B as friendly).

• New imports by Rudd: ROK, DPRK, Japan & Syria complete EW + AD installations 2003-2013.

DATABASE ADDITIONS:
—————————————-

• Aircraft:
• FA-50 Golden Eagle — South Korea (Air Force), 2015, 20x
• Hawk 51 — Finland (Air Force), 1981, 50x
• Hawk 51 — Finland (Air Force), 1987, 48x
• Hawk 51A — Finland (Air Force), 1995, 7x
• Hawk 66 — Finland (Air Force), 2013, 18x, Ex-Switzerland
• J 35FS Draken — Finland (Air Force), 1976, 6x + 18x, Ex-Swedish J 35F
• J 35FS Draken — Finland (Air Force), 1987-2000, 6x + 18x, Ex-Swedish J 35F, AIM-9P
• J 35S/XS Draken — Finland (Air Force), 1987-2000, 12x, Local-Production J 35F, AIM-9P
• JAS 39E Gripen NG — Sweden (Air Force), 2019
• M28B Bryza 1R [An-28 Copy] — Poland (Navy), 1995, 7x
• MH-60R Seahawk — Australia (Navy), 2015, 24x
• Nimrod MR.2P — United Kingdom (Royal Air Force), 1995
• RC-135W Airseeker [Rivet Joint] — United Kingdom (Royal Air Force), 2014
• Su-24MK2 Fencer D — Algeria (Air Force), 2007
• Su-24MK2 Fencer D — Syria (Air Force), 2012, 21x
• T-50 Golden Eagle — South Korea (Air Force), 2007, 50x
• TA-50 Golden Eagle — South Korea (Air Force), 2012
• AD-1 Skyraider — United States (Marine Corps), 1946-1950
• AD-1 Skyraider — United States (Navy), 1946-1950
• AD-1Q Skyraider — United States (Navy), 1946-1950
• AD-2B Skyraider — United States (Marine Corps), 1948
• AD-2B Skyraider — United States (Navy), 1948
• AD-2Q Skyraider — United States (Navy)
• AD-2Q Skyraider — United States (Navy), 1951
• AD-3C Skyraider — United States (Marine Corps), 1950
• AD-3C Skyraider — United States (Navy), 1950
• AD-3N Skyraider — United States (Navy), 1950
• AD-3Q Skyraider — United States (Navy), 1950
• AD-3W Skyraider — United States (Navy), 1951
• AD-4B Skyraider — United States (Marine Corps), 1950-1962
• AD-4B Skyraider — United States (Navy), 1950-1962
• AD-4N Skyraider — France (Navy), 1959-1973, [Night attack version] • AD-4N Skyraider — United States (Marine Corps), 1950-1962, [Night attack version] • AD-4N Skyraider — United States (Navy), 1950-1962, [Night attack version] • AD-4NA Skyraider — France (Air Force), 1958-1973, A-1D
• AD-4NA Skyraider — United States (Marine Corps), 1950-1962, A-1D
• AD-4NA Skyraider — United States (Navy), 1950-1962, A-1D
• AD-4NL Skyraider — United States (Marine Corps), 1950-1962, [Night attack version] • AD-4NL Skyraider — United States (Navy), 1950-1962, [Night attack version] • AD-4Q Skyraider — United States (Navy), 1958-1962, EA-1F
• AD-4W Skyraider — Sweden (Air Force), 1962, EA-1E
• AD-4W Skyraider — United States (Navy), 1951, EA-1E
• AD-4W Skyraider AEW.1 — United Kingdom (Royal Navy), 1951-1960
• AD-5 Skyraider — South Vietnam [-1975] (Air Force), 1961-1975, A-1E
• AD-5 Skyraider — United States (Air Force), 1964-1975, A-1E [1st Air Commando Sqn] • AD-5 Skyraider — United States (Marine Corps), 1953-1960, A-1E
• AD-5 Skyraider — United States (Navy), 1963-1964, A-1E
• AD-5N Skyraider — South Vietnam [-1975] (Air Force), 1966-1975, A-1G [Night attack version] • AD-5N Skyraider — United States (Marine Corps), 1966-1975, A-1G [Night attack version] • AD-5N Skyraider — United States (Navy), 1969-1972, A-1G [Night attack version] • AD-5Q Skyraider — United States (Navy), 1963-1970, EA-1F
• AD-5W Skyraider — United States (Navy), 1950-1962, EA-1E
• AD-5W Skyraider — United States (Navy), 1953-1962, EA-1E
• AD-6 Skyraider — South Vietnam [-1975] (Air Force), 1960-1975, A-1H
• AD-6 Skyraider — United States (Air Force), 1965-1975, A-1H [1st Air Commando Sqn] • AD-6 Skyraider — United States (Marine Corps), 1953-1962, A-1H
• AD-6 Skyraider — United States (Marine Corps), 1963-1968, A-1H
• AD-6 Skyraider — United States (Navy), 1953-1962, A-1H
• AD-6 Skyraider — United States (Navy), 1963-1968, A-1H
• AD-7 Skyraider — South Vietnam [-1975] (Air Force), 1971-1975, A-1J
• AD-7 Skyraider — United States (Marine Corps), 1960-1962, A-1J
• AD-7 Skyraider — United States (Marine Corps), 1963-1975, A-1J
• AD-7 Skyraider — United States (Navy), 1960-1962, A-1J
• AD-7 Skyraider — United States (Navy), 1963-1970, A-1J
• Buccaneer S.2
• Spitfire F. Mk IX — Egypt (Royal Air Force), 1945
• Spitfire F. Mk IX — Israel (Royal Air Force), 1945
• Spitfire F. Mk IX — United Kingdom (Royal Air Force), 1945
• Spitfire F. Mk Vc — Portugal (Royal Air Force), 1942
• Spitfire F. Mk Vc — Turkey (Royal Air Force), 1942
• Spitfire F. Mk Vc — United Kingdom (Royal Air Force), 1942
• Spitfire F. Mk XXIV — Egypt (Air Force), 1946-1955
• Spitfire F. Mk XXIV — Greece (Air Force), 1947-1953
• Spitfire F. Mk XXIV — India (Air Force), 1946-1955
• Spitfire F. Mk XXIV — Israel (Air Force), 1948-1955
• Spitfire F. Mk XXIV — Netherlands (Air Force), 1945-1954
• Spitfire F. Mk XXIV — Sweden (Air Force), 1948-1955
• Spitfire F. Mk XXIV — United Kingdom (Royal Air Force), 1945
• Spitfire F. Mk. XIV — United Kingdom (Royal Air Force), 1944
• Spitfire F. Mk. XVI — United Kingdom (Royal Air Force), 1942
• Spitfire F. Mk. XVIII — United Kingdom (Royal Air Force), 1946
• Spitfire PR. Mk. Mk XIX — United Kingdom (Royal Air Force), 1944-1954
• Spitfire PR. Mk. XVIII — United Kingdom (Royal Air Force), 1946
• Spitfire PR. Mk.X — Greece (Air Force), 1947-1953
• Spitfire PR. Mk.X — India (Air Force), 1947-1955
• Spitfire PR. Mk.X — Israel (Air Force), 1948-1955
• Spitfire PR. Mk.X — Netherlands (Air Force), 1946-1954
• Spitfire PR. Mk.X — United Kingdom (Royal Air Force), 1945
• XF-108 Rapier
• YF-12A

• Ships:
• 240 Kaszub [Pr.620] — Poland (Navy), 2008
• 272 Gen. K. Pulaski [Perry] — Poland (Navy), 2008
• 421 Orkan [Pr.660] — Poland (Navy), 2000
• 434 Gornik [Pr.1241RE Tarantul I] — Poland (Navy), 2000, 4x
• 70 Rauma [Helsinki II] — Finland (Navy), 1994
• 828 Edermen [Pr.1241.8 Tarantul V] — Turkmenistan (Navy), 2013
• 841 Salawaku [Waspada] — Indonesia (Navy), 2012, Ex-Brunei Navy
• AFSB(I) 15 Ponce [Austin Class] — United States (Navy), 2013, ex-LPD 15, Experimental
• Civilian Sailboat [20m, High-Speed] — Civilian (Civilian), 15kt Cruise, 24kt Max
• Commercial Fishing Boat [35m, Armed] — Pirates (Civilian), Mothership
• Dvora MkIII [Super Dvora MkII] — Israel (Navy), 2009, Spike-ER
• F 90 Thunder [Hamilton Class] — Nigeria (Navy), 2012
• HQ 375 [Pr.1241.8 Tarantul V] — Vietnam [1975-] (Navy), 2013
• L 100 Choules [Bay Class] — Australia (Navy), 2013, Ex-Largs Bay, 1x LCM-8, 2x LCVP, No LCM-1E
• L 16 Shardul — India (Navy), 2007
• L41 Jalashwa [Austin Class] — India (Navy), 2007, Ex- LPD 14 Trenton
• LCM-1E — Australia (Navy), 2015, 12x
• LCM-8 — Australia (Navy), 1967, 11x
• LCM-8 — India (Navy), 2007, x4 for INS Jalashwa
• LHD 01 Canberra [Juan Carlos Class] — Australia (Navy), 2017, 4x LCM-1E
• M 62 Porbandar [Pr.266M] — India (Navy), 1978
• MRK Buyan [Pr.21630 Buyan] — Russia [1992-] (Navy), 2007
• MRK Buyan Mod [Pr.21631] — Russia [1992-] (Navy), 2014
• PF 15 Gregorio del Pilar [Hamilton Class] — Philippines (Navy), 2012
• T-AOE 6 Supply — United States (Navy), 1999
• Auk Class MCM
• BB 70 TCG Yavûz Sultân Selîm — Turkey (Navy), 1938-1950, -work in progress
• C 551 Giuseppe Garibaldi — Italy (Navy), 1961-1972
• DD 14 Lo Yang [Benson-Mayo] — Taiwan (Navy), 1953-1975
• DD 15 Han Yang [Benson-Mayo] — Taiwan (Navy), 1953-1975
• DD 17 Nan Yang [Gleaves Class] — Taiwan (Navy), 1954-1973
• DD 901 Hsiang Yang [Sumner] — Taiwan (Navy), 1970
• DD 903 Hua Yang [Sumner] — Taiwan (Navy), 1970-1976
• DD 905 Yue Yang [Sumner] — Taiwan (Navy), 1970-1975
• DD 906 Hueai Yang [Sumner] — Taiwan (Navy), 1971-1978
• DD 910 Po Yang [Sumner] — Taiwan (Navy), 1970-1975
• DDG 903 Hua Yang[Wu Chin I Sumner] — Taiwan (Navy), 1976
• DDG 905 Yue Yang [Wu Chin I Sumner] — Taiwan (Navy), 1976
• DDG 906 Hueai Yang [Wu Chin I Sumner] — Taiwan (Navy), 1978
• LSM Class — United States (Navy), 1944
• M 62 Porbandar [Pr.266M] — India (Navy), 1978
• PGM 9 Class — United States (Navy), 1944
• R 21 Kotor (ex HMS Kempenfelt, 1956-1973) Yugoslavia
• R22 Pula (ex HMS Wager 1956-1971) Yugoslavia
• Type 53A Huangpu Class — China (Navy), 1956
• Type 55A Shantou/Swatow Class — China (Navy), 1956
• Type 55A Shantou/Swatow Class — North Vietnam [-1975] (Navy), 1956
• Facilities
• AAA Plt (40mm/70 CV 90 AAV x 3 [Lvkv 90]) — Sweden (Army), 1998
• Armored Plt (Chonma-ho x 3) — North Korea (Army), 1980
• Armored Plt (Chonma-ho x 4) — North Korea (Army), 1980
• Armored Plt (Leopard 2A5 MBT [Stridsvagn 122]) — Sweden (Army), 1998
• Armored Plt (Pokpung-ho MBT x 3) — North Korea (Army), 2002
• Armored Plt (Ramses 2 x 3) — Egypt (Army), 2005, T-54E
• Armored Plt (T-84 MBT x 3) — Ukraine [1992-] (Army), 1999, T-80
• Arty Bty (120mm 2S23 Nona-SVK Self-Propelled Mortar x 6) — Russia [1992-] (Red Army), 1994
• Arty Bty (120mm 2S9-1 Sviristelka Self-Propelled Mortar x 6) — Russia [1992-] (Naval Infantry), 1984, Nona variant
• Arty Bty (120mm 2S9-1 Sviristelka Self-Propelled Mortar x 6) — Soviet Union [-1991] (Naval Infantry), 1984-1991, Nona variant
• Arty Bty (120mm 2S9-S Nona-S Self-Propelled Mortar x 6) — Russia [1992-] (Red Army), 1992
• Arty Bty (120mm 2S9-S Nona-S Self-Propelled Mortar x 6) — Soviet Union [-1991] (Red Army), 1981
• Arty Bty (155mm/41 Palmaria Self-Propelled Howitzer x 6) — Libya (Army), 1982
• Arty Bty (155mm/45 PLZ-45 Self-Propelled Howitzer x 6) — Kuwait (Army), 2003
• Arty Bty (155mm/52 PLZ-05 Self-Propelled Howitzer x 6) — China (Army), 2008, PLZ-52
• Arty Bty (155mm/52 Self-Propelled Krab Howitzer x 6) — Poland (Army), 2013
• Arty Bty (BM-21 Grad MLRS Mod [WR-40 Langusta] x 6) — Poland (Army), 2011
• Arty Bty (BM-21 Grad MLRS x 6) — Poland (Army)
• Cavalry Troop (B1 Centauro x 5) — Italy (Army), 1991
• Downed Pilot (Mobile) — Generic (Generic)
• Inf Plt (Swedish Army) — Sweden (Army)
• Inf Sec (Forward Air Controller [Laser Designator]) — Generic (Army)
• Inf Sec (SAS Recon) — United Kingdom (Royal Army)
• Inf Sec (SAS) — United Kingdom (Royal Army)
• Inf Sec (SBS Recon) — United Kingdom (Royal Army)
• Inf Sec (SBS) — United Kingdom (Royal Army)
• Mech Inf Plt (BMD-1P [AT-5 Spandrel] IFV x 3) — Russia [1992-] (Red Army), 1991, Airborne IFV
• Mech Inf Plt (BMD-1P [AT-5 Spandrel] IFV x 3) — Soviet Union [-1991] (Red Army), 1981-1991, Airborne IFV
• Mech Inf Plt (BMD-2 IFV x 3) — Russia [1992-] (Army), 1991, Airborne IFV
• Mech Inf Plt (BMD-2 IFV x 3) — Soviet Union [-1991] (Army), 1985-1991, Airborne IFV
• Mech Inf Plt (BMD-3 IFV x 3) — Russia [1992-] (Army), 1992, Airborne IFV
• Mech Inf Plt (BMD-3 IFV x 3) — Soviet Union [-1991] (Army), 1990-1991, Airborne IFV
• Mech Inf Plt (BMD-4 IFV x 3) — Russia [1992-] (Army), 2006, Airborne IFV
• Mech Inf Plt (BMP-1 [AT-3 Sagger A] IFV x 3) — Soviet Union [-1991] (Red Army), 1967, Widely Exported
• Mech Inf Plt (BMP-1 [AT-3 Sagger B] IFV x 3) — Soviet Union [-1991] (Red Army), 1974-1991, Widely Exported
• Mech Inf Plt (BMP-1P [AT-5 Spandrel] IFV x 3) — Russia [1992-] (Army), 1992, Widely Exported
• Mech Inf Plt (BMP-1P [AT-5 Spandrel] IFV x 3) — Soviet Union [-1991] (Red Army), 1981-1991, Widely Exported
• Mech Inf Plt (BMP-3 IFV x 3) — Russia [1992-] (Army), 1992, Widely Exported
• Mech Inf Plt (BMP-3 IFV x 3) — Soviet Union [-1991] (Red Army), 1988-1991, Widely Exported
• Mech Inf Plt (CV 9040 x 4) — Sweden (Army), 1995
• Mech Inf Plt (CV 9040 x 4) — Sweden (Army), 2009
• Mech Inf Plt (Type 86/WZ501 [HJ-73 Red Arrow] IFV x 4) — China (Army), 1992, Widely Exported
• Mech Inf Plt (VBC Freccia IFV x 4) — Italy (Army), 2006
• Mech Inf Plt (VCC-80 Dardo IFV x 4) — Italy (Army), 1998
• Mech Inf Plt (ZBD-04/WZ502 [AT-10 Stabber] IFV x 4) — China (Army), 2007, ZBD-97, Type 97
• Mortar Plt (120mm Mortar [STRIX]) — Sweden (Army), 1995
• Mortar Plt (120mm Mortar) — Sweden (Army)
• Mortar Plt (84mm Mortar) — Sweden (Army)
• Radar (18045X) — Finland (Navy), 2011, FIKA Replacement
• Radar (AN/MPQ-64 Sentinel) — Lithuania [1992-] (Army), 2007, 2x
• Radar (AN/TPS-77) — Estonia [1992-] (Air Force), 2004, 1x
• Radar (ASR-7 GCA) — Latvia [1992-] (Air Force), 2003, 1x
• Radar (ASR-8 GCA) — Estonia [1992-] (Air Force), 2005, 1x
• Radar (Bar Lock A [P-37]) — Lithuania [1992-] (Air Force), 1997, 4x
• Radar (Coastal ACSR) — Denmark (Navy), 1988, 8x
• Radar (GM 403 Ground Master) — Estonia [1992-] (Air Force), 2014, 2x
• Radar (Knife Rest B [P-10]) — Lithuania [1992-] (Air Force), 1997, 2x
• Radar (PRA3000) — Finland (Navy), 2011, FIKA Replacement
• Radar (RM-100) — Poland (Army), 2006, 10x, Counter Battery
• Radar (Side Net HF [PRV-11]) — Lithuania [1992-] (Air Force), 1997, 2x, 1997
• Radar (Spoon Rest D [P-18]) — Lithuania [1992-] (Army), 3x
• SAM Bn (SA-25 [S-350 Vityaz]) — Russia [1992-] (Air Force), 2017, 8x TEL
• SAM Bty (Sky Bow I Bty [Tien Kung 1, Fixed Hardened]) — Taiwan (Air Force), 1994, 6x
• SAM Bty (Sky Bow I/II Bty [Tien Kung 2, Fixed Hardened]) — Taiwan (Air Force), 1999, 6x, Replaces Sky Bow I
• SAM Plt (HN-5B MANPADS x 4) — China (Army), 1990
• SAM Plt (HN-5B MANPADS x 4) — Pakistan (Army), 1990
• SAM Sec (PZR Grom MANPADS x 3) — Poland (Army), 1996
• SSM Bn (YJ-62) — China (Coastal Artillery), 2006
• Vehicle (Ammo Truck x 4) — Generic (Generic)
• Vehicle (Car x 1) — Generic (Generic)
• Vehicle (Puma x 1) — Italy (Army), 2001
• Vehicle (Truck, HMMWV x 1) — Generic (Generic), 1985
• Vehicle (Truck, VTML Lince x 1) — Italy (Army), 2003
• Anti-Tank Sect B-10 recoilless rifle (82mm) — Generic (Army)
• Anti-Tank Sect Carl Gustav recoilless rifle (84mm) — Generic (Army)
• Anti-Tank Sect M18 recoilless rifle (57mm) — Generic (Army)
• Anti-Tank Sect M40 recoilless rifle (105mm) — Generic (Army)
• Anti-Tank Sect M67 recoilless rifle (90mm) — Generic (Army)
• Anti-Tank Sect SPG-82 recoilless rifle (82mm) — Generic (Army)
• Anti-Tank Sect SPG-9 recoilless rifle (77mm) — Generic (Army)
• Inf Plt (RAF Regt) — United Kingdom (Royal Air Force)
• Inf Sec (SAS Recon) — United Kingdom (Royal Army)
• Inf Sec (SAS) — United Kingdom (Royal Army)
• Inf Sec (SBS Recon) — United Kingdom (Royal Army)
• Inf Sec (SBS) — United Kingdom (Royal Army)
• Mech Inf Plt (FV-432 APC) — United Kingdom (Royal Army)
• SAM Bty (CIM-10B Bomarc) 28 Launchers — Canada (Air Force), 1961-1972
• SAM Bty (CIM-10B Bomarc) 28 Launchers — United States (Air Force), 1960-1972
• SSM Bn (SS-6 Sapwood] TEL) — Soviet Union [-1991] (Red Army), 1959-1968

