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Author Archives: Coiler12

Chains of War Released

The Chains of War expansion to Command has now been released. A 12-scenario campaign depicting a near-future World War III between the United States and China. (And four more bonus scens not tied to the main narrative) Comms disruption, cargo operations, aircraft damage and new weapons. Get it at Matrix and Steam.

The Broken Staff-The (In)Effectiveness of Militia

The United States has always had a ‘militia legend’, one that has affected certain thinking for a while now. The romance of the citizen picking up his rifle and going off holds sway in er…. certain corners. So I figured that an examination is in order. The topic is a fascinating one. The Original Militia […]

The CentFront Challenge

The CentFront of West Germany has long been recognized as the pivotal theater of the World War III that never was. However, it’s surprisingly underused in Command. The “_____ Fury” scenarios by Gunner98 focus elsewhere, and while there are some good scens focusing there, most of the WWIII missions in the community pack take place […]

Seventy Years of OPFOR

The Many OPFOR Nations The asymmetric OPFOR has been haunting the training grounds of the US Army for seventy years now, beginning shortly after World War II. Having an inherently dissimilar force is effective at training an army to face an opponent that looks, moves, and fights differently. OPFORs have run the gamut from overly […]

Back Blogging Battleships

So, it’s time for the Cold War battleships to sail again, simply because I’ve been looking up a lot of information on their hypothetical modifications. And what I saw was interesting enough to write about. First, the 1980s reactivation of the Iowas. Historically, their modifications were minor in comparison to some of the other proposals. […]

A Classic Command Scenario-Solomon Islands Incursion

One classic Command scenario which I’ve replayed from time to time is the community pack’s Solomon Islands Incursion. In it, Papua New Guinea sends its small navy out to conduct a raid in the titular archipelago. Several things about it appealed to me. The first was its effective simulation of a low-end force. The main […]

They Came From The Lua Script

So, now that I’ve gotten a reveal of one of my least favorite scenario works out of the way, I can move on to happier stuff. One of my scenarios I feel the most admiration for is They Came From The Museum. Now I can reveal the making of it. _ _ _ _ The […]