• Submarines:
o 022 Rais Hadi Slimane [PL-636M Kilo] — Algeria (Navy), 2011
o 294 Sokol [Type 207, Kobben Class] — Poland (Navy), 2002
o HQ 182 Ha Noi [PL-636M Kilo] — Vietnam [1975-] (Navy), 2014

• Misc:
o Avenger TBM-3S added AN/APR-1 and amended 12.7mm guns
o Avenger TBM-3W-2 added AN/APR-1, AN/APS-4 and Search Light
o Amended Minesweepers Habicht and Krake to conventional steel boats.
o Amended F-106 Delta Dart both the Air Defense Command and ANG versions cannon was added in “Project Six Shooter” in 1972 and replaced the Genie in the bomb bay. The original F-106 had none.
o Amended C 551 Garibaldi Polaris loadout to 4 Missiles only.
o Narval class SSK in service date amended
o Me 109s and He 111s for Spain have now got their Spanish designations and names
o AC-47 Spooky Winchester problem
o RAF 250lb LDGP, RAF 500lb LDGP, and RAF 2000lb LDGP have min launch altitude 10m
o Javelin Radar all variants amended
o 3” Rocket pk % amended
o 2” Rocket pk % amended
o Added pennant numbers to numourous USN SSKs, SSNs etc
o Added loads of Civ Comair
o All Guppy Class propulsion systems amended
o RB-57 D/F Canberra Max Alt amended
o Collossus and Majestic Class CV’s hanger and open parking areas amended
o AN/APS-20 radar amended for Surface Search
o All MCM Type vessels have correct MCM Sensors
o Soviet WW2 and pre WW2 Submarines now have correct Class names and torpedo loadouts
o Soviet WW2 and pre WW2 and early post war Destroyers have correct torpedo loadouts
o Added Soviet MO4 class guard ship
o Avenger all ASW Versions sensor fits amended
o F3H speeds amended
o FJ-1 speeds amended
o F3D speeds amended
o F-10A/B now classed as fighters
o MiG-19 speeds amended
o MiG-17 engine amended
o MiG-19 and 3 speeds amended
o F-80 all versions engines and speed amended
o F-84 all versions engines and speed amended
o F-86 all versions engines and speed amended
o F9F-2 all versions engines and speed amended
o CF-100 guns and ammo amended
o RF-84 guns and ammo amended
o Pe-2 all versions guns and ammo amended
o MiG-3 guns and ammo amended
o Lagg-3 guns and ammo amended
o 20m 20mm M3 Single mount on new A-1 Skyraiders typo fixed
o F-89 all versions engines and speed radar and weapons amended
o F-94 all versions engines and speed radar and weapons amended
o F7u all versions engines and speed radar and weapons amended
o F4D all versions engines and speed radar and weapons amended
o TGC Yavuz/SMS Goeben radar fit amended
o F-105 all versions engines and speed radar and loadouts amended
o Indian Navy Super Constellation MPA L-1049G Super Constellation (India) 1961-1983
Bug Fixes:  (Since v1.01)
—————–
• 0005890: Damage Status Dialog: Entering letters instead of numeric characters in Overall Damage field Crashes Command
• 0005887: Air Ops Dialog- Aircraft linking a little off
• 0005599: Cold War DB Mods
• 0005612: DEW line radars
• 0005688: Air-dropped anti-ship torpedoes should have correct firing range (shorter than max kinematic range)
• 0005810: A130 Ranger and A 207 Wave Class fuel consumption rate off
• 0005824: Fool112342000 Update requests
• 0005759: Game Crash Cold War Database Build 394 – If you filter it certain way
• 0005829: A 60 Dharini Class should have 1000 tons fuel
• 0005816: Nuke Talso carries wrong warhead
• 0005827: HN-5 Minimum altittude off
• 0005806: Need to Update aircraft mags for R08 Queen Elizabeth
• 0005807: E-3B may not have had ESM system in 1985
• 0005785: F-14 loadouts: 3x AIM-7 and 1/1/2 loadouts.
• 0005762: SUU-23 pods on RAF Phantoms in CWDB
• 0005801: RAF Tornado nuclear bombs & B61 for NATO aircraft
• 0005866: Griffin Mk60 four-round launcher
• 0005019: Add T/A-50 and/or F/A-50
• 0005010: KAI T-50 Golden Eagle
• 0005874: User needs a high speed sailboat
• 0005843: Issues with UK units in the database
• 0005857: F-14 loadout updates
• 0005851: KA-6D
• 0005865: SA-6 should have 40k ft max altitude?
• 0005831: Make the Praire Masker stat visible to the users
• 0005828: Add ‘Iceland’ as country in database
• 0005681: Australian Canberra Class LHD
• 0005799: Maritime Surveillance ready time for helo’s
• 0005680: Australia HMAS Choules, Bay Class (UK)
• 0005870: Duelist Lockup
• 0005872: Crash when disabling radars
• 0005883: Minesweeping sonar doesn’t seem to be working.
• 0005875: Event Editor: Conditions need to fully integrated into edit event dialog
• 0005803: Sensors window crash
• 0005813: Aircraft Ready message in message log
• 0005800: Massive Missile Strike CTD
• 0005839: [443] Winchesters Lockup
• 0005888: Winchester Showing up in Air Ops Dialog Again
• 0005922: [447]Database Viewer Crashing every time I access it
• 0005924: Aircraft cannot be manually launched- Flight Ops Broke
• 0005922: [447]Database Viewer Crashing every time I access it
• 0005935: Unlimited not quite working
• 0005877: Unit continues to burn fuel after stopped
• 0005631: Add Satelltite UI Bug reported by customer
• 0004708: RCOD when loading scen
• 0005499: B426 – Error Message Allocating SAM
• 0005871: Save Game Not Loading
• 0005937: Game crashes – The Pincer
• 0005239: Sonobuoy fixes
• 0005123: Four Horsemen scenario: tons of sonobuoys cases scen to run slowly
• 0005832: Corrupt Save Game
• 0005908: [445] Maria and Victoria Crash Bug
• 0005515: Type VII Uboat can fire deck gun underwater
• 0005840: Edge case of sub with Deck Gun
• 0005920: Kilters are hitting but not damage target
• 0005942: HARMs not damaging Launchers
• 0005949: Unlimited Ordinance Still not there yet
• 0005893: B446: SUBROC and Nuclear ASROC don’t work
• 0005948: When you manually type in a sub depth while commmand is running the game will crash
• 0005456: Aircraft assigned to AAW Patrol keep leaving their zone
• 0005574: CAP ignores ‘Investigate Outside Patrol Area’ flag
• 0005794: AAW Mission Ignoring unchecked investigate contact outside patrol area
• 0005941: New Speed and Alt Dialog defaults to 0 speed first time you enter it to edit
• 0005653: When side EMCON is radar=passive and a new AAW mission is created, side EMCON is changed to Active
• 0005969: Can’t see units
• 0005927: FB-111A Conventional loadouts
• 0005858: Add YF-12A
• 0005900: Attacker Mk 1/2 max speed
• 0005899: Misc DB Platforms
• 0005898: USAF F-4C 66-69 with Sidewinder AAW loads. Right now it’s just Falcon.
• 0005897: Soviet R-7 ICBM family (SS-6 Sapwood) and Italian cruiser Giuseppe Garibaldi
• 0005896: Sea Venom and Vautour IIN SNEBs and speed
• 0005860: Canberra B Mk6
• 0005842: Advanced ASW Scenario Text Fix
• 0005861: Canberra B(I)Mk6 and B(I)Mk8
• 0005867: 12.7mm Aircraft Mgs
• 0005859: P-47 D 12.7mm guns
• 0005911: USN Guppies
• 0005983: Loadout for Lincoln B.30 RAF 2000lb LDGP, RAF 250lb LDGP includes RAF 500lb LDGP not RAF 250lb LDGP.
• 0005981: Avenger of Royal Navy has agility 3.
• 0005979: Add Boom refueling for F-105. F-105s were able to be refueled by both boom or probe-drogue.
• 0005976: Hunter F.1 / F.2 / F.4 / F.6 should be fighter instead of attacker.
• 0005980: Independence class CVL has 17 medium A/C space in current database.
• 0005952: Canadian CP-107 mk 2: 20 built, carried the ASV-21 radar like the Nimrod MR.1 in CWDB.
• 0005977: Sea King HAR.3’s operator should be Royal Air Force instead of Royal Navy.
• 0005975: Egypt, Syria and Israel used Meteor NF Mk13, not Mk14.
• 0005955: RVN Barnegat PF (1 X 5″/38; 2 x 81mm mortars)
• 0005953: PCE-45 Chien Men (ex-AM-387 Toucan, Auk class)
• 0005954: RVN Edsall DE (3 x 3″/50 guns)•
• 0005978: Internal Guns” loadout for the Tu-91 Boot Strike (id = 572) with an appropriate range?
• 0005902: DB3k: Columbia KFir C Radar Arc not appearing- Brother vs. Brother needs to be updated to show
• 0005903: TA-50 AGM-65 loadout has Mk82 instead
• 0000772: DB3k Update: Israeli Dvora 3 Typhoon mounts fitted with 2 Spike ER Mounts and Missiles
• 0005510: [427] Hydra APKWS II Guidance
• 0005926: FREMM gun issue
• 0005936: RC-135 unable to do air to air refueling
• 0005940: Correction Swedish coastal missile battery RB 08
• 0005933: FB-111A conv weapons
• 0005572: BVR-configured fighter not RTBing after expending all BVR missiles
• 0005932: UI Scoring Module isn’t evaluating Victory..stays at minor defeat
• 0005895: Tank kills are being calculated incorrectly in the losses and expenditures log
• 0005313: Not able to add speed and alt order at a plot waypoint
• 0005094: SARH missiles are overshooting a lot
• 0005864: Wake Homer seeker too weak?
• 0005002: Path for wire guided torps is not updated when target changes speed/heading
• 0005820: [442] 53-65K WH Wake Homing Torpedoes
• 0005427: 0% PH against Russian Warship
• 0005489: AI should fire torpedoes with Full speed throttle setting when possible
• 0005634: Torps with 0 % Chance of hitting
• 0006030: DLZ Calculations Goofed missiles won’t fire
• 0006029: Quickjump Error: Quickjump losing track of assignments and skipping units
• 0006028: Quick Jump Error: Reassigning a key throws an exception
• 0004794: Antisubmarine Torpedo attacking surface ship
• 0005547: [430] Mk. 46 being launched against a surface vessel
• 0005376: Wire-guided torpedoes with an old target should start search pattern, not attack uncertainty region
• 0004789: Tu-142 launches ASW torpedo at ships
• 0005710: Torpedoes chase old contacts, circling around and around when they reach them
• 0005855: [443] White Burnout after torpedo hit
• 0006020: [461] Group Waypoint orders and Mission issues.
• 0005558: [427] Throttle&altitude setting logic
• 0005996: Refuelling Doctrine is not being saved
• 0005965: [bug] quick save resets mission refuel settings
• 0006065: Air Ops window: when opening the Ready Aircraft window the currently used loadout should be selected
• 0006066: It should be possible to double-click to select a loadout
• 0006068: Game freezes a few seconds after dropping a sonobouy
• 0006031: Can somebody check VDS sonars
• 0006063: ESSMs are not illuminating at impact point
• 0006062: [463] SARH SAMs going blind too easily
• 0006050: Weapons window opens DB entry of weapon when i click on checkbox
• 0005587: MiG-29 launches AAM at outdated contact
• 0001531: ‘Dead’ anti-air missiles should fly in a straight line
• 0005915: De-select manual speed&course settings problem
• 0004879: Function keys also close windows
• 0001264: Desired speed label doesn’t change with altitude
• 0002780: General program infrastructure] Speed settings labels
• 0004784: Re-directed ESSMs go after targets far off-line
• 0004811: Current loadout should be highlighted in loadout selection window
• 0005234: [413] Non friendly air units over water show AGL above seabed, not sealevel
• 0002855: AMRAAMs fly in strange directions
• 0005300: Make unavailable loadouts be printed in a different colour than the available ones.
• 0005319: Release and document KML-to-INST tool (Flanker)
• 0005409: Aircraft descent rates are too high
• 0006042: Ready Aircraft Dialog: Text issue
• 0006021: [461] Climb Rates or aircraft
• 0006013: [461] AS-14 Kedge [Kh-29L] running blind
• 0005670: Operating Radius displayed in ready ac dialog
• 0005566: Altitude still reports meters in some windows…
• 0005509: Hotkeys that open windows should also close those windows
• 0006076: [464] Edit AC Ready Immediately crash
• 0005767: User not able to destroy a hardened shelter with SDB- Check these out
• 0005480: [422] Tanker retains Offloading fuel status when I rtb the aircraft that was supposed to tank
• 0005668: Interrupting air-to-air refuelling will still show “refueling in progress” on the tanker
• 0005679: Su-25 cannot illuminate ship targets for AS-14s
• 0006026: Clicking on Reload Priority opens database viewer. Not intended?
• 0006079: DBViewer crashes always
• 0005994: Yak-9 guns
• 0005971: Air-to-air nukes rarely hit anything
• 0005961: AO’s seem to have an issue with fuel. Could you check these
• 0002645: DB3K: Add Russian Buyan/Astrakhan class corvettes
• 0005585: SET-40U
• 0006022: DB3k Update; Spanish Sea King AEW missing air search capability?
• 0006110: Antishipping Missiles Twirling when they reach their sensor activation point
• 0006122: Nothing happens after CBU-105 hits target
• 0006118: Missions: Implement Sea Control Mission
• 0006123: All-Sonobuoy loadout causes plane status to become WINCHESTER
• 0006136: [466] Mission Editor Dialog too tall for my screen
• 0005648: Helicopters use dipping sonar over land
• 0005256: Dipping sonar not working
• 0005778: Need to add Manual dipping for helo’s with dipping sonar
• 0006106: [465] Game freeze after launch torpedo BOL.
• 0006036: [462] ASW Mission Logic: Surface Units on ASW missions will not engage hostile ships that fire on them
• 0005111: Ships on AAW patrol should still engage surface contacts with guns
• 0005763: Sead Patrol mission should have RTB When Winchester set by default
• 0006112: Hold Position for ground units
• 0006132: Cannot select new home base for grouped aircraft, only one-by-one
• 0004198: Ability to manually change aircraft callsigns
• 0004760: No way to delete a specific aircraft from a base / ship
• 0006035: Mobile units should have a ‘static’ option so they don’t move around
• 0006034: Doctrine option: Use SAMs in anti-ship mode
• 0000759: On/off switch for SAM’s with Surface Target Engagement Capability
• 0005651: Adding/Removing weapon record from loadout causes a crash
• 0006159: Sidebar slightly trimmed from B461 onwards
• 0005758: Players would like to hide reference Points
• 0006090: Tu-16s taking up runway access points
• 0005973: AS-2 drone shoots down AIM-54
• 0006190: Accessing the Side ROE and doing nothing changes the unit opportunity fire ROE to yes
• 0004668: SAM Site isn’t grabbing weapons from attached ammo dump
• 0004920: Can’t transfer ammo from land mag to SAM unit
• 0004050: Issue with Mission Activate Event – We disabled the ability ot set a mission time in game
• 0004955: Players would like to be able to set mission activation times in game mode.
• 0006024: Scenario user was building crashes at load
• 0006207: Mission Editior Dialog: Set Activation Time procedure set the mission inactive for the player
• 0006206: [471] Mission Editor Time Activation Text Color
• 0006115: Mining Mission Freeze
• 0005691: Mining Mission with 2 RP Crashes Command
• 0005423: Traffic Jam on Chinese Carrier
• 0005464: Traffic on Kiev and Stokiy
• 0005677: [434] Strange traffic jam on carrier
• 0005513: Airport Traffic Jam
• 0006210: [472) Map Cursor Data Block-> Do not show doesn’t work
• 0006137: [460] CV Traffic Jam
• 0006212: [B472] 4 Horsemen Lockup
• 0006220: HQ-9 problem
• 0005531: [B427] Game crashes following KA-6D crash due to lack of fuel
• 0005614: [431] Recorder Error
• 0005164: Mission editor set loadout crash
• 0006231: [474]Map Cursor Databox relocate slows/breaks waypoint feature
• 0006227: [473] Loadout Description (possible) bug
• 0006226: [B474] Missing Loadout details in Air Ops window
• 0006008: DB3k: ZSU-23-4 Issues
• 0006187: [469] Coastal Fort Moving at 30 knots/ Mobile unit
• 0003306: DB3K: S-350 Vityaz SAM battery
• 0006195: Brazilian Brooklyn class light cruisers
• 0006203: WR-40 Langusta
• 0006204: Italy Fixes and Updates
• 0006213: DB3k Fix: J-10 LT-2 LGB loadout has a 60 minute load time.
• 0004606: Mech Infantry with M113 APC, BTR-60/70/80 APC, BMP-1/2/3 IFVs
• 0003020: DB3K: JAS-39E/F Gripen-NG
• 0004477: Vietnamese Kilo (Varshavyanka )
• 0004094: DB3k: Add Algerian 636 Kilo (Rais Hadi Slimane 2011)
• 0006143: Pr.1123 weapon details
• 0005733: Baltic radar systems
• 0005931: Swedish army plts
• 0006149: DB3k:Radar VRRVY – was HF radar for main radar VRRVI not 3D radar as it’s now in database
• 0006147: DB3k Update: Size DP discrepency with civilian motor yacht
• 0006148: DB3k Update:AN/MPQ-64 F1 Improved Sentinel 3D X-band radar
• 0006150: DB3k US Ballistic Early Warning radars have been mixed up. (AN/FPS-23 and AN/FPS-26)
• 0006151: DB3k Request: Add Generic forward air controller
• 0006155: DB3k: SM-6 IOC’d on USS Kidd
• 0006161: Finnish Drakens
• 0006141: EE Lightning fixes missing
• 0006140: Polish navy units
• 0003898: Destroyed sensors showing up in losses and expenditures report
• 0006095: Number of launchers for SS-4 Sandal mod 1, SS-5 Skean mod 1 in database
• 0006146: Finnish Hawks
• 0005881: FOST ASW Scenario
• 0006049: [462] Scenario Update: Tiger and Dragon
• 0006005: Add USNS version of supply ships
• 0006044: DB3k: Aussie Airbaus A330-220 MRTT needs centerline boom and drogues
• 0006056: DB3k Update: Wrong Patriot in Israeli GEM
• 0005561: DB3k Update: UK RC-135W Airseeker IOC 2014
• 0005789: Add Pirate Mothership
• 0006201: DB3k: Kiev Mags need R-60T variant of Aphid not R-60TM
• 0005370: HTML from Messages Action Showing up in Message Log
• 0006197: Taiwan F-16A Blk 20 should use AIM-9M instead of AIM-9S.
• 0006219: Peacekeeper needs 10x MIRVs
• 0006223: Tarantul V
• 0002735: DB3K & CWDB: BM-21 MLRS
• 0006045: DB3k Update: Error in MH-53E 1984 Loadout
• 0006121: Italian vehicles
• 0004527: JAS-39E Gripen
• 0006060: Add Polish Krab arty system
• 0006093: RH-53D Sea Stallion has AN/AQS-14 show as 0x in loadout readying window
• 0006142: F-105 loadout oddities
• 0006192: SU-7 Updates
• 0006116: F2-manual setting re-appears (The Walking Depth)
• 0006252: [475] When Tanker killed refuelee hovers in refueling state
• 0006082: Command Miscalculating rocket kills on Mounts
• 0006262: [476] Activation Time button crash
• 0006251: [475] Scoring not working correctly
• 0006275: [477] Crash after game start
• 0006280: [477] Command Crashes when Recording Button Pushed
• 0006279: [476] Crash during Sakhalin or Karafuto
• 0006274: [477] Crash
• 0006284: [477] Baloogan’s autosave Crash
• 0006267: [477] New Home Airfield Crash
• 0006241: Seemingling SARH Guidance Related Crash
• 0006268: Ed’s Scenario Crash
• 0006233: [AI] SSM missiles without terrain fly lower than terrain
• 0006016: [461] Weapons Dialog- Dialog isn’t refreshed after removing a mount showing the change
• 0006139: [466] Attack aircraft aren’t decending quick enough to unload their rockets in the first pass (ragnar)
• 0006253: [472-475] Takes two clicks to close are you sure you want to quit menu
• 0006288: [478] AMSL and AGL Issue
• 0006283: [477] Harm B is impacting target and target is reporting heavy damage in the log but showing no damage
• 0006289: [478] Kilters constantly missing target by 1000’s of meters
• 0006303: [479] Tanker RTB Calculations crashing them
• 0006299: [479] ARM accuracy is way to low
• 0006300: [479] Thawks seemingly illuminated through mountain range
• 0005960: Canary Cage Freezes
• 0006302: [479] Seahawk’s aren’t RTB’ing after shooting all hellfires->Winchester issue?
• FIXED: Unit Status text formatting
• FIXED: SAMs engaging strangely
• FIXED: Torpedo passive seeker error
• FIXED: Torpedo warhead effectiveness
• FIXED: Deactivate speed/alt presets via unit status
• FIXED: Excessive CEP on anti-ship missiles (e.g. Gabriels on “Battle Latakia”)
• FIXED: problem with “Launch as group” (Air Ops window) not working
• FIXED: Missile impact problems on coarse (1-sec pulse) time mode
• FIXED: Units involved in Support Patrol don’t respect the transit throttle setting
• FIXED: Delayed missions were activating immediately on scenario start

v1.02 Release Candidate 4 (Build 479) (12/12/2013)

”Patch

v1.02 Release Candidate 4 (Build 479)
is now available.

Download here:

https://drive.google.com/file/d/0B205vpZC1pGmbUEzNlc1TDZGMkU/edit?usp=sharing

Release Notes
(changes since B478)

Fixed:
——–
– 0006253: [472-475] Takes two clicks to close are you sure you want to quit menu
– 0006288: [478] AMSL and AGL Issue
– 0006283: [477] Harm B is impacting target and target is reporting heavy damage in the log but showing no damage
– 0006289: [478] Kilters constantly missing target by 1000’s of meters
…plus a lot of crash bugs.

v1.02 Release Candidate 3 (Build 478) (12/11/2013)

”Patch

v1.02 Release Candidate 3 (Build 478)
is now available.

Download here:

https://drive.google.com/file/d/0B205vpZC1pGmLUNmcDVfeXRTdkE/edit?usp=sharing

Release Notes
(changes since B476)

Fixed:
——–
– 0006252: [475] When Tanker killed refuelee hovers in refueling state
– 0006082: Command Miscalculating rocket kills on Mounts
– 0006262: [476] Activation Time button crash
– 0006251: [475] Scoring not working correctly
– 0006275: [477] Crash after game start
– 0006280: [477] Command Crashes when Recording Button Pushed
– 0006279: [476] Crash during Sakhalin or Karafuto
– 0006274: [477] Crash
– 0006284: [477] Baloogan’s autosave Crash
– 0006267: [477] New Home Airfield Crash
– 0006241: Seemingling SARH Guidance Related Crash
– 0006268: Ed’s Scenario Crash
– 0006233: [AI] SSM missiles without terrain fly lower than terrain
– 0006016: [461] Weapons Dialog- Dialog isn’t refreshed after removing a mount showing the change
– 0006139: [466] Attack aircraft aren’t decending quick enough to unload their rockets in the first pass (ragnar)
– 0006256: Include Rudd’s Japan imports

v1.02 Release Candidate 2 (Build 476) (12/08/2013)

”Patch

v1.02 Release Candidate 2 (Build 476)
is now available.

Download it here:

https://drive.google.com/file/d/0B205vpZC1pGmc3d1d0UwUUdoME0/edit?usp=sharing

Release Notes
(changes since RC1/B474)

Fixed:
———
– 0006231: [474]Map Cursor Databox relocate slows/breaks waypoint feature
– 0006227: [473] Loadout Description (possible) bug
– 0006226: [B474] Missing Loadout details in Air Ops window
– 0006008: DB3k: ZSU-23-4 Issues
– 0006187: [469] Coastal Fort Moving at 30 knots/ Mobile unit
– 0003306: DB3K: S-350 Vityaz SAM battery
– 0006195: Brazilian Brooklyn class light cruisers
– 0006203: WR-40 Langusta
– 0006204: Italy Fixes and Updates
– 0006213: DB3k Fix: J-10 LT-2 LGB loadout has a 60 minute load time.
– 0004606: Mech Infantry with M113 APC, BTR-60/70/80 APC, BMP-1/2/3 IFVs
– 0003020: DB3K: JAS-39E/F Gripen-NG
– 0004477: Vietnamese Kilo (Varshavyanka )
– 0004094: DB3k: Add Algerian 636 Kilo (Rais Hadi Slimane 2011)
– 0006143: Pr.1123 weapon details
– 0005733: Baltic radar systems
– 0005931: Swedish army plts
– 0006149: DB3k:Radar VRRVY – was HF radar for main radar VRRVI not 3D radar as it’s now in database
– 0006147: DB3k Update: Size DP discrepency with civilian motor yacht
– 0006148: DB3k Update:AN/MPQ-64 F1 Improved Sentinel 3D X-band radar
– 0006150: DB3k US Ballistic Early Warning radars have been mixed up. (AN/FPS-23 and AN/FPS-26)
– 0006151: DB3k Request: Add Generic forward air controller
– 0006155: DB3k: SM-6 IOC’d on USS Kidd
– 0006161: Finnish Drakens
– 0006141: EE Lightning fixes missing
– 0006140: Polish navy units
– 0003898: Destroyed sensors showing up in losses and expenditures report
– 0006095: Number of launchers for SS-4 Sandal mod 1, SS-5 Skean mod 1 in database
– 0006146: Finnish Hawks
– 0005881: FOST ASW Scenario
– 0006049: [462] Scenario Update: Tiger and Dragon
– 0006005: Add USNS version of supply ships
– 0006044: DB3k: Aussie Airbaus A330-220 MRTT needs centerline boom and drogues
– 0006056: DB3k Update: Wrong Patriot in Israeli GEM
– 0005561: DB3k Update: UK RC-135W Airseeker IOC 2014
– 0005789: Add Pirate Mothership
– 0006201: DB3k: Kiev Mags need R-60T variant of Aphid not R-60TM
– 0005370: HTML from Messages Action Showing up in Message Log
– 0006197: Taiwan F-16A Blk 20 should use AIM-9M instead of AIM-9S.
– 0006219: Peacekeeper needs 10x MIRVs
– 0006223: Tarantul V
– 0002735: DB3K & CWDB: BM-21 MLRS
– 0006045: DB3k Update: Error in MH-53E 1984 Loadout
– 0006121: Italian vehicles
– 0004527: JAS-39E Gripen
– 0006060: Add Polish Krab arty system
– 0006093: RH-53D Sea Stallion has AN/AQS-14 show as 0x in loadout readying window
– 0006142: F-105 loadout oddities
– 0006192: SU-7 Updates
– 0006116: F2-manual setting re-appears (The Walking Depth)
– FIXED: Units involved in Support Patrol don’t respect the transit throttle setting
– FIXED: Delayed missions were activating immediately on scenario start.

* Significant performance additions.

* Includes updated versions of all official scenarios.

* Includes the v402 versions of the DB3000 & CWDB. Additions include:

– Chonma-ho Battle Tank
– Armored Platoon (Chonma-ho x 4) North Korea 1980
– Armored Platoon (Chonma0ho x 3) North Korea 1980
– Pokpung-ho Main Battle Tank North Korea 2002
– Armored Plt (Pokpung-ho MBT x 3)
– Ramses 2 Main Battle Tank 2005
– Armored Platoon (Ramses 2 x 3) Egypt 2005
– 155mm/45 HE PLZ 45
– 155mm/45 ERFB PLZ 45
– 155mm/45 ERFB-BB
– 155/45 PLZ-45 Kuwait 2003
– PLZ-45 Self Propelled Mobile Artillery 2003
– 155mm/52 ERFB-BB-RA PLZ05
– 155mm/52 ERFB-BB PLZ05
– 155mm/52 HE PLZ05
– 155mm/52 PL-05
– PLZ-05 Self Propelled Mobile Artillery 2008
– 120mm/24 2S23
– 120mm 2S23 Nona SVK Left Propelled Mortar x 6
– T-84 Ukraine
– Armored Plt (T-84 MBT x 3)
– 25mm Oerlikon KBA Burst [12 rnds] – VBC Dardo Italy 1998
– VBC Freccia Italy 2006
– Mech Inf Plt (VCC-80 Dardo IFV x 4) Italy 1998
– Freccia Mech Inf Plt (VBC Freccia IV x 4) 2006
– Puma Italy 2001
– Vehicle (Puma x1) Italy Army 2001
– 155mm/41 HE– Palmaria
– 155mm/41 BB- Palmaria
– 155mm/41 RA- Palmaria
– 155/41 Palmaria Libya 1982
– VTML Lince 2003
– Vehicle (Truck, VTML Lince x 1) Italy 2003

v1.02 Release Candidate 1 (Build 474) (12/05/2013)

”Patch

Build 474, the first Release Candidate for Command v1.02 is now available.

You can download it here:

https://drive.google.com/file/d/0B205vpZC1pGmWEhUN2E4bUNPR0k/edit?usp=sharing

To install, simply unzip on your Command installation folder. Answer “yes” to any overwrite requests.

This update can be applied to either a v1.00 or v1.01 installation.

v1.02 RC1 (Build 474) Release notes
(changes since B469)

Fixed:
——-
– 0005763: Sead Patrol mission should have RTB When Winchester set by default
– 0006112: Hold Position for ground units
– 0006132: Cannot select new home base for grouped aircraft, only one-by-one
– 0004198: Ability to manually change aircraft callsigns
– 0004760: No way to delete a specific aircraft from a base / ship
– 0006035: Mobile units should have a ‘static’ option so they don’t move around
– 0006034: Doctrine option: Use SAMs in anti-ship mode
– 0000759: On/off switch for SAM’s with Surface Target Engagement Capability
– 0005651: Adding/Removing weapon record from loadout causes a crash
– 0006159: Sidebar slightly trimmed from B461 onwards
– 0005758: Players would like to hide reference Points
– 0006090: Tu-16s taking up runway access points
– 0005973: AS-2 drone shoots down AIM-54
– 0006190: Accessing the Side ROE and doing nothing changes the unit opportunity fire ROE to yes
– 0004668: SAM Site isn’t grabbing weapons from attached ammo dump
– 0004920: Can’t transfer ammo from land mag to SAM unit
– 0004050: Issue with Mission Activate Event – We disabled the ability ot set a mission time in game
– 0004955: Players would like to be able to set mission activation times in game mode.
– 0006024: Scenario user was building crashes at load
– 0006207: Mission Editior Dialog: Set Activation Time procedure set the mission inactive for the player
– 0006206: [471] Mission Editor Time Activation Text Color
– 0006115: Mining Mission Freeze
– 0005691: Mining Mission with 2 RP Crashes Command
– 0005423: Traffic Jam on Chinese Carrier
– 0005464: Traffic on Kiev and Stokiy
– 0005677: [434] Strange traffic jam on carrier
– 0005513: Airport Traffic Jam
– 0006210: [472) Map Cursor Data Block-> Do not show doesn’t work
– 0006137: [460] CV Traffic Jam
– 0006212: [B472] 4 Horsemen Lockup
– 0006220: HQ-9 problem
– 0005531: [B427] Game crashes following KA-6D crash due to lack of fuel
– 0005614: [431] Recorder Error
– 0005164: Mission editor set loadout crash

* The map-cursor databox (a.k.a. Black Box of Data) can now be configured to appear beside the cursor (as currently), appear on the bottom of the map, or not appear at all. This is set by Game -> Game Options -> “Map Cursor Databox”, and is a global (not scenario/side-level), persisting setting.

* New game option: Reference point visibility. Three settings are available: Normal (as currently), Small (half-size and grayed out), and Don’t Show. This significantly declutters the map in cases of dense ref-point concentrations.

* You can now set the activation time for a mission through the mission editor.

* Delay-timed missions are displayed in the mission editor with a “[D]” prefix.

* “Hold Position” command added to right-click menu for mobile ground units.

* You can now select a new home base for multiple-selected aircraft.

* You can now edit aircraft names and delete specific aircraft directly through the Air-Ops window.

* New doctrine option: Use SAMs in anti-surface mode (or not).

* Refined acoustic reverberation modifiers for sonars. Now the sonar’s tech level (more modern sets are affected less) and operating frequency (lower-frequency sets suffer the most) also play a part in determining degradation due to reverberation from shallow water or under-ice conditions.

* Strategic submarines now actively evade not only weapon contacts but also potential sub & surface threats in proximity.

v1.01 (Build 469) (11/29/2013)

”Patch
A new public build of Command is now available, Build 469. This is probably the last public release before we start the release-candidate process for the official v1.02 update. As with previous releases, this build addresses the most immediate issues voiced by the Command user community while also generally improving the quality & functionality of the game.
 Download the new build HERE: https://drive.google.com/file/d/0B205vpZC1pGmTTYtMVZvSzV1ZUE/edit?usp=sharing

 How to use: Unzip the contents of the file to your Command installation directory (the default is "C:\Matrix Games\Command Modern Air Naval Operations"). Answer "yes" to any overwrite questions.
 This update is cumulative; it includes the work of all previous beta & public releases from v1.01 until today (incl. builds 446, 451 and 460, the previous public builds). Please ensure you have a working v1.01 installation before applying this update. We recommend you backup your current Command.exe file as a failsafe – just in case the new build for any reason presents problems on your setup.
 Release Notes
 (changes since Build 460)
 Resolved:
 - 0005572: BVR-configured fighter not RTBing after expending all BVR missiles
 - 0005932: UI Scoring Module isn’t evaluating Victory..stays at minor defeat
 - 0005895: Tank kills are being calculated incorrectly in the losses and expenditures log
 - 0005313: Not able to add speed and alt order at a plot waypoint
 - 0005094: SARH missiles are overshooting a lot
 - 0005864: Wake Homer seeker too weak?
 - 0005002: Path for wire guided torps is not updated when target changes speed/heading
 - 0005820: [442] 53-65K WH Wake Homing Torpedoes
 - FIXED: Unit Status text formatting
 - FIXED: SAMs engaging strangely
 - FIXED: Torpedo passive seeker error
 - FIXED: Torpedo warhead effectiveness
 - FIXED: Deactivate speed/alt presets via unit status
 - 0005427: 0% PH against Russian Warship
 - 0005489: AI should fire torpedoes with Full speed throttle setting when possible
 - 0005634: Torps with 0 % Chance of hitting
 - 0006030: DLZ Calculations Goofed missiles won’t fire
 - 0006029: Quickjump Error: Quickjump losing track of assignments and skipping units
 - 0006028: Quick Jump Error: Reassigning a key throws an exception
 - 0004794: Antisubmarine Torpedo attacking surface ship
 - 0005547: [430] Mk. 46 being launched against a surface vessel
 - 0005376: Wire-guided torpedoes with an old target should start search pattern, not attack uncertainty region
 - 0004789: Tu-142 launches ASW torpedo at ships
 - 0005710: Torpedoes chase old contacts, circling around and around when they reach them
 - 0005855: [443] White Burnout after torpedo hit
 - 0006020: [461] Group Waypoint orders and Mission issues.
 - 0005558: [427] Throttle&altitude setting logic
 - 0005996: Refuelling Doctrine is not being saved
 - 0005965: [bug] quick save resets mission refuel settings
 - 0006065: Air Ops window: when opening the Ready Aircraft window the currently used loadout should be selected
 - 0006066: It should be possible to double-click to select a loadout
 - 0006068: Game freezes a few seconds after dropping a sonobouy
 - 0006031: Can somebody check VDS sonars
 - 0006063: ESSMs are not illuminating at impact point
 - 0006062: [463] SARH SAMs going blind too easily
 - 0006050: Weapons window opens DB entry of weapon when i click on checkbox
 - 0005587: MiG-29 launches AAM at outdated contact
 - 0001531: ‘Dead’ anti-air missiles should fly in a straight line
 - 0005915: De-select manual speed&course settings problem
 - 0004879: Function keys also close windows
 - 0001264: Desired speed label doesn’t change with altitude
 - 0002780: General program infrastructure] Speed settings labels
 - 0004784: Re-directed ESSMs go after targets far off-line
 - 0004811: Current loadout should be highlighted in loadout selection window
 - 0005234: [413] Non friendly air units over water show AGL above seabed, not sealevel
 - 0002855: AMRAAMs fly in strange directions
 - 0005300: Make unavailable loadouts be printed in a different colour than the available ones.
 - 0005319: Release and document KML-to-INST tool (Flanker)
 - 0005409: Aircraft descent rates are too high
 - 0006042: Ready Aircraft Dialog: Text issue
 - 0006021: [461] Climb Rates or aircraft
 - 0006013: [461] AS-14 Kedge [Kh-29L] running blind
 - 0005670: Operating Radius displayed in ready ac dialog
 - 0005566: Altitude still reports meters in some windows…
 - 0005509: Hotkeys that open windows should also close those windows
 - 0006076: [464] Edit AC Ready Immediately crash
 - 0005767: User not able to destroy a hardened shelter with SDB- Check these out
 - 0005480: [422] Tanker retains Offloading fuel status when I rtb the aircraft that was supposed to tank
 - 0005668: Interrupting air-to-air refuelling will still show "refueling in progress" on the tanker
 - 0005679: Su-25 cannot illuminate ship targets for AS-14s
 - FIXED: Missile impact problems on coarse (1-sec pulse) time mode.
 - 0006026: Clicking on Reload Priority opens database viewer. Not intended?
 - 0006079: DBViewer crashes always
 - 0005994: Yak-9 guns
 - 0005971: Air-to-air nukes rarely hit anything
 - 0005961: AO’s seem to have an issue with fuel. Could you check these
 - 0002645: DB3K: Add Russian Buyan/Astrakhan class corvettes
 - 0005585: SET-40U
 - 0006022: DB3k Update; Spanish Sea King AEW missing air search capability?
 - 0006110: Antishipping Missiles Twirling when they reach their sensor activation point
 - 0006122: Nothing happens after CBU-105 hits target
 - 0006118: Missions: Implement Sea Control Mission
 - 0006123: All-Sonobuoy loadout causes plane status to become WINCHESTER
 - 0006136: [466] Mission Editor Dialog too tall for my screen
 - 0005648: Helicopters use dipping sonar over land
 - 0005256: Dipping sonar not working
 - 0005778: Need to add Manual dipping for helo’s with dipping sonar
 - 0006106: [465] Game freeze after launch torpedo BOL.
 - 0006036: [462] ASW Mission Logic: Surface Units on ASW missions will not engage hostile ships that fire on them
 - 0005111: Ships on AAW patrol should still engage surface contacts with guns
 Major UI additions/tweaks:
 * Major new feature: You can set speed, altitude and sensor commands per waypoint.
 There are currently two ways to do this: Select the waypoint and either right-click on it to show available command, or press F2 and/or F9 to bring up the alt/speed and sensor windows respectively.
 Waypoint-specific command are applied to the unit once the unit reaches said waypoint.
 * New: Quick-jump slots. This allows the player to quickly & easily jump between locations/views of the battlefield without map zoom/pan delays.
 How they work:
 a) To store a slot: Select a unit/contact. Press Ctrl+[num], where [num] = 1…0 . The unit selection & camera altitude are now stored on slot No.[num] (and persisted per-side).
 b) To jump to a saved slot: Simply press [num]. If a slot with that index exists, the camera will move to the marked unit location & altitude.
 If you are using tracking-camera when saving a slot, this setting is also saved and enforced the next time you jump to this slot.
 * New: Mouse preview mode. When hovering over a non-selected unit/contact, the selection & datablock information for that unit is displayed slightly ghosted. This is useful for quick-look info (without having to display datablocks for all units) and particularly handy when targeting contacts.
 * Secondary windows can now be closed by pressing Esc, or their assigned F-key if any.
 * Secondary windows now remember their last position and size (these are saved on the Command.ini file so they can be tweaked offline). So you can set up your desired "working environment" once and the windows will retain the customizations accross scenarios and game sessions. To reset the locations & sizes to their default values, click on the button "Reset positions of secondary windows" on the Game Options window.
 * Secondary windows now correctly minimize/maximize together with the main game window, and they no longer visually block other program windows.
 * You can now manually order a helicopter to hover and use its dipping sonar if it has one. The key combination is Shift+D.
 * Sound effects are now played on a single channel (HC97-style) instead of multiple parallel channels. This fixes the distortion & crackle problems when too many effects were played concurrently.
 * Background music is now available. This can be enabled/disabled through Game -> Game Options -> Sounds/Music. Players can add more soundtrack files (MP3) to be played randomly, by placing them on the \Sound\Music folder. The included track is the "official" Command soundtrack (the one from the promo trailer).
 * New and improved sound effects for various gun calibers (incl. lasers), aircraft & helicopter take-offs, new contacts, alert (weapon contacts) etc.
 AI / Mission / Doctrine etc.:
 * OODA values are now affected by proficiency levels. Novice crews take twice the nominal time to react while ace crews beat even the by-the-book value (all other levels lie in-between).
 * New doctrine option: Engage targets of opportunity (default is NO). When enabled, a unit will target and engage any contact for which it has suitable weaponry (at range up to 1.5 of max suitable weapon range), regardless of its mission tasking.
 * New event trigger: Unit Detected. Fires when a unit (flexibly filtered from side-wide down to specific unit) is detected by the specified side.
 * New patrol type: Sea Control. This type effectively combines the targeting criteria of the ASuW-Naval and ASW patrol. Units assigned to this patrol type will target anything on the sea surface and below it.
 * Various aircraft AI improvements requested by scen authors. Group members now always stick with the leader on a manual plotted course even if they have strike targets assigned.
Data:
 * Includes the v400 versions of the DB3000 & CWDB.
 The CWDB has received some major additions:
 Added and amended the A-1 Series of Skyraiders
 AD-1 Skyraider — United States (Marine Corps), 1946-1950
 AD-1 Skyraider — United States (Navy), 1946-1950
 AD-1Q Skyraider — United States (Navy), 1946-1950
 AD-2B Skyraider — United States (Marine Corps), 1948
 AD-2B Skyraider — United States (Navy), 1948
 AD-2Q Skyraider — United States (Navy)
 AD-2Q Skyraider — United States (Navy), 1951
 AD-3C Skyraider — United States (Marine Corps), 1950
 AD-3C Skyraider — United States (Navy), 1950
 AD-3N Skyraider — United States (Navy), 1950
 AD-3Q Skyraider — United States (Navy), 1950
 AD-3W Skyraider — United States (Navy), 1951
 AD-4B Skyraider — United States (Marine Corps), 1950-1962
 AD-4B Skyraider — United States (Navy), 1950-1962
 AD-4N Skyraider — France (Navy), 1959-1973, [Night attack version]
 AD-4N Skyraider — United States (Marine Corps), 1950-1962, [Night attack version]
 AD-4N Skyraider — United States (Navy), 1950-1962, [Night attack version]
 AD-4NA Skyraider — France (Air Force), 1958-1973, A-1D
 AD-4NA Skyraider — United States (Marine Corps), 1950-1962, A-1D
 AD-4NA Skyraider — United States (Navy), 1950-1962, A-1D
 AD-4NL Skyraider — United States (Marine Corps), 1950-1962, [Night attack version]
 AD-4NL Skyraider — United States (Navy), 1950-1962, [Night attack version]
 AD-4Q Skyraider — United States (Navy), 1958-1962, EA-1F
 AD-4W Skyraider — Sweden (Air Force), 1962, EA-1E
 AD-4W Skyraider — United States (Navy), 1951, EA-1E
 AD-4W Skyraider AEW.1 — United Kingdom (Royal Navy), 1951-1960
 AD-5 Skyraider — South Vietnam [-1975] (Air Force), 1961-1975, A-1E
 AD-5 Skyraider — United States (Air Force), 1964-1975, A-1E [1st Air Commando Sqn]
 AD-5 Skyraider — United States (Marine Corps), 1953-1960, A-1E
 AD-5 Skyraider — United States (Navy), 1963-1964, A-1E
 AD-5N Skyraider — South Vietnam [-1975] (Air Force), 1966-1975, A-1G [Night attack version]
 AD-5N Skyraider — United States (Marine Corps), 1966-1975, A-1G [Night attack version]
 AD-5N Skyraider — United States (Navy), 1969-1972, A-1G [Night attack version]
 AD-5Q Skyraider — United States (Navy), 1963-1970, EA-1F
 AD-5W Skyraider — United States (Navy), 1950-1962, EA-1E
 AD-5W Skyraider — United States (Navy), 1953-1962, EA-1E
 AD-6 Skyraider — South Vietnam [-1975] (Air Force), 1960-1975, A-1H
 AD-6 Skyraider — United States (Air Force), 1965-1975, A-1H [1st Air Commando Sqn]
 AD-6 Skyraider — United States (Marine Corps), 1953-1962, A-1H
 AD-6 Skyraider — United States (Marine Corps), 1963-1968, A-1H
 AD-6 Skyraider — United States (Navy), 1953-1962, A-1H
 AD-6 Skyraider — United States (Navy), 1963-1968, A-1H
 AD-7 Skyraider — South Vietnam [-1975] (Air Force), 1971-1975, A-1J
 AD-7 Skyraider — United States (Marine Corps), 1960-1962, A-1J
 AD-7 Skyraider — United States (Marine Corps), 1963-1975, A-1J
 AD-7 Skyraider — United States (Navy), 1960-1962, A-1J
 AD-7 Skyraider — United States (Navy), 1963-1970, A-1J
 Added and Amended the following Spitfire Variants
 Spitfire F. Mk IX — Egypt (Royal Air Force), 1945
 Spitfire F. Mk IX — Israel (Royal Air Force), 1945
 Spitfire F. Mk IX — United Kingdom (Royal Air Force), 1945
 Spitfire F. Mk Vc — Turkey (Royal Air Force), 1942
 Spitfire F. Mk Vc — Portugal (Royal Air Force), 1942
 Spitfire F. Mk Vc — United Kingdom (Royal Air Force), 1942
 Spitfire F. Mk XXIV — Egypt (Air Force), 1946-1955
 Spitfire F. Mk XXIV — Greece (Air Force), 1947-1953
 Spitfire F. Mk XXIV — India (Air Force), 1946-1955
 Spitfire F. Mk XXIV — Israel (Air Force), 1948-1955
 Spitfire F. Mk XXIV — Netherlands (Air Force), 1945-1954
 Spitfire F. Mk XXIV — Sweden (Air Force), 1948-1955
 Spitfire F. Mk XXIV — United Kingdom (Royal Air Force), 1945
 Spitfire F. Mk. XIV — United Kingdom (Royal Air Force), 1944
 Spitfire F. Mk. XVI — United Kingdom (Royal Air Force), 1942
 Spitfire F. Mk. XVIII — United Kingdom (Royal Air Force), 1946
 Spitfire PR. Mk. Mk XIX — United Kingdom (Royal Air Force), 1944-1954
 Spitfire PR. Mk. XVIII — United Kingdom (Royal Air Force), 1946
 Spitfire PR. Mk.X — Greece (Air Force), 1947-1953
 Spitfire PR. Mk.X — India (Air Force), 1947-1955
 Spitfire PR. Mk.X — Israel (Air Force), 1948-1955
 Spitfire PR. Mk.X — Netherlands (Air Force), 1946-1954
 Spitfire PR. Mk.X — United Kingdom (Royal Air Force), 1945
 Avenger TBM-3S added AN/APR-1 and amended 12.7mm guns
 Avenger TBM-3W-2 added AN/APR-1, AN/APS-4 and Search Light
 Amended Minesweepers Habicht and Krake to conventional steel boats.
 Amended F-106 Delta Dart both the Air Defense Command and ANG versions cannon was added in "Project Six Shooter" in 1972 and replaced the Genie in the bomb bay. The original F-106 had none.
 Amended C 551 Garibaldi Polaris loadout to 4 Missiles only.
 Narval class SSK in service date amended
 Me 109s and He 111s for Spain have now got there there Spanish designations and names
 Added R 21 Kotor (ex HMS Kempenfelt, 1956-1973) Yugoslavia
 Added R22 Pula (ex HMS Wager 1956-1971) Yugoslavia
 Soviet WW2 and pre WW2 Submarines now have correct Class names and torpedo loadouts
 Soviet WW2 and pre WW2 and early post war Destroyers have correct torpedo loadouts
 Added Soviet MO4 class guard ship

v1.01 (Build 460) (11/10/2013)

”Patch
A new public build is now available, Command Build 460. This is another stepping stone on our road towards the "official" v1.02 update. As with previous releases this build addresses the most immediate issues voiced by the Command user community while also generally improving the quality & functionality of the game.
As with all updates be aware that some issue may yet remain unresolved; we are aware of them and are continuing our path of steadily improving the game.
Download the new build HERE.
How to use: Unzip the contents of the file to your Command installation directory (the default is "C:\Matrix Games\Command Modern Air Naval Operations"). Answer "yes" to any overwrite questions.
This update is cumulative; it includes the work of all previous beta & public releases from v1.01 until today (incl. builds 446 & 451, the previous public builds). Please ensure you have a working v1.01 installation before applying this update. We recommend you backup your current Command.exe file as a failsafe - just in case the new build for any reason presents problems on your setup.
Release Notes
Fixed:
 - 0005924: Aircraft cannot be manually launched - Flight Ops Broke
 - 0005839: [443] Winchesters Lockup
 - 0005888: Winchester Showing up in Air Ops Dialog Again
 - FIXED: Excessive CEP on anti-ship missiles (e.g. Gabriels on "Battle of Latakia" or everything in "First Contact").
 - 0005935: Unlimited not quite working
 - 0005877: Unit continues to burn fuel after stopped
 - 0005631: Add Satelltite UI Bug reported by customer
 - 0004708: RCOD when loading scen
 - 0005499: B426 - Error Message Allocating SAM
 - 0005871: Save Game Not Loading
 - 0005937: Game crashes - The Pincer
 - 0005239: Sonobuoy fixes
 - 0005123: Four Horsemen scenario: tons of sonobuoys causes scen to run slowly
 - 0005832: Corrupt Save Game
 - 0005908: [445] Maria and Victoria Crash Bug
 - 0005515: Type VII Uboat can fire deck gun underwater
 - 0005840: Edge case of sub with Deck Gun
 - 0005920: Kilters are hitting but not damage target
 - 0005942: HARMs not damaging Launchers
 - 0005949: Unlimited Ordinance Still not there yet
 - 0005893: B446: SUBROC and Nuclear ASROC don't work
 - 0005948: When you manually type in a sub depth while commmand is running the game will crash
 - 0005456: Aircraft assigned to AAW Patrol keep leaving their zone
 - 0005574: CAP ignores 'Investigate Outside Patrol Area' flag
 - 0005794: AAW Mission Ignoring unchecked investigate contact outside patrol area
 - 0005941: New Speed and Alt Dialog defaults to 0 speed first time you enter it to edit
 - 0005653: When side EMCON is radar=passive and a new AAW mission is created, side EMCON is changed to Active
 - 0005969: Can't see units
 - 0005927: FB-111A Conventional loadouts
 - 0005858: Add YF-12A
 - 0005900: Attacker Mk 1/2 max speed
 - 0005899: Misc DB Platforms
 - 0005898: USAF F-4C 66-69 with Sidewinder AAW loads. Right now it's just Falcon.
 - 0005897: Soviet R-7 ICBM family (SS-6 Sapwood) and Italian cruiser Giuseppe Garibaldi
 - 0005896: Sea Venom and Vautour IIN SNEBs and speed
 - 0005860: Canberra B Mk6
 - 0005842: Advanced ASW Scenario Text Fix
 - 0005861: Canberra B(I)Mk6 and B(I)Mk8
 - 0005867: 12.7mm Aircraft Mgs
 - 0005859: P-47 D 12.7mm guns
 - 0005911: USN Guppies
 - 0005983: Loadout for Lincoln B.30 RAF 2000lb LDGP, RAF 250lb LDGP includes RAF 500lb LDGP not RAF 250lb LDGP.
 - 0005981: Avenger of Royal Navy has agility 3.
 - 0005979: Add Boom refueling for F-105. F-105s were able to be refueled by both boom or probe-drogue.
 - 0005976: Hunter F.1 / F.2 / F.4 / F.6 should be fighter instead of attacker.
 - 0005980: Independence class CVL has 17 medium A/C space in current database.
 - 0005952: Canadian CP-107 mk 2: 20 built, carried the ASV-21 radar like the Nimrod MR.1 in CWDB.
 - 0005977: Sea King HAR.3's operator should be Royal Air Force instead of Royal Navy.
 - 0005975: Egypt, Syria and Israel used Meteor NF Mk13, not Mk14.
 - 0005955: RVN Barnegat PF (1 X 5"/38; 2 x 81mm mortars)
 - 0005953: PCE-45 Chien Men (ex-AM-387 Toucan, Auk class)
 - 0005954: RVN Edsall DE (3 x 3"/50 guns)•
 - 0005978: Internal Guns" loadout for the Tu-91 Boot Strike (id = 572) with an appropriate range?
 - 0005902: DB3k: Columbia KFir C Radar Arc not appearing- Brother vs. Brother needs to be updated to show
 - 0005903: TA-50 AGM-65 loadout has Mk82 instead
 - 0000772: DB3k Update: Israeli Dvora 3 Typhoon mounts fitted with 2 Spike ER Mounts and Missiles
 - 0005510: [427] Hydra APKWS II Guidance
 - 0005926: FREMM gun issue
 - 0005936: RC-135 unable to do air to air refueling
 - 0005940: Correction Swedish coastal missile battery RB 08
 - 0005933: FB-111A conv weapons
 - AC-47 Spooky Winchester problem
 - RAF 250lb LDGP, RAF 500lb LDGP, and RAF 2000lb LDGP have min launch altitude 10m
 - Javelin Radar all variants amended
* New major feature: Proficiency levels. (First-pass implementation, side-level only)
Proficiency modifiers are applied on a side level (on the "Add/Edit Sides" window in ScenEdit mode) and can affect a wide number of factors. The available levels are Novice, Cadet, Regular, Veteran & Ace. Default proficiency level for each side is Regular.
* Aircraft turn rates and agility modifiers on missile evasion attempts are now affected by proficiency levels. The changes, as percentages of the original values, are as follows:
Novice : 60% of nominal
 Cadet : 70% of nominal
 Regular : 80% of nominal
 Veteran : 100% of nominal
 Ace : 110% of nominal
The weapon endgame messages have been updated to display the information of these modifiers.
* Significant improvements on the "Speed / Altitude" window (F2): Altitude presets for aircraft, similar to existing submarine depth presets, and ability to input precisely the desired speed & altitude/depth with arithmetic values in addition to the slider bars.
* Added DB-hyperlinks for weapons on the "Unit Weapons" window.
* Significant performance increase, both for UI and sim-engine.
* Faster start-up.
* Units listed on the mission editor and the air ops window now use natural sorting for the list order. So instead of this:
 Archer #1
 Archer #10
 Archer #11
 Archer #12
 Archer #2
 Archer #3
 Archer #4
...you get this:
 Archer #1
 Archer #2
 Archer #3
 Archer #4
 [...]
 Archer #10
 Archer #11
 Archer #12
* More fixes & tweaks for the new features on the Throttle/Altitutde window, particularly for unit groups.
* Includes the v399 updates of the DB3000 & CWDB databases. Platforms added / updated:
 YF-12A
 XF-108 Rapier
 Auk Class MCM
 Buccaneer S.2
 Anti-Tank Sect B-10 recoilless rifle (82mm) -- Generic (Army)
 Anti-Tank Sect Carl Gustav recoilless rifle (84mm) -- Generic (Army)
 Anti-Tank Sect M18 recoilless rifle (57mm) -- Generic (Army)
 Anti-Tank Sect M40 recoilless rifle (105mm) -- Generic (Army)
 Anti-Tank Sect M67 recoilless rifle (90mm) -- Generic (Army)
 Anti-Tank Sect SPG-82 recoilless rifle (82mm) -- Generic (Army)
 Anti-Tank Sect SPG-9 recoilless rifle (77mm) -- Generic (Army)
 All MCM Type vessels have correct MCM Sensors
 All Guppy Class propulsion systems amended
 RB-57 D/F Canberra Max Alt amended
 Collossus and Majestic Class CV’s hanger and open parking areas amended
 3” Rocket pk % amended
 2” Rocket pk % amended
 Javelin Radar all variants amended
 AN/APS-20 radar amended for Surface Search
 SSM Bn (YJ-62) -- China (Coastal Artillery), 2006
 Vehicle (Truck, HMMWV x 1) -- Generic (Generic), 1985
 841 Salawaku [Waspada] -- Indonesia (Navy), 2012, Ex-Brunei Navy
 AFSB(I) 15 Ponce [Austin Class] -- United States (Navy), 2013, ex-LPD 15, Experimental
 Commercial Fishing Boat [35m, Armed] -- Pirates (Civilian), 1979, Mothership
 Dvora MkIII [Super Dvora MkII] -- Israel (Navy), 2009, Spike-ER
 F 90 Thunder [Hamilton Class] -- Nigeria (Navy), 2012
 L 16 Shardul -- India (Navy), 2007
 L41 Jalashwa [Austin Class] -- India (Navy), 2007, Ex- LPD 14 Trenton
 LCM-8 -- India (Navy), 2007, x4 for INS Jalashwa
 M 62 Porbandar [Pr.266M] -- India (Navy), 1978
 PF 15 Gregorio del Pilar [Hamilton Class] -- Philippines (Navy), 2012
* Added extra option on "Start Game" window: Resume from last Autosave. This makes it even easier (and more immediate) to continue a game session after a crash, freeze or other problem.
* The player can no longer select and drag-move the waypoints of non-datalinked weapons.
* Fixed performance slowdown when numerous sonobuoys or datalinked weapons are present.
* Aircraft dropping sonobuoys are now constrained by the channel capacity of their sonobuoy datalinks. In most cases this means they will drop fewer sonobuoys per "string". To compensate for this, the default minimum spacing between successive sonobuoys has been doubled.
* Added new realism option: Unlimited Aircraft Weapons. When enabled, aircraft have unlimited loadout packs available even if their bases are not loaded with weapons at all. This is not recommended for realistic prolonged scenarios (it makes airpower too omnipotent) but can be useful for quick experimentation.
* Includes an updated version of the AAW tutorial, with the original mixed Shrike+CBU SEAD loadouts (as they were before the CBU-drop problem was reported, investigated and fixed).

v1.01 (Build 451) (10/25/2013)

”Patch
A new public build is now available, Command Build 451. This is another stepping stone on our road towards the "official" v1.02 update. As with previous releases this build addresses the most immediate issues voiced by the Command user community while also generally improving the quality & functionality of the game.
As with all updates be aware that some issue may yet remain unresolved; we are aware of them and are continuing our path of steadily improving the game.
Download the new build HERE.
How to use: Unzip the contents of the file to your Command installation directory (the default is "C:\Matrix Games\Command Modern Air Naval Operations"). Answer "yes" to any overwrite questions.
This update is cumulative; it includes the work of all previous beta & public releases from v1.01 until today (incl. Build 446, the previous public build). Please ensure you have a working v1.01 installation before applying this update. We recommend you backup your current Command.exe file as a failsafe - just in case the new build for any reason presents problems on your setup.
Build 451 Release Notes
Fixed:
 - 0005924: Aircraft cannot be manually launched - Flight Ops Broke
 - 0005839: [443] Winchesters Lockup
 - 0005888: Winchester Showing up in Air Ops Dialog Again
 - FIXED: Excessive CEP on anti-ship missiles (e.g. Gabriels on "Battle of Latakia" or everything in "First Contact").
* Added new realism option: Unlimited Aircraft Weapons. When enabled, aircraft have unlimited loadout packs available even if their bases are not loaded with weapons at all. This is not recommended for realistic prolonged scenarios (it makes airpower too omnipotent) but can be useful for quick experimentation.
* Faster startup time.

v1.01 (Build 446) (10/20/2013)

”Patch
This release is an update to v1.01. Please ensure you have a working v1.01 installation before applying this update.
Download from here: http://www.warfaresims.com/B446/UpdatePack_B446.zip . Unzip to your Command installation folder. Answer "yes" to any overwrite prompts.
This release includes all the changes of the beta builds B443/444/445.
The main feature of this update is much improved support for higher-DPI (125% font size) desktop environments. There are also lots of UI & performance improvements & fixes as well as numerous DB updates & additions.
Fixed:
 ------
 - 0005890: Damage Status Dialog: Entering letters instead of numeric characters in Overall Damage field Crashes Command
 - 0005887: Air Ops Dialog- Aircraft linking a little off
 - 0005599: Cold War DB Mods
 - 0005612: DEW line radars
 - 0005688: Air-dropped anti-ship torpedoes should have correct firing range (shorter than max kinematic range)
 - 0005810: A130 Ranger and A 207 Wave Class fuel consumption rate off
 - 0005824: Fool112342000 Update requests
 - 0005759: Game Crash Cold War Database Build 394 - If you filter it a certain way
 - 0005829: A 60 Dharini Class should have 1000 tons fuel
 - 0005816: Nuke Talso carries wrong warhead
 - 0005827: HN-5 Minimum altittude off
 - 0005806: Need to Update aircraft mags for R08 Queen Elizabeth
 - 0005807: E-3B may not have had ESM system in 1985
 - 0005785: F-14 loadouts: 3x AIM-7 and 1/1/2 loadouts.
 - 0005762: SUU-23 pods on RAF Phantoms in CWDB
 - 0005801: RAF Tornado nuclear bombs & B61 for NATO aircraft
 - 0005866: Griffin Mk60 four-round launcher
 - 0005019: Add T/A-50 and/or F/A-50
 - 0005010: KAI T-50 Golden Eagle
 - 0005874: User needs a high speed sailboat
 - 0005843: Issues with UK units in the database
 - 0005857: F-14 loadout updates
 - 0005851: KA-6D
 - 0005865: SA-6 should have 40k ft max altitude?
 - 0005831: Make the Praire Masker stat visible to the users
 - 0005828: Add 'Iceland' as country in database
 - 0005681: Australian Canberra Class LHD
 - 0005799: Maritime Surveillance ready time for helo's
 - 0005680: Australia HMAS Choules, Bay Class (UK)
 - 0005870: Duelist Lockup
 - 0005872: Crash when disabling radars
 - 0005883: Minesweeping sonar doesn't seem to be working.
 - 0005875: Event Editor: Conditions need to fully integrated into edit event dialog
 - 0005803: Sensors window crash
 - 0005813: Aircraft Ready message in message log
 - 0005800: Massive Missile Strike CTD
* Command now handles the 125% desktop font setting (increased DPI) much more gracefully, and adjusts the dimensions of the right-column panels to compensate. (We welcome feedback on any UI problem/mismatch we have missed.)
* New event-engine addition: Event Conditions.
 Conditions are managed and added to/removed from events just like triggers and actions. An event without conditions fires normally (probability check etc.). If conditions are present, all of them must be satisfied in order for the event to fire. (We intend to add the option to configure whether all conditions must be satisfied or at least one of them, for greater flexibility).
* Added first event condition: Side posture. (e.g. Side-A must consider Side-B as [friendly|neutral|unfriendly|hostile]). The condition also has an optional "NOT" operator (e.g. Side-A must not consider Side-B as friendly).
* Simulation performance improvements, particularly in heavy DLZ code (e.g. large airgroups evaluating their missile shot against a target all at the same time).
* Added DB-hyperlinks to weapons on aircraft loadout selection window. Click on the weapon name and the DB-viewer will display the page for that weapon.
* Added DB-hyperlinks to the aircraft types in the air-ops window. Click on the aircraft type and the DB-viewer will display the page for that aircraft.
* The "Unassign" command ("U" key) has been added to the unit-context (aka right-click) menu.
* Includes the v398 versions of the DB3000 & CWDB database.
CWDB Additions:
Facilities:
 Armored Plt (BMP-2 AT-4 Spigot IFV) -- Generic (Army)
 Armored Plt (BMP-2 AT-5 Spadrel IFV) -- Generic (Army)
 Armored Plt (BMP-3 AT-10 Stabber IFV) -- Generic (Army)
 Inf Plt (RAF Regt) -- United Kingdom (Royal Air Force)
 Inf Sec (SAS Recon) -- United Kingdom (Royal Army)
 Inf Sec (SAS) -- United Kingdom (Royal Army)
 Inf Sec (SBS Recon) -- United Kingdom (Royal Army)
 Inf Sec (SBS) -- United Kingdom (Royal Army)
 Mech Inf Plt (FV-432 APC) -- United Kingdom (Royal Army)
 SAM Bty (CIM-10B Bomarc) 28 Launchers -- Canada (Air Force), 1961-1972
 SAM Bty (CIM-10B Bomarc) 28 Launchers -- United States (Air Force), 1960-1972
 SSM Bn (SS-6 Sapwood] TEL) -- Soviet Union [-1991] (Red Army), 1959-1968
Ships:
 BB 70 TCG Yavûz Sultân Selîm -- Turkey (Navy), 1938-1950, -work in progress
 C 551 Giuseppe Garibaldi -- Italy (Navy), 1961-1972
 DD 14 Lo Yang [Benson-Mayo] -- Taiwan (Navy), 1953-1975
 DD 15 Han Yang [Benson-Mayo] -- Taiwan (Navy), 1953-1975
 DD 17 Nan Yang [Gleaves Class] -- Taiwan (Navy), 1954-1973
 DD 901 Hsiang Yang [Sumner] -- Taiwan (Navy), 1970
 DD 903 Hua Yang [Sumner] -- Taiwan (Navy), 1970-1976
 DD 905 Yue Yang [Sumner] -- Taiwan (Navy), 1970-1975
 DD 906 Hueai Yang [Sumner] -- Taiwan (Navy), 1971-1978
 DD 910 Po Yang [Sumner] -- Taiwan (Navy), 1970-1975
 DDG 903 Hua Yang[Wu Chin I Sumner] -- Taiwan (Navy), 1976
 DDG 905 Yue Yang [Wu Chin I Sumner] -- Taiwan (Navy), 1976
 DDG 906 Hueai Yang [Wu Chin I Sumner] -- Taiwan (Navy), 1978
 LSM Class -- United States (Navy), 1944
 PGM 9 Class -- United States (Navy), 1944
 Type 53A Huangpu Class -- China (Navy), 1956
 Type 55A Shantou/Swatow Class -- China (Navy), 1956
 Type 55A Shantou/Swatow Class -- North Vietnam [-1975] (Navy), 1956
DB3K additions:
Aircraft:
 FA-50 Golden Eagle -- South Korea (Air Force), 2015, 20x
 TA-50 Golden Eagle -- South Korea (Air Force), 2012
 T-50 Golden Eagle -- South Korea (Air Force), 2007, 50x
Facilities:
 SAM Plt (HN-5B MANPADS x 4) -- Pakistan (Army), 1990
 SAM Plt (HN-5B MANPADS x 4) -- China (Army), 1990
Ships:
 Civilian Sailboat [20m, High-Speed] -- Civilian (Civilian), 15kt Cruise, 24kt Max

v1.01 (Build 442) (10/8/2013)

”Patch
CommandModernAirNavalOperations-UpdateComp-v101.zip
Just two weeks after its arrival, which set a new standard in the modern naval/air warfare simulation games genre, Command: Modern Air/Naval Operations is about to get even better thanks to the v1.01 Update provided by Warfare Sims (www.warfaresims.com). 

The v1.01 Update fixes virtually all consistent crash bugs and AI bugs (vastly reduced airbase traffic jams, no more "my bombs aren't dropping"). It also features a massive performance increase, both for UI (map zoom/pan) and sim execution (which in turn means even better scalability). Also the high-fidelity mode (0.1 sec pulse in real-time) is now optional instead of mandatory so Command runs great even on low-spec machines - and screams on capable rigs. 

This first update contains also enhancements in the UI and the Data Base viewer and improvements in the Scene Editor and in the Simulation mechanics. 

Four new scenarios previously available separately (community downloads) are now part of the standard release too: 
- Brother against Brother 
- Canary's Cage 
- Choking Halifax 
- Fighter Weapons School - GAT 5&6 

Read below the full changelog: 

v1.01 – October 8, 2013 
• Bug Fixes: 
o 0005443: [420] Crash on Zoom 
o 0005533: Game just stops, get error message when trying to save scenario 
o 0005546: [430] No Nav Zones not working properly 
o 0005528: [427] Edit Exclusion zoneDialog bug 
o 0005543: [430] Freeze in basic air ops 
o 0005496: Sensor dialog Crash 
o 0005503: [426] Maria & Victoria 
o 0005605: Crash: Stanavforlant crashes with a NullReferenceException 
o 0005646: [432] Can still clog a carrier or airbase by readying aircraft on elevators 
o 0005592: Aircraft should accept ready/rearm command _only_ when parked 
o 0005260: Zooming on mouse scroll wheel 
o 0004409: Sonobouys clutter the display. Possibly to fade the or have an on/off view. 
o 0005650: Deselect all RPs hotkey 
o 0005667: OOM Exception, Red-X-of-doom 
o 0005652: Loading a scenario while another scenario runs causes sim to freeze up 
o 0005617: SOSUS not working 
o 0005013: Add Unit dialog should remember the country from the previous inserted platform 
o 0005676: [434] Can't manually deploy active sonobouy from TU-142 bear 
o 0005488: KDX update 
o 0004857: Chinese OTH-B and OTH-SW radars 
o 0005562: Swiss radars 
o 0003319: DB3K: Swiss BL-64 
o 0005570: Swiss radar ER-220 
o 0005569: Swiss radar LGR-1 
o 0005610: Load out mispelling 
o 0005576: Swiss radar TPS-1E 
o 0005571: Swiss radar ZW9/ZW10 
o 0003320: DB3K: Swiss "FLORIDA" EW radar 
o 0005577: Photos and text placed incorrectly in DB viewer 
o 0005596: Zumwalt Needs Helo Magazine 
o 0005598: DB3k Minor Text Edits 
o 0005714: [438] Slow down after assigning Backfire groups to ASuw Mission 
o 0005511: Possible for a Player to set a 0 speed. 
o 0005718: Get rid of NUM LOCK requirement 
o 0005675: Repetative BDA Reports 
o 0005734: Assorted tutorials issues 
o 0005556: [427] SEAD patrol kirks 
o 0005121: It should not be possible to arm/take off aircraft with maintenance/unavailable loadouts 
o 0005698: Kilter misses by stupid amount 
o 0005730: [438] Weird Shrike Behavior 
o 0005069: Shrike ARM misses by several kilometers 
o 0005699: Maria and Victoria Again 
o 0005672: Mixed Shrike and CBU Issue 
o 0005750: A-7 CBU-59 and Shrike Loadout a bad match 
o 0005735: Excessive dive rates for subs & aircraft 
o 0004279: IRIAF F-14 update 
o 0005560: DB3k Update: Combat Aircraft Mag Article on Iranian F-14's 
o 0005771: ARM's not firing at Search Radar 
o 0005770: F-4G Wild Weasel w/ AGM-78 Standard ARM not working at all (Build 440) 
o 0005693: [434] BCGN Shooting SA-N-6 at Tico with no hits. 

• New Features and Improvements 
o Significant performance improvements both on UI map operations (zoom/pan) and sim execution. 
o Enhanced stability. 
o Added button "Abort Launch" on Air Ops menu. When clicked, any of the selected aircraft which is preparing to launch will abort the sequence and attempt to return to an available parking facility. 
o Only aircraft that are in a parking facility can be armed (solves problem of airbase traffic jams due to aircraft being readied while on transit points). 
o Added game option: Zoom map to mouse cursor location (instead of camera center). 
o Added new game option: Sonobuoy Visibility. Available settings are: Normal, Ghosted and Do Not Show (not reccomended). 
o Added new reference-point menu command: De-select all reference points. 
o Command's hitherto mandatory high-fidelity mode (0.1-sec pulse length) at 1:1 time setting, is now optional: New game option, "High Fidelity Mode", enabled by default. To switch to 1-sec pulse length at 1:1 (aka coarse mode, similar to how Harpoon 3 runs at 1:1), disable this option. This has the effect of dramatically speeding up gameplay at 1:1 setting. 
o DB viewer addition: Dedicated weapon page. Search, filtering etc. work just like any other unit type (except that country-level filtering is not available for weapons). File naming conventions for images & text 
o descriptions are Weapon_XXX.jpg and Weapon_XXX.txt respectively. 
o While having a weapon selected on the map, clicking on the weapon-class button on the unit status window will bring up the weapon's relevant page in the DB viewer. 
o Hold-fire can now be issued on multi-selected units, in addition to single units and groups. 
o DB viewer improvements: Valid Targets on weapon page, per-engine maximum speed displayed on powerplant section for all platforms (particularly useful for diesel-electric submarines). 
o The "Add Unit" window now remembers all selection filters used on the last unit addition and re-applies them whenever called up. 
o Aircraft now drop their ordnance much more reliably without manual control (we'd love to boast "100% reliably" but that's just an invitation for an edge case to pop up and throw egg on our face). 
o Helmet-mounted sights (HMS) are now taken into account when deciding how much off-boresight an aircraft can shoot an AAM. 
o Aircraft & submarines have more realistic dive rates. 
o Ships can now effectively use semi-active SAMs in anti-surface mode, as they are taking terminal illumination concerns into account during pre-fire checks. 
o Includes four scenarios that were previously available on the community scenario pack: 
 Brother against Brother 
 Canary's Cage 
 Choking Halifax 
 Fighter Weapons School - GAT 5&6 

• Data Changes 
o Includes updated versions of DB3000 and CWDB. Some of the changes include: 
 CH-47F Chinook -- Australia (Army), 2015, 7x 
 LHD 01 Canberra [Juan Carlos Class] -- Australia (Navy), 2017, 4x LCM-1E 
 LCM-1E -- Australia (Navy), 2015, 12x 
 LCM-8 -- Australia (Navy), 1967, 11x 
 L 100 Choules [Bay Class] -- Australia (Navy), 2013, Ex-Largs Bay, 1x LCM-8, 2x LCVP, No LCM-1E 
 Combined ARM/CBU loadouts have new mission profiles, using Hi-Lo-Hi instead of Hi-Med-Hi. 
 SUU-23 gun pods in A/G loadouts on F-4C/D 
 SUU-23 loadouts on RAF Phantoms 
o Aircraft: 
 Bo-105CBS -- Canada (Coast Guard), 1984, 16x 
 AC-130J Ghostrider -- United States (Air Force), 2015, Upgr MC-130J Commando II 
 MC-130J Commando II -- United States (Air Force), 2013, 4x + Xx, Ex-Combat Shadow II 
 Camcopter S-100 -- China (Navy), 2012, 18x 
 Camcopter S-100 -- Libya (Army), 2010, 4x, Khamis Brigade 
 Ship: 
 CCGS Cape Roger -- Canada (Coast Guard), 1978 
 CCGS Cape Roger -- Canada (Coast Guard), 1997, Refit 
 Civilian RHIB [11m] -- Civilian (Civilian) 
 Civilian RHIB [7m, Armed] -- Civilian (Civilian), Pirate 
 Civilian RHIB [7m] -- Civilian (Civilian) 
 DDG 991 Sejong the Great [KDX-3] -- South Korea (Navy), 2014, K-ASROC, Hyunmoo-3C 
 DDH 971 Gwanggaeto the Great [KDX-1] -- South Korea (Navy), 2003 
 DDH 978 Wang Geon [KDX-2 Mod] -- South Korea (Navy), 2014, K-ASROC, Hyunmoo-3C 
 F 230 Norfolk [Type 23 Duke] -- United Kingdom (Royal Navy), 2013, Type 997 
 F 230 Norfolk [Type 23 Duke] -- United Kingdom (Royal Navy), 2017, CAMM(M) 
 F 236 Montrose [Type 23 Duke] -- United Kingdom (Royal Navy), 2014, Type 997 
 F 236 Montrose [Type 23 Duke] -- United Kingdom (Royal Navy), 2017, CAMM(M) 
 P 71 Serviola -- Spain (Navy), 1993 
o Ground Stuff: 
 Radar (9ZW/10ZW HF) -- Switzerland (Air Force), 1966-1998, 2x, Assoc w AN/FPS-20A 
 Radar (AN/FPS-20A) -- Switzerland (Air Force), 1966-1998, 1x, Assoc w 9ZW/10ZW HF 
 Radar (AN/TPS-1E) -- Switzerland (Air Force), 1958-1989, 24x, AAA Support 
 Radar (Big Bird C [64N6]) -- Algeria (Air Force), 2009, SA-20 
 Radar (China OTH-B Receiver) -- China (Air Force) 
 Radar (China OTH-B Transmitter) -- China (Air Force) 
 Radar (China OTH-SW Receiver) -- China (Air Force), 2003 
 Radar (China OTH-SW Transmitter) -- China (Air Force), 2003 
 Radar (H(R)-500) -- Switzerland (Air Force), 1970-2003, 3x, Florida System 
 Radar (Jindalee JORN Receiver) -- Australia (Air Force), 1983 
 Radar (PS-47/F) -- Sweden (Air Force), 1965-1993, 9x 
 Radar (PS-68/F) -- Sweden (Air Force), 1964-1980, 1x 
 SAM Bn (SA-20b Gargoyle [S-300PMU-2]) -- Algeria (Air Force), 2009, 4x TEL, 2x Bn + 96L6E, 8x Bn 
 SAM Bn (SA-21a/b Growler [S-400 Triumph]) -- Russia [1992-] (Air Force), 2013, 12x TEL 
 SAM Sqn (Bloodhound 2 [BL-64]) -- Switzerland (Royal Air Force), 1965-1999, 1x Training Site, 1x Sec, 4x lnchr 
 SAM Sqn (Bloodhound 2 [BL-64]) -- Switzerland (Royal Air Force), 1965-1999, 2x Sites, 1x Sec, 8x lnchr 
 SAM Sqn (Bloodhound 2 [BL-64]) -- Switzerland (Royal Air Force), 1965-1999, 3x Sites, 2x Sec, 16x lnchr 
o Weapons: 
 AIM-54A Phoenix [Fakour-90] -- 2012, SARH 
 Sea Ceptor [CAMM(M)] -- 2017 
 Hyunmoo-3C -- South Korea, 2013, Xuanwu 3 

To download the update, players can run “Check for Update” via the game menu or download it directly from the game’s download page. 

Get more information about Command Modern Air/Naval Operations on its official product page

v1.01 Release Candidate 4 (Build 441) (10/6/2013)

Patch notes for B441...
Download from here: http://www.warfaresims.com/RC/UpdatePack_B441.zip
Unzip to the main Command folder. Answer "yes" to any overwrite requests.
This pack is cumulative; it includes all previous v1.01 RCs. The release notes below cover only items that have changed since RC3.
This build fixes a serious problem related to ARMs that appeared in RC3. Because of its importance, we opted to do one more RC instead of sending this directly to the official release.
RC4 Release notes
Fixed:
 -------
 - 0005771: ARM's not firing at Search Radar
 - 0005770: F-4G Wild Weasel w/ AGM-78 Standard ARM not working at all (Build 440)
 - 0005693: [434] BCGN Shooting SA-N-6 at Tico with no hits.
* Ships can now effectively use semi-active SAMs in anti-surface mode, as they are taking terminal illumination concerns into account during pre-fire checks.
* Includes the v396 versions of DB3000 and CWDB. Main change is necessary mods to ARMs to fix firing issues.

v1.01 Release Candidate 3 (Build 440) (10/5/2013)

Patch notes for B440...
Download from here: http://www.warfaresims.com/RC/UpdatePack_B440.zip
Unzip to the main Command folder. Answer "yes" to any overwrite requests.
This pack is cumulative; it includes both previous v1.01 RCs. The release notes below cover only items that have changed since RC2. For the full release notes see RC1 (Build 438) and RC2 (Build 439).
If nothing show-stopping pops up, this will probably constitute the final v1.01 codebase. So please everyone give this a try. We took great pains to address the currently most urgent issues (e.g. air-dropped weapon envelope problems) as well as provide features and fixes for players who have asked them.
RC3 Release notes
Fixed:
 -------
 - 0005675: Repetative BDA Reports
 - 0005734: Assorted tutorials issues
 - 0005556: [427] SEAD patrol kirks
 - 0005121: It should not be possible to arm/take off aircraft with maintenance/unavailable loadouts
 - 0005698: Kilter misses by stupid amount
 - 0005730: [438] Weird Shrike Behavior
 - 0005069: Shrike ARM misses by several kilometers
 - 0005699: Maria and Victoria Again
 - 0005672: Mixed Shrike and CBU Issue
 - 0005750: A-7 CBU-59 an Shrike Loadout a bad match
 - 0005735: Excessive dive rates for subs & aircraft
 - 0004279: IRIAF F-14 update
 - 0005560: DB3k Update: Combat Aircraft Mag Article on Iranian F-14's
* Aircraft now drop their ordnance much more reliably without manual control (we'd love to boast "100% reliably" but that's just an invitation for an edge case to pop up and throw egg on our face).
* Helmet-mounted sights (HMS) are now taken into account when deciding how much off-boresight an aircraft can shoot an AAM.
* Aircraft & submarines have more realistic dive rates.
* Includes the v395 versions of DB3000 and CWDB. Some of the changes include:
 - CH-47F Chinook -- Australia (Army), 2015, 7x
 - LHD 01 Canberra [Juan Carlos Class] -- Australia (Navy), 2017, 4x LCM-1E
 - LCM-1E -- Australia (Navy), 2015, 12x
 - LCM-8 -- Australia (Navy), 1967, 11x
 - L 100 Choules [Bay Class] -- Australia (Navy), 2013, Ex-Largs Bay, 1x LCM-8, 2x LCVP, No LCM-1E
 - Combined ARM/CBU loadouts have new mission profiles, using Hi-Lo-Hi instead of Hi-Med-Hi.
 - SUU-23 gun pods in A/G loadouts on F-4C/D
 - SUU-23 loadouts on RAF Phantoms

v1.01 Release Candidate 2 (Build 439)  (10/2/2013)

Patch notes for B439...
Download: http://www.warfaresims.com/RC/Command_B439.zip
Much simpler package, simply unzip on top of B438 (overwrite Command.exe).
Fixes:
 ------
 - 0005714: [438] Slow down after assigning Backfire groups to ASuw Mission
 - 0005511: Possible for a Player to set a 0 speed.
 - 0005718: Get rid of NUM LOCK requirement
[/expand] 
Download from here: http://www.warfaresims.com/RC/UpdatePack_B438.zip
*** IMPORTANT: Back up you current Command.exe file before proceeding ***
Unzip pack directly to the Command installation directory (default is "C:\Matrix Games\Command Modern Air Naval Operations", you own path may vary). When asked about overwrites answer yes.
Run the game as usual.
RELEASE NOTES
 --------------------
Fixed
 ------
 - 0005443: [420] Crash on Zoom
 - 0005533: Game just stops, get error message when trying to save scenario
 - 0005546: [430] No Nav Zones not working properly
 - 0005528: [427] Edit Exclusion zoneDialog bug
 - 0005543: [430] Freeze in basic air ops
 - 0005496: Sensor dialog Crash
 - 0005503: [426] Maria & Victoria
 - 0005605: Crash: Stanavforlant crashes with a NullReferenceException
 - 0005646: [432] Can still clog a carrier or airbase by readying aircraft on elevators
 - 0005592: Aircraft should accept ready/rearm command _only_ when parked
 - 0005260: Zooming on mouse scroll wheel
 - 0004409: Sonobouys clutter the display. Possibly to fade the or have an on/off view.
 - 0005650: Deselect all RPs hotkey
 - 0005667: OOM Exception, Red-X-of-doom
 - 0005652: Loading a scenario while another scenario runs causes sim to freeze up
 - 0005617: SOSUS not working
 - 0005013: Add Unit dialog should remember the country from the previous inserted platform
 - 0005676: [434] Can't manually deploy active sonobouy from TU-142 bear
 - 0005488: KDX update
 - 0004857: Chinese OTH-B and OTH-SW radars
 - 0005562: Swiss radars
 - 0003319: DB3K: Swiss BL-64
 - 0005570: Swiss radar ER-220
 - 0005569: Swiss radar LGR-1
 - 0005610: Load out mispelling
 - 0005576: Swiss radar TPS-1E
 - 0005571: Swiss radar ZW9/ZW10
 - 0003320: DB3K: Swiss "FLORIDA" EW radar
 - 0005577: Photos and text placed incorrectly in DB viewer
 - 0005596: Zumwalt Needs Helo Magazine
 - 0005598: DB3k Minor Text Edits
* Significant performance improvements both on UI map operations (zoom/pan) and sim execution.
* Enhanced stability.
* Added button "Abort Launch" on Air Ops menu. When clicked, any of the selected aircraft which is preparing to launch will abort the sequence and attempt to return to an available parking facility.
* Only aircraft that are in a parking facility can be armed (solves problem of airbase traffic jams due to aircraft being readied while on transit points).
* Added game option: Zoom map to mouse cursor location (instead of camera center).
* Added new game option: Sonobuoy Visibility. Available settings are: Normal, Ghosted and Do Not Show (not reccomended).
* Added new reference-point menu command: De-select all reference points.
* Command's hitherto mandatory high-fidelity mode (0.1-sec pulse length) at 1:1 time setting, is now optional: New game option, "High Fidelity Mode", enabled by default. To switch to 1-sec pulse length at 1:1 (aka coarse mode, similar to how Harpoon 3 runs at 1:1), disable this option. This has the effect of dramatically speeding up gameplay at 1:1 setting.
* DB viewer addition: Dedicated weapon page. Search, filtering etc. work just like any other unit type (except that country-level filtering is not available for weapons). File naming conventions for images & text
 descriptions are Weapon_XXX.jpg and Weapon_XXX.txt respectively.
* While having a weapon selected on the map, clicking on the weapon-class button on the unit status window will bring up the weapon's relevant page in the DB viewer.
* Hold-fire can now be issued on multi-selected units, in addition to single units and groups.
* DB viewer improvements: Valid Targets on weapon page, per-engine maximum speed displayed on powerplant section for all platforms (particularly useful for diesel-electric submarines).
* The "Add Unit" window now remembers all selection filters used on the last unit addition and re-applies them whenever called up.
* Includes four scenarios that were previously available on the community scenario pack:
 - Brother against Brother
 - Canary's Cage
 - Choking Halifax
 - Fighter Weapons School - GAT 5&6
* Includes the v394 updates for DB3000 & CWDB. New platforms & systems include:
Aircraft:
 Bo-105CBS -- Canada (Coast Guard), 1984, 16x
 AC-130J Ghostrider -- United States (Air Force), 2015, Upgr MC-130J Commando II
 MC-130J Commando II -- United States (Air Force), 2013, 4x + Xx, Ex-Combat Shadow II
 Camcopter S-100 -- China (Navy), 2012, 18x
 Camcopter S-100 -- Libya (Army), 2010, 4x, Khamis Brigade
Ship:
 CCGS Cape Roger -- Canada (Coast Guard), 1978
 CCGS Cape Roger -- Canada (Coast Guard), 1997, Refit
 Civilian RHIB [11m] -- Civilian (Civilian)
 Civilian RHIB [7m, Armed] -- Civilian (Civilian), Pirate
 Civilian RHIB [7m] -- Civilian (Civilian)
 DDG 991 Sejong the Great [KDX-3] -- South Korea (Navy), 2014, K-ASROC, Hyunmoo-3C
 DDH 971 Gwanggaeto the Great [KDX-1] -- South Korea (Navy), 2003
 DDH 978 Wang Geon [KDX-2 Mod] -- South Korea (Navy), 2014, K-ASROC, Hyunmoo-3C
 F 230 Norfolk [Type 23 Duke] -- United Kingdom (Royal Navy), 2013, Type 997
 F 230 Norfolk [Type 23 Duke] -- United Kingdom (Royal Navy), 2017, CAMM(M)
 F 236 Montrose [Type 23 Duke] -- United Kingdom (Royal Navy), 2014, Type 997
 F 236 Montrose [Type 23 Duke] -- United Kingdom (Royal Navy), 2017, CAMM(M)
 P 71 Serviola -- Spain (Navy), 1993
Ground Stuff:
 Radar (9ZW/10ZW HF) -- Switzerland (Air Force), 1966-1998, 2x, Assoc w AN/FPS-20A
 Radar (AN/FPS-20A) -- Switzerland (Air Force), 1966-1998, 1x, Assoc w 9ZW/10ZW HF
 Radar (AN/TPS-1E) -- Switzerland (Air Force), 1958-1989, 24x, AAA Support
 Radar (Big Bird C [64N6]) -- Algeria (Air Force), 2009, SA-20
 Radar (China OTH-B Receiver) -- China (Air Force)
 Radar (China OTH-B Transmitter) -- China (Air Force)
 Radar (China OTH-SW Receiver) -- China (Air Force), 2003
 Radar (China OTH-SW Transmitter) -- China (Air Force), 2003
 Radar (H(R)-500) -- Switzerland (Air Force), 1970-2003, 3x, Florida System
 Radar (Jindalee JORN Receiver) -- Australia (Air Force), 1983
 Radar (PS-47/F) -- Sweden (Air Force), 1965-1993, 9x
 Radar (PS-68/F) -- Sweden (Air Force), 1964-1980, 1x
 SAM Bn (SA-20b Gargoyle [S-300PMU-2]) -- Algeria (Air Force), 2009, 4x TEL, 2x Bn + 96L6E, 8x Bn
 SAM Bn (SA-21a/b Growler [S-400 Triumph]) -- Russia [1992-] (Air Force), 2013, 12x TEL
 SAM Sqn (Bloodhound 2 [BL-64]) -- Switzerland (Royal Air Force), 1965-1999, 1x Training Site, 1x Sec, 4x lnchr
 SAM Sqn (Bloodhound 2 [BL-64]) -- Switzerland (Royal Air Force), 1965-1999, 2x Sites, 1x Sec, 8x lnchr
 SAM Sqn (Bloodhound 2 [BL-64]) -- Switzerland (Royal Air Force), 1965-1999, 3x Sites, 2x Sec, 16x lnchr
Weapons:
 AIM-54A Phoenix [Fakour-90] -- 2012, SARH
 Sea Ceptor [CAMM(M)] -- 2017
 Hyunmoo-3C -- South Korea, 2013, Xuanwu 3

v1.01 Release Candidate 1 (Build 438)  (10/1/2013)

Patch notes for B438...

Build 438 of Command, aka v1.01 Release Candidate, is now available for general testing.

Download from here: http://www.warfaresims.com/RC/UpdatePack_B438.zip

*** IMPORTANT: Back up you current Command.exe file before proceeding ***

Unzip pack directly to the Command installation directory (default is “C:\Matrix Games\Command Modern Air Naval Operations”, you own path may vary). When asked about overwrites answer yes.

Run the game as usual.

RELEASE NOTES
——————–

Fixed
——
– 0005443: [420] Crash on Zoom
– 0005533: Game just stops, get error message when trying to save scenario
– 0005546: [430] No Nav Zones not working properly
– 0005528: [427] Edit Exclusion zoneDialog bug
– 0005543: [430] Freeze in basic air ops
– 0005496: Sensor dialog Crash
– 0005503: [426] Maria & Victoria
– 0005605: Crash: Stanavforlant crashes with a NullReferenceException
– 0005646: [432] Can still clog a carrier or airbase by readying aircraft on elevators
– 0005592: Aircraft should accept ready/rearm command _only_ when parked
– 0005260: Zooming on mouse scroll wheel
– 0004409: Sonobouys clutter the display. Possibly to fade the or have an on/off view.
– 0005650: Deselect all RPs hotkey
– 0005667: OOM Exception, Red-X-of-doom
– 0005652: Loading a scenario while another scenario runs causes sim to freeze up
– 0005617: SOSUS not working
– 0005013: Add Unit dialog should remember the country from the previous inserted platform
– 0005676: [434] Can’t manually deploy active sonobouy from TU-142 bear
– 0005488: KDX update
– 0004857: Chinese OTH-B and OTH-SW radars
– 0005562: Swiss radars
– 0003319: DB3K: Swiss BL-64
– 0005570: Swiss radar ER-220
– 0005569: Swiss radar LGR-1
– 0005610: Load out mispelling
– 0005576: Swiss radar TPS-1E
– 0005571: Swiss radar ZW9/ZW10
– 0003320: DB3K: Swiss “FLORIDA” EW radar
– 0005577: Photos and text placed incorrectly in DB viewer
– 0005596: Zumwalt Needs Helo Magazine
– 0005598: DB3k Minor Text Edits

* Significant performance improvements both on UI map operations (zoom/pan) and sim execution.

* Enhanced stability.

* Added button “Abort Launch” on Air Ops menu. When clicked, any of the selected aircraft which is preparing to launch will abort the sequence and attempt to return to an available parking facility.

* Only aircraft that are in a parking facility can be armed (solves problem of airbase traffic jams due to aircraft being readied while on transit points).

* Added game option: Zoom map to mouse cursor location (instead of camera center).

* Added new game option: Sonobuoy Visibility. Available settings are: Normal, Ghosted and Do Not Show (not reccomended).

* Added new reference-point menu command: De-select all reference points.

* Command’s hitherto mandatory high-fidelity mode (0.1-sec pulse length) at 1:1 time setting, is now optional: New game option, “High Fidelity Mode”, enabled by default. To switch to 1-sec pulse length at 1:1 (aka coarse mode, similar to how Harpoon 3 runs at 1:1), disable this option. This has the effect of dramatically speeding up gameplay at 1:1 setting.

* DB viewer addition: Dedicated weapon page. Search, filtering etc. work just like any other unit type (except that country-level filtering is not available for weapons). File naming conventions for images & text
descriptions are Weapon_XXX.jpg and Weapon_XXX.txt respectively.

* While having a weapon selected on the map, clicking on the weapon-class button on the unit status window will bring up the weapon’s relevant page in the DB viewer.

* Hold-fire can now be issued on multi-selected units, in addition to single units and groups.

* DB viewer improvements: Valid Targets on weapon page, per-engine maximum speed displayed on powerplant section for all platforms (particularly useful for diesel-electric submarines).

* The “Add Unit” window now remembers all selection filters used on the last unit addition and re-applies them whenever called up.

* Includes four scenarios that were previously available on the community scenario pack:
– Brother against Brother
– Canary’s Cage
– Choking Halifax
– Fighter Weapons School – GAT 5&6

* Includes the v394 updates for DB3000 & CWDB. New platforms & systems include:

Aircraft:
Bo-105CBS — Canada (Coast Guard), 1984, 16x
AC-130J Ghostrider — United States (Air Force), 2015, Upgr MC-130J Commando II
MC-130J Commando II — United States (Air Force), 2013, 4x + Xx, Ex-Combat Shadow II
Camcopter S-100 — China (Navy), 2012, 18x
Camcopter S-100 — Libya (Army), 2010, 4x, Khamis Brigade

Ship:
CCGS Cape Roger — Canada (Coast Guard), 1978
CCGS Cape Roger — Canada (Coast Guard), 1997, Refit
Civilian RHIB [11m] — Civilian (Civilian)
Civilian RHIB [7m, Armed] — Civilian (Civilian), Pirate
Civilian RHIB [7m] — Civilian (Civilian)
DDG 991 Sejong the Great [KDX-3] — South Korea (Navy), 2014, K-ASROC, Hyunmoo-3C
DDH 971 Gwanggaeto the Great [KDX-1] — South Korea (Navy), 2003
DDH 978 Wang Geon [KDX-2 Mod] — South Korea (Navy), 2014, K-ASROC, Hyunmoo-3C
F 230 Norfolk [Type 23 Duke] — United Kingdom (Royal Navy), 2013, Type 997
F 230 Norfolk [Type 23 Duke] — United Kingdom (Royal Navy), 2017, CAMM(M)
F 236 Montrose [Type 23 Duke] — United Kingdom (Royal Navy), 2014, Type 997
F 236 Montrose [Type 23 Duke] — United Kingdom (Royal Navy), 2017, CAMM(M)
P 71 Serviola — Spain (Navy), 1993

Ground Stuff:
Radar (9ZW/10ZW HF) — Switzerland (Air Force), 1966-1998, 2x, Assoc w AN/FPS-20A
Radar (AN/FPS-20A) — Switzerland (Air Force), 1966-1998, 1x, Assoc w 9ZW/10ZW HF
Radar (AN/TPS-1E) — Switzerland (Air Force), 1958-1989, 24x, AAA Support
Radar (Big Bird C [64N6]) — Algeria (Air Force), 2009, SA-20
Radar (China OTH-B Receiver) — China (Air Force)
Radar (China OTH-B Transmitter) — China (Air Force)
Radar (China OTH-SW Receiver) — China (Air Force), 2003
Radar (China OTH-SW Transmitter) — China (Air Force), 2003
Radar (H(R)-500) — Switzerland (Air Force), 1970-2003, 3x, Florida System
Radar (Jindalee JORN Receiver) — Australia (Air Force), 1983
Radar (PS-47/F) — Sweden (Air Force), 1965-1993, 9x
Radar (PS-68/F) — Sweden (Air Force), 1964-1980, 1x
SAM Bn (SA-20b Gargoyle [S-300PMU-2]) — Algeria (Air Force), 2009, 4x TEL, 2x Bn + 96L6E, 8x Bn
SAM Bn (SA-21a/b Growler [S-400 Triumph]) — Russia [1992-] (Air Force), 2013, 12x TEL
SAM Sqn (Bloodhound 2 [BL-64]) — Switzerland (Royal Air Force), 1965-1999, 1x Training Site, 1x Sec, 4x lnchr
SAM Sqn (Bloodhound 2 [BL-64]) — Switzerland (Royal Air Force), 1965-1999, 2x Sites, 1x Sec, 8x lnchr
SAM Sqn (Bloodhound 2 [BL-64]) — Switzerland (Royal Air Force), 1965-1999, 3x Sites, 2x Sec, 16x lnchr

Weapons:
AIM-54A Phoenix [Fakour-90] — 2012, SARH
Sea Ceptor [CAMM(M)] — 2017
Hyunmoo-3C — South Korea, 2013, Xuanwu 3